@@ -642,6 +642,10 @@ bool Graphics::BeginFrame()
SetMode(width, height);
}
+ // Re-enable depth test and depth func in case a third party program has modified it
+ glEnable(GL_DEPTH_TEST);
+ glDepthFunc(glCmpFunc[depthTestMode_]);
+
// Set default rendertarget and depth buffer
ResetRenderTargets();