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@@ -119,6 +119,8 @@ public:
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void setSortValue(float value);
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//! Mark in view this frame. Called by View
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void markInView(const FrameInfo& frame);
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+ //! Mark in a shadow camera view this frame. If an actual view is already set, does not override it. Called by View
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+ void markInShadowView(const FrameInfo& frame);
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//! Return distance from camera
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float getDistance() const { return mDistance; }
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//! Return sorting value
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