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@@ -0,0 +1,8515 @@
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+// Script API header for AngelScript content assist / code completion in IDE
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+
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+#define uint8 uint
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+#define uint16 uint
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+#define int8 int
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+#define int16 int
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+#define null 0
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+
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+// Enumerations
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+
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+enum Intersection
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+{
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+OUTSIDE,
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+INTERSECTS,
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+INSIDE,
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+};
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+
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+enum VariantType
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+{
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+VAR_NONE,
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+VAR_INT,
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+VAR_BOOL,
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+VAR_FLOAT,
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+VAR_VECTOR2,
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+VAR_VECTOR3,
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+VAR_VECTOR4,
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+VAR_QUATERNION,
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+VAR_COLOR,
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+VAR_STRING,
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+VAR_BUFFER,
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+VAR_PTR,
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+VAR_RESOURCEREF,
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+VAR_RESOURCEREFLIST,
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+VAR_VARIANTVECTOR,
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+VAR_VARIANTMAP,
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+VAR_INTRECT,
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+VAR_INTVECTOR2,
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+};
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+
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+enum FileMode
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+{
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+FILE_READ,
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+FILE_WRITE,
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+FILE_READWRITE,
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+};
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+
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+enum CreateMode
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+{
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+REPLICATED,
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+LOCAL,
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+};
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+
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+enum FillMode
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+{
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+FILL_SOLID,
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+FILL_WIREFRAME,
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+FILL_POINT,
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+};
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+
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+enum RenderCommandType
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+{
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+CMD_NONE,
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+CMD_CLEAR,
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+CMD_SCENEPASS,
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+CMD_QUAD,
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+CMD_FORWARDLIGHTS,
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+CMD_LIGHTVOLUMES,
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+};
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+
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+enum RenderCommandSortMode
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+{
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+SORT_FRONTTOBACK,
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+SORT_BACKTOFRONT,
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+};
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+
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+enum RenderTargetSizeMode
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+{
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+SIZE_ABSOLUTE,
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+SIZE_RENDERTARGETDIVISOR,
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+SIZE_VIEWPORTDIVISOR,
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+};
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+
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+enum TextureUnit
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+{
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+TU_DIFFUSE,
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+TU_NORMAL,
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+TU_SPECULAR,
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+TU_EMISSIVE,
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+TU_ENVIRONMENT,
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+TU_LIGHTRAMP,
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+TU_LIGHTSHAPE,
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+TU_SHADOWMAP,
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+TU_FACESELECT,
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+TU_INDIRECTION,
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+TU_ALBEDOBUFFER,
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+TU_NORMALBUFFER,
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+TU_DEPTHBUFFER,
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+TU_LIGHTBUFFER,
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+MAX_MATERIAL_TEXTURE_UNITS,
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+MAX_TEXTURE_UNITS,
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+};
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+
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+enum TextureUsage
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+{
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+TEXTURE_STATIC,
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+TEXTURE_DYNAMIC,
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+TEXTURE_RENDERTARGET,
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+TEXTURE_DEPTHSTENCIL,
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+};
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+
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+enum TextureFilterMode
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+{
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+FILTER_NEAREST,
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+FILTER_BILINEAR,
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+FILTER_TRILINEAR,
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+FILTER_ANISOTROPIC,
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+FILTER_DEFAULT,
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+};
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+
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+enum TextureAddressMode
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+{
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+ADDRESS_WRAP,
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+ADDRESS_MIRROR,
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+ADDRESS_CLAMP,
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+ADDRESS_BORDER,
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+};
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+
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+enum TextureCoordinate
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+{
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+COORD_U,
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+COORD_V,
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+COORD_W,
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+};
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+
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+enum CubeMapFace
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+{
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+FACE_POSITIVE_X,
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+FACE_NEGATIVE_X,
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+FACE_POSITIVE_Y,
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+FACE_NEGATIVE_Y,
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+FACE_POSITIVE_Z,
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+FACE_NEGATIVE_Z,
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+};
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+
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+enum RenderSurfaceUpdateMode
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+{
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+SURFACE_MANUALUPDATE,
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+SURFACE_UPDATEVISIBLE,
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+SURFACE_UPDATEALWAYS,
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+};
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+
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+enum BlendMode
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+{
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+BLEND_REPLACE,
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+BLEND_ADD,
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+BLEND_MULTIPLY,
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+BLEND_ALPHA,
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+BLEND_ADDALPHA,
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+BLEND_PREMULALPHA,
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+BLEND_INVDESTALPHA,
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+};
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+
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+enum CompareMode
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+{
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+CMP_ALWAYS,
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+CMP_EQUAL,
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+CMP_NOTEQUAL,
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+CMP_LESS,
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+CMP_LESSEQUAL,
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+CMP_GREATER,
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+CMP_GREATEREQUAL,
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+};
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+
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+enum CullMode
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+{
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+CULL_NONE,
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+CULL_CCW,
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+CULL_CW,
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+};
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+
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+enum PassLightingMode
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+{
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+LIGHTING_UNLIT,
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+LIGHTING_PERVERTEX,
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+LIGHTING_PERPIXEL,
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+};
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+
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+enum LightType
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+{
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+LIGHT_DIRECTIONAL,
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+LIGHT_SPOT,
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+LIGHT_POINT,
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+};
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+
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+enum EmitterType
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+{
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+EMITTER_SPHERE,
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+EMITTER_BOX,
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+};
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+
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+enum PrimitiveType
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+{
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+TRIANGLE_LIST,
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+LINE_LIST,
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+};
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+
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+enum RayQueryLevel
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+{
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+RAY_AABB_NOSUBOBJECTS,
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+RAY_AABB,
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+RAY_OBB,
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+RAY_TRIANGLE,
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+};
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+
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+enum SoundType
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+{
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+SOUND_EFFECT,
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+SOUND_AMBIENT,
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+SOUND_VOICE,
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+SOUND_MUSIC,
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+SOUND_MASTER,
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+};
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+
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+enum HorizontalAlignment
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+{
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+HA_LEFT,
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+HA_CENTER,
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+HA_RIGHT,
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+};
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+
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+enum VerticalAlignment
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+{
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+VA_TOP,
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+VA_CENTER,
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+VA_BOTTOM,
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+};
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+
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+enum Corner
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+{
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+C_TOPLEFT,
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+C_TOPRIGHT,
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+C_BOTTOMLEFT,
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+C_BOTTOMRIGHT,
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+};
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+
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+enum Orientation
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+{
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+O_HORIZONTAL,
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+O_VERTICAL,
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+};
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+
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+enum FocusMode
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+{
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+FM_NOTFOCUSABLE,
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+FM_RESETFOCUS,
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+FM_FOCUSABLE,
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+FM_FOCUSABLE_DEFOCUSABLE,
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+};
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+
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+enum LayoutMode
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+{
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+LM_FREE,
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+LM_HORIZONTAL,
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+LM_VERTICAL,
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+};
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+
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+enum TraversalMode
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+{
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+TM_BREADTH_FIRST,
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+TM_DEPTH_FIRST,
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+};
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+
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+enum CursorShape
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+{
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+CS_NORMAL,
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+CS_RESIZEVERTICAL,
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+CS_RESIZEDIAGONAL_TOPRIGHT,
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+CS_RESIZEHORIZONTAL,
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+CS_RESIZEDIAGONAL_TOPLEFT,
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+CS_ACCEPTDROP,
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+CS_REJECTDROP,
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+CS_BUSY,
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+};
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+
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+enum HighlightMode
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+{
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+HM_NEVER,
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+HM_FOCUS,
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+HM_ALWAYS,
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+};
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+
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+enum TextEffect
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+{
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+TE_NONE,
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+TE_SHADOW,
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+TE_STROKE,
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+};
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+
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+enum HttpRequestState
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+{
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+HTTP_INITIALIZING,
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+HTTP_ERROR,
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+HTTP_OPEN,
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+HTTP_CLOSED,
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+};
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+
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+enum ShapeType
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+{
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+SHAPE_BOX,
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+SHAPE_SPHERE,
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+SHAPE_STATICPLANE,
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+SHAPE_CYLINDER,
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+SHAPE_CAPSULE,
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+SHAPE_CONE,
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+SHAPE_TRIANGLEMESH,
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+SHAPE_CONVEXHULL,
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+SHAPE_TERRAIN,
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+};
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+
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+enum CollisionEventMode
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+{
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+COLLISION_NEVER,
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+COLLISION_ACTIVE,
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+COLLISION_ALWAYS,
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+};
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+
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+enum ConstraintType
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+{
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+CONSTRAINT_POINT,
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+CONSTRAINT_HINGE,
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+CONSTRAINT_SLIDER,
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+CONSTRAINT_CONETWIST,
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+};
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+
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+enum DumpMode
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+{
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+DOXYGEN,
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+C_HEADER,
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+};
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+
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+// Classes
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+
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+template <class T> class Array
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+{
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+// Methods:
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+void Insert(uint, const T&);
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+void Erase(uint);
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+void Push(const T&);
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+void Pop();
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+void Resize(uint);
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+void Clear();
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+void Sort();
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+void Sort(uint, uint);
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+void SortReverse();
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+void SortReverse(uint, uint);
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+void Reverse();
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+int Find(const T&) const;
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+int Find(uint, const T&) const;
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+
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+// Properties:
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+uint length;
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+/* (readonly) */
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+bool empty;
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+};
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+
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+class String
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+{
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+// Methods:
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+void Replace(uint8, uint8, bool = true);
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+void Replace(const String&, const String&, bool = true);
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+String Replaced(uint8, uint8, bool = true) const;
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+String Replaced(const String&, const String&, bool = true) const;
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+void Resize(uint);
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+uint Find(const String&, uint = 0, bool = true) const;
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+uint Find(uint8, uint = 0, bool = true) const;
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+uint FindLast(const String&, uint = 0xffffffff, bool = true) const;
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+uint FindLast(uint8, uint = 0xffffffff, bool = true) const;
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+bool StartsWith(const String&, bool = true) const;
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+bool EndsWith(const String&, bool = true) const;
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+String Substring(uint) const;
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+String Substring(uint, uint) const;
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+String ToUpper() const;
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+String ToLower() const;
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+String Trimmed() const;
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+void SetUTF8FromLatin1(const String&);
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+uint ByteOffsetUTF8(uint) const;
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+uint NextUTF8Char(uint&) const;
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+uint AtUTF8(uint) const;
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+void ReplaceUTF8(uint, uint);
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+void AppendUTF8(uint);
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+String SubstringUTF8(uint) const;
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+String SubstringUTF8(uint, uint) const;
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+int Compare(const String&, bool = true) const;
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+bool Contains(const String&) const;
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+bool Contains(uint8) const;
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+void Clear();
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+Array<String> Split(uint8) const;
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+void Join(Array<String>&, const String&);
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+bool ToBool() const;
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+float ToFloat() const;
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+int ToInt() const;
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+uint ToUInt() const;
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+Color ToColor() const;
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+IntRect ToIntRect() const;
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+IntVector2 ToIntVector2() const;
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+Quaternion ToQuaternion() const;
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+Vector2 ToVector2() const;
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+Vector3 ToVector3() const;
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+Vector4 ToVector4(bool = false) const;
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+Variant ToVectorVariant() const;
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+
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+// Properties:
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+/* (readonly) */
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+uint utf8Length;
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+/* (readonly) */
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+uint length;
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+/* (readonly) */
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+bool empty;
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+};
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+
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+class IntVector2
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+{
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+// Methods:
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+String ToString() const;
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+
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+// Properties:
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+/* (readonly) */
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+Array<int> data;
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+int x;
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+int y;
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+};
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+
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+class IntRect
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+{
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+
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+// Properties:
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+/* (readonly) */
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+Array<int> data;
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+/* (readonly) */
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+IntVector2 size;
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+/* (readonly) */
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+int width;
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+/* (readonly) */
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+int height;
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+int left;
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+int top;
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+int right;
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+int bottom;
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+};
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+
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+class Vector2
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+{
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+// Methods:
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+void Normalize();
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+float DotProduct(const Vector2&) const;
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+float AbsDotProduct(const Vector2&) const;
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+Vector2 Lerp(const Vector2&, float) const;
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+bool Equals(const Vector2&) const;
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+Vector2 Normalized() const;
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+String ToString() const;
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+
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+// Properties:
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+/* (readonly) */
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+Array<float> data;
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+/* (readonly) */
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+float length;
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+/* (readonly) */
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+float lengthSquared;
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+float x;
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+float y;
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+};
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+
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+class Vector3
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+{
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+// Methods:
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+void Normalize();
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+float DotProduct(const Vector3&) const;
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+float AbsDotProduct(const Vector3&) const;
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+Vector3 CrossProduct(const Vector3&) const;
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+Vector3 Lerp(const Vector3&, float) const;
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+bool Equals(const Vector3&) const;
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+Vector3 Normalized() const;
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+String ToString() const;
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+
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+// Properties:
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+/* (readonly) */
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+Array<float> data;
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+/* (readonly) */
