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Minor clean up to remove unused instance variable.

Yao Wei Tjong 姚伟忠 10 年之前
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9f75ea54a1
共有 2 个文件被更改,包括 0 次插入3 次删除
  1. 0 1
      Source/Urho3D/Script/ScriptInstance.cpp
  2. 0 2
      Source/Urho3D/Script/ScriptInstance.h

+ 0 - 1
Source/Urho3D/Script/ScriptInstance.cpp

@@ -63,7 +63,6 @@ static const char* methodDeclarations[] = {
 
 
 ScriptInstance::ScriptInstance(Context* context) :
 ScriptInstance::ScriptInstance(Context* context) :
     Component(context),
     Component(context),
-    script_(GetSubsystem<Script>()),
     scriptObject_(0),
     scriptObject_(0),
     subscribed_(false),
     subscribed_(false),
     subscribedPostFixed_(false)
     subscribedPostFixed_(false)

+ 0 - 2
Source/Urho3D/Script/ScriptInstance.h

@@ -179,8 +179,6 @@ private:
     /// Handle script file reload finished.
     /// Handle script file reload finished.
     void HandleScriptFileReloadFinished(StringHash eventType, VariantMap& eventData);
     void HandleScriptFileReloadFinished(StringHash eventType, VariantMap& eventData);
 
 
-    /// Script subsystem.
-    SharedPtr<Script> script_;
     /// Script file.
     /// Script file.
     WeakPtr<ScriptFile> scriptFile_;
     WeakPtr<ScriptFile> scriptFile_;
     /// Script object.
     /// Script object.