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@@ -430,7 +430,7 @@ A number of build options can be defined explicitly when invoking the above
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cmake_xxxx batch files or shell scripts.
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cmake_xxxx batch files or shell scripts.
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|---------------------|-|------------------------------------------------------|
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|---------------------|-|------------------------------------------------------|
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-|Defines |V|Build Options |
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+|Build Option |V|Description |
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|---------------------|-|------------------------------------------------------|
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|---------------------|-|------------------------------------------------------|
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|URHO3D_64BIT |0|Enable 64bit build |
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|URHO3D_64BIT |0|Enable 64bit build |
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|URHO3D_ANGELSCRIPT |1|Enable AngelScript scripting support |
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|URHO3D_ANGELSCRIPT |1|Enable AngelScript scripting support |
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@@ -444,9 +444,12 @@ cmake_xxxx batch files or shell scripts.
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|URHO3D_TOOLS |1|Build standalone tools (Desktop and RPI only; |
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|URHO3D_TOOLS |1|Build standalone tools (Desktop and RPI only; |
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| | | on Android only build Lua standalone tools) |
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| | | on Android only build Lua standalone tools) |
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|URHO3D_EXTRAS |0|Build extras (Desktop and RPI only) |
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|URHO3D_EXTRAS |0|Build extras (Desktop and RPI only) |
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-|URHO3D_DOCS[_QUIET] |0|Generate documentation as part of normal build (the |
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+|URHO3D_DOCS |0|Generate documentation as part of normal build (the |
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| | | 'doc' builtin target can be used to generate |
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| | | 'doc' builtin target can be used to generate |
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| | | documentation regardless of this option's value) |
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| | | documentation regardless of this option's value) |
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+|URHO3D_DOCS_QUIET |0|Generate documentation as part of normal build, |
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+| | | suppress generation process from sending anything to |
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+| | | stdout |
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|URHO3D_SSE |1|Enable SSE instruction set |
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|URHO3D_SSE |1|Enable SSE instruction set |
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|URHO3D_MINIDUMPS |1|Enable minidumps on crash (VS only) |
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|URHO3D_MINIDUMPS |1|Enable minidumps on crash (VS only) |
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|URHO3D_FILEWATCHER |1|Enable filewatcher support |
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|URHO3D_FILEWATCHER |1|Enable filewatcher support |
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@@ -505,7 +508,8 @@ adhere to the current limitations:
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If you choose not to adhere with this build directory naming convention then
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If you choose not to adhere with this build directory naming convention then
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you will have to install the Urho3D library into your local filesystem in
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you will have to install the Urho3D library into your local filesystem in
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order to use the Urho3D library in your external project
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order to use the Urho3D library in your external project
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- (See http://urho3d.github.io/documentation/a00004.html#UsingLibraryFromSDK).
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+ (See http://urho3d.github.io/documentation/a00001.html#Building_Library and
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+ http://urho3d.github.io/documentation/a00004.html#UsingLibraryFromSDK).
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- All the post-CMake workaround and/or bug fixes that are scripted in the batch
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- All the post-CMake workaround and/or bug fixes that are scripted in the batch
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files or shell scripts are not applied to the generated project file.
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files or shell scripts are not applied to the generated project file.
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