|
@@ -213,7 +213,7 @@ void Texture::UpdateParameters()
|
|
|
// Anisotropy
|
|
// Anisotropy
|
|
|
if (graphics_->GetAnisotropySupport())
|
|
if (graphics_->GetAnisotropySupport())
|
|
|
{
|
|
{
|
|
|
- glTexParameterf(target_, GL_TEXTURE_MAX_ANISOTROPY_EXT, filterMode_ == FILTER_ANISOTROPIC ?
|
|
|
|
|
|
|
+ glTexParameterf(target_, GL_TEXTURE_MAX_ANISOTROPY_EXT, filterMode == FILTER_ANISOTROPIC ?
|
|
|
(float)graphics_->GetTextureAnisotropy() : 1.0f);
|
|
(float)graphics_->GetTextureAnisotropy() : 1.0f);
|
|
|
}
|
|
}
|
|
|
|
|
|