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+float length;
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|
|
+/* (readonly) */
|
|
|
+float lengthSquared;
|
|
|
+float x;
|
|
|
+float y;
|
|
|
+float z;
|
|
|
+};
|
|
|
+
|
|
|
+class Vector4
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+float DotProduct(const Vector4&) const;
|
|
|
+float AbsDotProduct(const Vector4&) const;
|
|
|
+Vector4 Lerp(const Vector4&, float) const;
|
|
|
+bool Equals(const Vector4&) const;
|
|
|
+String ToString() const;
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+Array<float> data;
|
|
|
+float x;
|
|
|
+float y;
|
|
|
+float z;
|
|
|
+float w;
|
|
|
+};
|
|
|
+
|
|
|
+class Quaternion
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void FromAngleAxis(float, const Vector3&);
|
|
|
+void FromEulerAngles(float, float, float);
|
|
|
+void FromRotationTo(const Vector3&, const Vector3&);
|
|
|
+void FromAxes(const Vector3&, const Vector3&, const Vector3&);
|
|
|
+void Normalize();
|
|
|
+Quaternion Normalized() const;
|
|
|
+Quaternion Inverse() const;
|
|
|
+float DotProduct(const Quaternion&) const;
|
|
|
+Quaternion Slerp(Quaternion, float) const;
|
|
|
+bool Equals(const Quaternion&) const;
|
|
|
+String ToString() const;
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+Vector3 eulerAngles;
|
|
|
+/* (readonly) */
|
|
|
+float yaw;
|
|
|
+/* (readonly) */
|
|
|
+float pitch;
|
|
|
+/* (readonly) */
|
|
|
+float roll;
|
|
|
+float w;
|
|
|
+float x;
|
|
|
+float y;
|
|
|
+float z;
|
|
|
+};
|
|
|
+
|
|
|
+class Matrix3
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+Vector3 Scale() const;
|
|
|
+Matrix3 Scaled(const Vector3&) const;
|
|
|
+void SetScale(const Vector3&);
|
|
|
+void SetScale(float);
|
|
|
+Matrix3 Transpose() const;
|
|
|
+Matrix3 Inverse() const;
|
|
|
+bool Equals(const Matrix3&) const;
|
|
|
+
|
|
|
+// Properties:
|
|
|
+float m00;
|
|
|
+float m01;
|
|
|
+float m02;
|
|
|
+float m10;
|
|
|
+float m11;
|
|
|
+float m12;
|
|
|
+float m20;
|
|
|
+float m21;
|
|
|
+float m22;
|
|
|
+};
|
|
|
+
|
|
|
+class Matrix4
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+Quaternion Rotation() const;
|
|
|
+Matrix3 RotationMatrix() const;
|
|
|
+Vector3 Scale() const;
|
|
|
+void SetRotation(const Matrix3&);
|
|
|
+void SetScale(const Vector3&);
|
|
|
+void SetScale(float);
|
|
|
+void SetTranslation(const Vector3&);
|
|
|
+Matrix3 ToMatrix3() const;
|
|
|
+Vector3 Translation() const;
|
|
|
+Matrix4 Transpose() const;
|
|
|
+void Decompose(Vector3&, Quaternion&, Vector3&) const;
|
|
|
+Matrix4 Inverse() const;
|
|
|
+bool Equals(const Matrix4&) const;
|
|
|
+
|
|
|
+// Properties:
|
|
|
+float m00;
|
|
|
+float m01;
|
|
|
+float m02;
|
|
|
+float m03;
|
|
|
+float m10;
|
|
|
+float m11;
|
|
|
+float m12;
|
|
|
+float m13;
|
|
|
+float m20;
|
|
|
+float m21;
|
|
|
+float m22;
|
|
|
+float m23;
|
|
|
+float m30;
|
|
|
+float m31;
|
|
|
+float m32;
|
|
|
+float m33;
|
|
|
+};
|
|
|
+
|
|
|
+class Matrix3x4
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+Quaternion Rotation() const;
|
|
|
+Matrix3 RotationMatrix() const;
|
|
|
+Vector3 Scale() const;
|
|
|
+void SetRotation(const Matrix3&);
|
|
|
+void SetScale(const Vector3&);
|
|
|
+void SetScale(float);
|
|
|
+void SetTranslation(const Vector3&);
|
|
|
+Matrix3 ToMatrix3() const;
|
|
|
+Vector3 Translation() const;
|
|
|
+void Decompose(Vector3&, Quaternion&, Vector3&) const;
|
|
|
+Matrix3x4 Inverse() const;
|
|
|
+bool Equals(const Matrix3x4&) const;
|
|
|
+
|
|
|
+// Properties:
|
|
|
+float m00;
|
|
|
+float m01;
|
|
|
+float m02;
|
|
|
+float m03;
|
|
|
+float m10;
|
|
|
+float m11;
|
|
|
+float m12;
|
|
|
+float m13;
|
|
|
+float m20;
|
|
|
+float m21;
|
|
|
+float m22;
|
|
|
+float m23;
|
|
|
+};
|
|
|
+
|
|
|
+class Rect
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void Define(const Vector2&, const Vector2&);
|
|
|
+void Define(const Vector2&);
|
|
|
+void Merge(const Vector2&);
|
|
|
+void Merge(const Rect&);
|
|
|
+void Clip(const Rect&);
|
|
|
+void Clear();
|
|
|
+bool Equals(const Rect&) const;
|
|
|
+Vector4 ToVector4() const;
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+Vector2 center;
|
|
|
+/* (readonly) */
|
|
|
+Vector2 size;
|
|
|
+/* (readonly) */
|
|
|
+Vector2 halfSize;
|
|
|
+Vector2 min;
|
|
|
+Vector2 max;
|
|
|
+float left;
|
|
|
+float top;
|
|
|
+float right;
|
|
|
+float bottom;
|
|
|
+bool defined;
|
|
|
+};
|
|
|
+
|
|
|
+class BoundingBox
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void Define(const Vector3&, const Vector3&);
|
|
|
+void Define(float, float);
|
|
|
+void Define(const Vector3&);
|
|
|
+void Define(const BoundingBox&);
|
|
|
+void Define(const Frustum&);
|
|
|
+void Define(const Polyhedron&);
|
|
|
+void Define(const Sphere&);
|
|
|
+void Merge(const Vector3&);
|
|
|
+void Merge(const BoundingBox&);
|
|
|
+void Merge(const Frustum&);
|
|
|
+void Merge(const Polyhedron&);
|
|
|
+void Merge(const Sphere&);
|
|
|
+void Clip(const BoundingBox&);
|
|
|
+void Clear();
|
|
|
+void Transform(const Matrix3&);
|
|
|
+void Transform(const Matrix3x4&);
|
|
|
+Intersection IsInside(const Vector3&) const;
|
|
|
+Intersection IsInside(const Sphere&) const;
|
|
|
+Intersection IsInside(const BoundingBox&) const;
|
|
|
+BoundingBox Transformed(const Matrix3&) const;
|
|
|
+BoundingBox Transformed(const Matrix3x4&) const;
|
|
|
+Rect Projected(const Matrix4&) const;
|
|
|
+String ToString() const;
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+Vector3 center;
|
|
|
+/* (readonly) */
|
|
|
+Vector3 size;
|
|
|
+/* (readonly) */
|
|
|
+Vector3 halfSize;
|
|
|
+Vector3 min;
|
|
|
+Vector3 max;
|
|
|
+bool defined;
|
|
|
+};
|
|
|
+
|
|
|
+class Frustum
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void Define(float, float, float, float, float, const Matrix3x4&);
|
|
|
+void Define(const Vector3&, const Vector3&, const Matrix3x4&);
|
|
|
+void Define(const BoundingBox&, const Matrix3x4&);
|
|
|
+void DefineOrtho(float, float, float, float, float, const Matrix3x4&);
|
|
|
+void Transform(const Matrix3&);
|
|
|
+void Transform(const Matrix3x4&);
|
|
|
+Intersection IsInside(const Vector3&);
|
|
|
+Intersection IsInside(const BoundingBox&);
|
|
|
+Intersection IsInside(const Sphere&);
|
|
|
+float Distance(const Vector3&) const;
|
|
|
+Frustum Transformed(const Matrix3&) const;
|
|
|
+Frustum Transformed(const Matrix3x4&) const;
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+Array<Vector3> vertices;
|
|
|
+};
|
|
|
+
|
|
|
+class Polyhedron
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void AddFace(const Vector3&, const Vector3&, const Vector3&);
|
|
|
+void AddFace(const Vector3&, const Vector3&, const Vector3&, const Vector3&);
|
|
|
+void AddFace(const Array<Vector3>);
|
|
|
+void Define(const BoundingBox&);
|
|
|
+void Define(const Frustum&);
|
|
|
+void Clip(const BoundingBox&);
|
|
|
+void Clip(const Frustum&);
|
|
|
+void Clear();
|
|
|
+void Transform(const Matrix3&);
|
|
|
+void Transform(const Matrix3x4&);
|
|
|
+Polyhedron Transformed(const Matrix3&) const;
|
|
|
+Polyhedron Transformed(const Matrix3x4&) const;
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+uint numFaces;
|
|
|
+/* (readonly) */
|
|
|
+Array<Array<Vector3>> face;
|
|
|
+};
|
|
|
+
|
|
|
+class Sphere
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void Define(const Vector3&, float);
|
|
|
+void Define(const BoundingBox&);
|
|
|
+void Define(const Frustum&);
|
|
|
+void Define(const Polyhedron&);
|
|
|
+void Define(const Sphere&);
|
|
|
+void Merge(const Vector3&);
|
|
|
+void Merge(const BoundingBox&);
|
|
|
+void Merge(const Frustum&);
|
|
|
+void Merge(const Sphere&);
|
|
|
+void Clear();
|
|
|
+Intersection IsInside(const Vector3&) const;
|
|
|
+Intersection IsInside(const Sphere&) const;
|
|
|
+Intersection IsInside(const BoundingBox&) const;
|
|
|
+float Distance(const Vector3&) const;
|
|
|
+
|
|
|
+// Properties:
|
|
|
+Vector3 center;
|
|
|
+float radius;
|
|
|
+bool defined;
|
|
|
+};
|
|
|
+
|
|
|
+class Plane
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void Define(const Vector3&, const Vector3&, const Vector3&);
|
|
|
+void Define(const Vector3&, const Vector3&);
|
|
|
+float Distance(const Vector3&) const;
|
|
|
+
|
|
|
+// Properties:
|
|
|
+Vector3 normal;
|
|
|
+Vector3 absNormal;
|
|
|
+float intercept;
|
|
|
+};
|
|
|
+
|
|
|
+class Ray
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void Define(const Vector3&, const Vector3&);
|
|
|
+Vector3 Project(const Vector3&) const;
|
|
|
+float Distance(const Vector3&) const;
|
|
|
+Vector3 ClosestPoint(const Ray&) const;
|
|
|
+float HitDistance(const Sphere&) const;
|
|
|
+float HitDistance(const BoundingBox&) const;
|
|
|
+float HitDistance(const Frustum&, bool = true) const;
|
|
|
+float HitDistance(const Vector3&, const Vector3&, const Vector3&) const;
|
|
|
+Ray Transformed(const Matrix3x4&) const;
|
|
|
+
|
|
|
+// Properties:
|
|
|
+Vector3 origin;
|
|
|
+Vector3 direction;
|
|
|
+};
|
|
|
+
|
|
|
+class Color
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+uint ToUInt() const;
|
|
|
+Vector3 ToHSL() const;
|
|
|
+Vector3 ToHSV() const;
|
|
|
+void FromHSL(float, float, float, float);
|
|
|
+void FromHSV(float, float, float, float);
|
|
|
+float SumRGB() const;
|
|
|
+float Average() const;
|
|
|
+float Luma() const;
|
|
|
+float Chroma() const;
|
|
|
+float Hue() const;
|
|
|
+float SaturationHSL() const;
|
|
|
+float SaturationHSV() const;
|
|
|
+float Value() const;
|
|
|
+float Lightness() const;
|
|
|
+float MaxRGB() const;
|
|
|
+float MinRGB() const;
|
|
|
+float Range() const;
|
|
|
+void Clip(bool);
|
|
|
+void Invert(bool);
|
|
|
+Color Lerp(const Color&, float) const;
|
|
|
+String ToString() const;
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+Array<float> data;
|
|
|
+/* (readonly) */
|
|
|
+Vector3 rgb;
|
|
|
+/* (readonly) */
|
|
|
+Vector4 rgba;
|
|
|
+float r;
|
|
|
+float g;
|
|
|
+float b;
|
|
|
+float a;
|
|
|
+};
|
|
|
+
|
|
|
+class StringHash
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+String ToString() const;
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+uint value;
|
|
|
+};
|
|
|
+
|
|
|
+class ShortStringHash
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+String ToString() const;
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+uint16 value;
|
|
|
+};
|
|
|
+
|
|
|
+class ResourceRef
|
|
|
+{
|
|
|
+
|
|
|
+// Properties:
|
|
|
+ShortStringHash type;
|
|
|
+StringHash id;
|
|
|
+};
|
|
|
+
|
|
|
+class ResourceRefList
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void Resize(uint);
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+uint length;
|
|
|
+/* (readonly) */
|
|
|
+bool empty;
|
|
|
+Array<StringHash> ids;
|
|
|
+ShortStringHash type;
|
|
|
+};
|
|
|
+
|
|
|
+class Variant
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void Clear();
|
|
|
+int GetInt() const;
|
|
|
+uint GetUInt() const;
|
|
|
+StringHash GetStringHash() const;
|
|
|
+ShortStringHash GetShortStringHash() const;
|
|
|
+bool GetBool() const;
|
|
|
+float GetFloat() const;
|
|
|
+const Vector2& GetVector2() const;
|
|
|
+const Vector3& GetVector3() const;
|
|
|
+const Vector4& GetVector4() const;
|
|
|
+const Quaternion& GetQuaternion() const;
|
|
|
+const Color& GetColor() const;
|
|
|
+const String& GetString() const;
|
|
|
+const ResourceRef& GetResourceRef() const;
|
|
|
+const ResourceRefList& GetResourceRefList() const;
|
|
|
+Array<Variant> GetVariantVector() const;
|
|
|
+const VariantMap& GetVariantMap() const;
|
|
|
+const IntRect& GetIntRect() const;
|
|
|
+const IntVector2& GetIntVector2() const;
|
|
|
+void FromString(const String&, const String&);
|
|
|
+void FromString(VariantType, const String&);
|
|
|
+String ToString() const;
|
|
|
+VectorBuffer GetBuffer() const;
|
|
|
+Serializable GetSerializable() const;
|
|
|
+Node GetNode() const;
|
|
|
+Component GetComponent() const;
|
|
|
+Scene GetScene() const;
|
|
|
+Camera GetCamera() const;
|
|
|
+RenderSurface GetRenderSurface() const;
|
|
|
+Texture GetTexture() const;
|
|
|
+UIElement GetUIElement() const;
|
|
|
+Connection GetConnection() const;
|
|
|
+CollisionShape GetCollisionShape() const;
|
|
|
+RigidBody GetRigidBody() const;
|
|
|
+PhysicsWorld GetPhysicsWorld() const;
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+bool zero;
|
|
|
+/* (readonly) */
|
|
|
+bool empty;
|
|
|
+/* (readonly) */
|
|
|
+VariantType type;
|
|
|
+/* (readonly) */
|
|
|
+String typeName;
|
|
|
+};
|
|
|
+
|
|
|
+class VariantMap
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+bool Contains(const String&) const;
|
|
|
+bool Erase(const String&);
|
|
|
+bool Contains(ShortStringHash) const;
|
|
|
+bool Erase(ShortStringHash);
|
|
|
+void Clear();
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+uint length;
|
|
|
+/* (readonly) */
|
|
|
+Array<ShortStringHash> keys;
|
|
|
+};
|
|
|
+
|
|
|
+class AttributeInfo
|
|
|
+{
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+Array<String> enumNames;
|
|
|
+VariantType type;
|
|
|
+String name;
|
|
|
+Variant defaultValue;
|
|
|
+uint mode;
|
|
|
+};
|
|
|
+
|
|
|
+class RefCounted
|
|
|
+{
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+};
|
|
|
+
|
|
|
+class Object
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void SendEvent(const String&, VariantMap& = VariantMap ( ));
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash type;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash baseType;
|
|
|
+/* (readonly) */
|
|
|
+String typeName;
|
|
|
+/* (readonly) */
|
|
|
+String category;
|
|
|
+};
|
|
|
+
|
|
|
+class WeakHandle
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+RefCounted Get() const;
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+/* (readonly) */
|
|
|
+bool expired;
|
|
|
+};
|
|
|
+
|
|
|
+class Timer
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+uint GetMSec(bool);
|
|
|
+void Reset();
|
|
|
+};
|
|
|
+
|
|
|
+class Time
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void SendEvent(const String&, VariantMap& = VariantMap ( ));
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash type;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash baseType;
|
|
|
+/* (readonly) */
|
|
|
+String typeName;
|
|
|
+/* (readonly) */
|
|
|
+String category;
|
|
|
+/* (readonly) */
|
|
|
+uint frameNumber;
|
|
|
+/* (readonly) */
|
|
|
+float timeStep;
|
|
|
+/* (readonly) */
|
|
|
+float elapsedTime;
|
|
|
+/* (readonly) */
|
|
|
+uint systemTime;
|
|
|
+/* (readonly) */
|
|
|
+String timeStamp;
|
|
|
+};
|
|
|
+
|
|
|
+class Log
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void SendEvent(const String&, VariantMap& = VariantMap ( ));
|
|
|
+void Open(const String&);
|
|
|
+void Close();
|
|
|
+void Write(const String&, bool = false);
|
|
|
+void Debug(const String&);
|
|
|
+void Info(const String&);
|
|
|
+void Warning(const String&);
|
|
|
+void Error(const String&);
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash type;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash baseType;
|
|
|
+/* (readonly) */
|
|
|
+String typeName;
|
|
|
+/* (readonly) */
|
|
|
+String category;
|
|
|
+int level;
|
|
|
+bool timeStamp;
|
|
|
+/* (readonly) */
|
|
|
+String lastMessage;
|
|
|
+bool quiet;
|
|
|
+};
|
|
|
+
|
|
|
+class Serializer
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+uint Write(Array<uint8>);
|
|
|
+bool WriteInt(int);
|
|
|
+bool WriteShort(int16);
|
|
|
+bool WriteByte(int8);
|
|
|
+bool WriteUInt(uint);
|
|
|
+bool WriteUShort(uint16);
|
|
|
+bool WriteUByte(uint8);
|
|
|
+bool WriteBool(bool);
|
|
|
+bool WriteFloat(float);
|
|
|
+bool WriteIntRect(const IntRect&);
|
|
|
+bool WriteIntVector2(const IntVector2&);
|
|
|
+bool WriteVector2(const Vector2&);
|
|
|
+bool WriteVector3(const Vector3&);
|
|
|
+bool WritePackedVector3(const Vector3&, float);
|
|
|
+bool WriteVector4(const Vector4&);
|
|
|
+bool WriteQuaternion(const Quaternion&);
|
|
|
+bool WritePackedQuaternion(const Quaternion&);
|
|
|
+bool WriteColor(const Color&);
|
|
|
+bool WriteBoundingBox(const BoundingBox&);
|
|
|
+bool WriteString(const String&);
|
|
|
+bool WriteFileID(const String&);
|
|
|
+bool WriteStringHash(const StringHash&);
|
|
|
+bool WriteShortStringHash(const ShortStringHash&);
|
|
|
+bool WriteVariant(const Variant&);
|
|
|
+bool WriteVariantMap(const VariantMap&);
|
|
|
+bool WriteVLE(uint);
|
|
|
+bool WriteNetID(uint);
|
|
|
+bool WriteLine(const String&);
|
|
|
+};
|
|
|
+
|
|
|
+class Deserializer
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+Array<uint8> Read(uint);
|
|
|
+int ReadInt();
|
|
|
+int16 ReadShort();
|
|
|
+int8 ReadByte();
|
|
|
+uint ReadUInt();
|
|
|
+uint16 ReadUShort();
|
|
|
+uint8 ReadUByte();
|
|
|
+bool ReadBool();
|
|
|
+float ReadFloat();
|
|
|
+IntRect ReadIntRect();
|
|
|
+IntVector2 ReadIntVector2();
|
|
|
+Vector2 ReadVector2();
|
|
|
+Vector3 ReadVector3();
|
|
|
+Vector3 ReadPackedVector3(float);
|
|
|
+Vector4 ReadVector4();
|
|
|
+Quaternion ReadQuaternion();
|
|
|
+Quaternion ReadPackedQuaternion();
|
|
|
+Color ReadColor();
|
|
|
+BoundingBox ReadBoundingBox();
|
|
|
+String ReadString();
|
|
|
+String ReadFileID();
|
|
|
+StringHash ReadStringHash();
|
|
|
+ShortStringHash ReadShortStringHash();
|
|
|
+Variant ReadVariant();
|
|
|
+VariantMap ReadVariantMap();
|
|
|
+uint ReadVLE();
|
|
|
+uint ReadNetID();
|
|
|
+String ReadLine();
|
|
|
+uint Seek(uint);
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+String name;
|
|
|
+/* (readonly) */
|
|
|
+uint checksum;
|
|
|
+/* (readonly) */
|
|
|
+uint position;
|
|
|
+/* (readonly) */
|
|
|
+uint size;
|
|
|
+/* (readonly) */
|
|
|
+bool eof;
|
|
|
+};
|
|
|
+
|
|
|
+class File
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void SendEvent(const String&, VariantMap& = VariantMap ( ));
|
|
|
+bool Open(const String&, FileMode = FILE_READ);
|
|
|
+void Close();
|
|
|
+uint Write(Array<uint8>);
|
|
|
+bool WriteInt(int);
|
|
|
+bool WriteShort(int16);
|
|
|
+bool WriteByte(int8);
|
|
|
+bool WriteUInt(uint);
|
|
|
+bool WriteUShort(uint16);
|
|
|
+bool WriteUByte(uint8);
|
|
|
+bool WriteBool(bool);
|
|
|
+bool WriteFloat(float);
|
|
|
+bool WriteIntRect(const IntRect&);
|
|
|
+bool WriteIntVector2(const IntVector2&);
|
|
|
+bool WriteVector2(const Vector2&);
|
|
|
+bool WriteVector3(const Vector3&);
|
|
|
+bool WritePackedVector3(const Vector3&, float);
|
|
|
+bool WriteVector4(const Vector4&);
|
|
|
+bool WriteQuaternion(const Quaternion&);
|
|
|
+bool WritePackedQuaternion(const Quaternion&);
|
|
|
+bool WriteColor(const Color&);
|
|
|
+bool WriteBoundingBox(const BoundingBox&);
|
|
|
+bool WriteString(const String&);
|
|
|
+bool WriteFileID(const String&);
|
|
|
+bool WriteStringHash(const StringHash&);
|
|
|
+bool WriteShortStringHash(const ShortStringHash&);
|
|
|
+bool WriteVariant(const Variant&);
|
|
|
+bool WriteVariantMap(const VariantMap&);
|
|
|
+bool WriteVLE(uint);
|
|
|
+bool WriteNetID(uint);
|
|
|
+bool WriteLine(const String&);
|
|
|
+Array<uint8> Read(uint);
|
|
|
+int ReadInt();
|
|
|
+int16 ReadShort();
|
|
|
+int8 ReadByte();
|
|
|
+uint ReadUInt();
|
|
|
+uint16 ReadUShort();
|
|
|
+uint8 ReadUByte();
|
|
|
+bool ReadBool();
|
|
|
+float ReadFloat();
|
|
|
+IntRect ReadIntRect();
|
|
|
+IntVector2 ReadIntVector2();
|
|
|
+Vector2 ReadVector2();
|
|
|
+Vector3 ReadVector3();
|
|
|
+Vector3 ReadPackedVector3(float);
|
|
|
+Vector4 ReadVector4();
|
|
|
+Quaternion ReadQuaternion();
|
|
|
+Quaternion ReadPackedQuaternion();
|
|
|
+Color ReadColor();
|
|
|
+BoundingBox ReadBoundingBox();
|
|
|
+String ReadString();
|
|
|
+String ReadFileID();
|
|
|
+StringHash ReadStringHash();
|
|
|
+ShortStringHash ReadShortStringHash();
|
|
|
+Variant ReadVariant();
|
|
|
+VariantMap ReadVariantMap();
|
|
|
+uint ReadVLE();
|
|
|
+uint ReadNetID();
|
|
|
+String ReadLine();
|
|
|
+uint Seek(uint);
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash type;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash baseType;
|
|
|
+/* (readonly) */
|
|
|
+String typeName;
|
|
|
+/* (readonly) */
|
|
|
+String category;
|
|
|
+/* (readonly) */
|
|
|
+FileMode mode;
|
|
|
+/* (readonly) */
|
|
|
+bool open;
|
|
|
+/* (readonly) */
|
|
|
+bool packaged;
|
|
|
+/* (readonly) */
|
|
|
+String name;
|
|
|
+/* (readonly) */
|
|
|
+uint checksum;
|
|
|
+/* (readonly) */
|
|
|
+uint position;
|
|
|
+/* (readonly) */
|
|
|
+uint size;
|
|
|
+/* (readonly) */
|
|
|
+bool eof;
|
|
|
+};
|
|
|
+
|
|
|
+class VectorBuffer
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void SetData(Deserializer, uint);
|
|
|
+void Clear();
|
|
|
+void Resize(uint);
|
|
|
+uint Write(Array<uint8>);
|
|
|
+bool WriteInt(int);
|
|
|
+bool WriteShort(int16);
|
|
|
+bool WriteByte(int8);
|
|
|
+bool WriteUInt(uint);
|
|
|
+bool WriteUShort(uint16);
|
|
|
+bool WriteUByte(uint8);
|
|
|
+bool WriteBool(bool);
|
|
|
+bool WriteFloat(float);
|
|
|
+bool WriteIntRect(const IntRect&);
|
|
|
+bool WriteIntVector2(const IntVector2&);
|
|
|
+bool WriteVector2(const Vector2&);
|
|
|
+bool WriteVector3(const Vector3&);
|
|
|
+bool WritePackedVector3(const Vector3&, float);
|
|
|
+bool WriteVector4(const Vector4&);
|
|
|
+bool WriteQuaternion(const Quaternion&);
|
|
|
+bool WritePackedQuaternion(const Quaternion&);
|
|
|
+bool WriteColor(const Color&);
|
|
|
+bool WriteBoundingBox(const BoundingBox&);
|
|
|
+bool WriteString(const String&);
|
|
|
+bool WriteFileID(const String&);
|
|
|
+bool WriteStringHash(const StringHash&);
|
|
|
+bool WriteShortStringHash(const ShortStringHash&);
|
|
|
+bool WriteVariant(const Variant&);
|
|
|
+bool WriteVariantMap(const VariantMap&);
|
|
|
+bool WriteVLE(uint);
|
|
|
+bool WriteNetID(uint);
|
|
|
+bool WriteLine(const String&);
|
|
|
+Array<uint8> Read(uint);
|
|
|
+int ReadInt();
|
|
|
+int16 ReadShort();
|
|
|
+int8 ReadByte();
|
|
|
+uint ReadUInt();
|
|
|
+uint16 ReadUShort();
|
|
|
+uint8 ReadUByte();
|
|
|
+bool ReadBool();
|
|
|
+float ReadFloat();
|
|
|
+IntRect ReadIntRect();
|
|
|
+IntVector2 ReadIntVector2();
|
|
|
+Vector2 ReadVector2();
|
|
|
+Vector3 ReadVector3();
|
|
|
+Vector3 ReadPackedVector3(float);
|
|
|
+Vector4 ReadVector4();
|
|
|
+Quaternion ReadQuaternion();
|
|
|
+Quaternion ReadPackedQuaternion();
|
|
|
+Color ReadColor();
|
|
|
+BoundingBox ReadBoundingBox();
|
|
|
+String ReadString();
|
|
|
+String ReadFileID();
|
|
|
+StringHash ReadStringHash();
|
|
|
+ShortStringHash ReadShortStringHash();
|
|
|
+Variant ReadVariant();
|
|
|
+VariantMap ReadVariantMap();
|
|
|
+uint ReadVLE();
|
|
|
+uint ReadNetID();
|
|
|
+String ReadLine();
|
|
|
+uint Seek(uint);
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+String name;
|
|
|
+/* (readonly) */
|
|
|
+uint checksum;
|
|
|
+/* (readonly) */
|
|
|
+uint position;
|
|
|
+/* (readonly) */
|
|
|
+uint size;
|
|
|
+/* (readonly) */
|
|
|
+bool eof;
|
|
|
+};
|
|
|
+
|
|
|
+class FileSystem
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void SendEvent(const String&, VariantMap& = VariantMap ( ));
|
|
|
+bool FileExists(const String&) const;
|
|
|
+bool DirExists(const String&) const;
|
|
|
+uint GetLastModifiedTime(const String&) const;
|
|
|
+Array<String> ScanDir(const String&, const String&, uint, bool) const;
|
|
|
+bool CreateDir(const String&);
|
|
|
+int SystemCommand(const String&);
|
|
|
+int SystemRun(const String&, Array<String>);
|
|
|
+bool SystemOpen(const String&, const String&);
|
|
|
+bool Copy(const String&, const String&);
|
|
|
+bool Rename(const String&, const String&);
|
|
|
+bool Delete(const String&);
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash type;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash baseType;
|
|
|
+/* (readonly) */
|
|
|
+String typeName;
|
|
|
+/* (readonly) */
|
|
|
+String category;
|
|
|
+String currentDir;
|
|
|
+/* (readonly) */
|
|
|
+String programDir;
|
|
|
+/* (readonly) */
|
|
|
+String userDocumentsDir;
|
|
|
+};
|
|
|
+
|
|
|
+class PackageFile
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void SendEvent(const String&, VariantMap& = VariantMap ( ));
|
|
|
+bool Open(const String&, uint = 0) const;
|
|
|
+bool Exists(const String&) const;
|
|
|
+bool compressed() const;
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash type;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash baseType;
|
|
|
+/* (readonly) */
|
|
|
+String typeName;
|
|
|
+/* (readonly) */
|
|
|
+String category;
|
|
|
+/* (readonly) */
|
|
|
+String name;
|
|
|
+/* (readonly) */
|
|
|
+uint numFiles;
|
|
|
+/* (readonly) */
|
|
|
+uint totalSize;
|
|
|
+/* (readonly) */
|
|
|
+uint checksum;
|
|
|
+};
|
|
|
+
|
|
|
+class Resource
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void SendEvent(const String&, VariantMap& = VariantMap ( ));
|
|
|
+bool Load(File);
|
|
|
+bool Save(File) const;
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash type;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash baseType;
|
|
|
+/* (readonly) */
|
|
|
+String typeName;
|
|
|
+/* (readonly) */
|
|
|
+String category;
|
|
|
+String name;
|
|
|
+/* (readonly) */
|
|
|
+uint memoryUse;
|
|
|
+/* (readonly) */
|
|
|
+uint useTimer;
|
|
|
+};
|
|
|
+
|
|
|
+class ResourceCache
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void SendEvent(const String&, VariantMap& = VariantMap ( ));
|
|
|
+bool AddResourceDir(const String&);
|
|
|
+void AddPackageFile(PackageFile, bool = false);
|
|
|
+bool AddManualResource(Resource);
|
|
|
+void RemoveResourceDir(const String&);
|
|
|
+void RemovePackageFile(PackageFile, bool = true, bool = false);
|
|
|
+void RemovePackageFile(const String&, bool = true, bool = false);
|
|
|
+void ReleaseResource(const String&, const String&, bool = false);
|
|
|
+void ReleaseResources(const String&, bool = false);
|
|
|
+void ReleaseResources(const String&, const String&, bool = false);
|
|
|
+void ReleaseAllResources(bool = false);
|
|
|
+bool ReloadResource(Resource);
|
|
|
+bool Exists(const String&) const;
|
|
|
+File GetFile(const String&);
|
|
|
+String GetPreferredResourceDir(const String&) const;
|
|
|
+String SanitateResourceName(const String&) const;
|
|
|
+const String& GetResourceName(StringHash) const;
|
|
|
+String GetResourceFileName(const String&) const;
|
|
|
+Resource GetResource(const String&, const String&);
|
|
|
+Resource GetResource(ShortStringHash, StringHash);
|
|
|
+Resource GetResource(ShortStringHash, const String&);
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash type;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash baseType;
|
|
|
+/* (readonly) */
|
|
|
+String typeName;
|
|
|
+/* (readonly) */
|
|
|
+String category;
|
|
|
+Array<uint> memoryBudget;
|
|
|
+/* (readonly) */
|
|
|
+Array<uint> memoryUse;
|
|
|
+/* (readonly) */
|
|
|
+uint totalMemoryUse;
|
|
|
+/* (readonly) */
|
|
|
+Array<String> resourceDirs;
|
|
|
+/* (readonly) */
|
|
|
+Array<PackageFile> packageFiles;
|
|
|
+bool autoReloadResources;
|
|
|
+};
|
|
|
+
|
|
|
+class Image
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void SendEvent(const String&, VariantMap& = VariantMap ( ));
|
|
|
+bool Load(File);
|
|
|
+bool Save(File) const;
|
|
|
+void FlipVertical();
|
|
|
+void SaveBMP(const String&);
|
|
|
+void SavePNG(const String&);
|
|
|
+void SaveTGA(const String&);
|
|
|
+void SaveJPG(const String&, int);
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash type;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash baseType;
|
|
|
+/* (readonly) */
|
|
|
+String typeName;
|
|
|
+/* (readonly) */
|
|
|
+String category;
|
|
|
+String name;
|
|
|
+/* (readonly) */
|
|
|
+uint memoryUse;
|
|
|
+/* (readonly) */
|
|
|
+uint useTimer;
|
|
|
+/* (readonly) */
|
|
|
+int width;
|
|
|
+/* (readonly) */
|
|
|
+int height;
|
|
|
+/* (readonly) */
|
|
|
+uint components;
|
|
|
+/* (readonly) */
|
|
|
+bool compressed;
|
|
|
+};
|
|
|
+
|
|
|
+class XMLFile
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void SendEvent(const String&, VariantMap& = VariantMap ( ));
|
|
|
+bool Load(File);
|
|
|
+bool Save(File) const;
|
|
|
+XMLElement CreateRoot(const String&);
|
|
|
+XMLElement GetRoot(const String& = String ( ));
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash type;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash baseType;
|
|
|
+/* (readonly) */
|
|
|
+String typeName;
|
|
|
+/* (readonly) */
|
|
|
+String category;
|
|
|
+String name;
|
|
|
+/* (readonly) */
|
|
|
+uint memoryUse;
|
|
|
+/* (readonly) */
|
|
|
+uint useTimer;
|
|
|
+/* (readonly) */
|
|
|
+XMLElement root;
|
|
|
+};
|
|
|
+
|
|
|
+class XMLElement
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+XMLElement CreateChild(const String&);
|
|
|
+bool RemoveChild(const XMLElement&);
|
|
|
+bool RemoveChild(const String&);
|
|
|
+bool RemoveChildren(const String& = String ( ));
|
|
|
+bool RemoveAttribute(const String& = String ( ));
|
|
|
+XMLElement SelectSingle(const String&);
|
|
|
+XMLElement SelectSinglePrepared(const XPathQuery&);
|
|
|
+XPathResultSet Select(const String&);
|
|
|
+XPathResultSet SelectPrepared(const XPathQuery&);
|
|
|
+bool SetAttribute(const String&, const String&);
|
|
|
+bool SetAttribute(const String&);
|
|
|
+bool SetBool(const String&, bool);
|
|
|
+bool SetBoundingBox(const BoundingBox&);
|
|
|
+bool SetColor(const String&, const Color&);
|
|
|
+bool SetFloat(const String&, float);
|
|
|
+bool SetInt(const String&, int);
|
|
|
+bool SetUInt(const String&, uint);
|
|
|
+bool SetQuaternion(const String&, const Quaternion&);
|
|
|
+bool SetVariant(const Variant&);
|
|
|
+bool SetResourceRef(const String&, const ResourceRef&);
|
|
|
+bool SetResourceRefList(const String&, const ResourceRefList&);
|
|
|
+bool SetVariantVector(Array<Variant>);
|
|
|
+bool SetVariantMap(const VariantMap&);
|
|
|
+bool SetVector2(const String&, const Vector2&);
|
|
|
+bool SetVector3(const String&, const Vector3&);
|
|
|
+bool SetVector4(const String&, const Vector4&);
|
|
|
+bool SetVectorVariant(const String&, const Variant&);
|
|
|
+bool HasAttribute(const String&) const;
|
|
|
+String GetAttribute(const String& = String ( )) const;
|
|
|
+String GetAttributeLower(const String&) const;
|
|
|
+String GetAttributeUpper(const String&) const;
|
|
|
+Array<String> GetAttributeNames() const;
|
|
|
+bool HasChild(const String&) const;
|
|
|
+XMLElement GetChild(const String& = String ( )) const;
|
|
|
+XMLElement GetNext(const String& = String ( )) const;
|
|
|
+bool GetBool(const String&) const;
|
|
|
+BoundingBox GetBoundingBox() const;
|
|
|
+Color GetColor(const String&) const;
|
|
|
+float GetFloat(const String&) const;
|
|
|
+uint GetUInt(const String&) const;
|
|
|
+int GetInt(const String&) const;
|
|
|
+Quaternion GetQuaternion(const String&) const;
|
|
|
+Variant GetVariant() const;
|
|
|
+ResourceRef GetResourceRef() const;
|
|
|
+ResourceRefList GetResourceRefList() const;
|
|
|
+Array<Variant> GetVariantVector() const;
|
|
|
+VariantMap GetVariantMap() const;
|
|
|
+Vector2 GetVector2(const String&) const;
|
|
|
+Vector3 GetVector3(const String&) const;
|
|
|
+Vector4 GetVector4(const String&) const;
|
|
|
+Variant GetVectorVariant(const String&) const;
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+String name;
|
|
|
+/* (readonly) */
|
|
|
+uint numAttributes;
|
|
|
+/* (readonly) */
|
|
|
+bool isNull;
|
|
|
+/* (readonly) */
|
|
|
+bool notNull;
|
|
|
+/* (readonly) */
|
|
|
+XMLElement parent;
|
|
|
+/* (readonly) */
|
|
|
+XMLFile file;
|
|
|
+/* (readonly) */
|
|
|
+XMLElement nextResult;
|
|
|
+};
|
|
|
+
|
|
|
+class XPathResultSet
|
|
|
+{
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+XMLElement firstResult;
|
|
|
+/* (readonly) */
|
|
|
+uint size;
|
|
|
+/* (readonly) */
|
|
|
+bool empty;
|
|
|
+};
|
|
|
+
|
|
|
+class XPathQuery
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void Bind();
|
|
|
+bool SetVariable(const String&, bool);
|
|
|
+bool SetVariable(const String&, float);
|
|
|
+bool SetVariable(const String&, const String&);
|
|
|
+bool SetVariable(const String&, const XPathResultSet&);
|
|
|
+bool SetQuery(const String&, const String& = String ( ), bool = true);
|
|
|
+void Clear();
|
|
|
+bool EvaluateToBool(XMLElement);
|
|
|
+float EvaluateToFloat(XMLElement);
|
|
|
+String EvaluateToString(XMLElement);
|
|
|
+XPathResultSet Evaluate(XMLElement);
|
|
|
+
|
|
|
+// Properties:
|
|
|
+String query;
|
|
|
+};
|
|
|
+
|
|
|
+class Serializable
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void SendEvent(const String&, VariantMap& = VariantMap ( ));
|
|
|
+bool Load(File, bool = false);
|
|
|
+bool Save(File) const;
|
|
|
+bool LoadXML(const XMLElement&, bool = false);
|
|
|
+bool SaveXML(XMLElement&) const;
|
|
|
+void ApplyAttributes();
|
|
|
+bool SetAttribute(const String&, const Variant&);
|
|
|
+void ResetToDefault();
|
|
|
+void RemoveInstanceDefault();
|
|
|
+Variant GetAttribute(const String&) const;
|
|
|
+Variant GetAttributeDefault(const String&) const;
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash type;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash baseType;
|
|
|
+/* (readonly) */
|
|
|
+String typeName;
|
|
|
+/* (readonly) */
|
|
|
+String category;
|
|
|
+/* (readonly) */
|
|
|
+uint numAttributes;
|
|
|
+Array<Variant> attributes;
|
