Ivan Safrin 7d86739ff5 Fixed Lua bindings not returning NULL pointer members in C++ classes properly, added a Lua-accessible vector multiply method to Matrix4, added an option to disable animations in a specific skeleton bone, fixed SceneLabel saving in entity editor broken in previous commit, minor 3d physics bugfixes, fixed bounding box calculation bug in Mesh introduced by recent mesh changes 11 ani în urmă
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CMakeLists.txt ae315fb205 Added UIMenuItem to inheritInModule hack, removed check for modified files in bindings build script. 12 ani în urmă
CppHeaderParser.py a6b1f531ab Make CppHeaderParser script ignore "using" statements 12 ani în urmă
CppHeaderParser3.py 8468cd225f Update CppHeaderParser to newest version, fixed bugs caused by that. Fixed bug in lua doc generation 13 ani în urmă
Makefile 8b1ae6d785 3D Physics module, minor fixes across the board. 14 ani în urmă
create_lua_library.py 7d86739ff5 Fixed Lua bindings not returning NULL pointer members in C++ classes properly, added a Lua-accessible vector multiply method to Matrix4, added an option to disable animations in a specific skeleton bone, fixed SceneLabel saving in entity editor broken in previous commit, minor 3d physics bugfixes, fixed bounding box calculation bug in Mesh introduced by recent mesh changes 11 ani în urmă
zipfile.py 502593b743 Switched back to python 2, sorry Andi :) 13 ani în urmă