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@@ -642,6 +642,10 @@ bool Graphics::BeginFrame()
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SetMode(width, height);
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SetMode(width, height);
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}
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}
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+ // Re-enable depth test and depth func in case a third party program has modified it
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+ glEnable(GL_DEPTH_TEST);
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+ glDepthFunc(glCmpFunc[depthTestMode_]);
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+
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// Set default rendertarget and depth buffer
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// Set default rendertarget and depth buffer
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ResetRenderTargets();
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ResetRenderTargets();
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