|
|
+/* (readonly) */
|
|
|
+Array<Variant> attributeDefaults;
|
|
|
+/* (readonly) */
|
|
|
+Array<AttributeInfo> attributeInfos;
|
|
|
+bool temporary;
|
|
|
+};
|
|
|
+
|
|
|
+class Component
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void SendEvent(const String&, VariantMap& = VariantMap ( ));
|
|
|
+bool Load(File, bool = false);
|
|
|
+bool Save(File) const;
|
|
|
+bool LoadXML(const XMLElement&, bool = false);
|
|
|
+bool SaveXML(XMLElement&) const;
|
|
|
+void ApplyAttributes();
|
|
|
+bool SetAttribute(const String&, const Variant&);
|
|
|
+void ResetToDefault();
|
|
|
+void RemoveInstanceDefault();
|
|
|
+Variant GetAttribute(const String&) const;
|
|
|
+Variant GetAttributeDefault(const String&) const;
|
|
|
+void Remove();
|
|
|
+void MarkNetworkUpdate() const;
|
|
|
+void DrawDebugGeometry(DebugRenderer, bool);
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash type;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash baseType;
|
|
|
+/* (readonly) */
|
|
|
+String typeName;
|
|
|
+/* (readonly) */
|
|
|
+String category;
|
|
|
+/* (readonly) */
|
|
|
+uint numAttributes;
|
|
|
+Array<Variant> attributes;
|
|
|
+/* (readonly) */
|
|
|
+Array<Variant> attributeDefaults;
|
|
|
+/* (readonly) */
|
|
|
+Array<AttributeInfo> attributeInfos;
|
|
|
+bool temporary;
|
|
|
+bool enabled;
|
|
|
+/* (readonly) */
|
|
|
+bool enabledEffective;
|
|
|
+/* (readonly) */
|
|
|
+uint id;
|
|
|
+/* (readonly) */
|
|
|
+Node node;
|
|
|
+};
|
|
|
+
|
|
|
+class Node
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void SendEvent(const String&, VariantMap& = VariantMap ( ));
|
|
|
+bool Load(File, bool = false);
|
|
|
+bool Save(File) const;
|
|
|
+bool LoadXML(const XMLElement&, bool = false);
|
|
|
+bool SaveXML(XMLElement&) const;
|
|
|
+void ApplyAttributes();
|
|
|
+bool SetAttribute(const String&, const Variant&);
|
|
|
+void ResetToDefault();
|
|
|
+void RemoveInstanceDefault();
|
|
|
+Variant GetAttribute(const String&) const;
|
|
|
+Variant GetAttributeDefault(const String&) const;
|
|
|
+void SetScale(float);
|
|
|
+void SetTransform(const Vector3&, const Quaternion&);
|
|
|
+void SetTransform(const Vector3&, const Quaternion&, float);
|
|
|
+void SetTransform(const Vector3&, const Quaternion&, const Vector3&);
|
|
|
+void SetWorldTransform(const Vector3&, const Quaternion&);
|
|
|
+void SetWorldTransform(const Vector3&, const Quaternion&, float);
|
|
|
+void SetWorldTransform(const Vector3&, const Quaternion&, const Vector3&);
|
|
|
+void Translate(const Vector3&);
|
|
|
+void TranslateRelative(const Vector3&);
|
|
|
+void Rotate(const Quaternion&, bool = false);
|
|
|
+void Pitch(float, bool = false);
|
|
|
+void Yaw(float, bool = false);
|
|
|
+void Roll(float, bool = false);
|
|
|
+void LookAt(const Vector3&, const Vector3& = Vector3 ( 0 , 1 , 0 ));
|
|
|
+void Scale(float);
|
|
|
+void Scale(const Vector3&);
|
|
|
+Node CreateChild(const String& = "", CreateMode = REPLICATED, uint = 0);
|
|
|
+void AddChild(Node);
|
|
|
+void RemoveChild(Node);
|
|
|
+void RemoveAllChildren();
|
|
|
+void RemoveChildren(bool, bool, bool);
|
|
|
+void Remove();
|
|
|
+Component CreateComponent(const String&, CreateMode = REPLICATED, uint = 0);
|
|
|
+Component GetOrCreateComponent(const String&, CreateMode = REPLICATED, uint = 0);
|
|
|
+void RemoveComponent(Component);
|
|
|
+void RemoveComponent(const String&);
|
|
|
+void RemoveAllComponents();
|
|
|
+void RemoveComponents(bool, bool);
|
|
|
+Array<Node> GetChildren(bool = false) const;
|
|
|
+Array<Node> GetChildrenWithComponent(const String&, bool = false) const;
|
|
|
+Array<Node> GetChildrenWithScript(bool = false) const;
|
|
|
+Array<Node> GetChildrenWithScript(const String&, bool = false) const;
|
|
|
+Node GetChild(const String&, bool = false) const;
|
|
|
+Array<Component> GetComponents() const;
|
|
|
+Array<Component> GetComponents(const String&, bool = false) const;
|
|
|
+Component GetComponent(const String&) const;
|
|
|
+bool HasComponent(const String&) const;
|
|
|
+Vector3 LocalToWorld(const Vector3&) const;
|
|
|
+Vector3 LocalToWorld(const Vector4&) const;
|
|
|
+Vector3 WorldToLocal(const Vector3&) const;
|
|
|
+Vector3 WorldToLocal(const Vector4&) const;
|
|
|
+void SetEnabled(bool, bool);
|
|
|
+bool SaveXML(File);
|
|
|
+Node Clone(CreateMode = REPLICATED);
|
|
|
+ScriptObject CreateScriptObject(ScriptFile, const String&, CreateMode = REPLICATED);
|
|
|
+ScriptObject CreateScriptObject(const String&, const String&, CreateMode = REPLICATED);
|
|
|
+ScriptObject GetScriptObject() const;
|
|
|
+ScriptObject GetScriptObject(const String&) const;
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash type;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash baseType;
|
|
|
+/* (readonly) */
|
|
|
+String typeName;
|
|
|
+/* (readonly) */
|
|
|
+String category;
|
|
|
+/* (readonly) */
|
|
|
+uint numAttributes;
|
|
|
+Array<Variant> attributes;
|
|
|
+/* (readonly) */
|
|
|
+Array<Variant> attributeDefaults;
|
|
|
+/* (readonly) */
|
|
|
+Array<AttributeInfo> attributeInfos;
|
|
|
+bool temporary;
|
|
|
+Vector3 position;
|
|
|
+Quaternion rotation;
|
|
|
+Vector3 direction;
|
|
|
+Vector3 scale;
|
|
|
+Vector3 worldPosition;
|
|
|
+Quaternion worldRotation;
|
|
|
+Vector3 worldDirection;
|
|
|
+Vector3 worldScale;
|
|
|
+/* (readonly) */
|
|
|
+Matrix3x4 transform;
|
|
|
+/* (readonly) */
|
|
|
+Matrix3x4 worldTransform;
|
|
|
+/* (readonly) */
|
|
|
+uint id;
|
|
|
+/* (readonly) */
|
|
|
+uint numChildren;
|
|
|
+/* (readonly) */
|
|
|
+uint numAllChildren;
|
|
|
+/* (readonly) */
|
|
|
+Array<Node> children;
|
|
|
+/* (readonly) */
|
|
|
+uint numComponents;
|
|
|
+/* (readonly) */
|
|
|
+Array<Component> components;
|
|
|
+String name;
|
|
|
+Node parent;
|
|
|
+/* (readonly) */
|
|
|
+VariantMap vars;
|
|
|
+bool enabled;
|
|
|
+/* (readonly) */
|
|
|
+Scene scene;
|
|
|
+Connection owner;
|
|
|
+/* (readonly) */
|
|
|
+ScriptObject scriptObject;
|
|
|
+};
|
|
|
+
|
|
|
+class SmoothedTransform
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void SendEvent(const String&, VariantMap& = VariantMap ( ));
|
|
|
+bool Load(File, bool = false);
|
|
|
+bool Save(File) const;
|
|
|
+bool LoadXML(const XMLElement&, bool = false);
|
|
|
+bool SaveXML(XMLElement&) const;
|
|
|
+void ApplyAttributes();
|
|
|
+bool SetAttribute(const String&, const Variant&);
|
|
|
+void ResetToDefault();
|
|
|
+void RemoveInstanceDefault();
|
|
|
+Variant GetAttribute(const String&) const;
|
|
|
+Variant GetAttributeDefault(const String&) const;
|
|
|
+void Remove();
|
|
|
+void MarkNetworkUpdate() const;
|
|
|
+void Update(float, float);
|
|
|
+void DrawDebugGeometry(DebugRenderer, bool);
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash type;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash baseType;
|
|
|
+/* (readonly) */
|
|
|
+String typeName;
|
|
|
+/* (readonly) */
|
|
|
+String category;
|
|
|
+/* (readonly) */
|
|
|
+uint numAttributes;
|
|
|
+Array<Variant> attributes;
|
|
|
+/* (readonly) */
|
|
|
+Array<Variant> attributeDefaults;
|
|
|
+/* (readonly) */
|
|
|
+Array<AttributeInfo> attributeInfos;
|
|
|
+bool temporary;
|
|
|
+bool enabled;
|
|
|
+/* (readonly) */
|
|
|
+bool enabledEffective;
|
|
|
+/* (readonly) */
|
|
|
+uint id;
|
|
|
+/* (readonly) */
|
|
|
+Node node;
|
|
|
+Vector3 targetPosition;
|
|
|
+Quaternion targetRotation;
|
|
|
+Vector3 targetWorldPosition;
|
|
|
+Quaternion targetWorldRotation;
|
|
|
+/* (readonly) */
|
|
|
+bool inProgress;
|
|
|
+};
|
|
|
+
|
|
|
+class Scene
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void SendEvent(const String&, VariantMap& = VariantMap ( ));
|
|
|
+bool Load(File, bool = false);
|
|
|
+bool Save(File) const;
|
|
|
+bool LoadXML(const XMLElement&, bool = false);
|
|
|
+bool SaveXML(XMLElement&) const;
|
|
|
+void ApplyAttributes();
|
|
|
+bool SetAttribute(const String&, const Variant&);
|
|
|
+void ResetToDefault();
|
|
|
+void RemoveInstanceDefault();
|
|
|
+Variant GetAttribute(const String&) const;
|
|
|
+Variant GetAttributeDefault(const String&) const;
|
|
|
+void SetScale(float);
|
|
|
+void SetTransform(const Vector3&, const Quaternion&);
|
|
|
+void SetTransform(const Vector3&, const Quaternion&, float);
|
|
|
+void SetTransform(const Vector3&, const Quaternion&, const Vector3&);
|
|
|
+void SetWorldTransform(const Vector3&, const Quaternion&);
|
|
|
+void SetWorldTransform(const Vector3&, const Quaternion&, float);
|
|
|
+void SetWorldTransform(const Vector3&, const Quaternion&, const Vector3&);
|
|
|
+void Translate(const Vector3&);
|
|
|
+void TranslateRelative(const Vector3&);
|
|
|
+void Rotate(const Quaternion&, bool = false);
|
|
|
+void Pitch(float, bool = false);
|
|
|
+void Yaw(float, bool = false);
|
|
|
+void Roll(float, bool = false);
|
|
|
+void LookAt(const Vector3&, const Vector3& = Vector3 ( 0 , 1 , 0 ));
|
|
|
+void Scale(float);
|
|
|
+void Scale(const Vector3&);
|
|
|
+Node CreateChild(const String& = "", CreateMode = REPLICATED, uint = 0);
|
|
|
+void AddChild(Node);
|
|
|
+void RemoveChild(Node);
|
|
|
+void RemoveAllChildren();
|
|
|
+void RemoveChildren(bool, bool, bool);
|
|
|
+void Remove();
|
|
|
+Component CreateComponent(const String&, CreateMode = REPLICATED, uint = 0);
|
|
|
+Component GetOrCreateComponent(const String&, CreateMode = REPLICATED, uint = 0);
|
|
|
+void RemoveComponent(Component);
|
|
|
+void RemoveComponent(const String&);
|
|
|
+void RemoveAllComponents();
|
|
|
+void RemoveComponents(bool, bool);
|
|
|
+Array<Node> GetChildren(bool = false) const;
|
|
|
+Array<Node> GetChildrenWithComponent(const String&, bool = false) const;
|
|
|
+Array<Node> GetChildrenWithScript(bool = false) const;
|
|
|
+Array<Node> GetChildrenWithScript(const String&, bool = false) const;
|
|
|
+Node GetChild(const String&, bool = false) const;
|
|
|
+Array<Component> GetComponents() const;
|
|
|
+Array<Component> GetComponents(const String&, bool = false) const;
|
|
|
+Component GetComponent(const String&) const;
|
|
|
+bool HasComponent(const String&) const;
|
|
|
+Vector3 LocalToWorld(const Vector3&) const;
|
|
|
+Vector3 LocalToWorld(const Vector4&) const;
|
|
|
+Vector3 WorldToLocal(const Vector3&) const;
|
|
|
+Vector3 WorldToLocal(const Vector4&) const;
|
|
|
+bool LoadXML(File);
|
|
|
+bool SaveXML(File);
|
|
|
+bool LoadAsync(File);
|
|
|
+bool LoadAsyncXML(File);
|
|
|
+void StopAsyncLoading();
|
|
|
+Node Instantiate(File, const Vector3&, const Quaternion&, CreateMode = REPLICATED);
|
|
|
+Node InstantiateXML(File, const Vector3&, const Quaternion&, CreateMode = REPLICATED);
|
|
|
+Node InstantiateXML(XMLFile, const Vector3&, const Quaternion&, CreateMode = REPLICATED);
|
|
|
+Node InstantiateXML(const XMLElement&, const Vector3&, const Quaternion&, CreateMode = REPLICATED);
|
|
|
+void Clear(bool = true, bool = true);
|
|
|
+void AddRequiredPackageFile(PackageFile);
|
|
|
+void ClearRequiredPackageFiles();
|
|
|
+void RegisterVar(const String&);
|
|
|
+void UnregisterVar(const String&);
|
|
|
+void UnregisterAllVars(const String&);
|
|
|
+Component GetComponent(uint);
|
|
|
+Node GetNode(uint);
|
|
|
+const String& GetVarName(ShortStringHash) const;
|
|
|
+void Update(float);
|
|
|
+ScriptObject CreateScriptObject(ScriptFile, const String&, CreateMode = REPLICATED);
|
|
|
+ScriptObject CreateScriptObject(const String&, const String&, CreateMode = REPLICATED);
|
|
|
+ScriptObject GetScriptObject() const;
|
|
|
+ScriptObject GetScriptObject(const String&) const;
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash type;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash baseType;
|
|
|
+/* (readonly) */
|
|
|
+String typeName;
|
|
|
+/* (readonly) */
|
|
|
+String category;
|
|
|
+/* (readonly) */
|
|
|
+uint numAttributes;
|
|
|
+Array<Variant> attributes;
|
|
|
+/* (readonly) */
|
|
|
+Array<Variant> attributeDefaults;
|
|
|
+/* (readonly) */
|
|
|
+Array<AttributeInfo> attributeInfos;
|
|
|
+bool temporary;
|
|
|
+Vector3 position;
|
|
|
+Quaternion rotation;
|
|
|
+Vector3 direction;
|
|
|
+Vector3 scale;
|
|
|
+Vector3 worldPosition;
|
|
|
+Quaternion worldRotation;
|
|
|
+Vector3 worldDirection;
|
|
|
+Vector3 worldScale;
|
|
|
+/* (readonly) */
|
|
|
+Matrix3x4 transform;
|
|
|
+/* (readonly) */
|
|
|
+Matrix3x4 worldTransform;
|
|
|
+/* (readonly) */
|
|
|
+uint id;
|
|
|
+/* (readonly) */
|
|
|
+uint numChildren;
|
|
|
+/* (readonly) */
|
|
|
+uint numAllChildren;
|
|
|
+/* (readonly) */
|
|
|
+Array<Node> children;
|
|
|
+/* (readonly) */
|
|
|
+uint numComponents;
|
|
|
+/* (readonly) */
|
|
|
+Array<Component> components;
|
|
|
+String name;
|
|
|
+Node parent;
|
|
|
+/* (readonly) */
|
|
|
+VariantMap vars;
|
|
|
+bool updateEnabled;
|
|
|
+float timeScale;
|
|
|
+float elapsedTime;
|
|
|
+float smoothingConstant;
|
|
|
+float snapThreshold;
|
|
|
+/* (readonly) */
|
|
|
+bool asyncLoading;
|
|
|
+/* (readonly) */
|
|
|
+float asyncProgress;
|
|
|
+/* (readonly) */
|
|
|
+uint checksum;
|
|
|
+/* (readonly) */
|
|
|
+String fileName;
|
|
|
+/* (readonly) */
|
|
|
+Array<PackageFile> requiredPackageFiles;
|
|
|
+/* (readonly) */
|
|
|
+DebugRenderer debugRenderer;
|
|
|
+/* (readonly) */
|
|
|
+Octree octree;
|
|
|
+/* (readonly) */
|
|
|
+PhysicsWorld physicsWorld;
|
|
|
+/* (readonly) */
|
|
|
+ScriptObject scriptObject;
|
|
|
+};
|
|
|
+
|
|
|
+class Bone
|
|
|
+{
|
|
|
+
|
|
|
+// Properties:
|
|
|
+Node node;
|
|
|
+String name;
|
|
|
+Vector3 initialPosition;
|
|
|
+Quaternion initialRotation;
|
|
|
+Vector3 initialScale;
|
|
|
+bool animated;
|
|
|
+float radius;
|
|
|
+BoundingBox boundingBox;
|
|
|
+};
|
|
|
+
|
|
|
+class Skeleton
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void Reset();
|
|
|
+Bone GetBone(const String&) const;
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+Bone rootBone;
|
|
|
+/* (readonly) */
|
|
|
+uint numBones;
|
|
|
+/* (readonly) */
|
|
|
+Array<Bone> bones;
|
|
|
+};
|
|
|
+
|
|
|
+class DebugRenderer
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void SendEvent(const String&, VariantMap& = VariantMap ( ));
|
|
|
+bool Load(File, bool = false);
|
|
|
+bool Save(File) const;
|
|
|
+bool LoadXML(const XMLElement&, bool = false);
|
|
|
+bool SaveXML(XMLElement&) const;
|
|
|
+void ApplyAttributes();
|
|
|
+bool SetAttribute(const String&, const Variant&);
|
|
|
+void ResetToDefault();
|
|
|
+void RemoveInstanceDefault();
|
|
|
+Variant GetAttribute(const String&) const;
|
|
|
+Variant GetAttributeDefault(const String&) const;
|
|
|
+void Remove();
|
|
|
+void MarkNetworkUpdate() const;
|
|
|
+void AddLine(const Vector3&, const Vector3&, const Color&, bool = true);
|
|
|
+void AddNode(Node, float = 1.0, bool = true);
|
|
|
+void AddBoundingBox(const BoundingBox&, const Color&, bool = true);
|
|
|
+void AddFrustum(const Frustum&, const Color&, bool = true);
|
|
|
+void AddPolyhedron(const Polyhedron&, const Color&, bool = true);
|
|
|
+void AddSphere(const Sphere&, const Color&, bool = true);
|
|
|
+void AddSkeleton(Skeleton, const Color&, bool = true);
|
|
|
+void DrawDebugGeometry(DebugRenderer, bool);
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash type;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash baseType;
|
|
|
+/* (readonly) */
|
|
|
+String typeName;
|
|
|
+/* (readonly) */
|
|
|
+String category;
|
|
|
+/* (readonly) */
|
|
|
+uint numAttributes;
|
|
|
+Array<Variant> attributes;
|
|
|
+/* (readonly) */
|
|
|
+Array<Variant> attributeDefaults;
|
|
|
+/* (readonly) */
|
|
|
+Array<AttributeInfo> attributeInfos;
|
|
|
+bool temporary;
|
|
|
+bool enabled;
|
|
|
+/* (readonly) */
|
|
|
+bool enabledEffective;
|
|
|
+/* (readonly) */
|
|
|
+uint id;
|
|
|
+/* (readonly) */
|
|
|
+Node node;
|
|
|
+};
|
|
|
+
|
|
|
+class Camera
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void SendEvent(const String&, VariantMap& = VariantMap ( ));
|
|
|
+bool Load(File, bool = false);
|
|
|
+bool Save(File) const;
|
|
|
+bool LoadXML(const XMLElement&, bool = false);
|
|
|
+bool SaveXML(XMLElement&) const;
|
|
|
+void ApplyAttributes();
|
|
|
+bool SetAttribute(const String&, const Variant&);
|
|
|
+void ResetToDefault();
|
|
|
+void RemoveInstanceDefault();
|
|
|
+Variant GetAttribute(const String&) const;
|
|
|
+Variant GetAttributeDefault(const String&) const;
|
|
|
+void Remove();
|
|
|
+void MarkNetworkUpdate() const;
|
|
|
+void DrawDebugGeometry(DebugRenderer, bool);
|
|
|
+void SetOrthoSize(const Vector2&);
|
|
|
+Frustum GetSplitFrustum(float, float) const;
|
|
|
+Ray GetScreenRay(float, float) const;
|
|
|
+Vector2 WorldToScreenPoint(const Vector3&) const;
|
|
|
+Vector3 ScreenToWorldPoint(const Vector3&) const;
|
|
|
+float GetDistance(const Vector3&) const;
|
|
|
+float GetDistanceSquared(const Vector3&) const;
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash type;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash baseType;
|
|
|
+/* (readonly) */
|
|
|
+String typeName;
|
|
|
+/* (readonly) */
|
|
|
+String category;
|
|
|
+/* (readonly) */
|
|
|
+uint numAttributes;
|
|
|
+Array<Variant> attributes;
|
|
|
+/* (readonly) */
|
|
|
+Array<Variant> attributeDefaults;
|
|
|
+/* (readonly) */
|
|
|
+Array<AttributeInfo> attributeInfos;
|
|
|
+bool temporary;
|
|
|
+bool enabled;
|
|
|
+/* (readonly) */
|
|
|
+bool enabledEffective;
|
|
|
+/* (readonly) */
|
|
|
+uint id;
|
|
|
+/* (readonly) */
|
|
|
+Node node;
|
|
|
+float nearClip;
|
|
|
+float farClip;
|
|
|
+float fov;
|
|
|
+float orthoSize;
|
|
|
+float aspectRatio;
|
|
|
+float zoom;
|
|
|
+float lodBias;
|
|
|
+bool orthographic;
|
|
|
+bool autoAspectRatio;
|
|
|
+Vector2 projectionOffset;
|
|
|
+uint viewMask;
|
|
|
+uint viewOverrideFlags;
|
|
|
+FillMode fillMode;
|
|
|
+/* (readonly) */
|
|
|
+Frustum frustum;
|
|
|
+/* (readonly) */
|
|
|
+Matrix4 projection;
|
|
|
+/* (readonly) */
|
|
|
+Matrix3x4 view;
|
|
|
+/* (readonly) */
|
|
|
+Frustum viewSpaceFrustum;
|
|
|
+/* (readonly) */
|
|
|
+float halfViewSize;
|
|
|
+/* (readonly) */
|
|
|
+Vector3 forwardVector;
|
|
|
+/* (readonly) */
|
|
|
+Vector3 rightVector;
|
|
|
+/* (readonly) */
|
|
|
+Vector3 upVector;
|
|
|
+};
|
|
|
+
|
|
|
+class RenderTargetInfo
|
|
|
+{
|
|
|
+
|
|
|
+// Properties:
|
|
|
+String name;
|
|
|
+String tag;
|
|
|
+uint format;
|
|
|
+IntVector2 size;
|
|
|
+RenderTargetSizeMode sizeMode;
|
|
|
+bool enabled;
|
|
|
+bool filtered;
|
|
|
+bool sRGB;
|
|
|
+};
|
|
|
+
|
|
|
+class RenderPathCommand
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void RemoveShaderParameter(const String&);
|
|
|
+
|
|
|
+// Properties:
|
|
|
+Array<String> textureNames;
|
|
|
+Array<Variant> shaderParameters;
|
|
|
+uint numOutputs;
|
|
|
+Array<String> outputNames;
|
|
|
+String tag;
|
|
|
+RenderCommandType type;
|
|
|
+RenderCommandSortMode sortMode;
|
|
|
+String pass;
|
|
|
+String metadata;
|
|
|
+uint clearFlags;
|
|
|
+Color clearColor;
|
|
|
+float clearDepth;
|
|
|
+uint clearStencil;
|
|
|
+bool enabled;
|
|
|
+bool useFogColor;
|
|
|
+bool markToStencil;
|
|
|
+bool vertexLights;
|
|
|
+bool useLitBase;
|
|
|
+bool useScissor;
|
|
|
+String vertexShaderName;
|
|
|
+String pixelShaderName;
|
|
|
+};
|
|
|
+
|
|
|
+class RenderPath
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+RenderPath Clone();
|
|
|
+bool Load(XMLFile);
|
|
|
+bool Append(XMLFile);
|
|
|
+void SetEnabled(const String&, bool);
|
|
|
+void ToggleEnabled(const String&);
|
|
|
+void AddRenderTarget(const RenderTargetInfo&);
|
|
|
+void RemoveRenderTarget(uint);
|
|
|
+void RemoveRenderTarget(const String&);
|
|
|
+void RemoveRenderTargts(const String&);
|
|
|
+void AddCommand(const RenderPathCommand&);
|
|
|
+void InsertCommand(uint, const RenderPathCommand&);
|
|
|
+void RemoveCommand(uint);
|
|
|
+void RemoveCommands(const String&);
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+/* (readonly) */
|
|
|
+uint numRenderTargets;
|
|
|
+Array<RenderTargetInfo> renderTargets;
|
|
|
+/* (readonly) */
|
|
|
+uint numCommands;
|
|
|
+Array<RenderPathCommand> commands;
|
|
|
+Array<Variant> shaderParameters;
|
|
|
+};
|
|
|
+
|
|
|
+class Texture
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void SendEvent(const String&, VariantMap& = VariantMap ( ));
|
|
|
+bool Load(File);
|
|
|
+bool Save(File) const;
|
|
|
+void SetNumLevels(uint);
|
|
|
+void ClearDataLost();
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash type;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash baseType;
|
|
|
+/* (readonly) */
|
|
|
+String typeName;
|
|
|
+/* (readonly) */
|
|
|
+String category;
|
|
|
+String name;
|
|
|
+/* (readonly) */
|
|
|
+uint memoryUse;
|
|
|
+/* (readonly) */
|
|
|
+uint useTimer;
|
|
|
+/* (readonly) */
|
|
|
+TextureUsage usage;
|
|
|
+/* (readonly) */
|
|
|
+uint format;
|
|
|
+/* (readonly) */
|
|
|
+bool compressed;
|
|
|
+/* (readonly) */
|
|
|
+uint levels;
|
|
|
+/* (readonly) */
|
|
|
+int width;
|
|
|
+/* (readonly) */
|
|
|
+int height;
|
|
|
+/* (readonly) */
|
|
|
+Array<int> levelWidth;
|
|
|
+/* (readonly) */
|
|
|
+Array<int> levelHeight;
|
|
|
+TextureFilterMode filterMode;
|
|
|
+Array<TextureAddressMode> addressMode;
|
|
|
+Color borderColor;
|
|
|
+bool sRGB;
|
|
|
+Texture backupTexture;
|
|
|
+Array<int> mipsToSkip;
|
|
|
+/* (readonly) */
|
|
|
+bool dataLost;
|
|
|
+};
|
|
|
+
|
|
|
+class Viewport
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void SendEvent(const String&, VariantMap& = VariantMap ( ));
|
|
|
+void SetRenderPath(XMLFile);
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash type;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash baseType;
|
|
|
+/* (readonly) */
|
|
|
+String typeName;
|
|
|
+/* (readonly) */
|
|
|
+String category;
|
|
|
+Scene scene;
|
|
|
+Camera camera;
|
|
|
+RenderPath renderPath;
|
|
|
+IntRect rect;
|
|
|
+};
|
|
|
+
|
|
|
+class RenderSurface
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void QueueUpdate();
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+Texture parentTexture;
|
|
|
+/* (readonly) */
|
|
|
+int width;
|
|
|
+/* (readonly) */
|
|
|
+int height;
|
|
|
+/* (readonly) */
|
|
|
+TextureUsage usage;
|
|
|
+uint numViewports;
|
|
|
+Array<Viewport> viewports;
|
|
|
+RenderSurfaceUpdateMode updateMode;
|
|
|
+RenderSurface linkedRenderTarget;
|
|
|
+RenderSurface linkedDepthStencil;
|
|
|
+};
|
|
|
+
|
|
|
+class Texture2D
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void SendEvent(const String&, VariantMap& = VariantMap ( ));
|
|
|
+bool Load(File);
|
|
|
+bool Save(File) const;
|
|
|
+void SetNumLevels(uint);
|
|
|
+void ClearDataLost();
|
|
|
+bool SetSize(int, int, uint, TextureUsage = TEXTURE_STATIC);
|
|
|
+bool Load(Image, bool = false);
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash type;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash baseType;
|
|
|
+/* (readonly) */
|
|
|
+String typeName;
|
|
|
+/* (readonly) */
|
|
|
+String category;
|
|
|
+String name;
|
|
|
+/* (readonly) */
|
|
|
+uint memoryUse;
|
|
|
+/* (readonly) */
|
|
|
+uint useTimer;
|
|
|
+/* (readonly) */
|
|
|
+TextureUsage usage;
|
|
|
+/* (readonly) */
|
|
|
+uint format;
|
|
|
+/* (readonly) */
|
|
|
+bool compressed;
|
|
|
+/* (readonly) */
|
|
|
+uint levels;
|
|
|
+/* (readonly) */
|
|
|
+int width;
|
|
|
+/* (readonly) */
|
|
|
+int height;
|
|
|
+/* (readonly) */
|
|
|
+Array<int> levelWidth;
|
|
|
+/* (readonly) */
|
|
|
+Array<int> levelHeight;
|
|
|
+TextureFilterMode filterMode;
|
|
|
+Array<TextureAddressMode> addressMode;
|
|
|
+Color borderColor;
|
|
|
+bool sRGB;
|
|
|
+Texture backupTexture;
|
|
|
+Array<int> mipsToSkip;
|
|
|
+/* (readonly) */
|
|
|
+bool dataLost;
|
|
|
+/* (readonly) */
|
|
|
+RenderSurface renderSurface;
|
|
|
+};
|
|
|
+
|
|
|
+class TextureCube
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void SendEvent(const String&, VariantMap& = VariantMap ( ));
|
|
|
+bool Load(File);
|
|
|
+bool Save(File) const;
|
|
|
+void SetNumLevels(uint);
|
|
|
+void ClearDataLost();
|
|
|
+bool SetSize(int, uint, TextureUsage = TEXTURE_STATIC);
|
|
|
+bool Load(CubeMapFace, Image, bool = false);
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash type;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash baseType;
|
|
|
+/* (readonly) */
|
|
|
+String typeName;
|
|
|
+/* (readonly) */
|
|
|
+String category;
|
|
|
+String name;
|
|
|
+/* (readonly) */
|
|
|
+uint memoryUse;
|
|
|
+/* (readonly) */
|
|
|
+uint useTimer;
|
|
|
+/* (readonly) */
|
|
|
+TextureUsage usage;
|
|
|
+/* (readonly) */
|
|
|
+uint format;
|
|
|
+/* (readonly) */
|
|
|
+bool compressed;
|
|
|
+/* (readonly) */
|
|
|
+uint levels;
|
|
|
+/* (readonly) */
|
|
|
+int width;
|
|
|
+/* (readonly) */
|
|
|
+int height;
|
|
|
+/* (readonly) */
|
|
|
+Array<int> levelWidth;
|
|
|
+/* (readonly) */
|
|
|
+Array<int> levelHeight;
|
|
|
+TextureFilterMode filterMode;
|
|
|
+Array<TextureAddressMode> addressMode;
|
|
|
+Color borderColor;
|
|
|
+bool sRGB;
|
|
|
+Texture backupTexture;
|
|
|
+Array<int> mipsToSkip;
|
|
|
+/* (readonly) */
|
|
|
+bool dataLost;
|
|
|
+/* (readonly) */
|
|
|
+Array<RenderSurface> renderSurfaces;
|
|
|
+};
|
|
|
+
|
|
|
+class BiasParameters
|
|
|
+{
|
|
|
+
|
|
|
+// Properties:
|
|
|
+float constantBias;
|
|
|
+float slopeScaledBias;
|
|
|
+};
|
|
|
+
|
|
|
+class Pass
|
|
|
+{
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+BlendMode blendMode;
|
|
|
+CompareMode depthTestMode;
|
|
|
+PassLightingMode lightingMode;
|
|
|
+bool depthWrite;
|
|
|
+bool alphaMask;
|
|
|
+String vertexShader;
|
|
|
+String pixelShader;
|
|
|
+};
|
|
|
+
|
|
|
+class Technique
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void SendEvent(const String&, VariantMap& = VariantMap ( ));
|
|
|
+bool Load(File);
|
|
|
+bool Save(File) const;
|
|
|
+Pass CreatePass(StringHash);
|
|
|
+void RemovePass(StringHash);
|
|
|
+bool HasPass(StringHash) const;
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash type;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash baseType;
|
|
|
+/* (readonly) */
|
|
|
+String typeName;
|
|
|
+/* (readonly) */
|
|
|
+String category;
|
|
|
+String name;
|
|
|
+/* (readonly) */
|
|
|
+uint memoryUse;
|
|
|
+/* (readonly) */
|
|
|
+uint useTimer;
|
|
|
+bool sm3;
|
|
|
+/* (readonly) */
|
|
|
+Array<Pass> passes;
|
|
|
+};
|
|
|
+
|
|
|
+class TechniqueEntry
|
|
|
+{
|
|
|
+
|
|
|
+// Properties:
|
|
|
+Technique technique;
|
|
|
+int qualityLevel;
|
|
|
+float lodDistance;
|
|
|
+};
|
|
|
+
|
|
|
+class Material
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void SendEvent(const String&, VariantMap& = VariantMap ( ));
|
|
|
+bool Load(File);
|
|
|
+bool Save(File) const;
|
|
|
+bool Load(const XMLElement&);
|
|
|
+bool Save(XMLElement&) const;
|
|
|
+void SetTechnique(uint, Technique, uint = 0, float = 0.0);
|
|
|
+void SetUVTransform(const Vector2&, float, const Vector2&);
|
|
|
+void SetUVTransform(const Vector2&, float, float);
|
|
|
+void RemoveShaderParameter(const String&);
|
|
|
+void SortTechniques();
|
|
|
+Material Clone(const String& = String ( )) const;
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash type;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash baseType;
|
|
|
+/* (readonly) */
|
|
|
+String typeName;
|
|
|
+/* (readonly) */
|
|
|
+String category;
|
|
|
+String name;
|
|
|
+/* (readonly) */
|
|
|
+uint memoryUse;
|
|
|
+/* (readonly) */
|
|
|
+uint useTimer;
|
|
|
+uint numTechniques;
|
|
|
+/* (readonly) */
|
|
|
+Array<Technique> techniques;
|
|
|
+/* (readonly) */
|
|
|
+Array<TechniqueEntry> techniqueEntries;
|
|
|
+Array<Variant> shaderParameters;
|
|
|
+/* (readonly) */
|
|
|
+Array<String> shaderParameterNames;
|
|
|
+Array<Texture> textures;
|
|
|
+/* (readonly) */
|
|
|
+bool occlusion;
|
|
|
+CullMode cullMode;
|
|
|
+CullMode shadowCullMode;
|
|
|
+BiasParameters depthBias;
|
|
|
+};
|
|
|
+
|
|
|
+class Model
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void SendEvent(const String&, VariantMap& = VariantMap ( ));
|
|
|
+bool Load(File);
|
|
|
+bool Save(File) const;
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash type;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash baseType;
|
|
|
+/* (readonly) */
|
|
|
+String typeName;
|
|
|
+/* (readonly) */
|
|
|
+String category;
|
|
|
+String name;
|
|
|
+/* (readonly) */
|
|
|
+uint memoryUse;
|
|
|
+/* (readonly) */
|
|
|
+uint useTimer;
|
|
|
+/* (readonly) */
|
|
|
+BoundingBox boundingBox;
|
|
|
+/* (readonly) */
|
|
|
+Skeleton skeleton;
|
|
|
+/* (readonly) */
|
|
|
+uint numGeometries;
|
|
|
+/* (readonly) */
|
|
|
+Array<uint> numGeometryLodLevels;
|
|
|
+/* (readonly) */
|
|
|
+uint numMorphs;
|
|
|
+};
|
|
|
+
|
|
|
+class AnimationTriggerPoint
|
|
|
+{
|
|
|
+
|
|
|
+// Properties:
|
|
|
+float time;
|
|
|
+Variant data;
|
|
|
+};
|
|
|
+
|
|
|
+class Animation
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void SendEvent(const String&, VariantMap& = VariantMap ( ));
|
|
|
+bool Load(File);
|
|
|
+bool Save(File) const;
|
|
|
+void AddTrigger(float, bool, const Variant&);
|
|
|
+void RemoveTrigger(uint);
|
|
|
+void RemoveAllTriggers();
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash type;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash baseType;
|
|
|
+/* (readonly) */
|
|
|
+String typeName;
|
|
|
+/* (readonly) */
|
|
|
+String category;
|
|
|
+String name;
|
|
|
+/* (readonly) */
|
|
|
+uint memoryUse;
|
|
|
+/* (readonly) */
|
|
|
+uint useTimer;
|
|
|
+/* (readonly) */
|
|
|
+String animationName;
|
|
|
+/* (readonly) */
|
|
|
+float length;
|
|
|
+/* (readonly) */
|
|
|
+uint numTracks;
|
|
|
+uint numTriggers;
|
|
|
+/* (readonly) */
|
|
|
+Array<AnimationTriggerPoint> triggers;
|
|
|
+};
|
|
|
+
|
|
|
+class Drawable
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void SendEvent(const String&, VariantMap& = VariantMap ( ));
|
|
|
+bool Load(File, bool = false);
|
|
|
+bool Save(File) const;
|
|
|
+bool LoadXML(const XMLElement&, bool = false);
|
|
|
+bool SaveXML(XMLElement&) const;
|
|
|
+void ApplyAttributes();
|
|
|
+bool SetAttribute(const String&, const Variant&);
|
|
|
+void ResetToDefault();
|
|
|
+void RemoveInstanceDefault();
|
|
|
+Variant GetAttribute(const String&) const;
|
|
|
+Variant GetAttributeDefault(const String&) const;
|
|
|
+void Remove();
|
|
|
+void MarkNetworkUpdate() const;
|
|
|
+void DrawDebugGeometry(DebugRenderer, bool);
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash type;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash baseType;
|
|
|
+/* (readonly) */
|
|
|
+String typeName;
|
|
|
+/* (readonly) */
|
|
|
+String category;
|
|
|
+/* (readonly) */
|
|
|
+uint numAttributes;
|
|
|
+Array<Variant> attributes;
|
|
|
+/* (readonly) */
|
|
|
+Array<Variant> attributeDefaults;
|
|
|
+/* (readonly) */
|
|
|
+Array<AttributeInfo> attributeInfos;
|
|
|
+bool temporary;
|
|
|
+bool enabled;
|
|
|
+/* (readonly) */
|
|
|
+bool enabledEffective;
|
|
|
+/* (readonly) */
|
|
|
+uint id;
|
|
|
+/* (readonly) */
|
|
|
+Node node;
|
|
|
+/* (readonly) */
|
|
|
+bool inView;
|
|
|
+bool castShadows;
|
|
|
+bool occluder;
|
|
|
+bool occludee;
|
|
|
+float drawDistance;
|
|
|
+float shadowDistance;
|
|
|
+float lodBias;
|
|
|
+uint viewMask;
|
|
|
+uint lightMask;
|
|
|
+uint shadowMask;
|
|
|
+uint zoneMask;
|
|
|
+uint maxLights;
|
|
|
+/* (readonly) */
|
|
|
+BoundingBox boundingBox;
|
|
|
+/* (readonly) */
|
|
|
+BoundingBox worldBoundingBox;
|
|
|
+};
|
|
|
+
|
|
|
+class CascadeParameters
|
|
|
+{
|
|
|
+
|
|
|
+// Properties:
|
|
|
+float split1;
|
|
|
+float split2;
|
|
|
+float split3;
|
|
|
+float split4;
|
|
|
+float fadeStart;
|
|
|
+float biasAutoAdjust;
|
|
|
+};
|
|
|
+
|
|
|
+class FocusParameters
|
|
|
+{
|
|
|
+
|
|
|
+// Properties:
|
|
|
+bool focus;
|
|
|
+bool nonUniform;
|
|
|
+bool autoSize;
|
|
|
+float quantize;
|
|
|
+float minView;
|
|
|
+};
|
|
|
+
|
|
|
+class Light
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void SendEvent(const String&, VariantMap& = VariantMap ( ));
|
|
|
+bool Load(File, bool = false);
|
|
|
+bool Save(File) const;
|
|
|
+bool LoadXML(const XMLElement&, bool = false);
|
|
|
+bool SaveXML(XMLElement&) const;
|
|
|
+void ApplyAttributes();
|
|
|
+bool SetAttribute(const String&, const Variant&);
|
|
|
+void ResetToDefault();
|
|
|
+void RemoveInstanceDefault();
|
|
|
+Variant GetAttribute(const String&) const;
|
|
|
+Variant GetAttributeDefault(const String&) const;
|
|
|
+void Remove();
|
|
|
+void MarkNetworkUpdate() const;
|
|
|
+void DrawDebugGeometry(DebugRenderer, bool);
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash type;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash baseType;
|
|
|
+/* (readonly) */
|
|
|
+String typeName;
|
|
|
+/* (readonly) */
|
|
|
+String category;
|
|
|
+/* (readonly) */
|
|
|
+uint numAttributes;
|
|
|
+Array<Variant> attributes;
|
|
|
+/* (readonly) */
|
|
|
+Array<Variant> attributeDefaults;
|
|
|
+/* (readonly) */
|
|
|
+Array<AttributeInfo> attributeInfos;
|
|
|
+bool temporary;
|
|
|
+bool enabled;
|
|
|
+/* (readonly) */
|
|
|
+bool enabledEffective;
|
|
|
+/* (readonly) */
|
|
|
+uint id;
|
|
|
+/* (readonly) */
|
|
|
+Node node;
|
|
|
+/* (readonly) */
|
|
|
+bool inView;
|
|
|
+bool castShadows;
|
|
|
+bool occluder;
|
|
|
+bool occludee;
|
|
|
+float drawDistance;
|
|
|
