Ivan Safrin b3de4f661e Fixed physics entity transforms not being set correctly 10 anos atrás
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2DPhysics 956f3f216c 2D Physics bodies now set correct rotation in child entities 10 anos atrás
3DPhysics b3de4f661e Fixed physics entity transforms not being set correctly 10 anos atrás
Awesomium 29c653a2e6 Native Windows multi-touch support and fixes 13 anos atrás
Curl 9e53b5f483 Made PolycodeDownloader work with SSL urls 10 anos atrás
GLSL be25d4ac49 Renamed Matrix and Quaternion::inverse to Inverse 12 anos atrás
Kinect 18e6e9fbde Kinect module fixes and screen sprite improvements. Disabled binding generation as default. 14 anos atrás
OculusVR 2cca68065b Meshes won't crash if file is not found on loading 11 anos atrás
TUIO 179a2911f2 Fix overloaded virtual method hiding warning on OS X 12 anos atrás
UI 216caf518f Ability to override theme font, size and spacing in UITextInput 10 anos atrás
CMakeLists.txt e13c35500a Omnibus MinGW support patch: Updates to MinGW hacks block in CMakeLists. Updates to GLEE glue/exceptions in PolyGLHeaders, PolyGLSLShaderModule, PolyWinCore. Remove redundant gl includes in PolyWinCore.cpp. Include <ios> explicitly in windows PolycodeView. Omit multitouch support (code in PolycodeView, TUIO module) when compiling with MinGW. All targets other than MinGW+Windows should remain unchanged after bringing in these changes because everything's behind #ifdefs. 13 anos atrás