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@@ -1373,6 +1373,7 @@ void View::RunPostProcesses()
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graphics_->SetRenderTarget(0, rt);
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graphics_->SetRenderTarget(0, rt);
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graphics_->SetDepthStencil(GetDepthStencil(rt));
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graphics_->SetDepthStencil(GetDepthStencil(rt));
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+ graphics_->SetViewport(IntRect(0, 0, rt->GetWidth(), rt->GetHeight()));
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}
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}
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// Set shaders, shader parameters and textures
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// Set shaders, shader parameters and textures
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