+float shadowDistance;
|
|
|
+float lodBias;
|
|
|
+uint viewMask;
|
|
|
+uint lightMask;
|
|
|
+uint shadowMask;
|
|
|
+uint zoneMask;
|
|
|
+uint maxLights;
|
|
|
+/* (readonly) */
|
|
|
+BoundingBox boundingBox;
|
|
|
+/* (readonly) */
|
|
|
+BoundingBox worldBoundingBox;
|
|
|
+LightType lightType;
|
|
|
+bool perVertex;
|
|
|
+Color color;
|
|
|
+float specularIntensity;
|
|
|
+float range;
|
|
|
+float fov;
|
|
|
+float aspectRatio;
|
|
|
+float fadeDistance;
|
|
|
+BiasParameters shadowBias;
|
|
|
+CascadeParameters shadowCascade;
|
|
|
+FocusParameters shadowFocus;
|
|
|
+float shadowFadeDistance;
|
|
|
+float shadowIntensity;
|
|
|
+float shadowResolution;
|
|
|
+float shadowNearFarRatio;
|
|
|
+Texture rampTexture;
|
|
|
+Texture shapeTexture;
|
|
|
+/* (readonly) */
|
|
|
+Frustum frustum;
|
|
|
+};
|
|
|
+
|
|
|
+class Zone
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void SendEvent(const String&, VariantMap& = VariantMap ( ));
|
|
|
+bool Load(File, bool = false);
|
|
|
+bool Save(File) const;
|
|
|
+bool LoadXML(const XMLElement&, bool = false);
|
|
|
+bool SaveXML(XMLElement&) const;
|
|
|
+void ApplyAttributes();
|
|
|
+bool SetAttribute(const String&, const Variant&);
|
|
|
+void ResetToDefault();
|
|
|
+void RemoveInstanceDefault();
|
|
|
+Variant GetAttribute(const String&) const;
|
|
|
+Variant GetAttributeDefault(const String&) const;
|
|
|
+void Remove();
|
|
|
+void MarkNetworkUpdate() const;
|
|
|
+void DrawDebugGeometry(DebugRenderer, bool);
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash type;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash baseType;
|
|
|
+/* (readonly) */
|
|
|
+String typeName;
|
|
|
+/* (readonly) */
|
|
|
+String category;
|
|
|
+/* (readonly) */
|
|
|
+uint numAttributes;
|
|
|
+Array<Variant> attributes;
|
|
|
+/* (readonly) */
|
|
|
+Array<Variant> attributeDefaults;
|
|
|
+/* (readonly) */
|
|
|
+Array<AttributeInfo> attributeInfos;
|
|
|
+bool temporary;
|
|
|
+bool enabled;
|
|
|
+/* (readonly) */
|
|
|
+bool enabledEffective;
|
|
|
+/* (readonly) */
|
|
|
+uint id;
|
|
|
+/* (readonly) */
|
|
|
+Node node;
|
|
|
+/* (readonly) */
|
|
|
+bool inView;
|
|
|
+bool castShadows;
|
|
|
+bool occluder;
|
|
|
+bool occludee;
|
|
|
+float drawDistance;
|
|
|
+float shadowDistance;
|
|
|
+float lodBias;
|
|
|
+uint viewMask;
|
|
|
+uint lightMask;
|
|
|
+uint shadowMask;
|
|
|
+uint zoneMask;
|
|
|
+uint maxLights;
|
|
|
+BoundingBox boundingBox;
|
|
|
+/* (readonly) */
|
|
|
+BoundingBox worldBoundingBox;
|
|
|
+/* (readonly) */
|
|
|
+Matrix3x4 inverseWorldTransform;
|
|
|
+Color ambientColor;
|
|
|
+/* (readonly) */
|
|
|
+Color ambientStartColor;
|
|
|
+/* (readonly) */
|
|
|
+Color ambientEndColor;
|
|
|
+Color fogColor;
|
|
|
+float fogStart;
|
|
|
+float fogEnd;
|
|
|
+int priority;
|
|
|
+bool override;
|
|
|
+bool ambientGradient;
|
|
|
+};
|
|
|
+
|
|
|
+class StaticModel
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void SendEvent(const String&, VariantMap& = VariantMap ( ));
|
|
|
+bool Load(File, bool = false);
|
|
|
+bool Save(File) const;
|
|
|
+bool LoadXML(const XMLElement&, bool = false);
|
|
|
+bool SaveXML(XMLElement&) const;
|
|
|
+void ApplyAttributes();
|
|
|
+bool SetAttribute(const String&, const Variant&);
|
|
|
+void ResetToDefault();
|
|
|
+void RemoveInstanceDefault();
|
|
|
+Variant GetAttribute(const String&) const;
|
|
|
+Variant GetAttributeDefault(const String&) const;
|
|
|
+void Remove();
|
|
|
+void MarkNetworkUpdate() const;
|
|
|
+void DrawDebugGeometry(DebugRenderer, bool);
|
|
|
+void ApplyMaterialList(const String& = String ( ));
|
|
|
+bool IsInside(const Vector3&) const;
|
|
|
+bool IsInsideLocal(const Vector3&) const;
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash type;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash baseType;
|
|
|
+/* (readonly) */
|
|
|
+String typeName;
|
|
|
+/* (readonly) */
|
|
|
+String category;
|
|
|
+/* (readonly) */
|
|
|
+uint numAttributes;
|
|
|
+Array<Variant> attributes;
|
|
|
+/* (readonly) */
|
|
|
+Array<Variant> attributeDefaults;
|
|
|
+/* (readonly) */
|
|
|
+Array<AttributeInfo> attributeInfos;
|
|
|
+bool temporary;
|
|
|
+bool enabled;
|
|
|
+/* (readonly) */
|
|
|
+bool enabledEffective;
|
|
|
+/* (readonly) */
|
|
|
+uint id;
|
|
|
+/* (readonly) */
|
|
|
+Node node;
|
|
|
+/* (readonly) */
|
|
|
+bool inView;
|
|
|
+bool castShadows;
|
|
|
+bool occluder;
|
|
|
+bool occludee;
|
|
|
+float drawDistance;
|
|
|
+float shadowDistance;
|
|
|
+float lodBias;
|
|
|
+uint viewMask;
|
|
|
+uint lightMask;
|
|
|
+uint shadowMask;
|
|
|
+uint zoneMask;
|
|
|
+uint maxLights;
|
|
|
+/* (readonly) */
|
|
|
+BoundingBox boundingBox;
|
|
|
+/* (readonly) */
|
|
|
+BoundingBox worldBoundingBox;
|
|
|
+Model model;
|
|
|
+/* (writeonly) */
|
|
|
+Material material;
|
|
|
+Array<Material> materials;
|
|
|
+/* (readonly) */
|
|
|
+uint numGeometries;
|
|
|
+uint occlusionLodLevel;
|
|
|
+};
|
|
|
+
|
|
|
+class StaticModelGroup
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void SendEvent(const String&, VariantMap& = VariantMap ( ));
|
|
|
+bool Load(File, bool = false);
|
|
|
+bool Save(File) const;
|
|
|
+bool LoadXML(const XMLElement&, bool = false);
|
|
|
+bool SaveXML(XMLElement&) const;
|
|
|
+void ApplyAttributes();
|
|
|
+bool SetAttribute(const String&, const Variant&);
|
|
|
+void ResetToDefault();
|
|
|
+void RemoveInstanceDefault();
|
|
|
+Variant GetAttribute(const String&) const;
|
|
|
+Variant GetAttributeDefault(const String&) const;
|
|
|
+void Remove();
|
|
|
+void MarkNetworkUpdate() const;
|
|
|
+void DrawDebugGeometry(DebugRenderer, bool);
|
|
|
+void ApplyMaterialList(const String& = String ( ));
|
|
|
+void AddInstanceNode(Node);
|
|
|
+void RemoveInstanceNode(Node);
|
|
|
+void RemoveAllInstanceNodes();
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash type;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash baseType;
|
|
|
+/* (readonly) */
|
|
|
+String typeName;
|
|
|
+/* (readonly) */
|
|
|
+String category;
|
|
|
+/* (readonly) */
|
|
|
+uint numAttributes;
|
|
|
+Array<Variant> attributes;
|
|
|
+/* (readonly) */
|
|
|
+Array<Variant> attributeDefaults;
|
|
|
+/* (readonly) */
|
|
|
+Array<AttributeInfo> attributeInfos;
|
|
|
+bool temporary;
|
|
|
+bool enabled;
|
|
|
+/* (readonly) */
|
|
|
+bool enabledEffective;
|
|
|
+/* (readonly) */
|
|
|
+uint id;
|
|
|
+/* (readonly) */
|
|
|
+Node node;
|
|
|
+/* (readonly) */
|
|
|
+bool inView;
|
|
|
+bool castShadows;
|
|
|
+bool occluder;
|
|
|
+bool occludee;
|
|
|
+float drawDistance;
|
|
|
+float shadowDistance;
|
|
|
+float lodBias;
|
|
|
+uint viewMask;
|
|
|
+uint lightMask;
|
|
|
+uint shadowMask;
|
|
|
+uint zoneMask;
|
|
|
+uint maxLights;
|
|
|
+/* (readonly) */
|
|
|
+BoundingBox boundingBox;
|
|
|
+/* (readonly) */
|
|
|
+BoundingBox worldBoundingBox;
|
|
|
+Model model;
|
|
|
+/* (writeonly) */
|
|
|
+Material material;
|
|
|
+Array<Material> materials;
|
|
|
+/* (readonly) */
|
|
|
+uint numGeometries;
|
|
|
+/* (readonly) */
|
|
|
+Zone zone;
|
|
|
+uint occlusionLodLevel;
|
|
|
+/* (readonly) */
|
|
|
+uint numInstanceNodes;
|
|
|
+/* (readonly) */
|
|
|
+Array<Node> instanceNodes;
|
|
|
+};
|
|
|
+
|
|
|
+class Skybox
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void SendEvent(const String&, VariantMap& = VariantMap ( ));
|
|
|
+bool Load(File, bool = false);
|
|
|
+bool Save(File) const;
|
|
|
+bool LoadXML(const XMLElement&, bool = false);
|
|
|
+bool SaveXML(XMLElement&) const;
|
|
|
+void ApplyAttributes();
|
|
|
+bool SetAttribute(const String&, const Variant&);
|
|
|
+void ResetToDefault();
|
|
|
+void RemoveInstanceDefault();
|
|
|
+Variant GetAttribute(const String&) const;
|
|
|
+Variant GetAttributeDefault(const String&) const;
|
|
|
+void Remove();
|
|
|
+void MarkNetworkUpdate() const;
|
|
|
+void DrawDebugGeometry(DebugRenderer, bool);
|
|
|
+void ApplyMaterialList(const String& = String ( ));
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash type;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash baseType;
|
|
|
+/* (readonly) */
|
|
|
+String typeName;
|
|
|
+/* (readonly) */
|
|
|
+String category;
|
|
|
+/* (readonly) */
|
|
|
+uint numAttributes;
|
|
|
+Array<Variant> attributes;
|
|
|
+/* (readonly) */
|
|
|
+Array<Variant> attributeDefaults;
|
|
|
+/* (readonly) */
|
|
|
+Array<AttributeInfo> attributeInfos;
|
|
|
+bool temporary;
|
|
|
+bool enabled;
|
|
|
+/* (readonly) */
|
|
|
+bool enabledEffective;
|
|
|
+/* (readonly) */
|
|
|
+uint id;
|
|
|
+/* (readonly) */
|
|
|
+Node node;
|
|
|
+/* (readonly) */
|
|
|
+bool inView;
|
|
|
+bool castShadows;
|
|
|
+bool occluder;
|
|
|
+bool occludee;
|
|
|
+float drawDistance;
|
|
|
+float shadowDistance;
|
|
|
+float lodBias;
|
|
|
+uint viewMask;
|
|
|
+uint lightMask;
|
|
|
+uint shadowMask;
|
|
|
+uint zoneMask;
|
|
|
+uint maxLights;
|
|
|
+/* (readonly) */
|
|
|
+BoundingBox boundingBox;
|
|
|
+/* (readonly) */
|
|
|
+BoundingBox worldBoundingBox;
|
|
|
+Model model;
|
|
|
+/* (writeonly) */
|
|
|
+Material material;
|
|
|
+Array<Material> materials;
|
|
|
+/* (readonly) */
|
|
|
+uint numGeometries;
|
|
|
+/* (readonly) */
|
|
|
+Zone zone;
|
|
|
+};
|
|
|
+
|
|
|
+class AnimationState
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void AddWeight(float);
|
|
|
+void AddTime(float);
|
|
|
+void Apply();
|
|
|
+void SetBoneWeight(uint, float);
|
|
|
+void SetBoneWeight(StringHash, float);
|
|
|
+float GetBoneWeight(uint) const;
|
|
|
+float GetBoneWeight(StringHash) const;
|
|
|
+uint GetTrackIndex(const String&) const;
|
|
|
+uint GetTrackIndex(StringHash) const;
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+Bone startBone;
|
|
|
+bool looped;
|
|
|
+float weight;
|
|
|
+float time;
|
|
|
+uint8 layer;
|
|
|
+/* (readonly) */
|
|
|
+Animation animation;
|
|
|
+/* (readonly) */
|
|
|
+AnimatedModel model;
|
|
|
+/* (readonly) */
|
|
|
+Node node;
|
|
|
+/* (readonly) */
|
|
|
+bool enabled;
|
|
|
+/* (readonly) */
|
|
|
+float length;
|
|
|
+Array<float> boneWeights;
|
|
|
+};
|
|
|
+
|
|
|
+class AnimatedModel
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void SendEvent(const String&, VariantMap& = VariantMap ( ));
|
|
|
+bool Load(File, bool = false);
|
|
|
+bool Save(File) const;
|
|
|
+bool LoadXML(const XMLElement&, bool = false);
|
|
|
+bool SaveXML(XMLElement&) const;
|
|
|
+void ApplyAttributes();
|
|
|
+bool SetAttribute(const String&, const Variant&);
|
|
|
+void ResetToDefault();
|
|
|
+void RemoveInstanceDefault();
|
|
|
+Variant GetAttribute(const String&) const;
|
|
|
+Variant GetAttributeDefault(const String&) const;
|
|
|
+void Remove();
|
|
|
+void MarkNetworkUpdate() const;
|
|
|
+void DrawDebugGeometry(DebugRenderer, bool);
|
|
|
+void ApplyMaterialList(const String& = String ( ));
|
|
|
+AnimationState AddAnimationState(Animation);
|
|
|
+void RemoveAnimationState(Animation);
|
|
|
+void RemoveAnimationState(const String&);
|
|
|
+void RemoveAnimationState(AnimationState);
|
|
|
+void RemoveAnimationState(uint);
|
|
|
+void RemoveAllAnimationStates();
|
|
|
+void SetMorphWeight(uint, float);
|
|
|
+void ResetMorphWeights();
|
|
|
+float GetMorphWeight(uint) const;
|
|
|
+AnimationState GetAnimationState(Animation) const;
|
|
|
+AnimationState GetAnimationState(uint) const;
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash type;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash baseType;
|
|
|
+/* (readonly) */
|
|
|
+String typeName;
|
|
|
+/* (readonly) */
|
|
|
+String category;
|
|
|
+/* (readonly) */
|
|
|
+uint numAttributes;
|
|
|
+Array<Variant> attributes;
|
|
|
+/* (readonly) */
|
|
|
+Array<Variant> attributeDefaults;
|
|
|
+/* (readonly) */
|
|
|
+Array<AttributeInfo> attributeInfos;
|
|
|
+bool temporary;
|
|
|
+bool enabled;
|
|
|
+/* (readonly) */
|
|
|
+bool enabledEffective;
|
|
|
+/* (readonly) */
|
|
|
+uint id;
|
|
|
+/* (readonly) */
|
|
|
+Node node;
|
|
|
+/* (readonly) */
|
|
|
+bool inView;
|
|
|
+bool castShadows;
|
|
|
+bool occluder;
|
|
|
+bool occludee;
|
|
|
+float drawDistance;
|
|
|
+float shadowDistance;
|
|
|
+float lodBias;
|
|
|
+uint viewMask;
|
|
|
+uint lightMask;
|
|
|
+uint shadowMask;
|
|
|
+uint zoneMask;
|
|
|
+uint maxLights;
|
|
|
+/* (readonly) */
|
|
|
+BoundingBox boundingBox;
|
|
|
+/* (readonly) */
|
|
|
+BoundingBox worldBoundingBox;
|
|
|
+Model model;
|
|
|
+/* (writeonly) */
|
|
|
+Material material;
|
|
|
+Array<Material> materials;
|
|
|
+/* (readonly) */
|
|
|
+uint numGeometries;
|
|
|
+/* (readonly) */
|
|
|
+Zone zone;
|
|
|
+float animationLodBias;
|
|
|
+float invisibleLodFactor;
|
|
|
+/* (readonly) */
|
|
|
+Skeleton skeleton;
|
|
|
+/* (readonly) */
|
|
|
+uint numAnimationStates;
|
|
|
+/* (readonly) */
|
|
|
+Array<AnimationState> animationStates;
|
|
|
+/* (readonly) */
|
|
|
+uint numMorphs;
|
|
|
+/* (readonly) */
|
|
|
+Array<String> morphNames;
|
|
|
+Array<float> morphWeights;
|
|
|
+};
|
|
|
+
|
|
|
+class AnimationController
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void SendEvent(const String&, VariantMap& = VariantMap ( ));
|
|
|
+bool Load(File, bool = false);
|
|
|
+bool Save(File) const;
|
|
|
+bool LoadXML(const XMLElement&, bool = false);
|
|
|
+bool SaveXML(XMLElement&) const;
|
|
|
+void ApplyAttributes();
|
|
|
+bool SetAttribute(const String&, const Variant&);
|
|
|
+void ResetToDefault();
|
|
|
+void RemoveInstanceDefault();
|
|
|
+Variant GetAttribute(const String&) const;
|
|
|
+Variant GetAttributeDefault(const String&) const;
|
|
|
+void Remove();
|
|
|
+void MarkNetworkUpdate() const;
|
|
|
+void DrawDebugGeometry(DebugRenderer, bool);
|
|
|
+bool Play(const String&, uint8, bool, float = 0.0f);
|
|
|
+bool PlayExclusive(const String&, uint8, bool, float = 0.0f);
|
|
|
+void Stop(const String&, float = 0.0f);
|
|
|
+void StopLayer(uint8, float = 0.0f);
|
|
|
+void StopAll(float = 0.0f);
|
|
|
+bool Fade(const String&, float, float);
|
|
|
+bool FadeOthers(const String&, float, float);
|
|
|
+bool SetLayer(const String&, uint8);
|
|
|
+bool SetStartBone(const String&, const String&);
|
|
|
+bool SetTime(const String&, float);
|
|
|
+bool SetWeight(const String&, float);
|
|
|
+bool SetLooped(const String&, bool);
|
|
|
+bool SetSpeed(const String&, float);
|
|
|
+bool SetAutoFade(const String&, float);
|
|
|
+bool IsPlaying(const String&) const;
|
|
|
+bool IsFadingIn(const String&) const;
|
|
|
+bool IsFadingOut(const String&) const;
|
|
|
+uint8 GetLayer(const String&) const;
|
|
|
+const String& GetStartBone(const String&) const;
|
|
|
+float GetTime(const String&) const;
|
|
|
+float GetWeight(const String&) const;
|
|
|
+bool GetLooped(const String&) const;
|
|
|
+float GetLength(const String&) const;
|
|
|
+float GetSpeed(const String&) const;
|
|
|
+float GetAutoFade(const String&) const;
|
|
|
+float GetFadeTarget(const String&) const;
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash type;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash baseType;
|
|
|
+/* (readonly) */
|
|
|
+String typeName;
|
|
|
+/* (readonly) */
|
|
|
+String category;
|
|
|
+/* (readonly) */
|
|
|
+uint numAttributes;
|
|
|
+Array<Variant> attributes;
|
|
|
+/* (readonly) */
|
|
|
+Array<Variant> attributeDefaults;
|
|
|
+/* (readonly) */
|
|
|
+Array<AttributeInfo> attributeInfos;
|
|
|
+bool temporary;
|
|
|
+bool enabled;
|
|
|
+/* (readonly) */
|
|
|
+bool enabledEffective;
|
|
|
+/* (readonly) */
|
|
|
+uint id;
|
|
|
+/* (readonly) */
|
|
|
+Node node;
|
|
|
+};
|
|
|
+
|
|
|
+class Billboard
|
|
|
+{
|
|
|
+
|
|
|
+// Properties:
|
|
|
+Vector3 position;
|
|
|
+Vector2 size;
|
|
|
+Rect uv;
|
|
|
+Color color;
|
|
|
+float rotation;
|
|
|
+bool enabled;
|
|
|
+};
|
|
|
+
|
|
|
+class BillboardSet
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void SendEvent(const String&, VariantMap& = VariantMap ( ));
|
|
|
+bool Load(File, bool = false);
|
|
|
+bool Save(File) const;
|
|
|
+bool LoadXML(const XMLElement&, bool = false);
|
|
|
+bool SaveXML(XMLElement&) const;
|
|
|
+void ApplyAttributes();
|
|
|
+bool SetAttribute(const String&, const Variant&);
|
|
|
+void ResetToDefault();
|
|
|
+void RemoveInstanceDefault();
|
|
|
+Variant GetAttribute(const String&) const;
|
|
|
+Variant GetAttributeDefault(const String&) const;
|
|
|
+void Remove();
|
|
|
+void MarkNetworkUpdate() const;
|
|
|
+void DrawDebugGeometry(DebugRenderer, bool);
|
|
|
+void Commit();
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash type;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash baseType;
|
|
|
+/* (readonly) */
|
|
|
+String typeName;
|
|
|
+/* (readonly) */
|
|
|
+String category;
|
|
|
+/* (readonly) */
|
|
|
+uint numAttributes;
|
|
|
+Array<Variant> attributes;
|
|
|
+/* (readonly) */
|
|
|
+Array<Variant> attributeDefaults;
|
|
|
+/* (readonly) */
|
|
|
+Array<AttributeInfo> attributeInfos;
|
|
|
+bool temporary;
|
|
|
+bool enabled;
|
|
|
+/* (readonly) */
|
|
|
+bool enabledEffective;
|
|
|
+/* (readonly) */
|
|
|
+uint id;
|
|
|
+/* (readonly) */
|
|
|
+Node node;
|
|
|
+/* (readonly) */
|
|
|
+bool inView;
|
|
|
+bool castShadows;
|
|
|
+bool occluder;
|
|
|
+bool occludee;
|
|
|
+float drawDistance;
|
|
|
+float shadowDistance;
|
|
|
+float lodBias;
|
|
|
+uint viewMask;
|
|
|
+uint lightMask;
|
|
|
+uint shadowMask;
|
|
|
+uint zoneMask;
|
|
|
+uint maxLights;
|
|
|
+/* (readonly) */
|
|
|
+BoundingBox boundingBox;
|
|
|
+/* (readonly) */
|
|
|
+BoundingBox worldBoundingBox;
|
|
|
+Material material;
|
|
|
+uint numBillboards;
|
|
|
+bool relative;
|
|
|
+bool sorted;
|
|
|
+bool scaled;
|
|
|
+bool faceCamera;
|
|
|
+float animationLodBias;
|
|
|
+/* (readonly) */
|
|
|
+Array<Billboard> billboards;
|
|
|
+/* (readonly) */
|
|
|
+Zone zone;
|
|
|
+};
|
|
|
+
|
|
|
+class ColorFrame
|
|
|
+{
|
|
|
+
|
|
|
+// Properties:
|
|
|
+Color color;
|
|
|
+float time;
|
|
|
+};
|
|
|
+
|
|
|
+class TextureFrame
|
|
|
+{
|
|
|
+
|
|
|
+// Properties:
|
|
|
+Rect uv;
|
|
|
+float time;
|
|
|
+};
|
|
|
+
|
|
|
+class ParticleEmitter
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void SendEvent(const String&, VariantMap& = VariantMap ( ));
|
|
|
+bool Load(File, bool = false);
|
|
|
+bool Save(File) const;
|
|
|
+bool LoadXML(const XMLElement&, bool = false);
|
|
|
+bool SaveXML(XMLElement&) const;
|
|
|
+void ApplyAttributes();
|
|
|
+bool SetAttribute(const String&, const Variant&);
|
|
|
+void ResetToDefault();
|
|
|
+void RemoveInstanceDefault();
|
|
|
+Variant GetAttribute(const String&) const;
|
|
|
+Variant GetAttributeDefault(const String&) const;
|
|
|
+void Remove();
|
|
|
+void MarkNetworkUpdate() const;
|
|
|
+void DrawDebugGeometry(DebugRenderer, bool);
|
|
|
+bool Load(XMLFile);
|
|
|
+void SetEmitting(bool, bool);
|
|
|
+void SetColor(const Color&);
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash type;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash baseType;
|
|
|
+/* (readonly) */
|
|
|
+String typeName;
|
|
|
+/* (readonly) */
|
|
|
+String category;
|
|
|
+/* (readonly) */
|
|
|
+uint numAttributes;
|
|
|
+Array<Variant> attributes;
|
|
|
+/* (readonly) */
|
|
|
+Array<Variant> attributeDefaults;
|
|
|
+/* (readonly) */
|
|
|
+Array<AttributeInfo> attributeInfos;
|
|
|
+bool temporary;
|
|
|
+bool enabled;
|
|
|
+/* (readonly) */
|
|
|
+bool enabledEffective;
|
|
|
+/* (readonly) */
|
|
|
+uint id;
|
|
|
+/* (readonly) */
|
|
|
+Node node;
|
|
|
+/* (readonly) */
|
|
|
+bool inView;
|
|
|
+bool castShadows;
|
|
|
+bool occluder;
|
|
|
+bool occludee;
|
|
|
+float drawDistance;
|
|
|
+float shadowDistance;
|
|
|
+float lodBias;
|
|
|
+uint viewMask;
|
|
|
+uint lightMask;
|
|
|
+uint shadowMask;
|
|
|
+uint zoneMask;
|
|
|
+uint maxLights;
|
|
|
+/* (readonly) */
|
|
|
+BoundingBox boundingBox;
|
|
|
+/* (readonly) */
|
|
|
+BoundingBox worldBoundingBox;
|
|
|
+Material material;
|
|
|
+bool relative;
|
|
|
+bool sorted;
|
|
|
+bool scaled;
|
|
|
+bool updateInvisible;
|
|
|
+float animationLodBias;
|
|
|
+bool emitting;
|
|
|
+uint numParticles;
|
|
|
+/* (writeonly) */
|
|
|
+float emissionRate;
|
|
|
+float minEmissionRate;
|
|
|
+float maxEmissionRate;
|
|
|
+EmitterType emitterType;
|
|
|
+Vector3 emitterSize;
|
|
|
+float activeTime;
|
|
|
+float inactiveTime;
|
|
|
+/* (writeonly) */
|
|
|
+float timeToLive;
|
|
|
+float minTimeToLive;
|
|
|
+float maxTimeToLive;
|
|
|
+/* (writeonly) */
|
|
|
+Vector2 particleSize;
|
|
|
+Vector2 minParticleSize;
|
|
|
+Vector3 maxParticleSize;
|
|
|
+Vector3 minDirection;
|
|
|
+Vector3 maxDirection;
|
|
|
+/* (writeonly) */
|
|
|
+float velocity;
|
|
|
+float minVelocity;
|
|
|
+float maxVelocity;
|
|
|
+/* (writeonly) */
|
|
|
+float rotation;
|
|
|
+float minRotation;
|
|
|
+float maxRotation;
|
|
|
+/* (writeonly) */
|
|
|
+float rotationSpeed;
|
|
|
+float minRotationSpeed;
|
|
|
+float maxRotationSpeed;
|
|
|
+Vector3 constantForce;
|
|
|
+float dampingForce;
|
|
|
+float sizeAdd;
|
|
|
+float sizeMul;
|
|
|
+/* (readonly) */
|
|
|
+Array<ColorFrame> colors;
|
|
|
+uint numColors;
|
|
|
+/* (readonly) */
|
|
|
+Array<TextureFrame> textureFrames;
|
|
|
+uint numTextureFrames;
|
|
|
+/* (readonly) */
|
|
|
+Zone zone;
|
|
|
+};
|
|
|
+
|
|
|
+class CustomGeometry
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void SendEvent(const String&, VariantMap& = VariantMap ( ));
|
|
|
+bool Load(File, bool = false);
|
|
|
+bool Save(File) const;
|
|
|
+bool LoadXML(const XMLElement&, bool = false);
|
|
|
+bool SaveXML(XMLElement&) const;
|
|
|
+void ApplyAttributes();
|
|
|
+bool SetAttribute(const String&, const Variant&);
|
|
|
+void ResetToDefault();
|
|
|
+void RemoveInstanceDefault();
|
|
|
+Variant GetAttribute(const String&) const;
|
|
|
+Variant GetAttributeDefault(const String&) const;
|
|
|
+void Remove();
|
|
|
+void MarkNetworkUpdate() const;
|
|
|
+void DrawDebugGeometry(DebugRenderer, bool);
|
|
|
+void Clear();
|
|
|
+void BeginGeometry(uint, PrimitiveType);
|
|
|
+void DefineVertex(const Vector3&);
|
|
|
+void DefineNormal(const Vector3&);
|
|
|
+void DefineColor(const Color&);
|
|
|
+void DefineTexCoord(const Vector2&);
|
|
|
+void DefineTangent(const Vector4&);
|
|
|
+void Commit();
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash type;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash baseType;
|
|
|
+/* (readonly) */
|
|
|
+String typeName;
|
|
|
+/* (readonly) */
|
|
|
+String category;
|
|
|
+/* (readonly) */
|
|
|
+uint numAttributes;
|
|
|
+Array<Variant> attributes;
|
|
|
+/* (readonly) */
|
|
|
+Array<Variant> attributeDefaults;
|
|
|
+/* (readonly) */
|
|
|
+Array<AttributeInfo> attributeInfos;
|
|
|
+bool temporary;
|
|
|
+bool enabled;
|
|
|
+/* (readonly) */
|
|
|
+bool enabledEffective;
|
|
|
+/* (readonly) */
|
|
|
+uint id;
|
|
|
+/* (readonly) */
|
|
|
+Node node;
|
|
|
+/* (readonly) */
|
|
|
+bool inView;
|
|
|
+bool castShadows;
|
|
|
+bool occluder;
|
|
|
+bool occludee;
|
|
|
+float drawDistance;
|
|
|
+float shadowDistance;
|
|
|
+float lodBias;
|
|
|
+uint viewMask;
|
|
|
+uint lightMask;
|
|
|
+uint shadowMask;
|
|
|
+uint zoneMask;
|
|
|
+uint maxLights;
|
|
|
+/* (readonly) */
|
|
|
+BoundingBox boundingBox;
|
|
|
+/* (readonly) */
|
|
|
+BoundingBox worldBoundingBox;
|
|
|
+/* (writeonly) */
|
|
|
+Material material;
|
|
|
+Array<Material> materials;
|
|
|
+uint numGeometries;
|
|
|
+/* (readonly) */
|
|
|
+Zone zone;
|
|
|
+};
|
|
|
+
|
|
|
+class DecalSet
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void SendEvent(const String&, VariantMap& = VariantMap ( ));
|
|
|
+bool Load(File, bool = false);
|
|
|
+bool Save(File) const;
|
|
|
+bool LoadXML(const XMLElement&, bool = false);
|
|
|
+bool SaveXML(XMLElement&) const;
|
|
|
+void ApplyAttributes();
|
|
|
+bool SetAttribute(const String&, const Variant&);
|
|
|
+void ResetToDefault();
|
|
|
+void RemoveInstanceDefault();
|
|
|
+Variant GetAttribute(const String&) const;
|
|
|
+Variant GetAttributeDefault(const String&) const;
|
|
|
+void Remove();
|
|
|
+void MarkNetworkUpdate() const;
|
|
|
+void DrawDebugGeometry(DebugRenderer, bool);
|
|
|
+bool AddDecal(Drawable, const Vector3&, const Quaternion&, float, float, float, const Vector2&, const Vector2&, float = 0.0, float = 0.1, uint = 0xffffffff);
|
|
|
+void RemoveDecals(uint);
|
|
|
+void RemoveAllDecals();
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash type;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash baseType;
|
|
|
+/* (readonly) */
|
|
|
+String typeName;
|
|
|
+/* (readonly) */
|
|
|
+String category;
|
|
|
+/* (readonly) */
|
|
|
+uint numAttributes;
|
|
|
+Array<Variant> attributes;
|
|
|
+/* (readonly) */
|
|
|
+Array<Variant> attributeDefaults;
|
|
|
+/* (readonly) */
|
|
|
+Array<AttributeInfo> attributeInfos;
|
|
|
+bool temporary;
|
|
|
+bool enabled;
|
|
|
+/* (readonly) */
|
|
|
+bool enabledEffective;
|
|
|
+/* (readonly) */
|
|
|
+uint id;
|
|
|
+/* (readonly) */
|
|
|
+Node node;
|
|
|
+/* (readonly) */
|
|
|
+bool inView;
|
|
|
+bool castShadows;
|
|
|
+bool occluder;
|
|
|
+bool occludee;
|
|
|
+float drawDistance;
|
|
|
+float shadowDistance;
|
|
|
+float lodBias;
|
|
|
+uint viewMask;
|
|
|
+uint lightMask;
|
|
|
+uint shadowMask;
|
|
|
+uint zoneMask;
|
|
|
+uint maxLights;
|
|
|
+/* (readonly) */
|
|
|
+BoundingBox boundingBox;
|
|
|
+/* (readonly) */
|
|
|
+BoundingBox worldBoundingBox;
|
|
|
+Material material;
|
|
|
+/* (readonly) */
|
|
|
+uint numDecals;
|
|
|
+/* (readonly) */
|
|
|
+uint numVertices;
|
|
|
+/* (readonly) */
|
|
|
+uint numIndices;
|
|
|
+uint maxVertices;
|
|
|
+uint maxIndices;
|
|
|
+/* (readonly) */
|
|
|
+Zone zone;
|
|
|
+};
|
|
|
+
|
|
|
+class TerrainPatch
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void SendEvent(const String&, VariantMap& = VariantMap ( ));
|
|
|
+bool Load(File, bool = false);
|
|
|
+bool Save(File) const;
|
|
|
+bool LoadXML(const XMLElement&, bool = false);
|
|
|
+bool SaveXML(XMLElement&) const;
|
|
|
+void ApplyAttributes();
|
|
|
+bool SetAttribute(const String&, const Variant&);
|
|
|
+void ResetToDefault();
|
|
|
+void RemoveInstanceDefault();
|
|
|
+Variant GetAttribute(const String&) const;
|
|
|
+Variant GetAttributeDefault(const String&) const;
|
|
|
+void Remove();
|
|
|
+void MarkNetworkUpdate() const;
|
|
|
+void DrawDebugGeometry(DebugRenderer, bool);
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash type;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash baseType;
|
|
|
+/* (readonly) */
|
|
|
+String typeName;
|
|
|
+/* (readonly) */
|
|
|
+String category;
|
|
|
+/* (readonly) */
|
|
|
+uint numAttributes;
|
|
|
+Array<Variant> attributes;
|
|
|
+/* (readonly) */
|
|
|
+Array<Variant> attributeDefaults;
|
|
|
+/* (readonly) */
|
|
|
+Array<AttributeInfo> attributeInfos;
|
|
|
+bool temporary;
|
|
|
+bool enabled;
|
|
|
+/* (readonly) */
|
|
|
+bool enabledEffective;
|
|
|
+/* (readonly) */
|
|
|
+uint id;
|
|
|
+/* (readonly) */
|
|
|
+Node node;
|
|
|
+/* (readonly) */
|
|
|
+bool inView;
|
|
|
+bool castShadows;
|
|
|
+bool occluder;
|
|
|
+bool occludee;
|
|
|
+float drawDistance;
|
|
|
+float shadowDistance;
|
|
|
+float lodBias;
|
|
|
+uint viewMask;
|
|
|
+uint lightMask;
|
|
|
+uint shadowMask;
|
|
|
+uint zoneMask;
|
|
|
+uint maxLights;
|
|
|
+/* (readonly) */
|
|
|
+BoundingBox boundingBox;
|
|
|
+/* (readonly) */
|
|
|
+BoundingBox worldBoundingBox;
|
|
|
+};
|
|
|
+
|
|
|
+class Terrain
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void SendEvent(const String&, VariantMap& = VariantMap ( ));
|
|
|
+bool Load(File, bool = false);
|
|
|
+bool Save(File) const;
|
|
|
+bool LoadXML(const XMLElement&, bool = false);
|
|
|
+bool SaveXML(XMLElement&) const;
|
|
|
+void ApplyAttributes();
|
|
|
+bool SetAttribute(const String&, const Variant&);
|
|
|
+void ResetToDefault();
|
|
|
+void RemoveInstanceDefault();
|
|
|
+Variant GetAttribute(const String&) const;
|
|
|
+Variant GetAttributeDefault(const String&) const;
|
|
|
+void Remove();
|
|
|
+void MarkNetworkUpdate() const;
|
|
|
+void DrawDebugGeometry(DebugRenderer, bool);
|
|
|
+float GetHeight(const Vector3&) const;
|
|
|
+Vector3 GetNormal(const Vector3&) const;
|
|
|
+TerrainPatch GetPatch(int, int) const;
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash type;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash baseType;
|
|
|
+/* (readonly) */
|
|
|
+String typeName;
|
|
|
+/* (readonly) */
|
|
|
+String category;
|
|
|
+/* (readonly) */
|
|
|
+uint numAttributes;
|
|
|
+Array<Variant> attributes;
|
|
|
+/* (readonly) */
|
|
|
+Array<Variant> attributeDefaults;
|
|
|
+/* (readonly) */
|
|
|
+Array<AttributeInfo> attributeInfos;
|
|
|
+bool temporary;
|
|
|
+bool enabled;
|
|
|
+/* (readonly) */
|
|
|
+bool enabledEffective;
|
|
|
+/* (readonly) */
|
|
|
+uint id;
|
|
|
+/* (readonly) */
|
|
|
+Node node;
|
|
|
+Material material;
|
|
|
+bool smoothing;
|
|
|
+Image heightMap;
|
|
|
+int patchSize;
|
|
|
+Vector3 spacing;
|
|
|
+/* (readonly) */
|
|
|
+IntVector2 numVertices;
|
|
|
+/* (readonly) */
|
|
|
+IntVector2 numPatches;
|
|
|
+/* (readonly) */
|
|
|
+Array<TerrainPatch> patches;
|
|
|
+bool castShadows;
|
|
|
+bool occluder;
|
|
|
+bool occludee;
|
|
|
+float drawDistance;
|
|
|
+float shadowDistance;
|
|
|
+float lodBias;
|
|
|
+uint viewMask;
|
|
|
+uint lightMask;
|
|
|
+uint shadowMask;
|
|
|
+uint zoneMask;
|
|
|
+uint maxLights;
|
|
|
+};
|
|
|
+
|
|
|
+class RayQueryResult
|
|
|
+{
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+Drawable drawable;
|
|
|
+/* (readonly) */
|
|
|
+Node node;
|
|
|
+float distance;
|
|
|
+uint subObject;
|
|
|
+};
|
|
|
+
|
|
|
+class Octree
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void SendEvent(const String&, VariantMap& = VariantMap ( ));
|
|
|
+bool Load(File, bool = false);
|
|
|
+bool Save(File) const;
|
|
|
+bool LoadXML(const XMLElement&, bool = false);
|
|
|
+bool SaveXML(XMLElement&) const;
|
|
|
+void ApplyAttributes();
|
|
|
+bool SetAttribute(const String&, const Variant&);
|
|
|
+void ResetToDefault();
|
|
|
+void RemoveInstanceDefault();
|
|
|
+Variant GetAttribute(const String&) const;
|
|
|
+Variant GetAttributeDefault(const String&) const;
|
|
|
+void Remove();
|
|
|
+void MarkNetworkUpdate() const;
|
|
|
+void DrawDebugGeometry(DebugRenderer, bool);
|
|
|
+void SetSize(const BoundingBox&, uint);
|
|
|
+void DrawDebugGeometry(bool) const;
|
|
|
+void AddManualDrawable(Drawable);
|
|
|
+void RemoveManualDrawable(Drawable);
|
|
|
+Array<RayQueryResult> Raycast(const Ray&, RayQueryLevel = RAY_TRIANGLE, float = M_INFINITY, uint8 = DRAWABLE_ANY, uint = DEFAULT_VIEWMASK) const;
|
|
|
+RayQueryResult RaycastSingle(const Ray&, RayQueryLevel = RAY_TRIANGLE, float = M_INFINITY, uint8 = DRAWABLE_ANY, uint = DEFAULT_VIEWMASK) const;
|
|
|
+Array<Node> GetDrawables(const Vector3&, uint8 = DRAWABLE_ANY, uint = DEFAULT_VIEWMASK);
|
|
|
+Array<Node> GetDrawables(const BoundingBox&, uint8 = DRAWABLE_ANY, uint = DEFAULT_VIEWMASK);
|
|
|
+Array<Node> GetDrawables(const Frustum&, uint8 = DRAWABLE_ANY, uint = DEFAULT_VIEWMASK);
|
|
|
+Array<Node> GetDrawables(const Sphere&, uint8 = DRAWABLE_ANY, uint = DEFAULT_VIEWMASK);
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash type;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash baseType;
|
|
|
+/* (readonly) */
|
|
|
+String typeName;
|
|
|
+/* (readonly) */
|
|
|
+String category;
|
|
|
+/* (readonly) */
|
|
|
+uint numAttributes;
|
|
|
+Array<Variant> attributes;
|
|
|
+/* (readonly) */
|
|
|
+Array<Variant> attributeDefaults;
|
|
|
+/* (readonly) */
|
|
|
+Array<AttributeInfo> attributeInfos;
|
|
|
+bool temporary;
|
|
|
+bool enabled;
|
|
|
+/* (readonly) */
|
|
|
+bool enabledEffective;
|
|
|
+/* (readonly) */
|
|
|
+uint id;
|
|
|
+/* (readonly) */
|
|
|
+Node node;
|
|
|
+/* (readonly) */
|
|
|
+BoundingBox worldBoundingBox;
|
|
|
+/* (readonly) */
|
|
|
+uint numLevels;
|
|
|
+};
|
|
|
+
|
|
|
+class Graphics
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void SendEvent(const String&, VariantMap& = VariantMap ( ));
|
|
|
+bool SetMode(int, int, bool, bool, bool, bool, int);
|
|
|
+bool SetMode(int, int);
|
|
|
+void SetWindowPosition(int, int);
|
|
|
+bool ToggleFullscreen();
|
|
|
+void Close();
|
|
|
+bool TakeScreenShot(Image);
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash type;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash baseType;
|
|
|
+/* (readonly) */
|
|
|
+String typeName;
|
|
|
+/* (readonly) */
|
|
|
+String category;
|
|
|
+String windowTitle;
|
|
|
+IntVector2 windowPosition;
|
|
|
+bool sRGB;
|
|
|
+bool flushGPU;
|
|
|
+/* (readonly) */
|
|
|
+int width;
|
|
|
+/* (readonly) */
|
|
|
+int height;
|
|
|
+/* (readonly) */
|
|
|
+int multiSample;
|
|
|
+/* (readonly) */
|
|
|
+bool fullscreen;
|
|
|
+/* (readonly) */
|
|
|
+bool resizable;
|
|
|
+/* (readonly) */
|
|
|
+bool vsync;
|
|
|
+/* (readonly) */
|
|
|
+bool tripleBuffer;
|
|
|
+/* (readonly) */
|
|
|
+bool initialized;
|
|
|
+/* (readonly) */
|
|
|
+bool deviceLost;
|
|
|
+/* (readonly) */
|
|
|
+uint numPrimitives;
|
|
|
+/* (readonly) */
|
|
|
+uint numBatches;
|
|
|
+/* (readonly) */
|
|
|
+bool sm3Support;
|
|
|
+/* (readonly) */
|
|
|
+bool instancingSupport;
|
|
|
+/* (readonly) */
|
|
|
+bool lightPrepassSupport;
|
|
|
+/* (readonly) */
|
|
|
+bool deferredSupport;
|
|
|
+/* (readonly) */
|
|
