Explorar o código

Fix typo in OGLRenderSurface.cpp

Eugene Kozlov %!s(int64=5) %!d(string=hai) anos
pai
achega
056c3d1022
Modificáronse 1 ficheiros con 1 adicións e 1 borrados
  1. 1 1
      Source/Urho3D/Graphics/OpenGL/OGLRenderSurface.cpp

+ 1 - 1
Source/Urho3D/Graphics/OpenGL/OGLRenderSurface.cpp

@@ -103,7 +103,7 @@ void RenderSurface::OnDeviceLost()
     // Clean up also from non-active FBOs
     graphics->CleanupRenderSurface(this);
 
-    if (renderBuffer_ && !graphics_->IsDeviceLost())
+    if (renderBuffer_ && !graphics->IsDeviceLost())
         glDeleteRenderbuffersEXT(1, &renderBuffer_);
 
     renderBuffer_ = 0;