Ivan Safrin 9f4cc52da6 Physics event will now send collision entities as well as physics entities 11 年之前
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PolyCollisionScene.h 966420be46 Implemented a global fixed timestep update for Core, physics modules now update in sync with core using the core fps setting, added ability to have a custom fixed timestep loop 11 年之前
PolyCollisionSceneEntity.h 893a282ef1 First step towards merging Scenes and Screens 12 年之前
PolyPhysicsScene.h 9f4cc52da6 Physics event will now send collision entities as well as physics entities 11 年之前
PolyPhysicsSceneEntity.h 8654b57335 Fixed 3D physics entity enabling parameter, frustum culling fixes, made default materials take 6 point lights by default 11 年之前
Polycode3DPhysics.h e9c1a6af55 Mac fixes for bitshifter's changes. 14 年之前