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Icon tweaks.

Lasse Öörni 12 years ago
parent
commit
5b2d3bc430
2 changed files with 2 additions and 2 deletions
  1. BIN
      Bin/Data/Textures/EditorIcons.png
  2. 2 2
      Engine/Scene/Node.h

BIN
Bin/Data/Textures/EditorIcons.png


+ 2 - 2
Engine/Scene/Node.h

@@ -129,9 +129,9 @@ public:
     void Scale(float scale);
     /// Modify scale.
     void Scale(const Vector3& scale);
-    /// Set enabled/disabled state. Components in disabled nodes become effectively disabled regardless of their own enable/disable state.
+    /// Set enabled/disabled state. Components in a disabled node become effectively disabled regardless of their own enable/disable state.
     void SetEnabled(bool enabled);
-    /// Set enabled/disabled state recursively.
+    /// Set enabled/disabled state recursively also to child nodes.
     void SetEnabledRecursive(bool enabled);
     /// Set owner connection for networking.
     void SetOwner(Connection* owner);