| .. |
|
default
|
d50a95ef10
Added GPU skinning vertex shader to default pak
|
11 éve |
|
hdr
|
dffed96631
Moved light sorting to renderer from shader module, fixed light sorting, renamed area lights to point lights everywhere in the code base, added light importance option to SceneLight prop sheet in entity editor, light importance now saved and loaded into entity instances
|
12 éve |
|
CMakeLists.txt
|
3b6ac6db33
More Linux fixes
|
14 éve |
|
default.pak
|
d50a95ef10
Added GPU skinning vertex shader to default pak
|
11 éve |
|
hdr.pak
|
dffed96631
Moved light sorting to renderer from shader module, fixed light sorting, renamed area lights to point lights everywhere in the code base, added light importance option to SceneLight prop sheet in entity editor, light importance now saved and loaded into entity instances
|
12 éve |