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@@ -943,6 +943,8 @@ Methods:
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- void SetView(Camera* camera)
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- void AddLine(const Vector3& start, const Vector3& end, const Color& color, bool depthTest = true)
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- void AddLine(const Vector3& start, const Vector3& end, unsigned color, bool depthTest = true)
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+- void AddTriangle(const Vector3& v1, const Vector3& v2, const Vector3& v3, const Color& color, bool depthTest = true)
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+- void AddTriangle(const Vector3& v1, const Vector3& v2, const Vector3& v3, unsigned color, bool depthTest = true)
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- void AddNode(Node* node, float scale = 1.0f, bool depthTest = true)
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- void AddBoundingBox(const BoundingBox& box, const Color& color, bool depthTest = true)
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- void AddBoundingBox(const BoundingBox& box, const Matrix3x4& transform, const Color& color, bool depthTest = true)
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