|
|
@@ -9573,15 +9573,18 @@ Properties:
|
|
|
|
|
|
Methods:
|
|
|
|
|
|
+- Quaternion Conjugate() const
|
|
|
- float DotProduct(const Quaternion&) const
|
|
|
- bool Equals(const Quaternion&) const
|
|
|
- void FromAngleAxis(float, const Vector3&)
|
|
|
- void FromAxes(const Vector3&, const Vector3&, const Vector3&)
|
|
|
- void FromEulerAngles(float, float, float)
|
|
|
-- bool FromLookRotation(const Vector3&, const Vector3&)
|
|
|
+- bool FromLookRotation(const Vector3&, const Vector3& = Vector3 ( 0.0 , 1.0 , 0.0 ))
|
|
|
+- void FromRotationMatrix(const Matrix3&)
|
|
|
- void FromRotationTo(const Vector3&, const Vector3&)
|
|
|
- Quaternion Inverse() const
|
|
|
- bool IsNaN() const
|
|
|
+- float LengthSquared() const
|
|
|
- Quaternion Nlerp(Quaternion, float, bool) const
|
|
|
- void Normalize()
|
|
|
- Quaternion Normalized() const
|
|
|
@@ -9593,6 +9596,7 @@ Properties:
|
|
|
- Vector3 eulerAngles // readonly
|
|
|
- float pitch // readonly
|
|
|
- float roll // readonly
|
|
|
+- Matrix3 rotationMatrix // readonly
|
|
|
- float w
|
|
|
- float x
|
|
|
- float y
|