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@@ -290,10 +290,10 @@ public:
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Node* CreateChild(const String& name = String::EMPTY, CreateMode mode = REPLICATED, unsigned id = 0, bool temporary = false);
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/// Create a temporary child scene node (with specified ID if provided).
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Node* CreateTemporaryChild(const String& name = String::EMPTY, CreateMode mode = REPLICATED, unsigned id = 0);
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/// Add a child scene node at a specific index. If index is not explicitly specified or is NINDEX, append the new child at the end.
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void AddChild(Node* node, i32 index = NINDEX);
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/// Remove a child scene node.
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void RemoveChild(Node* node);
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/// Remove all child scene nodes.
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