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Travis CI: API documentation update at 2015-05-16 14:59:59 UTC.
[ci package]

urho3d-travis-ci 10 éve
szülő
commit
3debae64f8
4 módosított fájl, 35 hozzáadás és 1 törlés
  1. 8 0
      Docs/AngelScriptAPI.h
  2. 18 0
      Docs/LuaScriptAPI.dox
  3. 8 0
      Docs/ScriptAPI.dox
  4. 1 1
      Source/Urho3D/.soversion

+ 8 - 0
Docs/AngelScriptAPI.h

@@ -3694,6 +3694,7 @@ class DetourCrowdManager
 void ApplyAttributes();
 void CreateCrowd();
 void DrawDebugGeometry(DebugRenderer, bool);
+void DrawDebugGeometry(bool);
 Array<CrowdAgent> GetActiveAgents();
 float GetAreaCost(uint, uint);
 Variant GetAttribute(const String&) const;
@@ -4219,6 +4220,7 @@ float cellHeight;
 float cellSize;
 float detailSampleDistance;
 float detailSampleMaxError;
+bool drawObstacles;
 float edgeMaxError;
 float edgeMaxLength;
 bool enabled;
@@ -4236,6 +4238,7 @@ uint numAttributes;
 IntVector2 numTiles;
 ObjectAnimation objectAnimation;
 Vector3 padding;
+NavmeshPartitionType partitionType;
 /* readonly */
 int refs;
 float regionMergeSize;
@@ -6304,6 +6307,7 @@ uint numAttributes;
 IntVector2 numTiles;
 ObjectAnimation objectAnimation;
 Vector3 padding;
+NavmeshPartitionType partitionType;
 /* readonly */
 int refs;
 float regionMergeSize;
@@ -12786,6 +12790,10 @@ PUSHINESS_MEDIUM,
 PUSHINESS_HIGH,
 };
 
+enum NavmeshPartitionType
+{
+};
+
 enum Orientation
 {
 O_HORIZONTAL,

+ 18 - 0
Docs/LuaScriptAPI.dox

@@ -1841,6 +1841,7 @@ Properties:
 Methods:
 
 - bool CreateCrowd()
+- void DrawDebugGeometry(bool depthTest)
 - void SetNavigationMesh(NavigationMesh* navMesh)
 - void SetMaxAgents(unsigned agentCt)
 - void SetAreaCost(unsigned filterID, unsigned areaID, float cost)
@@ -1961,6 +1962,15 @@ Properties:
 <a name="Class_DynamicNavigationMesh"></a>
 ### DynamicNavigationMesh : NavigationMesh
 
+Methods:
+
+- void SetDrawObstacles(bool enable)
+- bool GetDrawObstacles() const
+
+Properties:
+
+- bool drawObstacles
+
 <a name="Class_Engine"></a>
 ### Engine : Object
 
@@ -3350,6 +3360,7 @@ Methods:
 - void SetAreaCost(unsigned areaID, float cost)
 - bool Build()
 - bool Build(const BoundingBox& boundingBox)
+- void SetPartitionType(NavmeshPartitionType aType)
 - Vector3 FindNearestPoint(const Vector3& point)
 - Vector3 FindNearestPoint(const Vector3& point, const Vector3& extents)
 - Vector3 MoveAlongSurface(const Vector3& start, const Vector3& end)
@@ -3383,6 +3394,7 @@ Methods:
 - const BoundingBox& GetBoundingBox() const
 - BoundingBox GetWorldBoundingBox() const
 - IntVector2 GetNumTiles() const
+- NavmeshPartitionType GetPartitionType()
 
 Properties:
 
@@ -3400,6 +3412,7 @@ Properties:
 - float detailSampleDistance
 - float detailSampleMaxError
 - Vector3& padding
+- NavmeshPartitionType partitionType
 - bool initialized (readonly)
 - BoundingBox& boundingBox (readonly)
 - BoundingBox worldBoundingBox (readonly)
@@ -7296,6 +7309,11 @@ Properties:
 - int NAVIGATIONQUALITY_MEDIUM
 - int NAVIGATIONQUALITY_HIGH
 
+### NavmeshPartitionType
+
+- int NAVMESH_PARTITION_WATERSHED
+- int NAVMESH_PARTITION_MONOTONE
+
 ### Orientation
 
 - int O_HORIZONTAL

+ 8 - 0
Docs/ScriptAPI.dox

@@ -5537,6 +5537,7 @@ Methods:
 - void ApplyAttributes()
 - void CreateCrowd()
 - void DrawDebugGeometry(DebugRenderer@, bool)
+- void DrawDebugGeometry(bool)
 - CrowdAgent@[]@ GetActiveAgents()
 - float GetAreaCost(uint, uint)
 - Variant GetAttribute(const String&) const
@@ -5992,6 +5993,7 @@ Properties:
 - float cellSize
 - float detailSampleDistance
 - float detailSampleMaxError
+- bool drawObstacles
 - float edgeMaxError
 - float edgeMaxLength
 - bool enabled
@@ -6003,6 +6005,7 @@ Properties:
 - IntVector2 numTiles // readonly
 - ObjectAnimation@ objectAnimation
 - Vector3 padding
+- NavmeshPartitionType partitionType
 - int refs // readonly
 - float regionMergeSize
 - float regionMinSize
@@ -7777,6 +7780,7 @@ Properties:
 - IntVector2 numTiles // readonly
 - ObjectAnimation@ objectAnimation
 - Vector3 padding
+- NavmeshPartitionType partitionType
 - int refs // readonly
 - float regionMergeSize
 - float regionMinSize
@@ -13449,6 +13453,10 @@ Properties:
 - PUSHINESS_HIGH
 
 
+### NavmeshPartitionType
+
+
+
 ### Orientation
 
 - O_HORIZONTAL

+ 1 - 1
Source/Urho3D/.soversion

@@ -1 +1 @@
-0.0.99
+0.0.100