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@@ -888,6 +888,7 @@ static void RegisterRenderer(asIScriptEngine* engine)
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RegisterObject<Renderer>(engine, "Renderer");
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engine->RegisterObjectMethod("Renderer", "void DrawDebugGeometry(bool) const", asMETHOD(Renderer, DrawDebugGeometry), asCALL_THISCALL);
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+ engine->RegisterObjectMethod("Renderer", "void ReloadShaders() const", asMETHOD(Renderer, ReloadShaders), asCALL_THISCALL);
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engine->RegisterObjectMethod("Renderer", "void set_numViewports(uint)", asMETHOD(Renderer, SetNumViewports), asCALL_THISCALL);
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engine->RegisterObjectMethod("Renderer", "uint get_numViewports() const", asMETHOD(Renderer, GetNumViewports), asCALL_THISCALL);
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engine->RegisterObjectMethod("Renderer", "bool set_viewports(uint, Viewport@+)", asMETHOD(Renderer, SetViewport), asCALL_THISCALL);
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