|
+bool hardwareShadowSupport;
|
|
|
+/* (readonly) */
|
|
|
+bool sRGBSupport;
|
|
|
+/* (readonly) */
|
|
|
+bool sRGBWriteSupport;
|
|
|
+bool forceSM2;
|
|
|
+/* (readonly) */
|
|
|
+Array<IntVector2> resolutions;
|
|
|
+/* (readonly) */
|
|
|
+Array<int> multiSampleLevels;
|
|
|
+/* (readonly) */
|
|
|
+IntVector2 desktopResolution;
|
|
|
+};
|
|
|
+
|
|
|
+class Renderer
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void SendEvent(const String&, VariantMap& = VariantMap ( ));
|
|
|
+void DrawDebugGeometry(bool) const;
|
|
|
+void ReloadShaders() const;
|
|
|
+void SetDefaultRenderPath(XMLFile);
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash type;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash baseType;
|
|
|
+/* (readonly) */
|
|
|
+String typeName;
|
|
|
+/* (readonly) */
|
|
|
+String category;
|
|
|
+uint numViewports;
|
|
|
+Array<Viewport> viewports;
|
|
|
+RenderPath defaultRenderPath;
|
|
|
+/* (readonly) */
|
|
|
+Zone defaultZone;
|
|
|
+bool specularLighting;
|
|
|
+int textureAnisotropy;
|
|
|
+TextureFilterMode textureFilterMode;
|
|
|
+int textureQuality;
|
|
|
+int materialQuality;
|
|
|
+bool drawShadows;
|
|
|
+int shadowMapSize;
|
|
|
+int shadowQuality;
|
|
|
+int maxShadowCascades;
|
|
|
+int maxShadowMaps;
|
|
|
+bool reuseShadowMaps;
|
|
|
+bool dynamicInstancing;
|
|
|
+int minInstances;
|
|
|
+int maxInstanceTriangles;
|
|
|
+int maxSortedInstances;
|
|
|
+int maxOccluderTriangles;
|
|
|
+int occlusionBufferSize;
|
|
|
+float occluderSizeThreshold;
|
|
|
+/* (readonly) */
|
|
|
+uint numPrimitives;
|
|
|
+/* (readonly) */
|
|
|
+uint numBatches;
|
|
|
+/* (readonly) */
|
|
|
+uint numViews;
|
|
|
+/* (readonly) */
|
|
|
+Array<uint> numGeometries;
|
|
|
+/* (readonly) */
|
|
|
+Array<uint> numLights;
|
|
|
+/* (readonly) */
|
|
|
+Array<uint> numShadowMaps;
|
|
|
+/* (readonly) */
|
|
|
+Array<uint> numOccluders;
|
|
|
+};
|
|
|
+
|
|
|
+class TouchState
|
|
|
+{
|
|
|
+
|
|
|
+// Properties:
|
|
|
+int touchID;
|
|
|
+IntVector2 position;
|
|
|
+IntVector2 delta;
|
|
|
+float pressure;
|
|
|
+};
|
|
|
+
|
|
|
+class JoystickState
|
|
|
+{
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+uint numButtons;
|
|
|
+/* (readonly) */
|
|
|
+uint numAxes;
|
|
|
+/* (readonly) */
|
|
|
+uint numHats;
|
|
|
+/* (readonly) */
|
|
|
+Array<bool> buttonDown;
|
|
|
+/* (readonly) */
|
|
|
+Array<bool> buttonPress;
|
|
|
+/* (readonly) */
|
|
|
+Array<float> axisPosition;
|
|
|
+/* (readonly) */
|
|
|
+Array<int> hatPosition;
|
|
|
+String name;
|
|
|
+};
|
|
|
+
|
|
|
+class Input
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void SendEvent(const String&, VariantMap& = VariantMap ( ));
|
|
|
+bool OpenJoystick(uint);
|
|
|
+void CloseJoystick(uint);
|
|
|
+bool DetectJoysticks();
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash type;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash baseType;
|
|
|
+/* (readonly) */
|
|
|
+String typeName;
|
|
|
+/* (readonly) */
|
|
|
+String category;
|
|
|
+bool mouseVisible;
|
|
|
+bool toggleFullscreen;
|
|
|
+/* (readonly) */
|
|
|
+Array<bool> keyDown;
|
|
|
+/* (readonly) */
|
|
|
+Array<bool> keyPress;
|
|
|
+/* (readonly) */
|
|
|
+Array<bool> mouseButtonDown;
|
|
|
+/* (readonly) */
|
|
|
+Array<bool> mouseButtonPress;
|
|
|
+/* (readonly) */
|
|
|
+Array<bool> qualifierDown;
|
|
|
+/* (readonly) */
|
|
|
+Array<bool> qualifierPress;
|
|
|
+/* (readonly) */
|
|
|
+int qualifiers;
|
|
|
+/* (readonly) */
|
|
|
+IntVector2 mousePosition;
|
|
|
+/* (readonly) */
|
|
|
+IntVector2 mouseMove;
|
|
|
+/* (readonly) */
|
|
|
+int mouseMoveX;
|
|
|
+/* (readonly) */
|
|
|
+int mouseMoveY;
|
|
|
+/* (readonly) */
|
|
|
+int mouseMoveWheel;
|
|
|
+/* (readonly) */
|
|
|
+uint numTouches;
|
|
|
+/* (readonly) */
|
|
|
+Array<TouchState> touches;
|
|
|
+/* (readonly) */
|
|
|
+uint numJoysticks;
|
|
|
+/* (readonly) */
|
|
|
+Array<String> joystickNames;
|
|
|
+/* (readonly) */
|
|
|
+Array<JoystickState> joysticks;
|
|
|
+/* (readonly) */
|
|
|
+bool focus;
|
|
|
+/* (readonly) */
|
|
|
+bool minimized;
|
|
|
+};
|
|
|
+
|
|
|
+class Sound
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void SendEvent(const String&, VariantMap& = VariantMap ( ));
|
|
|
+bool Load(File);
|
|
|
+bool Save(File) const;
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash type;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash baseType;
|
|
|
+/* (readonly) */
|
|
|
+String typeName;
|
|
|
+/* (readonly) */
|
|
|
+String category;
|
|
|
+String name;
|
|
|
+/* (readonly) */
|
|
|
+uint memoryUse;
|
|
|
+/* (readonly) */
|
|
|
+uint useTimer;
|
|
|
+/* (readonly) */
|
|
|
+float length;
|
|
|
+/* (readonly) */
|
|
|
+uint sampleSize;
|
|
|
+/* (readonly) */
|
|
|
+float frequency;
|
|
|
+bool looped;
|
|
|
+/* (readonly) */
|
|
|
+bool sixteenBit;
|
|
|
+/* (readonly) */
|
|
|
+bool stereo;
|
|
|
+/* (readonly) */
|
|
|
+bool compressed;
|
|
|
+};
|
|
|
+
|
|
|
+class SoundListener
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void SendEvent(const String&, VariantMap& = VariantMap ( ));
|
|
|
+bool Load(File, bool = false);
|
|
|
+bool Save(File) const;
|
|
|
+bool LoadXML(const XMLElement&, bool = false);
|
|
|
+bool SaveXML(XMLElement&) const;
|
|
|
+void ApplyAttributes();
|
|
|
+bool SetAttribute(const String&, const Variant&);
|
|
|
+void ResetToDefault();
|
|
|
+void RemoveInstanceDefault();
|
|
|
+Variant GetAttribute(const String&) const;
|
|
|
+Variant GetAttributeDefault(const String&) const;
|
|
|
+void Remove();
|
|
|
+void MarkNetworkUpdate() const;
|
|
|
+void DrawDebugGeometry(DebugRenderer, bool);
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash type;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash baseType;
|
|
|
+/* (readonly) */
|
|
|
+String typeName;
|
|
|
+/* (readonly) */
|
|
|
+String category;
|
|
|
+/* (readonly) */
|
|
|
+uint numAttributes;
|
|
|
+Array<Variant> attributes;
|
|
|
+/* (readonly) */
|
|
|
+Array<Variant> attributeDefaults;
|
|
|
+/* (readonly) */
|
|
|
+Array<AttributeInfo> attributeInfos;
|
|
|
+bool temporary;
|
|
|
+bool enabled;
|
|
|
+/* (readonly) */
|
|
|
+bool enabledEffective;
|
|
|
+/* (readonly) */
|
|
|
+uint id;
|
|
|
+/* (readonly) */
|
|
|
+Node node;
|
|
|
+};
|
|
|
+
|
|
|
+class SoundSource
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void SendEvent(const String&, VariantMap& = VariantMap ( ));
|
|
|
+bool Load(File, bool = false);
|
|
|
+bool Save(File) const;
|
|
|
+bool LoadXML(const XMLElement&, bool = false);
|
|
|
+bool SaveXML(XMLElement&) const;
|
|
|
+void ApplyAttributes();
|
|
|
+bool SetAttribute(const String&, const Variant&);
|
|
|
+void ResetToDefault();
|
|
|
+void RemoveInstanceDefault();
|
|
|
+Variant GetAttribute(const String&) const;
|
|
|
+Variant GetAttributeDefault(const String&) const;
|
|
|
+void Remove();
|
|
|
+void MarkNetworkUpdate() const;
|
|
|
+void DrawDebugGeometry(DebugRenderer, bool);
|
|
|
+void Play(Sound);
|
|
|
+void Play(Sound, float);
|
|
|
+void Play(Sound, float, float);
|
|
|
+void Play(Sound, float, float, float);
|
|
|
+void Stop();
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash type;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash baseType;
|
|
|
+/* (readonly) */
|
|
|
+String typeName;
|
|
|
+/* (readonly) */
|
|
|
+String category;
|
|
|
+/* (readonly) */
|
|
|
+uint numAttributes;
|
|
|
+Array<Variant> attributes;
|
|
|
+/* (readonly) */
|
|
|
+Array<Variant> attributeDefaults;
|
|
|
+/* (readonly) */
|
|
|
+Array<AttributeInfo> attributeInfos;
|
|
|
+bool temporary;
|
|
|
+bool enabled;
|
|
|
+/* (readonly) */
|
|
|
+bool enabledEffective;
|
|
|
+/* (readonly) */
|
|
|
+uint id;
|
|
|
+/* (readonly) */
|
|
|
+Node node;
|
|
|
+SoundType soundType;
|
|
|
+float frequency;
|
|
|
+float gain;
|
|
|
+float panning;
|
|
|
+/* (readonly) */
|
|
|
+Sound sound;
|
|
|
+/* (readonly) */
|
|
|
+float timePosition;
|
|
|
+/* (readonly) */
|
|
|
+float attenuation;
|
|
|
+bool autoRemove;
|
|
|
+/* (readonly) */
|
|
|
+bool playing;
|
|
|
+};
|
|
|
+
|
|
|
+class SoundSource3D
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void SendEvent(const String&, VariantMap& = VariantMap ( ));
|
|
|
+bool Load(File, bool = false);
|
|
|
+bool Save(File) const;
|
|
|
+bool LoadXML(const XMLElement&, bool = false);
|
|
|
+bool SaveXML(XMLElement&) const;
|
|
|
+void ApplyAttributes();
|
|
|
+bool SetAttribute(const String&, const Variant&);
|
|
|
+void ResetToDefault();
|
|
|
+void RemoveInstanceDefault();
|
|
|
+Variant GetAttribute(const String&) const;
|
|
|
+Variant GetAttributeDefault(const String&) const;
|
|
|
+void Remove();
|
|
|
+void MarkNetworkUpdate() const;
|
|
|
+void DrawDebugGeometry(DebugRenderer, bool);
|
|
|
+void Play(Sound);
|
|
|
+void Play(Sound, float);
|
|
|
+void Play(Sound, float, float);
|
|
|
+void Play(Sound, float, float, float);
|
|
|
+void Stop();
|
|
|
+void SetDistanceAttenuation(float, float, float);
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash type;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash baseType;
|
|
|
+/* (readonly) */
|
|
|
+String typeName;
|
|
|
+/* (readonly) */
|
|
|
+String category;
|
|
|
+/* (readonly) */
|
|
|
+uint numAttributes;
|
|
|
+Array<Variant> attributes;
|
|
|
+/* (readonly) */
|
|
|
+Array<Variant> attributeDefaults;
|
|
|
+/* (readonly) */
|
|
|
+Array<AttributeInfo> attributeInfos;
|
|
|
+bool temporary;
|
|
|
+bool enabled;
|
|
|
+/* (readonly) */
|
|
|
+bool enabledEffective;
|
|
|
+/* (readonly) */
|
|
|
+uint id;
|
|
|
+/* (readonly) */
|
|
|
+Node node;
|
|
|
+SoundType soundType;
|
|
|
+float frequency;
|
|
|
+float gain;
|
|
|
+float panning;
|
|
|
+/* (readonly) */
|
|
|
+Sound sound;
|
|
|
+/* (readonly) */
|
|
|
+float timePosition;
|
|
|
+/* (readonly) */
|
|
|
+float attenuation;
|
|
|
+bool autoRemove;
|
|
|
+/* (readonly) */
|
|
|
+bool playing;
|
|
|
+float nearDistance;
|
|
|
+float farDistance;
|
|
|
+float rolloffFactor;
|
|
|
+};
|
|
|
+
|
|
|
+class Audio
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void SendEvent(const String&, VariantMap& = VariantMap ( ));
|
|
|
+void SetMode(int, int, bool, bool = true);
|
|
|
+bool Play();
|
|
|
+void Stop();
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash type;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash baseType;
|
|
|
+/* (readonly) */
|
|
|
+String typeName;
|
|
|
+/* (readonly) */
|
|
|
+String category;
|
|
|
+Array<float> masterGain;
|
|
|
+SoundListener listener;
|
|
|
+/* (readonly) */
|
|
|
+uint sampleSize;
|
|
|
+/* (readonly) */
|
|
|
+int mixRate;
|
|
|
+/* (readonly) */
|
|
|
+bool stereo;
|
|
|
+/* (readonly) */
|
|
|
+bool interpolation;
|
|
|
+/* (readonly) */
|
|
|
+bool playing;
|
|
|
+/* (readonly) */
|
|
|
+bool initialized;
|
|
|
+};
|
|
|
+
|
|
|
+class Font
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void SendEvent(const String&, VariantMap& = VariantMap ( ));
|
|
|
+bool Load(File);
|
|
|
+bool Save(File) const;
|
|
|
+bool SaveXML(File, int, bool = false);
|
|
|
+bool SaveXML(const String&, int, bool = false);
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash type;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash baseType;
|
|
|
+/* (readonly) */
|
|
|
+String typeName;
|
|
|
+/* (readonly) */
|
|
|
+String category;
|
|
|
+String name;
|
|
|
+/* (readonly) */
|
|
|
+uint memoryUse;
|
|
|
+/* (readonly) */
|
|
|
+uint useTimer;
|
|
|
+};
|
|
|
+
|
|
|
+class UIElement
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void SendEvent(const String&, VariantMap& = VariantMap ( ));
|
|
|
+bool Load(File, bool = false);
|
|
|
+bool Save(File) const;
|
|
|
+bool LoadXML(const XMLElement&, bool = false);
|
|
|
+bool SaveXML(XMLElement&) const;
|
|
|
+void ApplyAttributes();
|
|
|
+bool SetAttribute(const String&, const Variant&);
|
|
|
+void ResetToDefault();
|
|
|
+void RemoveInstanceDefault();
|
|
|
+Variant GetAttribute(const String&) const;
|
|
|
+Variant GetAttributeDefault(const String&) const;
|
|
|
+bool LoadXML(const XMLElement&, XMLFile, bool = false);
|
|
|
+bool LoadXML(File);
|
|
|
+bool LoadXML(XMLFile, XMLFile);
|
|
|
+bool LoadChildXML(const XMLElement&, XMLFile = null, bool = false);
|
|
|
+bool LoadChildXML(XMLFile, XMLFile = null);
|
|
|
+bool SaveXML(File);
|
|
|
+bool SetStyle(const XMLElement&);
|
|
|
+bool SetStyle(const String&, XMLFile = null);
|
|
|
+bool SetStyleAuto(XMLFile = null);
|
|
|
+void SetPosition(int, int);
|
|
|
+void SetSize(int, int);
|
|
|
+void SetMinSize(int, int);
|
|
|
+void SetMaxSize(int, int);
|
|
|
+void SetFixedSize(int, int);
|
|
|
+void SetFixedWidth(int);
|
|
|
+void SetFixedHeight(int);
|
|
|
+void SetAlignment(HorizontalAlignment, VerticalAlignment);
|
|
|
+void SetLayout(LayoutMode, int = 0, const IntRect& = IntRect ( 0 , 0 , 0 , 0 ));
|
|
|
+void UpdateLayout();
|
|
|
+void DisableLayoutUpdate();
|
|
|
+void EnableLayoutUpdate();
|
|
|
+void BringToFront();
|
|
|
+UIElement CreateChild(const String&, const String& = String ( ), uint = M_MAX_UNSIGNED);
|
|
|
+void AddChild(UIElement);
|
|
|
+void InsertChild(uint, UIElement);
|
|
|
+void RemoveChild(UIElement, uint = 0);
|
|
|
+void RemoveChild(uint);
|
|
|
+void RemoveAllChildren();
|
|
|
+void Remove();
|
|
|
+uint FindChild(UIElement) const;
|
|
|
+void SetParent(UIElement, uint = M_MAX_UNSIGNED);
|
|
|
+UIElement GetChild(const String&, bool = false) const;
|
|
|
+UIElement GetChild(const ShortStringHash&, const Variant& = Variant ( ), bool = false) const;
|
|
|
+Array<UIElement> GetChildren(bool = false) const;
|
|
|
+UIElement GetElementEventSender() const;
|
|
|
+const Variant& GetVar(const ShortStringHash&);
|
|
|
+IntVector2 ScreenToElement(const IntVector2&);
|
|
|
+IntVector2 ElementToScreen(const IntVector2&);
|
|
|
+bool IsInside(IntVector2, bool);
|
|
|
+bool IsInsideCombined(IntVector2, bool);
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash type;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash baseType;
|
|
|
+/* (readonly) */
|
|
|
+String typeName;
|
|
|
+/* (readonly) */
|
|
|
+String category;
|
|
|
+/* (readonly) */
|
|
|
+uint numAttributes;
|
|
|
+Array<Variant> attributes;
|
|
|
+/* (readonly) */
|
|
|
+Array<Variant> attributeDefaults;
|
|
|
+/* (readonly) */
|
|
|
+Array<AttributeInfo> attributeInfos;
|
|
|
+bool temporary;
|
|
|
+String style;
|
|
|
+String name;
|
|
|
+IntVector2 position;
|
|
|
+IntVector2 size;
|
|
|
+int width;
|
|
|
+int height;
|
|
|
+IntVector2 minSize;
|
|
|
+int minWidth;
|
|
|
+int minHeight;
|
|
|
+IntVector2 maxSize;
|
|
|
+int maxWidth;
|
|
|
+int maxHeight;
|
|
|
+/* (readonly) */
|
|
|
+bool fixedSize;
|
|
|
+/* (readonly) */
|
|
|
+bool fixedWidth;
|
|
|
+/* (readonly) */
|
|
|
+bool fixedHeight;
|
|
|
+HorizontalAlignment horizontalAlignment;
|
|
|
+VerticalAlignment verticalAlignment;
|
|
|
+IntRect clipBorder;
|
|
|
+/* (writeonly) */
|
|
|
+Color color;
|
|
|
+Array<Color> colors;
|
|
|
+int priority;
|
|
|
+float opacity;
|
|
|
+bool bringToFront;
|
|
|
+bool bringToBack;
|
|
|
+bool clipChildren;
|
|
|
+bool sortChildren;
|
|
|
+bool useDerivedOpacity;
|
|
|
+bool enabled;
|
|
|
+bool editable;
|
|
|
+bool focus;
|
|
|
+bool selected;
|
|
|
+bool visible;
|
|
|
+/* (readonly) */
|
|
|
+bool hovering;
|
|
|
+bool internal;
|
|
|
+/* (readonly) */
|
|
|
+bool colorGradient;
|
|
|
+FocusMode focusMode;
|
|
|
+uint dragDropMode;
|
|
|
+TraversalMode traversalMode;
|
|
|
+XMLFile defaultStyle;
|
|
|
+LayoutMode layoutMode;
|
|
|
+int layoutSpacing;
|
|
|
+IntRect layoutBorder;
|
|
|
+int indent;
|
|
|
+int indentSpacing;
|
|
|
+/* (readonly) */
|
|
|
+int indentWidth;
|
|
|
+/* (readonly) */
|
|
|
+IntVector2 childOffset;
|
|
|
+bool elementEventSender;
|
|
|
+/* (readonly) */
|
|
|
+Array<uint> numChildren;
|
|
|
+/* (readonly) */
|
|
|
+uint numAllChildren;
|
|
|
+/* (readonly) */
|
|
|
+Array<UIElement> children;
|
|
|
+UIElement parent;
|
|
|
+/* (readonly) */
|
|
|
+UIElement root;
|
|
|
+/* (readonly) */
|
|
|
+IntVector2 screenPosition;
|
|
|
+/* (readonly) */
|
|
|
+IntRect combinedScreenRect;
|
|
|
+/* (readonly) */
|
|
|
+float derivedOpacity;
|
|
|
+/* (readonly) */
|
|
|
+VariantMap vars;
|
|
|
+};
|
|
|
+
|
|
|
+class BorderImage
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void SendEvent(const String&, VariantMap& = VariantMap ( ));
|
|
|
+bool Load(File, bool = false);
|
|
|
+bool Save(File) const;
|
|
|
+bool LoadXML(const XMLElement&, bool = false);
|
|
|
+bool SaveXML(XMLElement&) const;
|
|
|
+void ApplyAttributes();
|
|
|
+bool SetAttribute(const String&, const Variant&);
|
|
|
+void ResetToDefault();
|
|
|
+void RemoveInstanceDefault();
|
|
|
+Variant GetAttribute(const String&) const;
|
|
|
+Variant GetAttributeDefault(const String&) const;
|
|
|
+bool LoadXML(const XMLElement&, XMLFile, bool = false);
|
|
|
+bool LoadXML(File);
|
|
|
+bool LoadXML(XMLFile, XMLFile);
|
|
|
+bool LoadChildXML(const XMLElement&, XMLFile = null, bool = false);
|
|
|
+bool LoadChildXML(XMLFile, XMLFile = null);
|
|
|
+bool SaveXML(File);
|
|
|
+bool SetStyle(const XMLElement&);
|
|
|
+bool SetStyle(const String&, XMLFile = null);
|
|
|
+bool SetStyleAuto(XMLFile = null);
|
|
|
+void SetPosition(int, int);
|
|
|
+void SetSize(int, int);
|
|
|
+void SetMinSize(int, int);
|
|
|
+void SetMaxSize(int, int);
|
|
|
+void SetFixedSize(int, int);
|
|
|
+void SetFixedWidth(int);
|
|
|
+void SetFixedHeight(int);
|
|
|
+void SetAlignment(HorizontalAlignment, VerticalAlignment);
|
|
|
+void SetLayout(LayoutMode, int = 0, const IntRect& = IntRect ( 0 , 0 , 0 , 0 ));
|
|
|
+void UpdateLayout();
|
|
|
+void DisableLayoutUpdate();
|
|
|
+void EnableLayoutUpdate();
|
|
|
+void BringToFront();
|
|
|
+UIElement CreateChild(const String&, const String& = String ( ), uint = M_MAX_UNSIGNED);
|
|
|
+void AddChild(UIElement);
|
|
|
+void InsertChild(uint, UIElement);
|
|
|
+void RemoveChild(UIElement, uint = 0);
|
|
|
+void RemoveChild(uint);
|
|
|
+void RemoveAllChildren();
|
|
|
+void Remove();
|
|
|
+uint FindChild(UIElement) const;
|
|
|
+void SetParent(UIElement, uint = M_MAX_UNSIGNED);
|
|
|
+UIElement GetChild(const String&, bool = false) const;
|
|
|
+UIElement GetChild(const ShortStringHash&, const Variant& = Variant ( ), bool = false) const;
|
|
|
+Array<UIElement> GetChildren(bool = false) const;
|
|
|
+UIElement GetElementEventSender() const;
|
|
|
+const Variant& GetVar(const ShortStringHash&);
|
|
|
+IntVector2 ScreenToElement(const IntVector2&);
|
|
|
+IntVector2 ElementToScreen(const IntVector2&);
|
|
|
+bool IsInside(IntVector2, bool);
|
|
|
+bool IsInsideCombined(IntVector2, bool);
|
|
|
+void SetFullImageRect();
|
|
|
+void SetHoverOffset(int, int);
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash type;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash baseType;
|
|
|
+/* (readonly) */
|
|
|
+String typeName;
|
|
|
+/* (readonly) */
|
|
|
+String category;
|
|
|
+/* (readonly) */
|
|
|
+uint numAttributes;
|
|
|
+Array<Variant> attributes;
|
|
|
+/* (readonly) */
|
|
|
+Array<Variant> attributeDefaults;
|
|
|
+/* (readonly) */
|
|
|
+Array<AttributeInfo> attributeInfos;
|
|
|
+bool temporary;
|
|
|
+String style;
|
|
|
+String name;
|
|
|
+IntVector2 position;
|
|
|
+IntVector2 size;
|
|
|
+int width;
|
|
|
+int height;
|
|
|
+IntVector2 minSize;
|
|
|
+int minWidth;
|
|
|
+int minHeight;
|
|
|
+IntVector2 maxSize;
|
|
|
+int maxWidth;
|
|
|
+int maxHeight;
|
|
|
+/* (readonly) */
|
|
|
+bool fixedSize;
|
|
|
+/* (readonly) */
|
|
|
+bool fixedWidth;
|
|
|
+/* (readonly) */
|
|
|
+bool fixedHeight;
|
|
|
+HorizontalAlignment horizontalAlignment;
|
|
|
+VerticalAlignment verticalAlignment;
|
|
|
+IntRect clipBorder;
|
|
|
+/* (writeonly) */
|
|
|
+Color color;
|
|
|
+Array<Color> colors;
|
|
|
+int priority;
|
|
|
+float opacity;
|
|
|
+bool bringToFront;
|
|
|
+bool bringToBack;
|
|
|
+bool clipChildren;
|
|
|
+bool sortChildren;
|
|
|
+bool useDerivedOpacity;
|
|
|
+bool enabled;
|
|
|
+bool editable;
|
|
|
+bool focus;
|
|
|
+bool selected;
|
|
|
+bool visible;
|
|
|
+/* (readonly) */
|
|
|
+bool hovering;
|
|
|
+bool internal;
|
|
|
+/* (readonly) */
|
|
|
+bool colorGradient;
|
|
|
+FocusMode focusMode;
|
|
|
+uint dragDropMode;
|
|
|
+TraversalMode traversalMode;
|
|
|
+XMLFile defaultStyle;
|
|
|
+LayoutMode layoutMode;
|
|
|
+int layoutSpacing;
|
|
|
+IntRect layoutBorder;
|
|
|
+int indent;
|
|
|
+int indentSpacing;
|
|
|
+/* (readonly) */
|
|
|
+int indentWidth;
|
|
|
+/* (readonly) */
|
|
|
+IntVector2 childOffset;
|
|
|
+bool elementEventSender;
|
|
|
+/* (readonly) */
|
|
|
+Array<uint> numChildren;
|
|
|
+/* (readonly) */
|
|
|
+uint numAllChildren;
|
|
|
+/* (readonly) */
|
|
|
+Array<UIElement> children;
|
|
|
+UIElement parent;
|
|
|
+/* (readonly) */
|
|
|
+UIElement root;
|
|
|
+/* (readonly) */
|
|
|
+IntVector2 screenPosition;
|
|
|
+/* (readonly) */
|
|
|
+IntRect combinedScreenRect;
|
|
|
+/* (readonly) */
|
|
|
+float derivedOpacity;
|
|
|
+/* (readonly) */
|
|
|
+VariantMap vars;
|
|
|
+Texture texture;
|
|
|
+IntRect imageRect;
|
|
|
+IntRect border;
|
|
|
+IntVector2 hoverOffset;
|
|
|
+BlendMode blendMode;
|
|
|
+bool tiled;
|
|
|
+};
|
|
|
+
|
|
|
+class Sprite
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void SendEvent(const String&, VariantMap& = VariantMap ( ));
|
|
|
+bool Load(File, bool = false);
|
|
|
+bool Save(File) const;
|
|
|
+bool LoadXML(const XMLElement&, bool = false);
|
|
|
+bool SaveXML(XMLElement&) const;
|
|
|
+void ApplyAttributes();
|
|
|
+bool SetAttribute(const String&, const Variant&);
|
|
|
+void ResetToDefault();
|
|
|
+void RemoveInstanceDefault();
|
|
|
+Variant GetAttribute(const String&) const;
|
|
|
+Variant GetAttributeDefault(const String&) const;
|
|
|
+bool LoadXML(const XMLElement&, XMLFile, bool = false);
|
|
|
+bool LoadXML(File);
|
|
|
+bool LoadXML(XMLFile, XMLFile);
|
|
|
+bool LoadChildXML(const XMLElement&, XMLFile = null, bool = false);
|
|
|
+bool LoadChildXML(XMLFile, XMLFile = null);
|
|
|
+bool SaveXML(File);
|
|
|
+bool SetStyle(const XMLElement&);
|
|
|
+bool SetStyle(const String&, XMLFile = null);
|
|
|
+bool SetStyleAuto(XMLFile = null);
|
|
|
+void SetSize(int, int);
|
|
|
+void SetMinSize(int, int);
|
|
|
+void SetMaxSize(int, int);
|
|
|
+void SetFixedSize(int, int);
|
|
|
+void SetFixedWidth(int);
|
|
|
+void SetFixedHeight(int);
|
|
|
+void SetAlignment(HorizontalAlignment, VerticalAlignment);
|
|
|
+void BringToFront();
|
|
|
+UIElement CreateChild(const String&, const String& = String ( ), uint = M_MAX_UNSIGNED);
|
|
|
+void AddChild(UIElement);
|
|
|
+void InsertChild(uint, UIElement);
|
|
|
+void RemoveChild(UIElement, uint = 0);
|
|
|
+void RemoveChild(uint);
|
|
|
+void RemoveAllChildren();
|
|
|
+void Remove();
|
|
|
+uint FindChild(UIElement) const;
|
|
|
+void SetParent(UIElement, uint = M_MAX_UNSIGNED);
|
|
|
+UIElement GetChild(const String&, bool = false) const;
|
|
|
+UIElement GetChild(const ShortStringHash&, const Variant& = Variant ( ), bool = false) const;
|
|
|
+Array<UIElement> GetChildren(bool = false) const;
|
|
|
+UIElement GetElementEventSender() const;
|
|
|
+const Variant& GetVar(const ShortStringHash&);
|
|
|
+void SetPosition(float, float);
|
|
|
+void SetHotSpot(int, int);
|
|
|
+void SetScale(float, float);
|
|
|
+void SetScale(float);
|
|
|
+void SetFullImageRect();
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash type;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash baseType;
|
|
|
+/* (readonly) */
|
|
|
+String typeName;
|
|
|
+/* (readonly) */
|
|
|
+String category;
|
|
|
+/* (readonly) */
|
|
|
+uint numAttributes;
|
|
|
+Array<Variant> attributes;
|
|
|
+/* (readonly) */
|
|
|
+Array<Variant> attributeDefaults;
|
|
|
+/* (readonly) */
|
|
|
+Array<AttributeInfo> attributeInfos;
|
|
|
+bool temporary;
|
|
|
+String style;
|
|
|
+String name;
|
|
|
+IntVector2 size;
|
|
|
+int width;
|
|
|
+int height;
|
|
|
+HorizontalAlignment horizontalAlignment;
|
|
|
+VerticalAlignment verticalAlignment;
|
|
|
+/* (writeonly) */
|
|
|
+Color color;
|
|
|
+Array<Color> colors;
|
|
|
+int priority;
|
|
|
+float opacity;
|
|
|
+bool bringToFront;
|
|
|
+bool bringToBack;
|
|
|
+bool sortChildren;
|
|
|
+bool useDerivedOpacity;
|
|
|
+bool visible;
|
|
|
+/* (readonly) */
|
|
|
+bool colorGradient;
|
|
|
+XMLFile defaultStyle;
|
|
|
+bool elementEventSender;
|
|
|
+/* (readonly) */
|
|
|
+Array<uint> numChildren;
|
|
|
+/* (readonly) */
|
|
|
+uint numAllChildren;
|
|
|
+/* (readonly) */
|
|
|
+Array<UIElement> children;
|
|
|
+UIElement parent;
|
|
|
+/* (readonly) */
|
|
|
+UIElement root;
|
|
|
+/* (readonly) */
|
|
|
+float derivedOpacity;
|
|
|
+/* (readonly) */
|
|
|
+VariantMap vars;
|
|
|
+Vector2 position;
|
|
|
+IntVector2 hotSpot;
|
|
|
+Vector2 scale;
|
|
|
+float rotation;
|
|
|
+Texture texture;
|
|
|
+IntRect imageRect;
|
|
|
+BlendMode blendMode;
|
|
|
+};
|
|
|
+
|
|
|
+class Button
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void SendEvent(const String&, VariantMap& = VariantMap ( ));
|
|
|
+bool Load(File, bool = false);
|
|
|
+bool Save(File) const;
|
|
|
+bool LoadXML(const XMLElement&, bool = false);
|
|
|
+bool SaveXML(XMLElement&) const;
|
|
|
+void ApplyAttributes();
|
|
|
+bool SetAttribute(const String&, const Variant&);
|
|
|
+void ResetToDefault();
|
|
|
+void RemoveInstanceDefault();
|
|
|
+Variant GetAttribute(const String&) const;
|
|
|
+Variant GetAttributeDefault(const String&) const;
|
|
|
+bool LoadXML(const XMLElement&, XMLFile, bool = false);
|
|
|
+bool LoadXML(File);
|
|
|
+bool LoadXML(XMLFile, XMLFile);
|
|
|
+bool LoadChildXML(const XMLElement&, XMLFile = null, bool = false);
|
|
|
+bool LoadChildXML(XMLFile, XMLFile = null);
|
|
|
+bool SaveXML(File);
|
|
|
+bool SetStyle(const XMLElement&);
|
|
|
+bool SetStyle(const String&, XMLFile = null);
|
|
|
+bool SetStyleAuto(XMLFile = null);
|
|
|
+void SetPosition(int, int);
|
|
|
+void SetSize(int, int);
|
|
|
+void SetMinSize(int, int);
|
|
|
+void SetMaxSize(int, int);
|
|
|
+void SetFixedSize(int, int);
|
|
|
+void SetFixedWidth(int);
|
|
|
+void SetFixedHeight(int);
|
|
|
+void SetAlignment(HorizontalAlignment, VerticalAlignment);
|
|
|
+void SetLayout(LayoutMode, int = 0, const IntRect& = IntRect ( 0 , 0 , 0 , 0 ));
|
|
|
+void UpdateLayout();
|
|
|
+void DisableLayoutUpdate();
|
|
|
+void EnableLayoutUpdate();
|
|
|
+void BringToFront();
|
|
|
+UIElement CreateChild(const String&, const String& = String ( ), uint = M_MAX_UNSIGNED);
|
|
|
+void AddChild(UIElement);
|
|
|
+void InsertChild(uint, UIElement);
|
|
|
+void RemoveChild(UIElement, uint = 0);
|
|
|
+void RemoveChild(uint);
|
|
|
+void RemoveAllChildren();
|
|
|
+void Remove();
|
|
|
+uint FindChild(UIElement) const;
|
|
|
+void SetParent(UIElement, uint = M_MAX_UNSIGNED);
|
|
|
+UIElement GetChild(const String&, bool = false) const;
|
|
|
+UIElement GetChild(const ShortStringHash&, const Variant& = Variant ( ), bool = false) const;
|
|
|
+Array<UIElement> GetChildren(bool = false) const;
|
|
|
+UIElement GetElementEventSender() const;
|
|
|
+const Variant& GetVar(const ShortStringHash&);
|
|
|
+IntVector2 ScreenToElement(const IntVector2&);
|
|
|
+IntVector2 ElementToScreen(const IntVector2&);
|
|
|
+bool IsInside(IntVector2, bool);
|
|
|
+bool IsInsideCombined(IntVector2, bool);
|
|
|
+void SetFullImageRect();
|
|
|
+void SetHoverOffset(int, int);
|
|
|
+void SetPressedOffset(int, int);
|
|
|
+void SetPressedChildOffset(int, int);
|
|
|
+void SetRepeat(float, float);
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash type;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash baseType;
|
|
|
+/* (readonly) */
|
|
|
+String typeName;
|
|
|
+/* (readonly) */
|
|
|
+String category;
|
|
|
+/* (readonly) */
|
|
|
+uint numAttributes;
|
|
|
+Array<Variant> attributes;
|
|
|
+/* (readonly) */
|
|
|
+Array<Variant> attributeDefaults;
|
|
|
+/* (readonly) */
|
|
|
+Array<AttributeInfo> attributeInfos;
|
|
|
+bool temporary;
|
|
|
+String style;
|
|
|
+String name;
|
|
|
+IntVector2 position;
|
|
|
+IntVector2 size;
|
|
|
+int width;
|
|
|
+int height;
|
|
|
+IntVector2 minSize;
|
|
|
+int minWidth;
|
|
|
+int minHeight;
|
|
|
+IntVector2 maxSize;
|
|
|
+int maxWidth;
|
|
|
+int maxHeight;
|
|
|
+/* (readonly) */
|
|
|
+bool fixedSize;
|
|
|
+/* (readonly) */
|
|
|
+bool fixedWidth;
|
|
|
+/* (readonly) */
|
|
|
+bool fixedHeight;
|
|
|
+HorizontalAlignment horizontalAlignment;
|
|
|
+VerticalAlignment verticalAlignment;
|
|
|
+IntRect clipBorder;
|
|
|
+/* (writeonly) */
|
|
|
+Color color;
|
|
|
+Array<Color> colors;
|
|
|
+int priority;
|
|
|
+float opacity;
|
|
|
+bool bringToFront;
|
|
|
+bool bringToBack;
|
|
|
+bool clipChildren;
|
|
|
+bool sortChildren;
|
|
|
+bool useDerivedOpacity;
|
|
|
+bool enabled;
|
|
|
+bool editable;
|
|
|
+bool focus;
|
|
|
+bool selected;
|
|
|
+bool visible;
|
|
|
+/* (readonly) */
|
|
|
+bool hovering;
|
|
|
+bool internal;
|
|
|
+/* (readonly) */
|
|
|
+bool colorGradient;
|
|
|
+FocusMode focusMode;
|
|
|
+uint dragDropMode;
|
|
|
+TraversalMode traversalMode;
|
|
|
+XMLFile defaultStyle;
|
|
|
+LayoutMode layoutMode;
|
|
|
+int layoutSpacing;
|
|
|
+IntRect layoutBorder;
|
|
|
+int indent;
|
|
|
+int indentSpacing;
|
|
|
+/* (readonly) */
|
|
|
+int indentWidth;
|
|
|
+/* (readonly) */
|
|
|
+IntVector2 childOffset;
|
|
|
+bool elementEventSender;
|
|
|
+/* (readonly) */
|
|
|
+Array<uint> numChildren;
|
|
|
+/* (readonly) */
|
|
|
+uint numAllChildren;
|
|
|
+/* (readonly) */
|
|
|
+Array<UIElement> children;
|
|
|
+UIElement parent;
|
|
|
+/* (readonly) */
|
|
|
+UIElement root;
|
|
|
+/* (readonly) */
|
|
|
+IntVector2 screenPosition;
|
|
|
+/* (readonly) */
|
|
|
+IntRect combinedScreenRect;
|
|
|
+/* (readonly) */
|
|
|
+float derivedOpacity;
|
|
|
+/* (readonly) */
|
|
|
+VariantMap vars;
|
|
|
+Texture texture;
|
|
|
+IntRect imageRect;
|
|
|
+IntRect border;
|
|
|
+IntVector2 hoverOffset;
|
|
|
+BlendMode blendMode;
|
|
|
+bool tiled;
|
|
|
+IntVector2 pressedOffset;
|
|
|
+IntVector2 pressedChildOffset;
|
|
|
+float repeatDelay;
|
|
|
+float repeatRate;
|
|
|
+/* (readonly) */
|
|
|
+bool pressed;
|
|
|
+};
|
|
|
+
|
|
|
+class CheckBox
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void SendEvent(const String&, VariantMap& = VariantMap ( ));
|
|
|
+bool Load(File, bool = false);
|
|
|
+bool Save(File) const;
|
|
|
+bool LoadXML(const XMLElement&, bool = false);
|
|
|
+bool SaveXML(XMLElement&) const;
|
|
|
+void ApplyAttributes();
|
|
|
+bool SetAttribute(const String&, const Variant&);
|
|
|
+void ResetToDefault();
|
|
|
+void RemoveInstanceDefault();
|
|
|
+Variant GetAttribute(const String&) const;
|
|
|
+Variant GetAttributeDefault(const String&) const;
|
|
|
+bool LoadXML(const XMLElement&, XMLFile, bool = false);
|
|
|
+bool LoadXML(File);
|
|
|
+bool LoadXML(XMLFile, XMLFile);
|
|
|
+bool LoadChildXML(const XMLElement&, XMLFile = null, bool = false);
|
|
|
+bool LoadChildXML(XMLFile, XMLFile = null);
|
|
|
+bool SaveXML(File);
|
|
|
+bool SetStyle(const XMLElement&);
|
|
|
+bool SetStyle(const String&, XMLFile = null);
|
|
|
+bool SetStyleAuto(XMLFile = null);
|
|
|
+void SetPosition(int, int);
|
|
|
+void SetSize(int, int);
|
|
|
+void SetMinSize(int, int);
|
|
|
+void SetMaxSize(int, int);
|
|
|
+void SetFixedSize(int, int);
|
|
|
+void SetFixedWidth(int);
|
|
|
+void SetFixedHeight(int);
|
|
|
+void SetAlignment(HorizontalAlignment, VerticalAlignment);
|
|
|
+void SetLayout(LayoutMode, int = 0, const IntRect& = IntRect ( 0 , 0 , 0 , 0 ));
|
|
|
+void UpdateLayout();
|
|
|
+void DisableLayoutUpdate();
|
|
|
+void EnableLayoutUpdate();
|
|
|
+void BringToFront();
|
|
|
+UIElement CreateChild(const String&, const String& = String ( ), uint = M_MAX_UNSIGNED);
|
|
|
+void AddChild(UIElement);
|
|
|
+void InsertChild(uint, UIElement);
|
|
|
+void RemoveChild(UIElement, uint = 0);
|
|
|
+void RemoveChild(uint);
|
|
|
+void RemoveAllChildren();
|
|
|
+void Remove();
|
|
|
+uint FindChild(UIElement) const;
|
|
|
+void SetParent(UIElement, uint = M_MAX_UNSIGNED);
|
|
|
+UIElement GetChild(const String&, bool = false) const;
|
|
|
+UIElement GetChild(const ShortStringHash&, const Variant& = Variant ( ), bool = false) const;
|
|
|
+Array<UIElement> GetChildren(bool = false) const;
|
|
|
+UIElement GetElementEventSender() const;
|
|
|
+const Variant& GetVar(const ShortStringHash&);
|
|
|
+IntVector2 ScreenToElement(const IntVector2&);
|
|
|
+IntVector2 ElementToScreen(const IntVector2&);
|
|
|
+bool IsInside(IntVector2, bool);
|
|
|
+bool IsInsideCombined(IntVector2, bool);
|
|
|
+void SetFullImageRect();
|
|
|
+void SetHoverOffset(int, int);
|
|
|
+void SetCheckedOffset(int, int);
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash type;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash baseType;
|
|
|
+/* (readonly) */
|
|
|
+String typeName;
|
|
|
+/* (readonly) */
|
|
|
+String category;
|
|
|
+/* (readonly) */
|
|
|
+uint numAttributes;
|
|
|
+Array<Variant> attributes;
|
|
|
+/* (readonly) */
|
|
|
+Array<Variant> attributeDefaults;
|
|
|
+/* (readonly) */
|
|
|
+Array<AttributeInfo> attributeInfos;
|
|
|
+bool temporary;
|
|
|
+String style;
|
|
|
+String name;
|
|
|
+IntVector2 position;
|
|
|
+IntVector2 size;
|
|
|
+int width;
|
|
|
+int height;
|
|
|
+IntVector2 minSize;
|
|
|
