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Call SanitateResourceName() also in ResourceCache::Exists() to ensure consistent behaviour.

Lasse Öörni 13 anni fa
parent
commit
f11bfedbb3
1 ha cambiato i file con 3 aggiunte e 1 eliminazioni
  1. 3 1
      Engine/Resource/ResourceCache.cpp

+ 3 - 1
Engine/Resource/ResourceCache.cpp

@@ -454,8 +454,10 @@ void ResourceCache::GetResources(PODVector<Resource*>& result, ShortStringHash t
     }
 }
 
-bool ResourceCache::Exists(const String& name) const
+bool ResourceCache::Exists(const String& nameIn) const
 {
+    String name = SanitateResourceName(nameIn);
+    
     for (unsigned i = 0; i < packages_.Size(); ++i)
     {
         if (packages_[i]->Exists(name))