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@@ -1841,6 +1841,7 @@ Properties:
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Methods:
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Methods:
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- bool CreateCrowd()
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- bool CreateCrowd()
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+- void DrawDebugGeometry(bool depthTest)
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- void SetNavigationMesh(NavigationMesh* navMesh)
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- void SetNavigationMesh(NavigationMesh* navMesh)
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- void SetMaxAgents(unsigned agentCt)
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- void SetMaxAgents(unsigned agentCt)
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- void SetAreaCost(unsigned filterID, unsigned areaID, float cost)
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- void SetAreaCost(unsigned filterID, unsigned areaID, float cost)
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@@ -1961,6 +1962,15 @@ Properties:
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<a name="Class_DynamicNavigationMesh"></a>
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<a name="Class_DynamicNavigationMesh"></a>
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### DynamicNavigationMesh : NavigationMesh
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### DynamicNavigationMesh : NavigationMesh
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+Methods:
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+
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+- void SetDrawObstacles(bool enable)
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+- bool GetDrawObstacles() const
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+
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+Properties:
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+
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+- bool drawObstacles
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+
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<a name="Class_Engine"></a>
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<a name="Class_Engine"></a>
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### Engine : Object
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### Engine : Object
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@@ -3350,6 +3360,7 @@ Methods:
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- void SetAreaCost(unsigned areaID, float cost)
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- void SetAreaCost(unsigned areaID, float cost)
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- bool Build()
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- bool Build()
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- bool Build(const BoundingBox& boundingBox)
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- bool Build(const BoundingBox& boundingBox)
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+- void SetPartitionType(NavmeshPartitionType aType)
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- Vector3 FindNearestPoint(const Vector3& point)
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- Vector3 FindNearestPoint(const Vector3& point)
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- Vector3 FindNearestPoint(const Vector3& point, const Vector3& extents)
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- Vector3 FindNearestPoint(const Vector3& point, const Vector3& extents)
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- Vector3 MoveAlongSurface(const Vector3& start, const Vector3& end)
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- Vector3 MoveAlongSurface(const Vector3& start, const Vector3& end)
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@@ -3383,6 +3394,7 @@ Methods:
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- const BoundingBox& GetBoundingBox() const
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- const BoundingBox& GetBoundingBox() const
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- BoundingBox GetWorldBoundingBox() const
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- BoundingBox GetWorldBoundingBox() const
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- IntVector2 GetNumTiles() const
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- IntVector2 GetNumTiles() const
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+- NavmeshPartitionType GetPartitionType()
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Properties:
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Properties:
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@@ -3400,6 +3412,7 @@ Properties:
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- float detailSampleDistance
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- float detailSampleDistance
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- float detailSampleMaxError
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- float detailSampleMaxError
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- Vector3& padding
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- Vector3& padding
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+- NavmeshPartitionType partitionType
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- bool initialized (readonly)
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- bool initialized (readonly)
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- BoundingBox& boundingBox (readonly)
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- BoundingBox& boundingBox (readonly)
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- BoundingBox worldBoundingBox (readonly)
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- BoundingBox worldBoundingBox (readonly)
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@@ -7296,6 +7309,11 @@ Properties:
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- int NAVIGATIONQUALITY_MEDIUM
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- int NAVIGATIONQUALITY_MEDIUM
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- int NAVIGATIONQUALITY_HIGH
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- int NAVIGATIONQUALITY_HIGH
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+### NavmeshPartitionType
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+
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+- int NAVMESH_PARTITION_WATERSHED
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+- int NAVMESH_PARTITION_MONOTONE
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+
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### Orientation
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### Orientation
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- int O_HORIZONTAL
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- int O_HORIZONTAL
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