+int minWidth;
|
|
|
+int minHeight;
|
|
|
+IntVector2 maxSize;
|
|
|
+int maxWidth;
|
|
|
+int maxHeight;
|
|
|
+/* (readonly) */
|
|
|
+bool fixedSize;
|
|
|
+/* (readonly) */
|
|
|
+bool fixedWidth;
|
|
|
+/* (readonly) */
|
|
|
+bool fixedHeight;
|
|
|
+HorizontalAlignment horizontalAlignment;
|
|
|
+VerticalAlignment verticalAlignment;
|
|
|
+IntRect clipBorder;
|
|
|
+/* (writeonly) */
|
|
|
+Color color;
|
|
|
+Array<Color> colors;
|
|
|
+int priority;
|
|
|
+float opacity;
|
|
|
+bool bringToFront;
|
|
|
+bool bringToBack;
|
|
|
+bool clipChildren;
|
|
|
+bool sortChildren;
|
|
|
+bool useDerivedOpacity;
|
|
|
+bool enabled;
|
|
|
+bool editable;
|
|
|
+bool focus;
|
|
|
+bool selected;
|
|
|
+bool visible;
|
|
|
+/* (readonly) */
|
|
|
+bool hovering;
|
|
|
+bool internal;
|
|
|
+/* (readonly) */
|
|
|
+bool colorGradient;
|
|
|
+FocusMode focusMode;
|
|
|
+uint dragDropMode;
|
|
|
+TraversalMode traversalMode;
|
|
|
+XMLFile defaultStyle;
|
|
|
+LayoutMode layoutMode;
|
|
|
+int layoutSpacing;
|
|
|
+IntRect layoutBorder;
|
|
|
+int indent;
|
|
|
+int indentSpacing;
|
|
|
+/* (readonly) */
|
|
|
+int indentWidth;
|
|
|
+/* (readonly) */
|
|
|
+IntVector2 childOffset;
|
|
|
+bool elementEventSender;
|
|
|
+/* (readonly) */
|
|
|
+Array<uint> numChildren;
|
|
|
+/* (readonly) */
|
|
|
+uint numAllChildren;
|
|
|
+/* (readonly) */
|
|
|
+Array<UIElement> children;
|
|
|
+UIElement parent;
|
|
|
+/* (readonly) */
|
|
|
+UIElement root;
|
|
|
+/* (readonly) */
|
|
|
+IntVector2 screenPosition;
|
|
|
+/* (readonly) */
|
|
|
+IntRect combinedScreenRect;
|
|
|
+/* (readonly) */
|
|
|
+float derivedOpacity;
|
|
|
+/* (readonly) */
|
|
|
+VariantMap vars;
|
|
|
+Texture texture;
|
|
|
+IntRect imageRect;
|
|
|
+IntRect border;
|
|
|
+IntVector2 hoverOffset;
|
|
|
+BlendMode blendMode;
|
|
|
+bool tiled;
|
|
|
+bool checked;
|
|
|
+IntVector2 checkedOffset;
|
|
|
+};
|
|
|
+
|
|
|
+class Cursor
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void SendEvent(const String&, VariantMap& = VariantMap ( ));
|
|
|
+bool Load(File, bool = false);
|
|
|
+bool Save(File) const;
|
|
|
+bool LoadXML(const XMLElement&, bool = false);
|
|
|
+bool SaveXML(XMLElement&) const;
|
|
|
+void ApplyAttributes();
|
|
|
+bool SetAttribute(const String&, const Variant&);
|
|
|
+void ResetToDefault();
|
|
|
+void RemoveInstanceDefault();
|
|
|
+Variant GetAttribute(const String&) const;
|
|
|
+Variant GetAttributeDefault(const String&) const;
|
|
|
+bool LoadXML(const XMLElement&, XMLFile, bool = false);
|
|
|
+bool LoadXML(File);
|
|
|
+bool LoadXML(XMLFile, XMLFile);
|
|
|
+bool LoadChildXML(const XMLElement&, XMLFile = null, bool = false);
|
|
|
+bool LoadChildXML(XMLFile, XMLFile = null);
|
|
|
+bool SaveXML(File);
|
|
|
+bool SetStyle(const XMLElement&);
|
|
|
+bool SetStyle(const String&, XMLFile = null);
|
|
|
+bool SetStyleAuto(XMLFile = null);
|
|
|
+void SetPosition(int, int);
|
|
|
+void SetSize(int, int);
|
|
|
+void SetMinSize(int, int);
|
|
|
+void SetMaxSize(int, int);
|
|
|
+void SetFixedSize(int, int);
|
|
|
+void SetFixedWidth(int);
|
|
|
+void SetFixedHeight(int);
|
|
|
+void SetAlignment(HorizontalAlignment, VerticalAlignment);
|
|
|
+void SetLayout(LayoutMode, int = 0, const IntRect& = IntRect ( 0 , 0 , 0 , 0 ));
|
|
|
+void UpdateLayout();
|
|
|
+void DisableLayoutUpdate();
|
|
|
+void EnableLayoutUpdate();
|
|
|
+void BringToFront();
|
|
|
+UIElement CreateChild(const String&, const String& = String ( ), uint = M_MAX_UNSIGNED);
|
|
|
+void AddChild(UIElement);
|
|
|
+void InsertChild(uint, UIElement);
|
|
|
+void RemoveChild(UIElement, uint = 0);
|
|
|
+void RemoveChild(uint);
|
|
|
+void RemoveAllChildren();
|
|
|
+void Remove();
|
|
|
+uint FindChild(UIElement) const;
|
|
|
+void SetParent(UIElement, uint = M_MAX_UNSIGNED);
|
|
|
+UIElement GetChild(const String&, bool = false) const;
|
|
|
+UIElement GetChild(const ShortStringHash&, const Variant& = Variant ( ), bool = false) const;
|
|
|
+Array<UIElement> GetChildren(bool = false) const;
|
|
|
+UIElement GetElementEventSender() const;
|
|
|
+const Variant& GetVar(const ShortStringHash&);
|
|
|
+IntVector2 ScreenToElement(const IntVector2&);
|
|
|
+IntVector2 ElementToScreen(const IntVector2&);
|
|
|
+bool IsInside(IntVector2, bool);
|
|
|
+bool IsInsideCombined(IntVector2, bool);
|
|
|
+void SetFullImageRect();
|
|
|
+void SetHoverOffset(int, int);
|
|
|
+void DefineShape(CursorShape, Texture, const IntRect&, const IntVector2&);
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash type;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash baseType;
|
|
|
+/* (readonly) */
|
|
|
+String typeName;
|
|
|
+/* (readonly) */
|
|
|
+String category;
|
|
|
+/* (readonly) */
|
|
|
+uint numAttributes;
|
|
|
+Array<Variant> attributes;
|
|
|
+/* (readonly) */
|
|
|
+Array<Variant> attributeDefaults;
|
|
|
+/* (readonly) */
|
|
|
+Array<AttributeInfo> attributeInfos;
|
|
|
+bool temporary;
|
|
|
+String style;
|
|
|
+String name;
|
|
|
+IntVector2 position;
|
|
|
+IntVector2 size;
|
|
|
+int width;
|
|
|
+int height;
|
|
|
+IntVector2 minSize;
|
|
|
+int minWidth;
|
|
|
+int minHeight;
|
|
|
+IntVector2 maxSize;
|
|
|
+int maxWidth;
|
|
|
+int maxHeight;
|
|
|
+/* (readonly) */
|
|
|
+bool fixedSize;
|
|
|
+/* (readonly) */
|
|
|
+bool fixedWidth;
|
|
|
+/* (readonly) */
|
|
|
+bool fixedHeight;
|
|
|
+HorizontalAlignment horizontalAlignment;
|
|
|
+VerticalAlignment verticalAlignment;
|
|
|
+IntRect clipBorder;
|
|
|
+/* (writeonly) */
|
|
|
+Color color;
|
|
|
+Array<Color> colors;
|
|
|
+int priority;
|
|
|
+float opacity;
|
|
|
+bool bringToFront;
|
|
|
+bool bringToBack;
|
|
|
+bool clipChildren;
|
|
|
+bool sortChildren;
|
|
|
+bool useDerivedOpacity;
|
|
|
+bool enabled;
|
|
|
+bool editable;
|
|
|
+bool focus;
|
|
|
+bool selected;
|
|
|
+bool visible;
|
|
|
+/* (readonly) */
|
|
|
+bool hovering;
|
|
|
+bool internal;
|
|
|
+/* (readonly) */
|
|
|
+bool colorGradient;
|
|
|
+FocusMode focusMode;
|
|
|
+uint dragDropMode;
|
|
|
+TraversalMode traversalMode;
|
|
|
+XMLFile defaultStyle;
|
|
|
+LayoutMode layoutMode;
|
|
|
+int layoutSpacing;
|
|
|
+IntRect layoutBorder;
|
|
|
+int indent;
|
|
|
+int indentSpacing;
|
|
|
+/* (readonly) */
|
|
|
+int indentWidth;
|
|
|
+/* (readonly) */
|
|
|
+IntVector2 childOffset;
|
|
|
+bool elementEventSender;
|
|
|
+/* (readonly) */
|
|
|
+Array<uint> numChildren;
|
|
|
+/* (readonly) */
|
|
|
+uint numAllChildren;
|
|
|
+/* (readonly) */
|
|
|
+Array<UIElement> children;
|
|
|
+UIElement parent;
|
|
|
+/* (readonly) */
|
|
|
+UIElement root;
|
|
|
+/* (readonly) */
|
|
|
+IntVector2 screenPosition;
|
|
|
+/* (readonly) */
|
|
|
+IntRect combinedScreenRect;
|
|
|
+/* (readonly) */
|
|
|
+float derivedOpacity;
|
|
|
+/* (readonly) */
|
|
|
+VariantMap vars;
|
|
|
+Texture texture;
|
|
|
+IntRect imageRect;
|
|
|
+IntRect border;
|
|
|
+IntVector2 hoverOffset;
|
|
|
+BlendMode blendMode;
|
|
|
+bool tiled;
|
|
|
+CursorShape shape;
|
|
|
+bool useSystemShapes;
|
|
|
+};
|
|
|
+
|
|
|
+class Slider
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void SendEvent(const String&, VariantMap& = VariantMap ( ));
|
|
|
+bool Load(File, bool = false);
|
|
|
+bool Save(File) const;
|
|
|
+bool LoadXML(const XMLElement&, bool = false);
|
|
|
+bool SaveXML(XMLElement&) const;
|
|
|
+void ApplyAttributes();
|
|
|
+bool SetAttribute(const String&, const Variant&);
|
|
|
+void ResetToDefault();
|
|
|
+void RemoveInstanceDefault();
|
|
|
+Variant GetAttribute(const String&) const;
|
|
|
+Variant GetAttributeDefault(const String&) const;
|
|
|
+bool LoadXML(const XMLElement&, XMLFile, bool = false);
|
|
|
+bool LoadXML(File);
|
|
|
+bool LoadXML(XMLFile, XMLFile);
|
|
|
+bool LoadChildXML(const XMLElement&, XMLFile = null, bool = false);
|
|
|
+bool LoadChildXML(XMLFile, XMLFile = null);
|
|
|
+bool SaveXML(File);
|
|
|
+bool SetStyle(const XMLElement&);
|
|
|
+bool SetStyle(const String&, XMLFile = null);
|
|
|
+bool SetStyleAuto(XMLFile = null);
|
|
|
+void SetPosition(int, int);
|
|
|
+void SetSize(int, int);
|
|
|
+void SetMinSize(int, int);
|
|
|
+void SetMaxSize(int, int);
|
|
|
+void SetFixedSize(int, int);
|
|
|
+void SetFixedWidth(int);
|
|
|
+void SetFixedHeight(int);
|
|
|
+void SetAlignment(HorizontalAlignment, VerticalAlignment);
|
|
|
+void SetLayout(LayoutMode, int = 0, const IntRect& = IntRect ( 0 , 0 , 0 , 0 ));
|
|
|
+void UpdateLayout();
|
|
|
+void DisableLayoutUpdate();
|
|
|
+void EnableLayoutUpdate();
|
|
|
+void BringToFront();
|
|
|
+UIElement CreateChild(const String&, const String& = String ( ), uint = M_MAX_UNSIGNED);
|
|
|
+void AddChild(UIElement);
|
|
|
+void InsertChild(uint, UIElement);
|
|
|
+void RemoveChild(UIElement, uint = 0);
|
|
|
+void RemoveChild(uint);
|
|
|
+void RemoveAllChildren();
|
|
|
+void Remove();
|
|
|
+uint FindChild(UIElement) const;
|
|
|
+void SetParent(UIElement, uint = M_MAX_UNSIGNED);
|
|
|
+UIElement GetChild(const String&, bool = false) const;
|
|
|
+UIElement GetChild(const ShortStringHash&, const Variant& = Variant ( ), bool = false) const;
|
|
|
+Array<UIElement> GetChildren(bool = false) const;
|
|
|
+UIElement GetElementEventSender() const;
|
|
|
+const Variant& GetVar(const ShortStringHash&);
|
|
|
+IntVector2 ScreenToElement(const IntVector2&);
|
|
|
+IntVector2 ElementToScreen(const IntVector2&);
|
|
|
+bool IsInside(IntVector2, bool);
|
|
|
+bool IsInsideCombined(IntVector2, bool);
|
|
|
+void SetFullImageRect();
|
|
|
+void SetHoverOffset(int, int);
|
|
|
+void ChangeValue(float);
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash type;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash baseType;
|
|
|
+/* (readonly) */
|
|
|
+String typeName;
|
|
|
+/* (readonly) */
|
|
|
+String category;
|
|
|
+/* (readonly) */
|
|
|
+uint numAttributes;
|
|
|
+Array<Variant> attributes;
|
|
|
+/* (readonly) */
|
|
|
+Array<Variant> attributeDefaults;
|
|
|
+/* (readonly) */
|
|
|
+Array<AttributeInfo> attributeInfos;
|
|
|
+bool temporary;
|
|
|
+String style;
|
|
|
+String name;
|
|
|
+IntVector2 position;
|
|
|
+IntVector2 size;
|
|
|
+int width;
|
|
|
+int height;
|
|
|
+IntVector2 minSize;
|
|
|
+int minWidth;
|
|
|
+int minHeight;
|
|
|
+IntVector2 maxSize;
|
|
|
+int maxWidth;
|
|
|
+int maxHeight;
|
|
|
+/* (readonly) */
|
|
|
+bool fixedSize;
|
|
|
+/* (readonly) */
|
|
|
+bool fixedWidth;
|
|
|
+/* (readonly) */
|
|
|
+bool fixedHeight;
|
|
|
+HorizontalAlignment horizontalAlignment;
|
|
|
+VerticalAlignment verticalAlignment;
|
|
|
+IntRect clipBorder;
|
|
|
+/* (writeonly) */
|
|
|
+Color color;
|
|
|
+Array<Color> colors;
|
|
|
+int priority;
|
|
|
+float opacity;
|
|
|
+bool bringToFront;
|
|
|
+bool bringToBack;
|
|
|
+bool clipChildren;
|
|
|
+bool sortChildren;
|
|
|
+bool useDerivedOpacity;
|
|
|
+bool enabled;
|
|
|
+bool editable;
|
|
|
+bool focus;
|
|
|
+bool selected;
|
|
|
+bool visible;
|
|
|
+/* (readonly) */
|
|
|
+bool hovering;
|
|
|
+bool internal;
|
|
|
+/* (readonly) */
|
|
|
+bool colorGradient;
|
|
|
+FocusMode focusMode;
|
|
|
+uint dragDropMode;
|
|
|
+TraversalMode traversalMode;
|
|
|
+XMLFile defaultStyle;
|
|
|
+LayoutMode layoutMode;
|
|
|
+int layoutSpacing;
|
|
|
+IntRect layoutBorder;
|
|
|
+int indent;
|
|
|
+int indentSpacing;
|
|
|
+/* (readonly) */
|
|
|
+int indentWidth;
|
|
|
+/* (readonly) */
|
|
|
+IntVector2 childOffset;
|
|
|
+bool elementEventSender;
|
|
|
+/* (readonly) */
|
|
|
+Array<uint> numChildren;
|
|
|
+/* (readonly) */
|
|
|
+uint numAllChildren;
|
|
|
+/* (readonly) */
|
|
|
+Array<UIElement> children;
|
|
|
+UIElement parent;
|
|
|
+/* (readonly) */
|
|
|
+UIElement root;
|
|
|
+/* (readonly) */
|
|
|
+IntVector2 screenPosition;
|
|
|
+/* (readonly) */
|
|
|
+IntRect combinedScreenRect;
|
|
|
+/* (readonly) */
|
|
|
+float derivedOpacity;
|
|
|
+/* (readonly) */
|
|
|
+VariantMap vars;
|
|
|
+Texture texture;
|
|
|
+IntRect imageRect;
|
|
|
+IntRect border;
|
|
|
+IntVector2 hoverOffset;
|
|
|
+BlendMode blendMode;
|
|
|
+bool tiled;
|
|
|
+Orientation orientation;
|
|
|
+float range;
|
|
|
+float value;
|
|
|
+/* (readonly) */
|
|
|
+BorderImage knob;
|
|
|
+float repeatRate;
|
|
|
+};
|
|
|
+
|
|
|
+class ScrollBar
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void SendEvent(const String&, VariantMap& = VariantMap ( ));
|
|
|
+bool Load(File, bool = false);
|
|
|
+bool Save(File) const;
|
|
|
+bool LoadXML(const XMLElement&, bool = false);
|
|
|
+bool SaveXML(XMLElement&) const;
|
|
|
+void ApplyAttributes();
|
|
|
+bool SetAttribute(const String&, const Variant&);
|
|
|
+void ResetToDefault();
|
|
|
+void RemoveInstanceDefault();
|
|
|
+Variant GetAttribute(const String&) const;
|
|
|
+Variant GetAttributeDefault(const String&) const;
|
|
|
+bool LoadXML(const XMLElement&, XMLFile, bool = false);
|
|
|
+bool LoadXML(File);
|
|
|
+bool LoadXML(XMLFile, XMLFile);
|
|
|
+bool LoadChildXML(const XMLElement&, XMLFile = null, bool = false);
|
|
|
+bool LoadChildXML(XMLFile, XMLFile = null);
|
|
|
+bool SaveXML(File);
|
|
|
+bool SetStyle(const XMLElement&);
|
|
|
+bool SetStyle(const String&, XMLFile = null);
|
|
|
+bool SetStyleAuto(XMLFile = null);
|
|
|
+void SetPosition(int, int);
|
|
|
+void SetSize(int, int);
|
|
|
+void SetMinSize(int, int);
|
|
|
+void SetMaxSize(int, int);
|
|
|
+void SetFixedSize(int, int);
|
|
|
+void SetFixedWidth(int);
|
|
|
+void SetFixedHeight(int);
|
|
|
+void SetAlignment(HorizontalAlignment, VerticalAlignment);
|
|
|
+void SetLayout(LayoutMode, int = 0, const IntRect& = IntRect ( 0 , 0 , 0 , 0 ));
|
|
|
+void UpdateLayout();
|
|
|
+void DisableLayoutUpdate();
|
|
|
+void EnableLayoutUpdate();
|
|
|
+void BringToFront();
|
|
|
+UIElement CreateChild(const String&, const String& = String ( ), uint = M_MAX_UNSIGNED);
|
|
|
+void AddChild(UIElement);
|
|
|
+void InsertChild(uint, UIElement);
|
|
|
+void RemoveChild(UIElement, uint = 0);
|
|
|
+void RemoveChild(uint);
|
|
|
+void RemoveAllChildren();
|
|
|
+void Remove();
|
|
|
+uint FindChild(UIElement) const;
|
|
|
+void SetParent(UIElement, uint = M_MAX_UNSIGNED);
|
|
|
+UIElement GetChild(const String&, bool = false) const;
|
|
|
+UIElement GetChild(const ShortStringHash&, const Variant& = Variant ( ), bool = false) const;
|
|
|
+Array<UIElement> GetChildren(bool = false) const;
|
|
|
+UIElement GetElementEventSender() const;
|
|
|
+const Variant& GetVar(const ShortStringHash&);
|
|
|
+IntVector2 ScreenToElement(const IntVector2&);
|
|
|
+IntVector2 ElementToScreen(const IntVector2&);
|
|
|
+bool IsInside(IntVector2, bool);
|
|
|
+bool IsInsideCombined(IntVector2, bool);
|
|
|
+void ChangeValue(float);
|
|
|
+void StepBack();
|
|
|
+void StepForward();
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash type;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash baseType;
|
|
|
+/* (readonly) */
|
|
|
+String typeName;
|
|
|
+/* (readonly) */
|
|
|
+String category;
|
|
|
+/* (readonly) */
|
|
|
+uint numAttributes;
|
|
|
+Array<Variant> attributes;
|
|
|
+/* (readonly) */
|
|
|
+Array<Variant> attributeDefaults;
|
|
|
+/* (readonly) */
|
|
|
+Array<AttributeInfo> attributeInfos;
|
|
|
+bool temporary;
|
|
|
+String style;
|
|
|
+String name;
|
|
|
+IntVector2 position;
|
|
|
+IntVector2 size;
|
|
|
+int width;
|
|
|
+int height;
|
|
|
+IntVector2 minSize;
|
|
|
+int minWidth;
|
|
|
+int minHeight;
|
|
|
+IntVector2 maxSize;
|
|
|
+int maxWidth;
|
|
|
+int maxHeight;
|
|
|
+/* (readonly) */
|
|
|
+bool fixedSize;
|
|
|
+/* (readonly) */
|
|
|
+bool fixedWidth;
|
|
|
+/* (readonly) */
|
|
|
+bool fixedHeight;
|
|
|
+HorizontalAlignment horizontalAlignment;
|
|
|
+VerticalAlignment verticalAlignment;
|
|
|
+IntRect clipBorder;
|
|
|
+/* (writeonly) */
|
|
|
+Color color;
|
|
|
+Array<Color> colors;
|
|
|
+int priority;
|
|
|
+float opacity;
|
|
|
+bool bringToFront;
|
|
|
+bool bringToBack;
|
|
|
+bool clipChildren;
|
|
|
+bool sortChildren;
|
|
|
+bool useDerivedOpacity;
|
|
|
+bool enabled;
|
|
|
+bool editable;
|
|
|
+bool focus;
|
|
|
+bool selected;
|
|
|
+bool visible;
|
|
|
+/* (readonly) */
|
|
|
+bool hovering;
|
|
|
+bool internal;
|
|
|
+/* (readonly) */
|
|
|
+bool colorGradient;
|
|
|
+FocusMode focusMode;
|
|
|
+uint dragDropMode;
|
|
|
+TraversalMode traversalMode;
|
|
|
+XMLFile defaultStyle;
|
|
|
+LayoutMode layoutMode;
|
|
|
+int layoutSpacing;
|
|
|
+IntRect layoutBorder;
|
|
|
+int indent;
|
|
|
+int indentSpacing;
|
|
|
+/* (readonly) */
|
|
|
+int indentWidth;
|
|
|
+/* (readonly) */
|
|
|
+IntVector2 childOffset;
|
|
|
+bool elementEventSender;
|
|
|
+/* (readonly) */
|
|
|
+Array<uint> numChildren;
|
|
|
+/* (readonly) */
|
|
|
+uint numAllChildren;
|
|
|
+/* (readonly) */
|
|
|
+Array<UIElement> children;
|
|
|
+UIElement parent;
|
|
|
+/* (readonly) */
|
|
|
+UIElement root;
|
|
|
+/* (readonly) */
|
|
|
+IntVector2 screenPosition;
|
|
|
+/* (readonly) */
|
|
|
+IntRect combinedScreenRect;
|
|
|
+/* (readonly) */
|
|
|
+float derivedOpacity;
|
|
|
+/* (readonly) */
|
|
|
+VariantMap vars;
|
|
|
+Orientation orientation;
|
|
|
+float range;
|
|
|
+float value;
|
|
|
+float scrollStep;
|
|
|
+float stepFactor;
|
|
|
+/* (readonly) */
|
|
|
+float effectiveScrollStep;
|
|
|
+/* (readonly) */
|
|
|
+Button backButton;
|
|
|
+/* (readonly) */
|
|
|
+Button forwardButton;
|
|
|
+/* (readonly) */
|
|
|
+Slider slider;
|
|
|
+};
|
|
|
+
|
|
|
+class ScrollView
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void SendEvent(const String&, VariantMap& = VariantMap ( ));
|
|
|
+bool Load(File, bool = false);
|
|
|
+bool Save(File) const;
|
|
|
+bool LoadXML(const XMLElement&, bool = false);
|
|
|
+bool SaveXML(XMLElement&) const;
|
|
|
+void ApplyAttributes();
|
|
|
+bool SetAttribute(const String&, const Variant&);
|
|
|
+void ResetToDefault();
|
|
|
+void RemoveInstanceDefault();
|
|
|
+Variant GetAttribute(const String&) const;
|
|
|
+Variant GetAttributeDefault(const String&) const;
|
|
|
+bool LoadXML(const XMLElement&, XMLFile, bool = false);
|
|
|
+bool LoadXML(File);
|
|
|
+bool LoadXML(XMLFile, XMLFile);
|
|
|
+bool LoadChildXML(const XMLElement&, XMLFile = null, bool = false);
|
|
|
+bool LoadChildXML(XMLFile, XMLFile = null);
|
|
|
+bool SaveXML(File);
|
|
|
+bool SetStyle(const XMLElement&);
|
|
|
+bool SetStyle(const String&, XMLFile = null);
|
|
|
+bool SetStyleAuto(XMLFile = null);
|
|
|
+void SetPosition(int, int);
|
|
|
+void SetSize(int, int);
|
|
|
+void SetMinSize(int, int);
|
|
|
+void SetMaxSize(int, int);
|
|
|
+void SetFixedSize(int, int);
|
|
|
+void SetFixedWidth(int);
|
|
|
+void SetFixedHeight(int);
|
|
|
+void SetAlignment(HorizontalAlignment, VerticalAlignment);
|
|
|
+void SetLayout(LayoutMode, int = 0, const IntRect& = IntRect ( 0 , 0 , 0 , 0 ));
|
|
|
+void UpdateLayout();
|
|
|
+void DisableLayoutUpdate();
|
|
|
+void EnableLayoutUpdate();
|
|
|
+void BringToFront();
|
|
|
+UIElement CreateChild(const String&, const String& = String ( ), uint = M_MAX_UNSIGNED);
|
|
|
+void AddChild(UIElement);
|
|
|
+void InsertChild(uint, UIElement);
|
|
|
+void RemoveChild(UIElement, uint = 0);
|
|
|
+void RemoveChild(uint);
|
|
|
+void RemoveAllChildren();
|
|
|
+void Remove();
|
|
|
+uint FindChild(UIElement) const;
|
|
|
+void SetParent(UIElement, uint = M_MAX_UNSIGNED);
|
|
|
+UIElement GetChild(const String&, bool = false) const;
|
|
|
+UIElement GetChild(const ShortStringHash&, const Variant& = Variant ( ), bool = false) const;
|
|
|
+Array<UIElement> GetChildren(bool = false) const;
|
|
|
+UIElement GetElementEventSender() const;
|
|
|
+const Variant& GetVar(const ShortStringHash&);
|
|
|
+IntVector2 ScreenToElement(const IntVector2&);
|
|
|
+IntVector2 ElementToScreen(const IntVector2&);
|
|
|
+bool IsInside(IntVector2, bool);
|
|
|
+bool IsInsideCombined(IntVector2, bool);
|
|
|
+void SetViewPosition(int, int);
|
|
|
+void SetScrollBarsVisible(bool, bool);
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash type;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash baseType;
|
|
|
+/* (readonly) */
|
|
|
+String typeName;
|
|
|
+/* (readonly) */
|
|
|
+String category;
|
|
|
+/* (readonly) */
|
|
|
+uint numAttributes;
|
|
|
+Array<Variant> attributes;
|
|
|
+/* (readonly) */
|
|
|
+Array<Variant> attributeDefaults;
|
|
|
+/* (readonly) */
|
|
|
+Array<AttributeInfo> attributeInfos;
|
|
|
+bool temporary;
|
|
|
+String style;
|
|
|
+String name;
|
|
|
+IntVector2 position;
|
|
|
+IntVector2 size;
|
|
|
+int width;
|
|
|
+int height;
|
|
|
+IntVector2 minSize;
|
|
|
+int minWidth;
|
|
|
+int minHeight;
|
|
|
+IntVector2 maxSize;
|
|
|
+int maxWidth;
|
|
|
+int maxHeight;
|
|
|
+/* (readonly) */
|
|
|
+bool fixedSize;
|
|
|
+/* (readonly) */
|
|
|
+bool fixedWidth;
|
|
|
+/* (readonly) */
|
|
|
+bool fixedHeight;
|
|
|
+HorizontalAlignment horizontalAlignment;
|
|
|
+VerticalAlignment verticalAlignment;
|
|
|
+IntRect clipBorder;
|
|
|
+/* (writeonly) */
|
|
|
+Color color;
|
|
|
+Array<Color> colors;
|
|
|
+int priority;
|
|
|
+float opacity;
|
|
|
+bool bringToFront;
|
|
|
+bool bringToBack;
|
|
|
+bool clipChildren;
|
|
|
+bool sortChildren;
|
|
|
+bool useDerivedOpacity;
|
|
|
+bool enabled;
|
|
|
+bool editable;
|
|
|
+bool focus;
|
|
|
+bool selected;
|
|
|
+bool visible;
|
|
|
+/* (readonly) */
|
|
|
+bool hovering;
|
|
|
+bool internal;
|
|
|
+/* (readonly) */
|
|
|
+bool colorGradient;
|
|
|
+FocusMode focusMode;
|
|
|
+uint dragDropMode;
|
|
|
+TraversalMode traversalMode;
|
|
|
+XMLFile defaultStyle;
|
|
|
+LayoutMode layoutMode;
|
|
|
+int layoutSpacing;
|
|
|
+IntRect layoutBorder;
|
|
|
+int indent;
|
|
|
+int indentSpacing;
|
|
|
+/* (readonly) */
|
|
|
+int indentWidth;
|
|
|
+/* (readonly) */
|
|
|
+IntVector2 childOffset;
|
|
|
+bool elementEventSender;
|
|
|
+/* (readonly) */
|
|
|
+Array<uint> numChildren;
|
|
|
+/* (readonly) */
|
|
|
+uint numAllChildren;
|
|
|
+/* (readonly) */
|
|
|
+Array<UIElement> children;
|
|
|
+UIElement parent;
|
|
|
+/* (readonly) */
|
|
|
+UIElement root;
|
|
|
+/* (readonly) */
|
|
|
+IntVector2 screenPosition;
|
|
|
+/* (readonly) */
|
|
|
+IntRect combinedScreenRect;
|
|
|
+/* (readonly) */
|
|
|
+float derivedOpacity;
|
|
|
+/* (readonly) */
|
|
|
+VariantMap vars;
|
|
|
+UIElement contentElement;
|
|
|
+IntVector2 viewPosition;
|
|
|
+float scrollStep;
|
|
|
+float pageStep;
|
|
|
+/* (readonly) */
|
|
|
+ScrollBar horizontalScrollBar;
|
|
|
+/* (readonly) */
|
|
|
+ScrollBar verticalScrollBar;
|
|
|
+/* (readonly) */
|
|
|
+BorderImage scrollPanel;
|
|
|
+bool scrollBarsAutoVisible;
|
|
|
+};
|
|
|
+
|
|
|
+class ListView
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void SendEvent(const String&, VariantMap& = VariantMap ( ));
|
|
|
+bool Load(File, bool = false);
|
|
|
+bool Save(File) const;
|
|
|
+bool LoadXML(const XMLElement&, bool = false);
|
|
|
+bool SaveXML(XMLElement&) const;
|
|
|
+void ApplyAttributes();
|
|
|
+bool SetAttribute(const String&, const Variant&);
|
|
|
+void ResetToDefault();
|
|
|
+void RemoveInstanceDefault();
|
|
|
+Variant GetAttribute(const String&) const;
|
|
|
+Variant GetAttributeDefault(const String&) const;
|
|
|
+bool LoadXML(const XMLElement&, XMLFile, bool = false);
|
|
|
+bool LoadXML(File);
|
|
|
+bool LoadXML(XMLFile, XMLFile);
|
|
|
+bool LoadChildXML(const XMLElement&, XMLFile = null, bool = false);
|
|
|
+bool LoadChildXML(XMLFile, XMLFile = null);
|
|
|
+bool SaveXML(File);
|
|
|
+bool SetStyle(const XMLElement&);
|
|
|
+bool SetStyle(const String&, XMLFile = null);
|
|
|
+bool SetStyleAuto(XMLFile = null);
|
|
|
+void SetPosition(int, int);
|
|
|
+void SetSize(int, int);
|
|
|
+void SetMinSize(int, int);
|
|
|
+void SetMaxSize(int, int);
|
|
|
+void SetFixedSize(int, int);
|
|
|
+void SetFixedWidth(int);
|
|
|
+void SetFixedHeight(int);
|
|
|
+void SetAlignment(HorizontalAlignment, VerticalAlignment);
|
|
|
+void SetLayout(LayoutMode, int = 0, const IntRect& = IntRect ( 0 , 0 , 0 , 0 ));
|
|
|
+void UpdateLayout();
|
|
|
+void DisableLayoutUpdate();
|
|
|
+void EnableLayoutUpdate();
|
|
|
+void BringToFront();
|
|
|
+UIElement CreateChild(const String&, const String& = String ( ), uint = M_MAX_UNSIGNED);
|
|
|
+void AddChild(UIElement);
|
|
|
+void InsertChild(uint, UIElement);
|
|
|
+void RemoveChild(UIElement, uint = 0);
|
|
|
+void RemoveChild(uint);
|
|
|
+void RemoveAllChildren();
|
|
|
+void Remove();
|
|
|
+uint FindChild(UIElement) const;
|
|
|
+void SetParent(UIElement, uint = M_MAX_UNSIGNED);
|
|
|
+UIElement GetChild(const String&, bool = false) const;
|
|
|
+UIElement GetChild(const ShortStringHash&, const Variant& = Variant ( ), bool = false) const;
|
|
|
+Array<UIElement> GetChildren(bool = false) const;
|
|
|
+UIElement GetElementEventSender() const;
|
|
|
+const Variant& GetVar(const ShortStringHash&);
|
|
|
+IntVector2 ScreenToElement(const IntVector2&);
|
|
|
+IntVector2 ElementToScreen(const IntVector2&);
|
|
|
+bool IsInside(IntVector2, bool);
|
|
|
+bool IsInsideCombined(IntVector2, bool);
|
|
|
+void SetViewPosition(int, int);
|
|
|
+void SetScrollBarsVisible(bool, bool);
|
|
|
+void AddItem(UIElement);
|
|
|
+void InsertItem(uint, UIElement, UIElement = null);
|
|
|
+void RemoveItem(UIElement, uint = 0);
|
|
|
+void RemoveItem(uint);
|
|
|
+void RemoveAllItems();
|
|
|
+void AddSelection(uint);
|
|
|
+void RemoveSelection(uint);
|
|
|
+void ToggleSelection(uint);
|
|
|
+void ChangeSelection(int, bool);
|
|
|
+void SetSelections(Array<uint>);
|
|
|
+void ClearSelection();
|
|
|
+void Expand(uint, bool, bool = false);
|
|
|
+void ToggleExpand(uint, bool = false);
|
|
|
+bool IsSelected(uint) const;
|
|
|
+bool IsExpanded(uint) const;
|
|
|
+Array<UIElement> GetItems() const;
|
|
|
+uint FindItem(UIElement);
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash type;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash baseType;
|
|
|
+/* (readonly) */
|
|
|
+String typeName;
|
|
|
+/* (readonly) */
|
|
|
+String category;
|
|
|
+/* (readonly) */
|
|
|
+uint numAttributes;
|
|
|
+Array<Variant> attributes;
|
|
|
+/* (readonly) */
|
|
|
+Array<Variant> attributeDefaults;
|
|
|
+/* (readonly) */
|
|
|
+Array<AttributeInfo> attributeInfos;
|
|
|
+bool temporary;
|
|
|
+String style;
|
|
|
+String name;
|
|
|
+IntVector2 position;
|
|
|
+IntVector2 size;
|
|
|
+int width;
|
|
|
+int height;
|
|
|
+IntVector2 minSize;
|
|
|
+int minWidth;
|
|
|
+int minHeight;
|
|
|
+IntVector2 maxSize;
|
|
|
+int maxWidth;
|
|
|
+int maxHeight;
|
|
|
+/* (readonly) */
|
|
|
+bool fixedSize;
|
|
|
+/* (readonly) */
|
|
|
+bool fixedWidth;
|
|
|
+/* (readonly) */
|
|
|
+bool fixedHeight;
|
|
|
+HorizontalAlignment horizontalAlignment;
|
|
|
+VerticalAlignment verticalAlignment;
|
|
|
+IntRect clipBorder;
|
|
|
+/* (writeonly) */
|
|
|
+Color color;
|
|
|
+Array<Color> colors;
|
|
|
+int priority;
|
|
|
+float opacity;
|
|
|
+bool bringToFront;
|
|
|
+bool bringToBack;
|
|
|
+bool clipChildren;
|
|
|
+bool sortChildren;
|
|
|
+bool useDerivedOpacity;
|
|
|
+bool enabled;
|
|
|
+bool editable;
|
|
|
+bool focus;
|
|
|
+bool selected;
|
|
|
+bool visible;
|
|
|
+/* (readonly) */
|
|
|
+bool hovering;
|
|
|
+bool internal;
|
|
|
+/* (readonly) */
|
|
|
+bool colorGradient;
|
|
|
+FocusMode focusMode;
|
|
|
+uint dragDropMode;
|
|
|
+TraversalMode traversalMode;
|
|
|
+XMLFile defaultStyle;
|
|
|
+LayoutMode layoutMode;
|
|
|
+int layoutSpacing;
|
|
|
+IntRect layoutBorder;
|
|
|
+int indent;
|
|
|
+int indentSpacing;
|
|
|
+/* (readonly) */
|
|
|
+int indentWidth;
|
|
|
+/* (readonly) */
|
|
|
+IntVector2 childOffset;
|
|
|
+bool elementEventSender;
|
|
|
+/* (readonly) */
|
|
|
+Array<uint> numChildren;
|
|
|
+/* (readonly) */
|
|
|
+uint numAllChildren;
|
|
|
+/* (readonly) */
|
|
|
+Array<UIElement> children;
|
|
|
+UIElement parent;
|
|
|
+/* (readonly) */
|
|
|
+UIElement root;
|
|
|
+/* (readonly) */
|
|
|
+IntVector2 screenPosition;
|
|
|
+/* (readonly) */
|
|
|
+IntRect combinedScreenRect;
|
|
|
+/* (readonly) */
|
|
|
+float derivedOpacity;
|
|
|
+/* (readonly) */
|
|
|
+VariantMap vars;
|
|
|
+IntVector2 viewPosition;
|
|
|
+/* (readonly) */
|
|
|
+UIElement contentElement;
|
|
|
+/* (readonly) */
|
|
|
+ScrollBar horizontalScrollBar;
|
|
|
+/* (readonly) */
|
|
|
+ScrollBar verticalScrollBar;
|
|
|
+/* (readonly) */
|
|
|
+BorderImage scrollPanel;
|
|
|
+bool scrollBarsAutoVisible;
|
|
|
+float scrollStep;
|
|
|
+float pageStep;
|
|
|
+/* (readonly) */
|
|
|
+uint numItems;
|
|
|
+/* (readonly) */
|
|
|
+Array<UIElement> items;
|
|
|
+uint selection;
|
|
|
+/* (readonly) */
|
|
|
+Array<uint> selections;
|
|
|
+/* (readonly) */
|
|
|
+UIElement selectedItem;
|
|
|
+/* (readonly) */
|
|
|
+Array<UIElement> selectedItems;
|
|
|
+HighlightMode highlightMode;
|
|
|
+bool multiselect;
|
|
|
+bool hierarchyMode;
|
|
|
+int baseIndent;
|
|
|
+bool clearSelectionOnDefocus;
|
|
|
+};
|
|
|
+
|
|
|
+class Text
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void SendEvent(const String&, VariantMap& = VariantMap ( ));
|
|
|
+bool Load(File, bool = false);
|
|
|
+bool Save(File) const;
|
|
|
+bool LoadXML(const XMLElement&, bool = false);
|
|
|
+bool SaveXML(XMLElement&) const;
|
|
|
+void ApplyAttributes();
|
|
|
+bool SetAttribute(const String&, const Variant&);
|
|
|
+void ResetToDefault();
|
|
|
+void RemoveInstanceDefault();
|
|
|
+Variant GetAttribute(const String&) const;
|
|
|
+Variant GetAttributeDefault(const String&) const;
|
|
|
+bool LoadXML(const XMLElement&, XMLFile, bool = false);
|
|
|
+bool LoadXML(File);
|
|
|
+bool LoadXML(XMLFile, XMLFile);
|
|
|
+bool LoadChildXML(const XMLElement&, XMLFile = null, bool = false);
|
|
|
+bool LoadChildXML(XMLFile, XMLFile = null);
|
|
|
+bool SaveXML(File);
|
|
|
+bool SetStyle(const XMLElement&);
|
|
|
+bool SetStyle(const String&, XMLFile = null);
|
|
|
+bool SetStyleAuto(XMLFile = null);
|
|
|
+void SetPosition(int, int);
|
|
|
+void SetSize(int, int);
|
|
|
+void SetMinSize(int, int);
|
|
|
+void SetMaxSize(int, int);
|
|
|
+void SetFixedSize(int, int);
|
|
|
+void SetFixedWidth(int);
|
|
|
+void SetFixedHeight(int);
|
|
|
+void SetAlignment(HorizontalAlignment, VerticalAlignment);
|
|
|
+void SetLayout(LayoutMode, int = 0, const IntRect& = IntRect ( 0 , 0 , 0 , 0 ));
|
|
|
+void UpdateLayout();
|
|
|
+void DisableLayoutUpdate();
|
|
|
+void EnableLayoutUpdate();
|
|
|
+void BringToFront();
|
|
|
+UIElement CreateChild(const String&, const String& = String ( ), uint = M_MAX_UNSIGNED);
|
|
|
+void AddChild(UIElement);
|
|
|
+void InsertChild(uint, UIElement);
|
|
|
+void RemoveChild(UIElement, uint = 0);
|
|
|
+void RemoveChild(uint);
|
|
|
+void RemoveAllChildren();
|
|
|
+void Remove();
|
|
|
+uint FindChild(UIElement) const;
|
|
|
+void SetParent(UIElement, uint = M_MAX_UNSIGNED);
|
|
|
+UIElement GetChild(const String&, bool = false) const;
|
|
|
+UIElement GetChild(const ShortStringHash&, const Variant& = Variant ( ), bool = false) const;
|
|
|
+Array<UIElement> GetChildren(bool = false) const;
|
|
|
+UIElement GetElementEventSender() const;
|
|
|
+const Variant& GetVar(const ShortStringHash&);
|
|
|
+IntVector2 ScreenToElement(const IntVector2&);
|
|
|
+IntVector2 ElementToScreen(const IntVector2&);
|
|
|
+bool IsInside(IntVector2, bool);
|
|
|
+bool IsInsideCombined(IntVector2, bool);
|
|
|
+bool SetFont(const String&, int);
|
|
|
+bool SetFont(Font, int);
|
|
|
+void SetSelection(uint, uint = M_MAX_UNSIGNED);
|
|
|
+void ClearSelection();
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash type;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash baseType;
|
|
|
+/* (readonly) */
|
|
|
+String typeName;
|
|
|
+/* (readonly) */
|
|
|
+String category;
|
|
|
+/* (readonly) */
|
|
|
+uint numAttributes;
|
|
|
+Array<Variant> attributes;
|
|
|
+/* (readonly) */
|
|
|
+Array<Variant> attributeDefaults;
|
|
|
+/* (readonly) */
|
|
|
+Array<AttributeInfo> attributeInfos;
|
|
|
+bool temporary;
|
|
|
+String style;
|
|
|
+String name;
|
|
|
+IntVector2 position;
|
|
|
+IntVector2 size;
|
|
|
+int width;
|
|
|
+int height;
|
|
|
+IntVector2 minSize;
|
|
|
+int minWidth;
|
|
|
+int minHeight;
|
|
|
+IntVector2 maxSize;
|
|
|
+int maxWidth;
|
|
|
+int maxHeight;
|
|
|
+/* (readonly) */
|
|
|
+bool fixedSize;
|
|
|
+/* (readonly) */
|
|
|
+bool fixedWidth;
|
|
|
+/* (readonly) */
|
|
|
+bool fixedHeight;
|
|
|
+HorizontalAlignment horizontalAlignment;
|
|
|
+VerticalAlignment verticalAlignment;
|
|
|
+IntRect clipBorder;
|
|
|
+/* (writeonly) */
|
|
|
+Color color;
|
|
|
+Array<Color> colors;
|
|
|
+int priority;
|
|
|
+float opacity;
|
|
|
+bool bringToFront;
|
|
|
+bool bringToBack;
|
|
|
+bool clipChildren;
|
|
|
+bool sortChildren;
|
|
|
+bool useDerivedOpacity;
|
|
|
+bool enabled;
|
|
|
+bool editable;
|
|
|
+bool focus;
|
|
|
+bool selected;
|
|
|
+bool visible;
|
|
|
+/* (readonly) */
|
|
|
+bool hovering;
|
|
|
+bool internal;
|
|
|
+/* (readonly) */
|
|
|
+bool colorGradient;
|
|
|
+FocusMode focusMode;
|
|
|
+uint dragDropMode;
|
|
|
+TraversalMode traversalMode;
|
|
|
+XMLFile defaultStyle;
|
|
|
+LayoutMode layoutMode;
|
|
|
+int layoutSpacing;
|
|
|
+IntRect layoutBorder;
|
|
|
+int indent;
|
|
|
+int indentSpacing;
|
|
|
+/* (readonly) */
|
|
|
+int indentWidth;
|
|
|
+/* (readonly) */
|
|
|
+IntVector2 childOffset;
|
|
|
+bool elementEventSender;
|
|
|
+/* (readonly) */
|
|
|
+Array<uint> numChildren;
|
|
|
+/* (readonly) */
|
|
|
+uint numAllChildren;
|
