@@ -3050,7 +3050,7 @@ uint Bytecode size
byte[] Bytecode
\endverbatim
-\section FileFormats_Shader Direct3D11 binary shader format (.vs4, .ps4)
+\section FileFormats_Shader4 Direct3D11 binary shader format (.vs4, .ps4)
\verbatim
byte[4] Identifier "USHD"