Ivan Safrin 9f4cc52da6 Physics event will now send collision entities as well as physics entities %!s(int64=11) %!d(string=hai) anos
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PolyCollisionScene.h 966420be46 Implemented a global fixed timestep update for Core, physics modules now update in sync with core using the core fps setting, added ability to have a custom fixed timestep loop %!s(int64=11) %!d(string=hai) anos
PolyCollisionSceneEntity.h 893a282ef1 First step towards merging Scenes and Screens %!s(int64=12) %!d(string=hai) anos
PolyPhysicsScene.h 9f4cc52da6 Physics event will now send collision entities as well as physics entities %!s(int64=11) %!d(string=hai) anos
PolyPhysicsSceneEntity.h 8654b57335 Fixed 3D physics entity enabling parameter, frustum culling fixes, made default materials take 6 point lights by default %!s(int64=11) %!d(string=hai) anos
Polycode3DPhysics.h e9c1a6af55 Mac fixes for bitshifter's changes. %!s(int64=14) %!d(string=hai) anos