|
|
+/* (readonly) */
|
|
|
+Array<UIElement> children;
|
|
|
+UIElement parent;
|
|
|
+/* (readonly) */
|
|
|
+UIElement root;
|
|
|
+/* (readonly) */
|
|
|
+IntVector2 screenPosition;
|
|
|
+/* (readonly) */
|
|
|
+IntRect combinedScreenRect;
|
|
|
+/* (readonly) */
|
|
|
+float derivedOpacity;
|
|
|
+/* (readonly) */
|
|
|
+VariantMap vars;
|
|
|
+/* (readonly) */
|
|
|
+Font font;
|
|
|
+/* (readonly) */
|
|
|
+int fontSize;
|
|
|
+String text;
|
|
|
+HorizontalAlignment textAlignment;
|
|
|
+float rowSpacing;
|
|
|
+bool wordwrap;
|
|
|
+/* (readonly) */
|
|
|
+uint selectionStart;
|
|
|
+/* (readonly) */
|
|
|
+uint selectionLength;
|
|
|
+Color selectionColor;
|
|
|
+Color hoverColor;
|
|
|
+TextEffect textEffect;
|
|
|
+Color effectColor;
|
|
|
+/* (readonly) */
|
|
|
+uint numRows;
|
|
|
+/* (readonly) */
|
|
|
+int rowHeight;
|
|
|
+};
|
|
|
+
|
|
|
+class Text3D
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void SendEvent(const String&, VariantMap& = VariantMap ( ));
|
|
|
+bool Load(File, bool = false);
|
|
|
+bool Save(File) const;
|
|
|
+bool LoadXML(const XMLElement&, bool = false);
|
|
|
+bool SaveXML(XMLElement&) const;
|
|
|
+void ApplyAttributes();
|
|
|
+bool SetAttribute(const String&, const Variant&);
|
|
|
+void ResetToDefault();
|
|
|
+void RemoveInstanceDefault();
|
|
|
+Variant GetAttribute(const String&) const;
|
|
|
+Variant GetAttributeDefault(const String&) const;
|
|
|
+void Remove();
|
|
|
+void MarkNetworkUpdate() const;
|
|
|
+void DrawDebugGeometry(DebugRenderer, bool);
|
|
|
+bool SetFont(const String&, int);
|
|
|
+bool SetFont(Font, int);
|
|
|
+void SetAlignment(HorizontalAlignment, VerticalAlignment);
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash type;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash baseType;
|
|
|
+/* (readonly) */
|
|
|
+String typeName;
|
|
|
+/* (readonly) */
|
|
|
+String category;
|
|
|
+/* (readonly) */
|
|
|
+uint numAttributes;
|
|
|
+Array<Variant> attributes;
|
|
|
+/* (readonly) */
|
|
|
+Array<Variant> attributeDefaults;
|
|
|
+/* (readonly) */
|
|
|
+Array<AttributeInfo> attributeInfos;
|
|
|
+bool temporary;
|
|
|
+bool enabled;
|
|
|
+/* (readonly) */
|
|
|
+bool enabledEffective;
|
|
|
+/* (readonly) */
|
|
|
+uint id;
|
|
|
+/* (readonly) */
|
|
|
+Node node;
|
|
|
+/* (readonly) */
|
|
|
+bool inView;
|
|
|
+bool castShadows;
|
|
|
+bool occluder;
|
|
|
+bool occludee;
|
|
|
+float drawDistance;
|
|
|
+float shadowDistance;
|
|
|
+float lodBias;
|
|
|
+uint viewMask;
|
|
|
+uint lightMask;
|
|
|
+uint shadowMask;
|
|
|
+uint zoneMask;
|
|
|
+uint maxLights;
|
|
|
+/* (readonly) */
|
|
|
+BoundingBox boundingBox;
|
|
|
+/* (readonly) */
|
|
|
+BoundingBox worldBoundingBox;
|
|
|
+/* (readonly) */
|
|
|
+Font font;
|
|
|
+/* (readonly) */
|
|
|
+int fontSize;
|
|
|
+Material material;
|
|
|
+String text;
|
|
|
+HorizontalAlignment textAlignment;
|
|
|
+HorizontalAlignment horizontalAlignment;
|
|
|
+VerticalAlignment verticalAlignment;
|
|
|
+float rowSpacing;
|
|
|
+bool wordwrap;
|
|
|
+TextEffect textEffect;
|
|
|
+Color effectColor;
|
|
|
+float effectDepthBias;
|
|
|
+int width;
|
|
|
+/* (writeonly) */
|
|
|
+Color color;
|
|
|
+Array<Color> colors;
|
|
|
+float opacity;
|
|
|
+bool faceCamera;
|
|
|
+/* (readonly) */
|
|
|
+uint numRows;
|
|
|
+/* (readonly) */
|
|
|
+int rowHeight;
|
|
|
+};
|
|
|
+
|
|
|
+class LineEdit
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void SendEvent(const String&, VariantMap& = VariantMap ( ));
|
|
|
+bool Load(File, bool = false);
|
|
|
+bool Save(File) const;
|
|
|
+bool LoadXML(const XMLElement&, bool = false);
|
|
|
+bool SaveXML(XMLElement&) const;
|
|
|
+void ApplyAttributes();
|
|
|
+bool SetAttribute(const String&, const Variant&);
|
|
|
+void ResetToDefault();
|
|
|
+void RemoveInstanceDefault();
|
|
|
+Variant GetAttribute(const String&) const;
|
|
|
+Variant GetAttributeDefault(const String&) const;
|
|
|
+bool LoadXML(const XMLElement&, XMLFile, bool = false);
|
|
|
+bool LoadXML(File);
|
|
|
+bool LoadXML(XMLFile, XMLFile);
|
|
|
+bool LoadChildXML(const XMLElement&, XMLFile = null, bool = false);
|
|
|
+bool LoadChildXML(XMLFile, XMLFile = null);
|
|
|
+bool SaveXML(File);
|
|
|
+bool SetStyle(const XMLElement&);
|
|
|
+bool SetStyle(const String&, XMLFile = null);
|
|
|
+bool SetStyleAuto(XMLFile = null);
|
|
|
+void SetPosition(int, int);
|
|
|
+void SetSize(int, int);
|
|
|
+void SetMinSize(int, int);
|
|
|
+void SetMaxSize(int, int);
|
|
|
+void SetFixedSize(int, int);
|
|
|
+void SetFixedWidth(int);
|
|
|
+void SetFixedHeight(int);
|
|
|
+void SetAlignment(HorizontalAlignment, VerticalAlignment);
|
|
|
+void SetLayout(LayoutMode, int = 0, const IntRect& = IntRect ( 0 , 0 , 0 , 0 ));
|
|
|
+void UpdateLayout();
|
|
|
+void DisableLayoutUpdate();
|
|
|
+void EnableLayoutUpdate();
|
|
|
+void BringToFront();
|
|
|
+UIElement CreateChild(const String&, const String& = String ( ), uint = M_MAX_UNSIGNED);
|
|
|
+void AddChild(UIElement);
|
|
|
+void InsertChild(uint, UIElement);
|
|
|
+void RemoveChild(UIElement, uint = 0);
|
|
|
+void RemoveChild(uint);
|
|
|
+void RemoveAllChildren();
|
|
|
+void Remove();
|
|
|
+uint FindChild(UIElement) const;
|
|
|
+void SetParent(UIElement, uint = M_MAX_UNSIGNED);
|
|
|
+UIElement GetChild(const String&, bool = false) const;
|
|
|
+UIElement GetChild(const ShortStringHash&, const Variant& = Variant ( ), bool = false) const;
|
|
|
+Array<UIElement> GetChildren(bool = false) const;
|
|
|
+UIElement GetElementEventSender() const;
|
|
|
+const Variant& GetVar(const ShortStringHash&);
|
|
|
+IntVector2 ScreenToElement(const IntVector2&);
|
|
|
+IntVector2 ElementToScreen(const IntVector2&);
|
|
|
+bool IsInside(IntVector2, bool);
|
|
|
+bool IsInsideCombined(IntVector2, bool);
|
|
|
+void SetFullImageRect();
|
|
|
+void SetHoverOffset(int, int);
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash type;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash baseType;
|
|
|
+/* (readonly) */
|
|
|
+String typeName;
|
|
|
+/* (readonly) */
|
|
|
+String category;
|
|
|
+/* (readonly) */
|
|
|
+uint numAttributes;
|
|
|
+Array<Variant> attributes;
|
|
|
+/* (readonly) */
|
|
|
+Array<Variant> attributeDefaults;
|
|
|
+/* (readonly) */
|
|
|
+Array<AttributeInfo> attributeInfos;
|
|
|
+bool temporary;
|
|
|
+String style;
|
|
|
+String name;
|
|
|
+IntVector2 position;
|
|
|
+IntVector2 size;
|
|
|
+int width;
|
|
|
+int height;
|
|
|
+IntVector2 minSize;
|
|
|
+int minWidth;
|
|
|
+int minHeight;
|
|
|
+IntVector2 maxSize;
|
|
|
+int maxWidth;
|
|
|
+int maxHeight;
|
|
|
+/* (readonly) */
|
|
|
+bool fixedSize;
|
|
|
+/* (readonly) */
|
|
|
+bool fixedWidth;
|
|
|
+/* (readonly) */
|
|
|
+bool fixedHeight;
|
|
|
+HorizontalAlignment horizontalAlignment;
|
|
|
+VerticalAlignment verticalAlignment;
|
|
|
+IntRect clipBorder;
|
|
|
+/* (writeonly) */
|
|
|
+Color color;
|
|
|
+Array<Color> colors;
|
|
|
+int priority;
|
|
|
+float opacity;
|
|
|
+bool bringToFront;
|
|
|
+bool bringToBack;
|
|
|
+bool clipChildren;
|
|
|
+bool sortChildren;
|
|
|
+bool useDerivedOpacity;
|
|
|
+bool enabled;
|
|
|
+bool editable;
|
|
|
+bool focus;
|
|
|
+bool selected;
|
|
|
+bool visible;
|
|
|
+/* (readonly) */
|
|
|
+bool hovering;
|
|
|
+bool internal;
|
|
|
+/* (readonly) */
|
|
|
+bool colorGradient;
|
|
|
+FocusMode focusMode;
|
|
|
+uint dragDropMode;
|
|
|
+TraversalMode traversalMode;
|
|
|
+XMLFile defaultStyle;
|
|
|
+LayoutMode layoutMode;
|
|
|
+int layoutSpacing;
|
|
|
+IntRect layoutBorder;
|
|
|
+int indent;
|
|
|
+int indentSpacing;
|
|
|
+/* (readonly) */
|
|
|
+int indentWidth;
|
|
|
+/* (readonly) */
|
|
|
+IntVector2 childOffset;
|
|
|
+bool elementEventSender;
|
|
|
+/* (readonly) */
|
|
|
+Array<uint> numChildren;
|
|
|
+/* (readonly) */
|
|
|
+uint numAllChildren;
|
|
|
+/* (readonly) */
|
|
|
+Array<UIElement> children;
|
|
|
+UIElement parent;
|
|
|
+/* (readonly) */
|
|
|
+UIElement root;
|
|
|
+/* (readonly) */
|
|
|
+IntVector2 screenPosition;
|
|
|
+/* (readonly) */
|
|
|
+IntRect combinedScreenRect;
|
|
|
+/* (readonly) */
|
|
|
+float derivedOpacity;
|
|
|
+/* (readonly) */
|
|
|
+VariantMap vars;
|
|
|
+Texture texture;
|
|
|
+IntRect imageRect;
|
|
|
+IntRect border;
|
|
|
+IntVector2 hoverOffset;
|
|
|
+BlendMode blendMode;
|
|
|
+bool tiled;
|
|
|
+String text;
|
|
|
+uint cursorPosition;
|
|
|
+float cursorBlinkRate;
|
|
|
+uint maxLength;
|
|
|
+uint echoCharacter;
|
|
|
+bool cursorMovable;
|
|
|
+bool textSelectable;
|
|
|
+bool textCopyable;
|
|
|
+/* (readonly) */
|
|
|
+Text textElement;
|
|
|
+/* (readonly) */
|
|
|
+BorderImage cursor;
|
|
|
+};
|
|
|
+
|
|
|
+class Menu
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void SendEvent(const String&, VariantMap& = VariantMap ( ));
|
|
|
+bool Load(File, bool = false);
|
|
|
+bool Save(File) const;
|
|
|
+bool LoadXML(const XMLElement&, bool = false);
|
|
|
+bool SaveXML(XMLElement&) const;
|
|
|
+void ApplyAttributes();
|
|
|
+bool SetAttribute(const String&, const Variant&);
|
|
|
+void ResetToDefault();
|
|
|
+void RemoveInstanceDefault();
|
|
|
+Variant GetAttribute(const String&) const;
|
|
|
+Variant GetAttributeDefault(const String&) const;
|
|
|
+bool LoadXML(const XMLElement&, XMLFile, bool = false);
|
|
|
+bool LoadXML(File);
|
|
|
+bool LoadXML(XMLFile, XMLFile);
|
|
|
+bool LoadChildXML(const XMLElement&, XMLFile = null, bool = false);
|
|
|
+bool LoadChildXML(XMLFile, XMLFile = null);
|
|
|
+bool SaveXML(File);
|
|
|
+bool SetStyle(const XMLElement&);
|
|
|
+bool SetStyle(const String&, XMLFile = null);
|
|
|
+bool SetStyleAuto(XMLFile = null);
|
|
|
+void SetPosition(int, int);
|
|
|
+void SetSize(int, int);
|
|
|
+void SetMinSize(int, int);
|
|
|
+void SetMaxSize(int, int);
|
|
|
+void SetFixedSize(int, int);
|
|
|
+void SetFixedWidth(int);
|
|
|
+void SetFixedHeight(int);
|
|
|
+void SetAlignment(HorizontalAlignment, VerticalAlignment);
|
|
|
+void SetLayout(LayoutMode, int = 0, const IntRect& = IntRect ( 0 , 0 , 0 , 0 ));
|
|
|
+void UpdateLayout();
|
|
|
+void DisableLayoutUpdate();
|
|
|
+void EnableLayoutUpdate();
|
|
|
+void BringToFront();
|
|
|
+UIElement CreateChild(const String&, const String& = String ( ), uint = M_MAX_UNSIGNED);
|
|
|
+void AddChild(UIElement);
|
|
|
+void InsertChild(uint, UIElement);
|
|
|
+void RemoveChild(UIElement, uint = 0);
|
|
|
+void RemoveChild(uint);
|
|
|
+void RemoveAllChildren();
|
|
|
+void Remove();
|
|
|
+uint FindChild(UIElement) const;
|
|
|
+void SetParent(UIElement, uint = M_MAX_UNSIGNED);
|
|
|
+UIElement GetChild(const String&, bool = false) const;
|
|
|
+UIElement GetChild(const ShortStringHash&, const Variant& = Variant ( ), bool = false) const;
|
|
|
+Array<UIElement> GetChildren(bool = false) const;
|
|
|
+UIElement GetElementEventSender() const;
|
|
|
+const Variant& GetVar(const ShortStringHash&);
|
|
|
+IntVector2 ScreenToElement(const IntVector2&);
|
|
|
+IntVector2 ElementToScreen(const IntVector2&);
|
|
|
+bool IsInside(IntVector2, bool);
|
|
|
+bool IsInsideCombined(IntVector2, bool);
|
|
|
+void SetFullImageRect();
|
|
|
+void SetHoverOffset(int, int);
|
|
|
+void SetPressedOffset(int, int);
|
|
|
+void SetPressedChildOffset(int, int);
|
|
|
+void SetRepeat(float, float);
|
|
|
+void SetPopupOffset(int, int);
|
|
|
+void SetAccelerator(int, int);
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash type;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash baseType;
|
|
|
+/* (readonly) */
|
|
|
+String typeName;
|
|
|
+/* (readonly) */
|
|
|
+String category;
|
|
|
+/* (readonly) */
|
|
|
+uint numAttributes;
|
|
|
+Array<Variant> attributes;
|
|
|
+/* (readonly) */
|
|
|
+Array<Variant> attributeDefaults;
|
|
|
+/* (readonly) */
|
|
|
+Array<AttributeInfo> attributeInfos;
|
|
|
+bool temporary;
|
|
|
+String style;
|
|
|
+String name;
|
|
|
+IntVector2 position;
|
|
|
+IntVector2 size;
|
|
|
+int width;
|
|
|
+int height;
|
|
|
+IntVector2 minSize;
|
|
|
+int minWidth;
|
|
|
+int minHeight;
|
|
|
+IntVector2 maxSize;
|
|
|
+int maxWidth;
|
|
|
+int maxHeight;
|
|
|
+/* (readonly) */
|
|
|
+bool fixedSize;
|
|
|
+/* (readonly) */
|
|
|
+bool fixedWidth;
|
|
|
+/* (readonly) */
|
|
|
+bool fixedHeight;
|
|
|
+HorizontalAlignment horizontalAlignment;
|
|
|
+VerticalAlignment verticalAlignment;
|
|
|
+IntRect clipBorder;
|
|
|
+/* (writeonly) */
|
|
|
+Color color;
|
|
|
+Array<Color> colors;
|
|
|
+int priority;
|
|
|
+float opacity;
|
|
|
+bool bringToFront;
|
|
|
+bool bringToBack;
|
|
|
+bool clipChildren;
|
|
|
+bool sortChildren;
|
|
|
+bool useDerivedOpacity;
|
|
|
+bool enabled;
|
|
|
+bool editable;
|
|
|
+bool focus;
|
|
|
+bool selected;
|
|
|
+bool visible;
|
|
|
+/* (readonly) */
|
|
|
+bool hovering;
|
|
|
+bool internal;
|
|
|
+/* (readonly) */
|
|
|
+bool colorGradient;
|
|
|
+FocusMode focusMode;
|
|
|
+uint dragDropMode;
|
|
|
+TraversalMode traversalMode;
|
|
|
+XMLFile defaultStyle;
|
|
|
+LayoutMode layoutMode;
|
|
|
+int layoutSpacing;
|
|
|
+IntRect layoutBorder;
|
|
|
+int indent;
|
|
|
+int indentSpacing;
|
|
|
+/* (readonly) */
|
|
|
+int indentWidth;
|
|
|
+/* (readonly) */
|
|
|
+IntVector2 childOffset;
|
|
|
+bool elementEventSender;
|
|
|
+/* (readonly) */
|
|
|
+Array<uint> numChildren;
|
|
|
+/* (readonly) */
|
|
|
+uint numAllChildren;
|
|
|
+/* (readonly) */
|
|
|
+Array<UIElement> children;
|
|
|
+UIElement parent;
|
|
|
+/* (readonly) */
|
|
|
+UIElement root;
|
|
|
+/* (readonly) */
|
|
|
+IntVector2 screenPosition;
|
|
|
+/* (readonly) */
|
|
|
+IntRect combinedScreenRect;
|
|
|
+/* (readonly) */
|
|
|
+float derivedOpacity;
|
|
|
+/* (readonly) */
|
|
|
+VariantMap vars;
|
|
|
+Texture texture;
|
|
|
+IntRect imageRect;
|
|
|
+IntRect border;
|
|
|
+IntVector2 hoverOffset;
|
|
|
+BlendMode blendMode;
|
|
|
+bool tiled;
|
|
|
+IntVector2 pressedOffset;
|
|
|
+IntVector2 pressedChildOffset;
|
|
|
+float repeatDelay;
|
|
|
+float repeatRate;
|
|
|
+/* (readonly) */
|
|
|
+bool pressed;
|
|
|
+UIElement popup;
|
|
|
+IntVector2 popupOffset;
|
|
|
+bool showPopup;
|
|
|
+/* (readonly) */
|
|
|
+int acceleratorKey;
|
|
|
+/* (readonly) */
|
|
|
+int acceleratorQualifiers;
|
|
|
+};
|
|
|
+
|
|
|
+class DropDownList
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void SendEvent(const String&, VariantMap& = VariantMap ( ));
|
|
|
+bool Load(File, bool = false);
|
|
|
+bool Save(File) const;
|
|
|
+bool LoadXML(const XMLElement&, bool = false);
|
|
|
+bool SaveXML(XMLElement&) const;
|
|
|
+void ApplyAttributes();
|
|
|
+bool SetAttribute(const String&, const Variant&);
|
|
|
+void ResetToDefault();
|
|
|
+void RemoveInstanceDefault();
|
|
|
+Variant GetAttribute(const String&) const;
|
|
|
+Variant GetAttributeDefault(const String&) const;
|
|
|
+bool LoadXML(const XMLElement&, XMLFile, bool = false);
|
|
|
+bool LoadXML(File);
|
|
|
+bool LoadXML(XMLFile, XMLFile);
|
|
|
+bool LoadChildXML(const XMLElement&, XMLFile = null, bool = false);
|
|
|
+bool LoadChildXML(XMLFile, XMLFile = null);
|
|
|
+bool SaveXML(File);
|
|
|
+bool SetStyle(const XMLElement&);
|
|
|
+bool SetStyle(const String&, XMLFile = null);
|
|
|
+bool SetStyleAuto(XMLFile = null);
|
|
|
+void SetPosition(int, int);
|
|
|
+void SetSize(int, int);
|
|
|
+void SetMinSize(int, int);
|
|
|
+void SetMaxSize(int, int);
|
|
|
+void SetFixedSize(int, int);
|
|
|
+void SetFixedWidth(int);
|
|
|
+void SetFixedHeight(int);
|
|
|
+void SetAlignment(HorizontalAlignment, VerticalAlignment);
|
|
|
+void SetLayout(LayoutMode, int = 0, const IntRect& = IntRect ( 0 , 0 , 0 , 0 ));
|
|
|
+void UpdateLayout();
|
|
|
+void DisableLayoutUpdate();
|
|
|
+void EnableLayoutUpdate();
|
|
|
+void BringToFront();
|
|
|
+UIElement CreateChild(const String&, const String& = String ( ), uint = M_MAX_UNSIGNED);
|
|
|
+void AddChild(UIElement);
|
|
|
+void InsertChild(uint, UIElement);
|
|
|
+void RemoveChild(UIElement, uint = 0);
|
|
|
+void RemoveChild(uint);
|
|
|
+void RemoveAllChildren();
|
|
|
+void Remove();
|
|
|
+uint FindChild(UIElement) const;
|
|
|
+void SetParent(UIElement, uint = M_MAX_UNSIGNED);
|
|
|
+UIElement GetChild(const String&, bool = false) const;
|
|
|
+UIElement GetChild(const ShortStringHash&, const Variant& = Variant ( ), bool = false) const;
|
|
|
+Array<UIElement> GetChildren(bool = false) const;
|
|
|
+UIElement GetElementEventSender() const;
|
|
|
+const Variant& GetVar(const ShortStringHash&);
|
|
|
+IntVector2 ScreenToElement(const IntVector2&);
|
|
|
+IntVector2 ElementToScreen(const IntVector2&);
|
|
|
+bool IsInside(IntVector2, bool);
|
|
|
+bool IsInsideCombined(IntVector2, bool);
|
|
|
+void SetFullImageRect();
|
|
|
+void SetHoverOffset(int, int);
|
|
|
+void SetPressedOffset(int, int);
|
|
|
+void SetPressedChildOffset(int, int);
|
|
|
+void SetRepeat(float, float);
|
|
|
+void SetAccelerator(int, int);
|
|
|
+void AddItem(UIElement);
|
|
|
+void InsertItem(uint, UIElement);
|
|
|
+void RemoveItem(UIElement);
|
|
|
+void RemoveItem(uint);
|
|
|
+void RemoveAllItems();
|
|
|
+Array<UIElement> GetItems() const;
|
|
|
+UIElement getPopup() const;
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash type;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash baseType;
|
|
|
+/* (readonly) */
|
|
|
+String typeName;
|
|
|
+/* (readonly) */
|
|
|
+String category;
|
|
|
+/* (readonly) */
|
|
|
+uint numAttributes;
|
|
|
+Array<Variant> attributes;
|
|
|
+/* (readonly) */
|
|
|
+Array<Variant> attributeDefaults;
|
|
|
+/* (readonly) */
|
|
|
+Array<AttributeInfo> attributeInfos;
|
|
|
+bool temporary;
|
|
|
+String style;
|
|
|
+String name;
|
|
|
+IntVector2 position;
|
|
|
+IntVector2 size;
|
|
|
+int width;
|
|
|
+int height;
|
|
|
+IntVector2 minSize;
|
|
|
+int minWidth;
|
|
|
+int minHeight;
|
|
|
+IntVector2 maxSize;
|
|
|
+int maxWidth;
|
|
|
+int maxHeight;
|
|
|
+/* (readonly) */
|
|
|
+bool fixedSize;
|
|
|
+/* (readonly) */
|
|
|
+bool fixedWidth;
|
|
|
+/* (readonly) */
|
|
|
+bool fixedHeight;
|
|
|
+HorizontalAlignment horizontalAlignment;
|
|
|
+VerticalAlignment verticalAlignment;
|
|
|
+IntRect clipBorder;
|
|
|
+/* (writeonly) */
|
|
|
+Color color;
|
|
|
+Array<Color> colors;
|
|
|
+int priority;
|
|
|
+float opacity;
|
|
|
+bool bringToFront;
|
|
|
+bool bringToBack;
|
|
|
+bool clipChildren;
|
|
|
+bool sortChildren;
|
|
|
+bool useDerivedOpacity;
|
|
|
+bool enabled;
|
|
|
+bool editable;
|
|
|
+bool focus;
|
|
|
+bool selected;
|
|
|
+bool visible;
|
|
|
+/* (readonly) */
|
|
|
+bool hovering;
|
|
|
+bool internal;
|
|
|
+/* (readonly) */
|
|
|
+bool colorGradient;
|
|
|
+FocusMode focusMode;
|
|
|
+uint dragDropMode;
|
|
|
+TraversalMode traversalMode;
|
|
|
+XMLFile defaultStyle;
|
|
|
+LayoutMode layoutMode;
|
|
|
+int layoutSpacing;
|
|
|
+IntRect layoutBorder;
|
|
|
+int indent;
|
|
|
+int indentSpacing;
|
|
|
+/* (readonly) */
|
|
|
+int indentWidth;
|
|
|
+/* (readonly) */
|
|
|
+IntVector2 childOffset;
|
|
|
+bool elementEventSender;
|
|
|
+/* (readonly) */
|
|
|
+Array<uint> numChildren;
|
|
|
+/* (readonly) */
|
|
|
+uint numAllChildren;
|
|
|
+/* (readonly) */
|
|
|
+Array<UIElement> children;
|
|
|
+UIElement parent;
|
|
|
+/* (readonly) */
|
|
|
+UIElement root;
|
|
|
+/* (readonly) */
|
|
|
+IntVector2 screenPosition;
|
|
|
+/* (readonly) */
|
|
|
+IntRect combinedScreenRect;
|
|
|
+/* (readonly) */
|
|
|
+float derivedOpacity;
|
|
|
+/* (readonly) */
|
|
|
+VariantMap vars;
|
|
|
+Texture texture;
|
|
|
+IntRect imageRect;
|
|
|
+IntRect border;
|
|
|
+IntVector2 hoverOffset;
|
|
|
+BlendMode blendMode;
|
|
|
+bool tiled;
|
|
|
+IntVector2 pressedOffset;
|
|
|
+IntVector2 pressedChildOffset;
|
|
|
+float repeatDelay;
|
|
|
+float repeatRate;
|
|
|
+/* (readonly) */
|
|
|
+bool pressed;
|
|
|
+bool showPopup;
|
|
|
+uint selection;
|
|
|
+bool resizePopup;
|
|
|
+/* (readonly) */
|
|
|
+int acceleratorKey;
|
|
|
+/* (readonly) */
|
|
|
+int acceleratorQualifiers;
|
|
|
+/* (readonly) */
|
|
|
+uint numItems;
|
|
|
+/* (readonly) */
|
|
|
+Array<UIElement> items;
|
|
|
+/* (readonly) */
|
|
|
+UIElement selectedItem;
|
|
|
+/* (readonly) */
|
|
|
+ListView listView;
|
|
|
+/* (readonly) */
|
|
|
+UIElement placeholder;
|
|
|
+String placeholderText;
|
|
|
+};
|
|
|
+
|
|
|
+class Window
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void SendEvent(const String&, VariantMap& = VariantMap ( ));
|
|
|
+bool Load(File, bool = false);
|
|
|
+bool Save(File) const;
|
|
|
+bool LoadXML(const XMLElement&, bool = false);
|
|
|
+bool SaveXML(XMLElement&) const;
|
|
|
+void ApplyAttributes();
|
|
|
+bool SetAttribute(const String&, const Variant&);
|
|
|
+void ResetToDefault();
|
|
|
+void RemoveInstanceDefault();
|
|
|
+Variant GetAttribute(const String&) const;
|
|
|
+Variant GetAttributeDefault(const String&) const;
|
|
|
+bool LoadXML(const XMLElement&, XMLFile, bool = false);
|
|
|
+bool LoadXML(File);
|
|
|
+bool LoadXML(XMLFile, XMLFile);
|
|
|
+bool LoadChildXML(const XMLElement&, XMLFile = null, bool = false);
|
|
|
+bool LoadChildXML(XMLFile, XMLFile = null);
|
|
|
+bool SaveXML(File);
|
|
|
+bool SetStyle(const XMLElement&);
|
|
|
+bool SetStyle(const String&, XMLFile = null);
|
|
|
+bool SetStyleAuto(XMLFile = null);
|
|
|
+void SetPosition(int, int);
|
|
|
+void SetSize(int, int);
|
|
|
+void SetMinSize(int, int);
|
|
|
+void SetMaxSize(int, int);
|
|
|
+void SetFixedSize(int, int);
|
|
|
+void SetFixedWidth(int);
|
|
|
+void SetFixedHeight(int);
|
|
|
+void SetAlignment(HorizontalAlignment, VerticalAlignment);
|
|
|
+void SetLayout(LayoutMode, int = 0, const IntRect& = IntRect ( 0 , 0 , 0 , 0 ));
|
|
|
+void UpdateLayout();
|
|
|
+void DisableLayoutUpdate();
|
|
|
+void EnableLayoutUpdate();
|
|
|
+void BringToFront();
|
|
|
+UIElement CreateChild(const String&, const String& = String ( ), uint = M_MAX_UNSIGNED);
|
|
|
+void AddChild(UIElement);
|
|
|
+void InsertChild(uint, UIElement);
|
|
|
+void RemoveChild(UIElement, uint = 0);
|
|
|
+void RemoveChild(uint);
|
|
|
+void RemoveAllChildren();
|
|
|
+void Remove();
|
|
|
+uint FindChild(UIElement) const;
|
|
|
+void SetParent(UIElement, uint = M_MAX_UNSIGNED);
|
|
|
+UIElement GetChild(const String&, bool = false) const;
|
|
|
+UIElement GetChild(const ShortStringHash&, const Variant& = Variant ( ), bool = false) const;
|
|
|
+Array<UIElement> GetChildren(bool = false) const;
|
|
|
+UIElement GetElementEventSender() const;
|
|
|
+const Variant& GetVar(const ShortStringHash&);
|
|
|
+IntVector2 ScreenToElement(const IntVector2&);
|
|
|
+IntVector2 ElementToScreen(const IntVector2&);
|
|
|
+bool IsInside(IntVector2, bool);
|
|
|
+bool IsInsideCombined(IntVector2, bool);
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash type;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash baseType;
|
|
|
+/* (readonly) */
|
|
|
+String typeName;
|
|
|
+/* (readonly) */
|
|
|
+String category;
|
|
|
+/* (readonly) */
|
|
|
+uint numAttributes;
|
|
|
+Array<Variant> attributes;
|
|
|
+/* (readonly) */
|
|
|
+Array<Variant> attributeDefaults;
|
|
|
+/* (readonly) */
|
|
|
+Array<AttributeInfo> attributeInfos;
|
|
|
+bool temporary;
|
|
|
+String style;
|
|
|
+String name;
|
|
|
+IntVector2 position;
|
|
|
+IntVector2 size;
|
|
|
+int width;
|
|
|
+int height;
|
|
|
+IntVector2 minSize;
|
|
|
+int minWidth;
|
|
|
+int minHeight;
|
|
|
+IntVector2 maxSize;
|
|
|
+int maxWidth;
|
|
|
+int maxHeight;
|
|
|
+/* (readonly) */
|
|
|
+bool fixedSize;
|
|
|
+/* (readonly) */
|
|
|
+bool fixedWidth;
|
|
|
+/* (readonly) */
|
|
|
+bool fixedHeight;
|
|
|
+HorizontalAlignment horizontalAlignment;
|
|
|
+VerticalAlignment verticalAlignment;
|
|
|
+IntRect clipBorder;
|
|
|
+/* (writeonly) */
|
|
|
+Color color;
|
|
|
+Array<Color> colors;
|
|
|
+int priority;
|
|
|
+float opacity;
|
|
|
+bool bringToFront;
|
|
|
+bool bringToBack;
|
|
|
+bool clipChildren;
|
|
|
+bool sortChildren;
|
|
|
+bool useDerivedOpacity;
|
|
|
+bool enabled;
|
|
|
+bool editable;
|
|
|
+bool focus;
|
|
|
+bool selected;
|
|
|
+bool visible;
|
|
|
+/* (readonly) */
|
|
|
+bool hovering;
|
|
|
+bool internal;
|
|
|
+/* (readonly) */
|
|
|
+bool colorGradient;
|
|
|
+FocusMode focusMode;
|
|
|
+uint dragDropMode;
|
|
|
+TraversalMode traversalMode;
|
|
|
+XMLFile defaultStyle;
|
|
|
+LayoutMode layoutMode;
|
|
|
+int layoutSpacing;
|
|
|
+IntRect layoutBorder;
|
|
|
+int indent;
|
|
|
+int indentSpacing;
|
|
|
+/* (readonly) */
|
|
|
+int indentWidth;
|
|
|
+/* (readonly) */
|
|
|
+IntVector2 childOffset;
|
|
|
+bool elementEventSender;
|
|
|
+/* (readonly) */
|
|
|
+Array<uint> numChildren;
|
|
|
+/* (readonly) */
|
|
|
+uint numAllChildren;
|
|
|
+/* (readonly) */
|
|
|
+Array<UIElement> children;
|
|
|
+UIElement parent;
|
|
|
+/* (readonly) */
|
|
|
+UIElement root;
|
|
|
+/* (readonly) */
|
|
|
+IntVector2 screenPosition;
|
|
|
+/* (readonly) */
|
|
|
+IntRect combinedScreenRect;
|
|
|
+/* (readonly) */
|
|
|
+float derivedOpacity;
|
|
|
+/* (readonly) */
|
|
|
+VariantMap vars;
|
|
|
+bool movable;
|
|
|
+bool resizable;
|
|
|
+IntRect resizeBorder;
|
|
|
+bool modal;
|
|
|
+Color modalShadeColor;
|
|
|
+Color modalFrameColor;
|
|
|
+IntVector2 modalFrameSize;
|
|
|
+bool fixedWidthResizing;
|
|
|
+bool fixedHeightResizing;
|
|
|
+};
|
|
|
+
|
|
|
+class View3D
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void SendEvent(const String&, VariantMap& = VariantMap ( ));
|
|
|
+bool Load(File, bool = false);
|
|
|
+bool Save(File) const;
|
|
|
+bool LoadXML(const XMLElement&, bool = false);
|
|
|
+bool SaveXML(XMLElement&) const;
|
|
|
+void ApplyAttributes();
|
|
|
+bool SetAttribute(const String&, const Variant&);
|
|
|
+void ResetToDefault();
|
|
|
+void RemoveInstanceDefault();
|
|
|
+Variant GetAttribute(const String&) const;
|
|
|
+Variant GetAttributeDefault(const String&) const;
|
|
|
+bool LoadXML(const XMLElement&, XMLFile, bool = false);
|
|
|
+bool LoadXML(File);
|
|
|
+bool LoadXML(XMLFile, XMLFile);
|
|
|
+bool LoadChildXML(const XMLElement&, XMLFile = null, bool = false);
|
|
|
+bool LoadChildXML(XMLFile, XMLFile = null);
|
|
|
+bool SaveXML(File);
|
|
|
+bool SetStyle(const XMLElement&);
|
|
|
+bool SetStyle(const String&, XMLFile = null);
|
|
|
+bool SetStyleAuto(XMLFile = null);
|
|
|
+void SetPosition(int, int);
|
|
|
+void SetSize(int, int);
|
|
|
+void SetMinSize(int, int);
|
|
|
+void SetMaxSize(int, int);
|
|
|
+void SetFixedSize(int, int);
|
|
|
+void SetFixedWidth(int);
|
|
|
+void SetFixedHeight(int);
|
|
|
+void SetAlignment(HorizontalAlignment, VerticalAlignment);
|
|
|
+void SetLayout(LayoutMode, int = 0, const IntRect& = IntRect ( 0 , 0 , 0 , 0 ));
|
|
|
+void UpdateLayout();
|
|
|
+void DisableLayoutUpdate();
|
|
|
+void EnableLayoutUpdate();
|
|
|
+void BringToFront();
|
|
|
+UIElement CreateChild(const String&, const String& = String ( ), uint = M_MAX_UNSIGNED);
|
|
|
+void AddChild(UIElement);
|
|
|
+void InsertChild(uint, UIElement);
|
|
|
+void RemoveChild(UIElement, uint = 0);
|
|
|
+void RemoveChild(uint);
|
|
|
+void RemoveAllChildren();
|
|
|
+void Remove();
|
|
|
+uint FindChild(UIElement) const;
|
|
|
+void SetParent(UIElement, uint = M_MAX_UNSIGNED);
|
|
|
+UIElement GetChild(const String&, bool = false) const;
|
|
|
+UIElement GetChild(const ShortStringHash&, const Variant& = Variant ( ), bool = false) const;
|
|
|
+Array<UIElement> GetChildren(bool = false) const;
|
|
|
+UIElement GetElementEventSender() const;
|
|
|
+const Variant& GetVar(const ShortStringHash&);
|
|
|
+IntVector2 ScreenToElement(const IntVector2&);
|
|
|
+IntVector2 ElementToScreen(const IntVector2&);
|
|
|
+bool IsInside(IntVector2, bool);
|
|
|
+bool IsInsideCombined(IntVector2, bool);
|
|
|
+void SetView(Scene, Camera);
|
|
|
+void QueueUpdate();
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash type;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash baseType;
|
|
|
+/* (readonly) */
|
|
|
+String typeName;
|
|
|
+/* (readonly) */
|
|
|
+String category;
|
|
|
+/* (readonly) */
|
|
|
+uint numAttributes;
|
|
|
+Array<Variant> attributes;
|
|
|
+/* (readonly) */
|
|
|
+Array<Variant> attributeDefaults;
|
|
|
+/* (readonly) */
|
|
|
+Array<AttributeInfo> attributeInfos;
|
|
|
+bool temporary;
|
|
|
+String style;
|
|
|
+String name;
|
|
|
+IntVector2 position;
|
|
|
+IntVector2 size;
|
|
|
+int width;
|
|
|
+int height;
|
|
|
+IntVector2 minSize;
|
|
|
+int minWidth;
|
|
|
+int minHeight;
|
|
|
+IntVector2 maxSize;
|
|
|
+int maxWidth;
|
|
|
+int maxHeight;
|
|
|
+/* (readonly) */
|
|
|
+bool fixedSize;
|
|
|
+/* (readonly) */
|
|
|
+bool fixedWidth;
|
|
|
+/* (readonly) */
|
|
|
+bool fixedHeight;
|
|
|
+HorizontalAlignment horizontalAlignment;
|
|
|
+VerticalAlignment verticalAlignment;
|
|
|
+IntRect clipBorder;
|
|
|
+/* (writeonly) */
|
|
|
+Color color;
|
|
|
+Array<Color> colors;
|
|
|
+int priority;
|
|
|
+float opacity;
|
|
|
+bool bringToFront;
|
|
|
+bool bringToBack;
|
|
|
+bool clipChildren;
|
|
|
+bool sortChildren;
|
|
|
+bool useDerivedOpacity;
|
|
|
+bool enabled;
|
|
|
+bool editable;
|
|
|
+bool focus;
|
|
|
+bool selected;
|
|
|
+bool visible;
|
|
|
+/* (readonly) */
|
|
|
+bool hovering;
|
|
|
+bool internal;
|
|
|
+/* (readonly) */
|
|
|
+bool colorGradient;
|
|
|
+FocusMode focusMode;
|
|
|
+uint dragDropMode;
|
|
|
+TraversalMode traversalMode;
|
|
|
+XMLFile defaultStyle;
|
|
|
+LayoutMode layoutMode;
|
|
|
+int layoutSpacing;
|
|
|
+IntRect layoutBorder;
|
|
|
+int indent;
|
|
|
+int indentSpacing;
|
|
|
+/* (readonly) */
|
|
|
+int indentWidth;
|
|
|
+/* (readonly) */
|
|
|
+IntVector2 childOffset;
|
|
|
+bool elementEventSender;
|
|
|
+/* (readonly) */
|
|
|
+Array<uint> numChildren;
|
|
|
+/* (readonly) */
|
|
|
+uint numAllChildren;
|
|
|
+/* (readonly) */
|
|
|
+Array<UIElement> children;
|
|
|
+UIElement parent;
|
|
|
+/* (readonly) */
|
|
|
+UIElement root;
|
|
|
+/* (readonly) */
|
|
|
+IntVector2 screenPosition;
|
|
|
+/* (readonly) */
|
|
|
+IntRect combinedScreenRect;
|
|
|
+/* (readonly) */
|
|
|
+float derivedOpacity;
|
|
|
+/* (readonly) */
|
|
|
+VariantMap vars;
|
|
|
+bool movable;
|
|
|
+bool resizable;
|
|
|
+IntRect resizeBorder;
|
|
|
+bool modal;
|
|
|
+Color modalShadeColor;
|
|
|
+Color modalFrameColor;
|
|
|
+IntVector2 modalFrameSize;
|
|
|
+bool fixedWidthResizing;
|
|
|
+bool fixedHeightResizing;
|
|
|
+uint format;
|
|
|
+bool autoUpdate;
|
|
|
+/* (readonly) */
|
|
|
+Texture2D renderTexture;
|
|
|
+/* (readonly) */
|
|
|
+Texture2D depthTexture;
|
|
|
+/* (readonly) */
|
|
|
+Viewport viewport;
|
|
|
+/* (readonly) */
|
|
|
+Scene scene;
|
|
|
+/* (readonly) */
|
|
|
+Node cameraNode;
|
|
|
+};
|
|
|
+
|
|
|
+class FileSelector
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void SendEvent(const String&, VariantMap& = VariantMap ( ));
|
|
|
+void SetButtonTexts(const String&, const String&);
|
|
|
+void SetFilters(Array<String>, uint);
|
|
|
+void UpdateElements();
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash type;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash baseType;
|
|
|
+/* (readonly) */
|
|
|
+String typeName;
|
|
|
+/* (readonly) */
|
|
|
+String category;
|
|
|
+String title;
|
|
|
+String path;
|
|
|
+String fileName;
|
|
|
+bool directoryMode;
|
|
|
+/* (readonly) */
|
|
|
+String filter;
|
|
|
+/* (readonly) */
|
|
|
+uint filterIndex;
|
|
|
+XMLFile defaultStyle;
|
|
|
+/* (readonly) */
|
|
|
+Window window;
|
|
|
+/* (readonly) */
|
|
|
+Text titleText;
|
|
|
+/* (readonly) */
|
|
|
+ListView fileList;
|
|
|
+/* (readonly) */
|
|
|
+LineEdit pathEdit;
|
|
|
+/* (readonly) */
|
|
|
+LineEdit fileNameEdit;
|
|
|
+/* (readonly) */
|
|
|
+DropDownList filterList;
|
|
|
+/* (readonly) */
|
|
|
+Button okButton;
|
|
|
+/* (readonly) */
|
|
|
+Button cancelButton;
|
|
|
+};
|
|
|
+
|
|
|
+class UI
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void SendEvent(const String&, VariantMap& = VariantMap ( ));
|
|
|
+void Clear();
|
|
|
+void DebugDraw(UIElement);
|
|
|
+UIElement LoadLayout(File);
|
|
|
+UIElement LoadLayout(File, XMLFile);
|
|
|
+UIElement LoadLayout(XMLFile);
|
|
|
+UIElement LoadLayout(XMLFile, XMLFile);
|
|
|
+bool SaveLayout(File, UIElement);
|
|
|
+UIElement GetElementAt(const IntVector2&, bool = true);
|
|
|
+UIElement GetElementAt(int, int, bool = true);
|
|
|
+bool HasModalElement() const;
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash type;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash baseType;
|
|
|
+/* (readonly) */
|
|
|
+String typeName;
|
|
|
+/* (readonly) */
|
|
|
+String category;
|
|
|
+Cursor cursor;
|
|
|
+/* (readonly) */
|
|
|
+IntVector2 cursorPosition;
|
|
|
+UIElement focusElement;
|
|
|
+/* (readonly) */
|
|
|
+UIElement frontElement;
|
|
|
+/* (readonly) */
|
|
|
+UIElement root;
|
|
|
+/* (readonly) */
|
|
|
+UIElement modalRoot;
|
|
|
+String clipBoardText;
|
|
|
+float doubleClickInterval;
|
|
|
+int maxFontTextureSize;
|
|
|
+bool nonFocusedMouseWheel;
|
|
|
+bool useSystemClipBoard;
|
|
|
+bool useMutableGlyphs;
|
|
|
+bool forceAutoHint;
|
|
|
+};
|
|
|
+
|
|
|
+class Controls
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void Reset();
|
|
|
+void Set(uint, bool);
|
|
|
+bool IsDown(uint) const;
|
|
|
+bool IsPressed(uint, const Controls&) const;
|
|
|
+
|
|
|
+// Properties:
|
|
|
+uint buttons;
|
|
|
+float yaw;
|
|
|
+float pitch;
|
|
|
+VariantMap extraData;
|
|
|
+};
|
|
|
+
|
|
|
+class NetworkPriority
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void SendEvent(const String&, VariantMap& = VariantMap ( ));
|
|
|
+bool Load(File, bool = false);
|
|
|
+bool Save(File) const;
|
|
|
+bool LoadXML(const XMLElement&, bool = false);
|
|
|
+bool SaveXML(XMLElement&) const;
|
|
|
+void ApplyAttributes();
|
|
|
+bool SetAttribute(const String&, const Variant&);
|
|
|
+void ResetToDefault();
|
|
|
+void RemoveInstanceDefault();
|
|
|
+Variant GetAttribute(const String&) const;
|
|
|
+Variant GetAttributeDefault(const String&) const;
|
|
|
+void Remove();
|
|
|
+void MarkNetworkUpdate() const;
|
|
|
+void DrawDebugGeometry(DebugRenderer, bool);
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash type;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash baseType;
|
|
|
+/* (readonly) */
|
|
|
+String typeName;
|
|
|
+/* (readonly) */
|
|
|
+String category;
|
|
|
+/* (readonly) */
|
|
|
+uint numAttributes;
|
|
|
+Array<Variant> attributes;
|
|
|
+/* (readonly) */
|
|
|
+Array<Variant> attributeDefaults;
|
|
|
+/* (readonly) */
|
|
|
+Array<AttributeInfo> attributeInfos;
|
|
|
+bool temporary;
|
|
|
+bool enabled;
|
|
|
+/* (readonly) */
|
|
|
+bool enabledEffective;
|
|
|
+/* (readonly) */
|
|
|
+uint id;
|
|
|
+/* (readonly) */
|
|
|
+Node node;
|
|
|
+float basePriority;
|
|
|
+float distanceFactor;
|
|
|
+float minPriority;
|
|
|
+bool alwaysUpdateOwner;
|
|
|
+};
|
|
|
+
|
|
|
+class Connection
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void SendEvent(const String&, VariantMap& = VariantMap ( ));
|
|
|
+void SendMessage(int, bool, bool, const VectorBuffer&, uint = 0);
|
|
|
+void SendRemoteEvent(const String&, bool, const VariantMap& = VariantMap ( ));
|
|
|
+void SendRemoteEvent(Node, const String&, bool, const VariantMap& = VariantMap ( ));
|
|
|
+void Disconnect(int = 0);
|
|
|
+String ToString() const;
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash type;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash baseType;
|
|
|
+/* (readonly) */
|
|
|
+String typeName;
|
|
|
+/* (readonly) */
|
|
|
+String category;
|
|
|
+Scene scene;
|
|
|
+bool logStatistics;
|
|
|
+/* (readonly) */
|
|
|
+bool client;
|
|
|
+/* (readonly) */
|
|
|
+bool connected;
|
|
|
+/* (readonly) */
|
|
|
+bool connectPending;
|
|
|
+/* (readonly) */
|
|
|
+bool sceneLoaded;
|
|
|
+/* (readonly) */
|
|
|
+String address;
|
|
|
+/* (readonly) */
|
|
|
+uint16 port;
|
|
|
+/* (readonly) */
|
|
|
+uint numDownloads;
|
|
|
+/* (readonly) */
|
|
|
+String downloadName;
|
|
|
+/* (readonly) */
|
|
|
+float downloadProgress;
|
|
|
+Vector3 position;
|
|
|
+Controls controls;
|
|
|
+VariantMap identity;
|
|
|
+};
|
|
|
+
|
|
|
+class HttpRequest
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+Array<uint8> Read(uint);
|
|
|
+int ReadInt();
|
|
|
+int16 ReadShort();
|
|
|
+int8 ReadByte();
|
|
|
+uint ReadUInt();
|
|
|
+uint16 ReadUShort();
|
|
|
+uint8 ReadUByte();
|
|
|
+bool ReadBool();
|
|
|
+float ReadFloat();
|
|
|
+IntRect ReadIntRect();
|
|
|
+IntVector2 ReadIntVector2();
|
|
|
+Vector2 ReadVector2();
|
|
|
+Vector3 ReadVector3();
|
|
|
+Vector3 ReadPackedVector3(float);
|
|
|
+Vector4 ReadVector4();
|
|
|
+Quaternion ReadQuaternion();
|
|
|
+Quaternion ReadPackedQuaternion();
|
|
|
+Color ReadColor();
|
|
|
+BoundingBox ReadBoundingBox();
|
|
|
+String ReadString();
|
|
|
+String ReadFileID();
|
|
|
+StringHash ReadStringHash();
|
|
|
+ShortStringHash ReadShortStringHash();
|
|
|
+Variant ReadVariant();
|
|
|
+VariantMap ReadVariantMap();
|
|
|
+uint ReadVLE();
|
|
|
+uint ReadNetID();
|
|
|
+String ReadLine();
|
|
|
+uint Seek(uint);
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+/* (readonly) */
|
|
|
+String name;
|
|
|
+/* (readonly) */
|
|
|
+uint checksum;
|
|
|
+/* (readonly) */
|
|
|
+uint position;
|
|
|
+/* (readonly) */
|
|
|
+uint size;
|
|
|
+/* (readonly) */
|
|
|
+bool eof;
|
|
|
+/* (readonly) */
|
|
|
+String url;
|
|
|
+/* (readonly) */
|
|
|
+String verb;
|
|
|
+/* (readonly) */
|
|
|
+String error;
|
|
|
+/* (readonly) */
|
|
|
+HttpRequestState state;
|
|
|
+/* (readonly) */
|
|
|
+uint availableSize;
|
|
|
+/* (readonly) */
|
|
|
+bool open;
|
|
|
+};
|
|
|
+
|
|
|
+class Network
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void SendEvent(const String&, VariantMap& = VariantMap ( ));
|
|
|
+bool Connect(const String&, uint16, Scene, const VariantMap& = VariantMap ( ));
|
|
|
+void Disconnect(int = 0);
|
|
|
+bool StartServer(uint16);
|
|
|
+void StopServer();
|
|
|
+void BroadcastMessage(int, bool, bool, const VectorBuffer&, uint = 0);
|
|
|
+void BroadcastRemoteEvent(const String&, bool, const VariantMap& = VariantMap ( ));
|
|
|
+void BroadcastRemoteEvent(Scene, const String&, bool, const VariantMap& = VariantMap ( ));
|
|
|
+void BroadcastRemoteEvent(Node, const String&, bool, const VariantMap& = VariantMap ( ));
|
|
|
+void RegisterRemoteEvent(const String&) const;
|
|
|
+void UnregisterRemoteEvent(const String&) const;
|
|
|
+void UnregisterAllRemoteEvents();
|
|
|
+bool CheckRemoteEvent(const String&) const;
|
|
|
+HttpRequest MakeHttpRequest(const String&, const String& = String ( ), Array<String> = null, const String& = String ( ));
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash type;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash baseType;
|
|
|
+/* (readonly) */
|
|
|
+String typeName;
|
|
|
+/* (readonly) */
|
|
|
+String category;
|
|
|
+int updateFps;
|
|
|
+String packageCacheDir;
|
|
|
+/* (readonly) */
|
|
|
+bool serverRunning;
|
|
|
+/* (readonly) */
|
|
|
+Connection serverConnection;
|
|
|
+/* (readonly) */
|
|
|
+Array<Connection> clientConnections;
|
|
|
+};
|
|
|
+
|
|
|
+class CollisionShape
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void SendEvent(const String&, VariantMap& = VariantMap ( ));
|
|
|
+bool Load(File, bool = false);
|
|
|
+bool Save(File) const;
|
|
|
+bool LoadXML(const XMLElement&, bool = false);
|
|
|
+bool SaveXML(XMLElement&) const;
|
|
|
+void ApplyAttributes();
|
|
|
+bool SetAttribute(const String&, const Variant&);
|
|
|
+void ResetToDefault();
|
|
|
+void RemoveInstanceDefault();
|
|
|
+Variant GetAttribute(const String&) const;
|
|
|
+Variant GetAttributeDefault(const String&) const;
|
|
|
+void Remove();
|
|
|
+void MarkNetworkUpdate() const;
|
|
|
+void DrawDebugGeometry(DebugRenderer, bool);
|
|
|
+void SetBox(const Vector3&, const Vector3& = Vector3 ( ), const Quaternion& = Quaternion ( ));
|
|
|
+void SetSphere(float, const Vector3& = Vector3 ( ), const Quaternion& = Quaternion ( ));
|
|
|
+void SetStaticPlane(const Vector3& = Vector3 ( ), const Quaternion& = Quaternion ( ));
|
|
|
+void SetCylinder(float, float, const Vector3& = Vector3 ( ), const Quaternion& = Quaternion ( ));
|
|
|
+void SetCapsule(float, float, const Vector3& = Vector3 ( ), const Quaternion& = Quaternion ( ));
|
|
|
+void SetCone(float, float, const Vector3& = Vector3 ( ), const Quaternion& = Quaternion ( ));
|
|
|
+void SetTriangleMesh(Model, uint = 0, const Vector3& = Vector3 ( 1 , 1 , 1 ), const Vector3& = Vector3 ( ), const Quaternion& = Quaternion ( ));
|
|
|
+void SetConvexHull(Model, uint = 0, const Vector3& = Vector3 ( 1 , 1 , 1 ), const Vector3& = Vector3 ( ), const Quaternion& = Quaternion ( ));
|
|
|
+void SetCustomConvexHull(CustomGeometry, const Vector3& = Vector3 ( 1 , 1 , 1 ), const Vector3& = Vector3 ( ), const Quaternion& = Quaternion ( ));
|
|
|
+void SetTerrain();
|
|
|
+void SetTransform(const Vector3&, const Quaternion&);
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash type;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash baseType;
|
|
|
+/* (readonly) */
|
|
|
+String typeName;
|
|
|
+/* (readonly) */
|
|
|
+String category;
|
|
|
+/* (readonly) */
|
|
|
+uint numAttributes;
|
|
|
+Array<Variant> attributes;
|
|
|
+/* (readonly) */
|
|
|
+Array<Variant> attributeDefaults;
|
|
|
+/* (readonly) */
|
|
|
+Array<AttributeInfo> attributeInfos;
|
|
|
+bool temporary;
|
|
|
+bool enabled;
|
|
|
+/* (readonly) */
|
|
|
+bool enabledEffective;
|
|
|
+/* (readonly) */
|
|
|
+uint id;
|
|
|
+/* (readonly) */
|
|
|
+Node node;
|
|
|
+ShapeType shapeType;
|
|
|
+Vector3 size;
|
|
|
+Vector3 position;
|
|
|
+Quaternion rotation;
|
|
|
+float margin;
|
|
|
+Model model;
|
|
|
+uint lodLevel;
|
|
|
+/* (readonly) */
|
|
|
+BoundingBox worldBoundingBox;
|
|
|
+};
|
|
|
+
|
|
|
+class RigidBody
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void SendEvent(const String&, VariantMap& = VariantMap ( ));
|
|
|
+bool Load(File, bool = false);
|
|
|
+bool Save(File) const;
|
|
|
+bool LoadXML(const XMLElement&, bool = false);
|
|
|
+bool SaveXML(XMLElement&) const;
|
|
|
+void ApplyAttributes();
|
|
|
+bool SetAttribute(const String&, const Variant&);
|
|
|
+void ResetToDefault();
|
|
|
+void RemoveInstanceDefault();
|
|
|
+Variant GetAttribute(const String&) const;
|
|
|
+Variant GetAttributeDefault(const String&) const;
|
|
|
+void Remove();
|
|
|
+void MarkNetworkUpdate() const;
|
|
|
+void DrawDebugGeometry(DebugRenderer, bool);
|
|
|
+void SetTransform(const Vector3&, const Quaternion&);
|
|
|
+void SetCollisionLayerAndMask(uint, uint);
|
|
|
+void ApplyForce(const Vector3&);
|
|
|
+void ApplyForce(const Vector3&, const Vector3&);
|
|
|
+void ApplyTorque(const Vector3&);
|
|
|
+void ApplyImpulse(const Vector3&);
|
|
|
+void ApplyImpulse(const Vector3&, const Vector3&);
|
|
|
+void ApplyTorqueImpulse(const Vector3&);
|
|
|
+void ResetForces();
|
|
|
+void Activate();
|
|
|
+void ReAddBodyToWorld();
|
|
|
+Vector3 GetVelocityAtPoint(const Vector3&) const;
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash type;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash baseType;
|
|
|
+/* (readonly) */
|
|
|
+String typeName;
|
|
|
+/* (readonly) */
|
|
|
+String category;
|
|
|
+/* (readonly) */
|
|
|
+uint numAttributes;
|
|
|
+Array<Variant> attributes;
|
|
|
+/* (readonly) */
|
|
|
+Array<Variant> attributeDefaults;
|
|
|
+/* (readonly) */
|
|
|
+Array<AttributeInfo> attributeInfos;
|
|
|
+bool temporary;
|
|
|
+bool enabled;
|
|
|
+/* (readonly) */
|
|
|
+bool enabledEffective;
|
|
|
+/* (readonly) */
|
|
|
+uint id;
|
|
|
+/* (readonly) */
|
|
|
+Node node;
|
|
|
+float mass;
|
|
|
+Vector3 position;
|
|
|
+Quaternion rotation;
|
|
|
+Vector3 linearVelocity;
|
|
|
+Vector3 linearFactor;
|
|
|
+float linearRestThreshold;
|
|
|
+float linearDamping;
|
|
|
+Vector3 angularVelocity;
|
|
|
+Vector3 angularFactor;
|
|
|
+float angularRestThreshold;
|
|
|
+float angularDamping;
|
|
|
+float friction;
|
|
|
+Vector3 anisotropicFriction;
|
|
|
+float rollingFriction;
|
|
|
+float restitution;
|
|
|
+float contactProcessingThreshold;
|
|
|
+float ccdRadius;
|
|
|
+float ccdMotionThreshold;
|
|
|
+bool useGravity;
|
|
|
+Vector3 gravityOverride;
|
|
|
+/* (readonly) */
|
|
|
+Vector3 centerOfMass;
|
|
|
+bool phantom;
|
|
|
+bool kinematic;
|
|
|
+/* (readonly) */
|
|
|
+bool active;
|
|
|
+uint collisionLayer;
|
|
|
+uint collisionMask;
|
|
|
+CollisionEventMode collisionEventMode;
|
|
|
+/* (readonly) */
|
|
|
+Array<RigidBody> collidingBodies;
|
|
|
+};
|
|
|
+
|
|
|
+class Constraint
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void SendEvent(const String&, VariantMap& = VariantMap ( ));
|
|
|
+bool Load(File, bool = false);
|
|
|
+bool Save(File) const;
|
|
|
+bool LoadXML(const XMLElement&, bool = false);
|
|
|
+bool SaveXML(XMLElement&) const;
|
|
|
+void ApplyAttributes();
|
|
|
+bool SetAttribute(const String&, const Variant&);
|
|
|
+void ResetToDefault();
|
|
|
+void RemoveInstanceDefault();
|
|
|
+Variant GetAttribute(const String&) const;
|
|
|
+Variant GetAttributeDefault(const String&) const;
|
|
|
+void Remove();
|
|
|
+void MarkNetworkUpdate() const;
|
|
|
+void DrawDebugGeometry(DebugRenderer, bool);
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash type;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash baseType;
|
|
|
+/* (readonly) */
|
|
|
+String typeName;
|
|
|
+/* (readonly) */
|
|
|
+String category;
|
|
|
+/* (readonly) */
|
|
|
+uint numAttributes;
|
|
|
+Array<Variant> attributes;
|
|
|
+/* (readonly) */
|
|
|
+Array<Variant> attributeDefaults;
|
|
|
+/* (readonly) */
|
|
|
+Array<AttributeInfo> attributeInfos;
|
|
|
+bool temporary;
|
|
|
+bool enabled;
|
|
|
+/* (readonly) */
|
|
|
+bool enabledEffective;
|
|
|
+/* (readonly) */
|
|
|
+uint id;
|
|
|
+/* (readonly) */
|
|
|
+Node node;
|
|
|
+ConstraintType constraintType;
|
|
|
+Vector3 position;
|
|
|
+Quaternion rotation;
|
|
|
+/* (writeonly) */
|
|
|
+Vector3 axis;
|
|
|
+Vector3 otherPosition;
|
|
|
+Quaternion otherRotation;
|
|
|
+/* (writeonly) */
|
|
|
+Vector3 otherAxis;
|
|
|
+Vector3 worldPosition;
|
|
|
+Vector2 highLimit;
|
|
|
+Vector2 lowLimit;
|
|
|
+float erp;
|
|
|
+float cfm;
|
|
|
+bool disableCollision;
|
|
|
+/* (readonly) */
|
|
|
+RigidBody ownBody;
|
|
|
+RigidBody otherBody;
|
|
|
+};
|
|
|
+
|
|
|
+class PhysicsRaycastResult
|
|
|
+{
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+RigidBody body;
|
|
|
+Vector3 position;
|
|
|
+Vector3 normal;
|
|
|
+float distance;
|
|
|
+};
|
|
|
+
|
|
|
+class PhysicsWorld
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void SendEvent(const String&, VariantMap& = VariantMap ( ));
|
|
|
+bool Load(File, bool = false);
|
|
|
+bool Save(File) const;
|
|
|
+bool LoadXML(const XMLElement&, bool = false);
|
|
|
+bool SaveXML(XMLElement&) const;
|
|
|
+void ApplyAttributes();
|
|
|
+bool SetAttribute(const String&, const Variant&);
|
|
|
+void ResetToDefault();
|
|
|
+void RemoveInstanceDefault();
|
|
|
+Variant GetAttribute(const String&) const;
|
|
|
+Variant GetAttributeDefault(const String&) const;
|
|
|
+void Remove();
|
|
|
+void MarkNetworkUpdate() const;
|
|
|
+void DrawDebugGeometry(DebugRenderer, bool);
|
|
|
+void Update(float);
|
|
|
+void UpdateCollisions();
|
|
|
+Array<PhysicsRaycastResult> Raycast(const Ray&, float = M_INFINITY, uint = 0xffff);
|
|
|
+PhysicsRaycastResult RaycastSingle(const Ray&, float = M_INFINITY, uint = 0xffff);
|
|
|
+PhysicsRaycastResult SphereCast(const Ray&, float, float = M_INFINITY, uint = 0xffff);
|
|
|
+Array<RigidBody> GetRigidBodies(const Sphere&, uint = 0xffff);
|
|
|
+Array<RigidBody> GetRigidBodies(const BoundingBox&, uint = 0xffff);
|
|
|
+Array<RigidBody> GetRigidBodies(RigidBody);
|
|
|
+void DrawDebugGeometry(bool);
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash type;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash baseType;
|
|
|
+/* (readonly) */
|
|
|
+String typeName;
|
|
|
+/* (readonly) */
|
|
|
+String category;
|
|
|
+/* (readonly) */
|
|
|
+uint numAttributes;
|
|
|
+Array<Variant> attributes;
|
|
|
+/* (readonly) */
|
|
|
+Array<Variant> attributeDefaults;
|
|
|
+/* (readonly) */
|
|
|
+Array<AttributeInfo> attributeInfos;
|
|
|
+bool temporary;
|
|
|
+bool enabled;
|
|
|
+/* (readonly) */
|
|
|
+bool enabledEffective;
|
|
|
+/* (readonly) */
|
|
|
+uint id;
|
|
|
+/* (readonly) */
|
|
|
+Node node;
|
|
|
+Vector3 gravity;
|
|
|
+int numIterations;
|
|
|
+int fps;
|
|
|
+bool interpolation;
|
|
|
+bool internalEdge;
|
|
|
+bool splitImpulse;
|
|
|
+};
|
|
|
+
|
|
|
+class Navigable
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void SendEvent(const String&, VariantMap& = VariantMap ( ));
|
|
|
+bool Load(File, bool = false);
|
|
|
+bool Save(File) const;
|
|
|
+bool LoadXML(const XMLElement&, bool = false);
|
|
|
+bool SaveXML(XMLElement&) const;
|
|
|
+void ApplyAttributes();
|
|
|
+bool SetAttribute(const String&, const Variant&);
|
|
|
+void ResetToDefault();
|
|
|
+void RemoveInstanceDefault();
|
|
|
+Variant GetAttribute(const String&) const;
|
|
|
+Variant GetAttributeDefault(const String&) const;
|
|
|
+void Remove();
|
|
|
+void MarkNetworkUpdate() const;
|
|
|
+void DrawDebugGeometry(DebugRenderer, bool);
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash type;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash baseType;
|
|
|
+/* (readonly) */
|
|
|
+String typeName;
|
|
|
+/* (readonly) */
|
|
|
+String category;
|
|
|
+/* (readonly) */
|
|
|
+uint numAttributes;
|
|
|
+Array<Variant> attributes;
|
|
|
+/* (readonly) */
|
|
|
+Array<Variant> attributeDefaults;
|
|
|
+/* (readonly) */
|
|
|
+Array<AttributeInfo> attributeInfos;
|
|
|
+bool temporary;
|
|
|
+bool enabled;
|
|
|
+/* (readonly) */
|
|
|
+bool enabledEffective;
|
|
|
+/* (readonly) */
|
|
|
+uint id;
|
|
|
+/* (readonly) */
|
|
|
+Node node;
|
|
|
+bool recursive;
|
|
|
+};
|
|
|
+
|
|
|
+class NavigationMesh
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void SendEvent(const String&, VariantMap& = VariantMap ( ));
|
|
|
+bool Load(File, bool = false);
|
|
|
+bool Save(File) const;
|
|
|
+bool LoadXML(const XMLElement&, bool = false);
|
|
|
+bool SaveXML(XMLElement&) const;
|
|
|
+void ApplyAttributes();
|
|
|
+bool SetAttribute(const String&, const Variant&);
|
|
|
+void ResetToDefault();
|
|
|
+void RemoveInstanceDefault();
|
|
|
+Variant GetAttribute(const String&) const;
|
|
|
+Variant GetAttributeDefault(const String&) const;
|
|
|
+void Remove();
|
|
|
+void MarkNetworkUpdate() const;
|
|
|
+void DrawDebugGeometry(DebugRenderer, bool);
|
|
|
+bool Build();
|
|
|
+bool Build(const BoundingBox&);
|
|
|
+Array<Vector3> FindPath(const Vector3&, const Vector3&, const Vector3& = Vector3 ( 1.0 , 1.0 , 1.0 ));
|
|
|
+Vector3 GetRandomPoint();
|
|
|
+Vector3 GetRandomPointInCircle(const Vector3&, float, const Vector3& = Vector3 ( 1.0 , 1.0 , 1.0 ));
|
|
|
+float GetDistanceToWall(const Vector3&, float, const Vector3& = Vector3 ( 1.0 , 1.0 , 1.0 ));
|
|
|
+Vector3 Raycast(const Vector3&, const Vector3&, const Vector3& = Vector3 ( 1.0 , 1.0 , 1.0 ));
|
|
|
+void DrawDebugGeometry(bool);
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash type;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash baseType;
|
|
|
+/* (readonly) */
|
|
|
+String typeName;
|
|
|
+/* (readonly) */
|
|
|
+String category;
|
|
|
+/* (readonly) */
|
|
|
+uint numAttributes;
|
|
|
+Array<Variant> attributes;
|
|
|
+/* (readonly) */
|
|
|
+Array<Variant> attributeDefaults;
|
|
|
+/* (readonly) */
|
|
|
+Array<AttributeInfo> attributeInfos;
|
|
|
+bool temporary;
|
|
|
+bool enabled;
|
|
|
+/* (readonly) */
|
|
|
+bool enabledEffective;
|
|
|
+/* (readonly) */
|
|
|
+uint id;
|
|
|
+/* (readonly) */
|
|
|
+Node node;
|
|
|
+int tileSize;
|
|
|
+float cellSize;
|
|
|
+float cellHeight;
|
|
|
+float agentHeight;
|
|
|
+float agentRadius;
|
|
|
+float agentMaxClimb;
|
|
|
+float agentMaxSlope;
|
|
|
+float regionMinSize;
|
|
|
+float regionMergeSize;
|
|
|
+float edgeMaxLength;
|
|
|
+float edgeMaxError;
|
|
|
+float detailSampleDistance;
|
|
|
+float detailSampleMaxError;
|
|
|
+Vector3 padding;
|
|
|
+/* (readonly) */
|
|
|
+bool initialized;
|
|
|
+/* (readonly) */
|
|
|
+BoundingBox boundingBox;
|
|
|
+/* (readonly) */
|
|
|
+BoundingBox worldBoundingBox;
|
|
|
+/* (readonly) */
|
|
|
+IntVector2 numTiles;
|
|
|
+};
|
|
|
+
|
|
|
+class OffMeshConnection
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void SendEvent(const String&, VariantMap& = VariantMap ( ));
|
|
|
+bool Load(File, bool = false);
|
|
|
+bool Save(File) const;
|
|
|
+bool LoadXML(const XMLElement&, bool = false);
|
|
|
+bool SaveXML(XMLElement&) const;
|
|
|
+void ApplyAttributes();
|
|
|
+bool SetAttribute(const String&, const Variant&);
|
|
|
+void ResetToDefault();
|
|
|
+void RemoveInstanceDefault();
|
|
|
+Variant GetAttribute(const String&) const;
|
|
|
+Variant GetAttributeDefault(const String&) const;
|
|
|
+void Remove();
|
|
|
+void MarkNetworkUpdate() const;
|
|
|
+void DrawDebugGeometry(DebugRenderer, bool);
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash type;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash baseType;
|
|
|
+/* (readonly) */
|
|
|
+String typeName;
|
|
|
+/* (readonly) */
|
|
|
+String category;
|
|
|
+/* (readonly) */
|
|
|
+uint numAttributes;
|
|
|
+Array<Variant> attributes;
|
|
|
+/* (readonly) */
|
|
|
+Array<Variant> attributeDefaults;
|
|
|
+/* (readonly) */
|
|
|
+Array<AttributeInfo> attributeInfos;
|
|
|
+bool temporary;
|
|
|
+bool enabled;
|
|
|
+/* (readonly) */
|
|
|
+bool enabledEffective;
|
|
|
+/* (readonly) */
|
|
|
+uint id;
|
|
|
+/* (readonly) */
|
|
|
+Node node;
|
|
|
+Node endPoint;
|
|
|
+float radius;
|
|
|
+bool bidirectional;
|
|
|
+};
|
|
|
+
|
|
|
+class ScriptFile
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void SendEvent(const String&, VariantMap& = VariantMap ( ));
|
|
|
+bool Load(File);
|
|
|
+bool Save(File) const;
|
|
|
+bool Execute(const String&, const Array<Variant>);
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash type;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash baseType;
|
|
|
+/* (readonly) */
|
|
|
+String typeName;
|
|
|
+/* (readonly) */
|
|
|
+String category;
|
|
|
+String name;
|
|
|
+/* (readonly) */
|
|
|
+uint memoryUse;
|
|
|
+/* (readonly) */
|
|
|
+uint useTimer;
|
|
|
+/* (readonly) */
|
|
|
+bool compiled;
|
|
|
+};
|
|
|
+
|
|
|
+class ScriptObject
|
|
|
+{
|
|
|
+};
|
|
|
+
|
|
|
+class ScriptInstance
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void SendEvent(const String&, VariantMap& = VariantMap ( ));
|
|
|
+bool Load(File, bool = false);
|
|
|
+bool Save(File) const;
|
|
|
+bool LoadXML(const XMLElement&, bool = false);
|
|
|
+bool SaveXML(XMLElement&) const;
|
|
|
+void ApplyAttributes();
|
|
|
+bool SetAttribute(const String&, const Variant&);
|
|
|
+void ResetToDefault();
|
|
|
+void RemoveInstanceDefault();
|
|
|
+Variant GetAttribute(const String&) const;
|
|
|
+Variant GetAttributeDefault(const String&) const;
|
|
|
+void Remove();
|
|
|
+void MarkNetworkUpdate() const;
|
|
|
+void DrawDebugGeometry(DebugRenderer, bool);
|
|
|
+bool CreateObject(ScriptFile, const String&);
|
|
|
+bool Execute(const String&, const Array<Variant>);
|
|
|
+bool Execute(const String&);
|
|
|
+void DelayedExecute(float, bool, const String&, const Array<Variant>);
|
|
|
+void DelayedExecute(float, bool, const String&);
|
|
|
+void ClearDelayedExecute(const String& = String ( ));
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash type;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash baseType;
|
|
|
+/* (readonly) */
|
|
|
+String typeName;
|
|
|
+/* (readonly) */
|
|
|
+String category;
|
|
|
+/* (readonly) */
|
|
|
+uint numAttributes;
|
|
|
+Array<Variant> attributes;
|
|
|
+/* (readonly) */
|
|
|
+Array<Variant> attributeDefaults;
|
|
|
+/* (readonly) */
|
|
|
+Array<AttributeInfo> attributeInfos;
|
|
|
+bool temporary;
|
|
|
+bool enabled;
|
|
|
+/* (readonly) */
|
|
|
+bool enabledEffective;
|
|
|
+/* (readonly) */
|
|
|
+uint id;
|
|
|
+/* (readonly) */
|
|
|
+Node node;
|
|
|
+int fixedUpdateFps;
|
|
|
+ScriptFile scriptFile;
|
|
|
+/* (readonly) */
|
|
|
+ScriptObject object;
|
|
|
+String className;
|
|
|
+};
|
|
|
+
|
|
|
+class Script
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void SendEvent(const String&, VariantMap& = VariantMap ( ));
|
|
|
+bool Execute(const String&);
|
|
|
+void DumpAPI(DumpMode = DOXYGEN);
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash type;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash baseType;
|
|
|
+/* (readonly) */
|
|
|
+String typeName;
|
|
|
+/* (readonly) */
|
|
|
+String category;
|
|
|
+ScriptFile defaultScriptFile;
|
|
|
+Scene defaultScene;
|
|
|
+};
|
|
|
+
|
|
|
+class Console
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void SendEvent(const String&, VariantMap& = VariantMap ( ));
|
|
|
+void Toggle();
|
|
|
+void UpdateElements();
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash type;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash baseType;
|
|
|
+/* (readonly) */
|
|
|
+String typeName;
|
|
|
+/* (readonly) */
|
|
|
+String category;
|
|
|
+XMLFile defaultStyle;
|
|
|
+bool visible;
|
|
|
+uint numRows;
|
|
|
+uint numHistoryRows;
|
|
|
+/* (readonly) */
|
|
|
+uint historyPosition;
|
|
|
+/* (readonly) */
|
|
|
+Array<String> historyRow;
|
|
|
+/* (readonly) */
|
|
|
+BorderImage background;
|
|
|
+/* (readonly) */
|
|
|
+LineEdit lineEdit;
|
|
|
+};
|
|
|
+
|
|
|
+class DebugHud
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void SendEvent(const String&, VariantMap& = VariantMap ( ));
|
|
|
+void Toggle(uint);
|
|
|
+void ToggleAll();
|
|
|
+void SetAppStats(const String&, const Variant&);
|
|
|
+void SetAppStats(const String&, const String&);
|
|
|
+void ResetAppStats(const String&);
|
|
|
+void ClearAppStats();
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash type;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash baseType;
|
|
|
+/* (readonly) */
|
|
|
+String typeName;
|
|
|
+/* (readonly) */
|
|
|
+String category;
|
|
|
+XMLFile defaultStyle;
|
|
|
+uint mode;
|
|
|
+uint profilerMaxDepth;
|
|
|
+float profilerInterval;
|
|
|
+bool useRendererStats;
|
|
|
+/* (readonly) */
|
|
|
+Text statsText;
|
|
|
+/* (readonly) */
|
|
|
+Text modeText;
|
|
|
+/* (readonly) */
|
|
|
+Text profilerText;
|
|
|
+};
|
|
|
+
|
|
|
+class Engine
|
|
|
+{
|
|
|
+// Methods:
|
|
|
+void SendEvent(const String&, VariantMap& = VariantMap ( ));
|
|
|
+void RunFrame();
|
|
|
+void Exit();
|
|
|
+void DumpProfiler();
|
|
|
+void DumpResources();
|
|
|
+void DumpMemory();
|
|
|
+Console CreateConsole();
|
|
|
+DebugHud CreateDebugHud();
|
|
|
+
|
|
|
+// Properties:
|
|
|
+/* (readonly) */
|
|
|
+int refs;
|
|
|
+/* (readonly) */
|
|
|
+int weakRefs;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash type;
|
|
|
+/* (readonly) */
|
|
|
+ShortStringHash baseType;
|
|
|
+/* (readonly) */
|
|
|
+String typeName;
|
|
|
+/* (readonly) */
|
|
|
+String category;
|
|
|
+int minFps;
|
|
|
+int maxFps;
|
|
|
+int timeStepSmoothing;
|
|
|
+int maxInactiveFps;
|
|
|
+bool pauseMinimized;
|
|
|
+bool autoExit;
|
|
|
+/* (readonly) */
|
|
|
+bool initialized;
|
|
|
+/* (readonly) */
|
|
|
+bool exiting;
|
|
|
+/* (readonly) */
|
|
|
+bool headless;
|
|
|
+};
|
|
|
+
|
|
|
+// Global functions
|
|
|
+bool Equals(float, float);
|
|
|
+float Sin(float);
|
|
|
+float Cos(float);
|
|
|
+float Tan(float);
|
|
|
+float Asin(float);
|
|
|
+float Acos(float);
|
|
|
+float Atan(float);
|
|
|
+float Atan2(float, float);
|
|
|
+float Abs(float);
|
|
|
+float Sqrt(float);
|
|
|
+float Pow(float);
|
|
|
+float Min(float, float);
|
|
|
+float Max(float, float);
|
|
|
+float Clamp(float, float, float);
|
|
|
+float Lerp(float, float, float);
|
|
|
+float Mod(float, float);
|
|
|
+float Floor(float);
|
|
|
+float Ceil(float);
|
|
|
+float Random();
|
|
|
+float Random(float);
|
|
|
+int RandomInt();
|
|
|
+int RandomInt(int);
|
|
|
+void SetRandomSeed(uint);
|
|
|
+uint GetRandomSeed();
|
|
|
+String ToStringHex(int);
|
|
|
+String Join(Array<String>&, const String&);
|
|
|
+bool IsDigit(uint);
|
|
|
+bool IsAlpha(uint);
|
|
|
+void ErrorDialog(const String&, const String&);
|
|
|
+void OpenConsoleWindow();
|
|
|
+String GetConsoleInput();
|
|
|
+Array<String> GetArguments();
|
|
|
+String GetPlatform();
|
|
|
+uint GetNumPhysicalCPUs();
|
|
|
+uint GetNumLogicalCPUs();
|
|
|
+void SendEvent(const String&, VariantMap& = VariantMap ( ));
|
|
|
+void SubscribeToEvent(const String&, const String&);
|
|
|
+void SubscribeToEvent(Object, const String&, const String&);
|
|
|
+void UnsubscribeFromEvent(const String&);
|
|
|
+void UnsubscribeFromEvent(Object, const String&);
|
|
|
+void UnsubscribeFromEvents(Object);
|
|
|
+void UnsubscribeFromAllEvents();
|
|
|
+void UnsubscribeFromAllEventsExcept(Array<String>);
|
|
|
+Object GetEventSender();
|
|
|
+const String& GetTypeName(ShortStringHash);
|
|
|
+void Print(const String&, bool = false);
|
|
|
+void Print(int, bool = false);
|
|
|
+void Print(uint, bool = false);
|
|
|
+void Print(float, bool = false);
|
|
|
+void Print(bool, bool = false);
|
|
|
+void Print(const Variant&, bool = false);
|
|
|
+void PrintCallStack(bool = false);
|
|
|
+String GetPath(const String&);
|
|
|
+String GetFileName(const String&);
|
|
|
+String GetExtension(const String&, bool = true);
|
|
|
+String GetFileNameAndExtension(const String&, bool = false);
|
|
|
+String ReplaceExtension(const String&, const String&);
|
|
|
+String AddTrailingSlash(const String&);
|
|
|
+String RemoveTrailingSlash(const String&);
|
|
|
+String GetParentPath(const String&);
|
|
|
+String GetInternalPath(const String&);
|
|
|
+bool IsAbsolutePath(const String&);
|
|
|
+Array<String> GetObjectCategories();
|
|
|
+Array<String> GetObjectsByCategory(const String&);
|
|
|
+uint GetAlphaFormat();
|
|
|
+uint GetLuminanceFormat();
|
|
|
+uint GetLuminanceAlphaFormat();
|
|
|
+uint GetRGBFormat();
|
|
|
+uint GetRGBAFormat();
|
|
|
+uint GetRGBA16Format();
|
|
|
+uint GetRGBAFloat16Format();
|
|
|
+uint GetRGBAFloat32Format();
|
|
|
+uint GetRG16Format();
|
|
|
+uint GetRGFloat16Format();
|
|
|
+uint GetRGFloat32Format();
|
|
|
+uint GetFloat16Format();
|
|
|
+uint GetFloat32Format();
|
|
|
+uint GetDepthStencilFormat();
|
|
|
+uint GetFormat(const String&);
|
|
|
+String GetTextureUnitName(TextureUnit);
|
|
|
+void MarkNetworkUpdate();
|
|
|
+void DelayedExecute(float, bool, const String&, const Array<Variant>);
|
|
|
+void DelayedExecute(float, bool, const String&);
|
|
|
+void ClearDelayedExecute(const String& = String ( ));
|
|
|
+void Remove();
|
|
|
+
|
|
|
+// Global properties
|
|
|
+Time time;
|
|
|
+Log log;
|
|
|
+FileSystem fileSystem;
|
|
|
+ResourceCache resourceCache;
|
|
|
+ResourceCache cache;
|
|
|
+Node node;
|
|
|
+Scene scene;
|
|
|
+DebugRenderer debugRenderer;
|
|
|
+Octree octree;
|
|
|
+Graphics graphics;
|
|
|
+Renderer renderer;
|
|
|
+Input input;
|
|
|
+Audio audio;
|
|
|
+UI ui;
|
|
|
+Network network;
|
|
|
+PhysicsWorld physicsWorld;
|
|
|
+ScriptFile scriptFile;
|
|
|
+ScriptInstance self;
|
|
|
+Script script;
|
|
|
+Console console;
|
|
|
+DebugHud debugHud;
|
|
|
+Engine engine;
|
|
|
+
|
|
|
+// Global constants
|
|
|
+float M_INFINITY;
|
|
|
+float M_EPSILON;
|
|
|
+float M_LARGE_EPSILON;
|
|
|
+float M_LARGE_VALUE;
|
|
|
+float M_DEGTORAD;
|
|
|
+float M_DEGTORAD_2;
|
|
|
+float M_RADTODEG;
|
|
|
+float M_PI;
|
|
|
+int M_MIN_INT;
|
|
|
+int M_MAX_INT;
|
|
|
+uint M_MIN_UNSIGNED;
|
|
|
+uint M_MAX_UNSIGNED;
|
|
|
+int LOG_DEBUG;
|
|
|
+int LOG_INFO;
|
|
|
+int LOG_WARNING;
|
|
|
+int LOG_ERROR;
|
|
|
+int LOG_NONE;
|
|
|
+uint SCAN_FILES;
|
|
|
+uint SCAN_DIRS;
|
|
|
+uint SCAN_HIDDEN;
|
|
|
+uint AM_FILE;
|
|
|
+uint AM_NET;
|
|
|
+uint AM_DEFAULT;
|
|
|
+uint AM_LATESTDATA;
|
|
|
+uint AM_NOEDIT;
|
|
|
+uint AM_NODEID;
|
|
|
+uint AM_COMPONENTID;
|
|
|
+uint AM_NODEIDVECTOR;
|
|
|
+uint FIRST_REPLICATED_ID;
|
|
|
+uint LAST_REPLICATED_ID;
|
|
|
+uint FIRST_LOCAL_ID;
|
|
|
+uint LAST_LOCAL_ID;
|
|
|
+uint VO_NONE;
|
|
|
+uint VO_LOW_MATERIAL_QUALITY;
|
|
|
+uint VO_DISABLE_SHADOWS;
|
|
|
+uint VO_DISABLE_OCCLUSION;
|
|
|
+uint DRAWABLE_GEOMETRY;
|
|
|
+uint DRAWABLE_LIGHT;
|
|
|
+uint DRAWABLE_ZONE;
|
|
|
+uint DRAWABLE_ANY;
|
|
|
+uint DEFAULT_VIEWMASK;
|
|
|
+uint DEFAULT_LIGHTMASK;
|
|
|
+int QUALITY_LOW;
|
|
|
+int QUALITY_MEDIUM;
|
|
|
+int QUALITY_HIGH;
|
|
|
+int SHADOWQUALITY_LOW_16BIT;
|
|
|
+int SHADOWQUALITY_LOW_24BIT;
|
|
|
+int SHADOWQUALITY_HIGH_16BIT;
|
|
|
+int SHADOWQUALITY_HIGH_24BIT;
|
|
|
+int MOUSEB_LEFT;
|
|
|
+int MOUSEB_RIGHT;
|
|
|
+int MOUSEB_MIDDLE;
|
|
|
+int QUAL_SHIFT;
|
|
|
+int QUAL_CTRL;
|
|
|
+int QUAL_ALT;
|
|
|
+int QUAL_ANY;
|
|
|
+int KEY_BACKSPACE;
|
|
|
+int KEY_TAB;
|
|
|
+int KEY_RETURN;
|
|
|
+int KEY_RETURN2;
|
|
|
+int KEY_KP_ENTER;
|
|
|
+int KEY_PAUSE;
|
|
|
+int KEY_CAPSLOCK;
|
|
|
+int KEY_ESC;
|
|
|
+int KEY_SPACE;
|
|
|
+int KEY_PAGEUP;
|
|
|
+int KEY_PAGEDOWN;
|
|
|
+int KEY_END;
|
|
|
+int KEY_HOME;
|
|
|
+int KEY_LEFT;
|
|
|
+int KEY_UP;
|
|
|
+int KEY_RIGHT;
|
|
|
+int KEY_DOWN;
|
|
|
+int KEY_INSERT;
|
|
|
+int KEY_DELETE;
|
|
|
+int KEY_LWIN;
|
|
|
+int KEY_RWIN;
|
|
|
+int KEY_APPS;
|
|
|
+int KEY_NUMPAD0;
|
|
|
+int KEY_NUMPAD1;
|
|
|
+int KEY_NUMPAD2;
|
|
|
+int KEY_NUMPAD3;
|
|
|
+int KEY_NUMPAD4;
|
|
|
+int KEY_NUMPAD5;
|
|
|
+int KEY_NUMPAD6;
|
|
|
+int KEY_NUMPAD7;
|
|
|
+int KEY_NUMPAD8;
|
|
|
+int KEY_NUMPAD9;
|
|
|
+int KEY_MULTIPLY;
|
|
|
+int KEY_ADD;
|
|
|
+int KEY_SUBTRACT;
|
|
|
+int KEY_DECIMAL;
|
|
|
+int KEY_DIVIDE;
|
|
|
+int KEY_F1;
|
|
|
+int KEY_F2;
|
|
|
+int KEY_F3;
|
|
|
+int KEY_F4;
|
|
|
+int KEY_F5;
|
|
|
+int KEY_F6;
|
|
|
+int KEY_F7;
|
|
|
+int KEY_F8;
|
|
|
+int KEY_F9;
|
|
|
+int KEY_F10;
|
|
|
+int KEY_F11;
|
|
|
+int KEY_F12;
|
|
|
+int KEY_F13;
|
|
|
+int KEY_F14;
|
|
|
+int KEY_F15;
|
|
|
+int KEY_F16;
|
|
|
+int KEY_F17;
|
|
|
+int KEY_F18;
|
|
|
+int KEY_F19;
|
|
|
+int KEY_F20;
|
|
|
+int KEY_F21;
|
|
|
+int KEY_F22;
|
|
|
+int KEY_F23;
|
|
|
+int KEY_F24;
|
|
|
+int KEY_NUMLOCK;
|
|
|
+int KEY_SCROLLLOCK;
|
|
|
+int KEY_LSHIFT;
|
|
|
+int KEY_RSHIFT;
|
|
|
+int KEY_LCTRL;
|
|
|
+int KEY_RCTRL;
|
|
|
+int KEY_LALT;
|
|
|
+int KEY_RALT;
|
|
|
+int HAT_CENTER;
|
|
|
+int HAT_UP;
|
|
|
+int HAT_RIGHT;
|
|
|
+int HAT_DOWN;
|
|
|
+int HAT_LEFT;
|
|
|
+uint DD_DISABLED;
|
|
|
+uint DD_SOURCE;
|
|
|
+uint DD_TARGET;
|
|
|
+uint DD_SOURCE_AND_TARGET;
|
|
|
+uint DEBUGHUD_SHOW_NONE;
|
|
|
+uint DEBUGHUD_SHOW_STATS;
|
|
|
+uint DEBUGHUD_SHOW_MODE;
|
|
|
+uint DEBUGHUD_SHOW_PROFILER;
|
|
|
+uint DEBUGHUD_SHOW_ALL;
|