Browse Source

Remove explicit inclusion of precompiled header file.
The precompiled header file would be included using compiler flags.

Yao Wei Tjong 姚伟忠 11 years ago
parent
commit
f719e3a429
100 changed files with 0 additions and 100 deletions
  1. 0 1
      Source/Urho3D/Audio/Audio.cpp
  2. 0 1
      Source/Urho3D/Audio/BufferedSoundStream.cpp
  3. 0 1
      Source/Urho3D/Audio/OggVorbisSoundStream.cpp
  4. 0 1
      Source/Urho3D/Audio/Sound.cpp
  5. 0 1
      Source/Urho3D/Audio/SoundListener.cpp
  6. 0 1
      Source/Urho3D/Audio/SoundSource.cpp
  7. 0 1
      Source/Urho3D/Audio/SoundSource3D.cpp
  8. 0 1
      Source/Urho3D/Audio/SoundStream.cpp
  9. 0 1
      Source/Urho3D/Container/Allocator.cpp
  10. 0 1
      Source/Urho3D/Container/HashBase.cpp
  11. 0 1
      Source/Urho3D/Container/RefCounted.cpp
  12. 0 1
      Source/Urho3D/Container/Str.cpp
  13. 0 1
      Source/Urho3D/Container/Swap.cpp
  14. 0 1
      Source/Urho3D/Container/VectorBase.cpp
  15. 0 1
      Source/Urho3D/Core/Condition.cpp
  16. 0 1
      Source/Urho3D/Core/Context.cpp
  17. 0 1
      Source/Urho3D/Core/MiniDump.cpp
  18. 0 1
      Source/Urho3D/Core/Mutex.cpp
  19. 0 1
      Source/Urho3D/Core/Object.cpp
  20. 0 1
      Source/Urho3D/Core/ProcessUtils.cpp
  21. 0 1
      Source/Urho3D/Core/Profiler.cpp
  22. 0 1
      Source/Urho3D/Core/Spline.cpp
  23. 0 1
      Source/Urho3D/Core/StringUtils.cpp
  24. 0 1
      Source/Urho3D/Core/Thread.cpp
  25. 0 1
      Source/Urho3D/Core/Timer.cpp
  26. 0 1
      Source/Urho3D/Core/Variant.cpp
  27. 0 1
      Source/Urho3D/Core/WorkQueue.cpp
  28. 0 1
      Source/Urho3D/Engine/Application.cpp
  29. 0 1
      Source/Urho3D/Engine/Console.cpp
  30. 0 1
      Source/Urho3D/Engine/DebugHud.cpp
  31. 0 1
      Source/Urho3D/Engine/Engine.cpp
  32. 0 1
      Source/Urho3D/Graphics/AnimatedModel.cpp
  33. 0 1
      Source/Urho3D/Graphics/Animation.cpp
  34. 0 1
      Source/Urho3D/Graphics/AnimationController.cpp
  35. 0 1
      Source/Urho3D/Graphics/AnimationState.cpp
  36. 0 1
      Source/Urho3D/Graphics/Batch.cpp
  37. 0 1
      Source/Urho3D/Graphics/BillboardSet.cpp
  38. 0 1
      Source/Urho3D/Graphics/Camera.cpp
  39. 0 1
      Source/Urho3D/Graphics/CustomGeometry.cpp
  40. 0 1
      Source/Urho3D/Graphics/DebugRenderer.cpp
  41. 0 1
      Source/Urho3D/Graphics/DecalSet.cpp
  42. 0 1
      Source/Urho3D/Graphics/Direct3D9/D3D9GPUObject.cpp
  43. 0 1
      Source/Urho3D/Graphics/Direct3D9/D3D9Graphics.cpp
  44. 0 1
      Source/Urho3D/Graphics/Direct3D9/D3D9GraphicsImpl.cpp
  45. 0 1
      Source/Urho3D/Graphics/Direct3D9/D3D9IndexBuffer.cpp
  46. 0 1
      Source/Urho3D/Graphics/Direct3D9/D3D9RenderSurface.cpp
  47. 0 1
      Source/Urho3D/Graphics/Direct3D9/D3D9ShaderVariation.cpp
  48. 0 1
      Source/Urho3D/Graphics/Direct3D9/D3D9Texture.cpp
  49. 0 1
      Source/Urho3D/Graphics/Direct3D9/D3D9Texture2D.cpp
  50. 0 1
      Source/Urho3D/Graphics/Direct3D9/D3D9Texture3D.cpp
  51. 0 1
      Source/Urho3D/Graphics/Direct3D9/D3D9TextureCube.cpp
  52. 0 1
      Source/Urho3D/Graphics/Direct3D9/D3D9VertexBuffer.cpp
  53. 0 1
      Source/Urho3D/Graphics/Direct3D9/D3D9VertexDeclaration.cpp
  54. 0 1
      Source/Urho3D/Graphics/Drawable.cpp
  55. 0 1
      Source/Urho3D/Graphics/Geometry.cpp
  56. 0 1
      Source/Urho3D/Graphics/GraphicsDefs.cpp
  57. 0 1
      Source/Urho3D/Graphics/Light.cpp
  58. 0 1
      Source/Urho3D/Graphics/Material.cpp
  59. 0 1
      Source/Urho3D/Graphics/Model.cpp
  60. 0 1
      Source/Urho3D/Graphics/OcclusionBuffer.cpp
  61. 0 1
      Source/Urho3D/Graphics/Octree.cpp
  62. 0 1
      Source/Urho3D/Graphics/OctreeQuery.cpp
  63. 0 1
      Source/Urho3D/Graphics/OpenGL/OGLGPUObject.cpp
  64. 0 1
      Source/Urho3D/Graphics/OpenGL/OGLGraphics.cpp
  65. 0 1
      Source/Urho3D/Graphics/OpenGL/OGLGraphicsImpl.cpp
  66. 0 1
      Source/Urho3D/Graphics/OpenGL/OGLIndexBuffer.cpp
  67. 0 1
      Source/Urho3D/Graphics/OpenGL/OGLRenderSurface.cpp
  68. 0 1
      Source/Urho3D/Graphics/OpenGL/OGLShaderProgram.cpp
  69. 0 1
      Source/Urho3D/Graphics/OpenGL/OGLShaderVariation.cpp
  70. 0 1
      Source/Urho3D/Graphics/OpenGL/OGLTexture.cpp
  71. 0 1
      Source/Urho3D/Graphics/OpenGL/OGLTexture2D.cpp
  72. 0 1
      Source/Urho3D/Graphics/OpenGL/OGLTexture3D.cpp
  73. 0 1
      Source/Urho3D/Graphics/OpenGL/OGLTextureCube.cpp
  74. 0 1
      Source/Urho3D/Graphics/OpenGL/OGLVertexBuffer.cpp
  75. 0 1
      Source/Urho3D/Graphics/ParticleEffect.cpp
  76. 0 1
      Source/Urho3D/Graphics/ParticleEmitter.cpp
  77. 0 1
      Source/Urho3D/Graphics/RenderPath.cpp
  78. 0 1
      Source/Urho3D/Graphics/Renderer.cpp
  79. 0 1
      Source/Urho3D/Graphics/Shader.cpp
  80. 0 1
      Source/Urho3D/Graphics/ShaderPrecache.cpp
  81. 0 1
      Source/Urho3D/Graphics/Skeleton.cpp
  82. 0 1
      Source/Urho3D/Graphics/Skybox.cpp
  83. 0 1
      Source/Urho3D/Graphics/StaticModel.cpp
  84. 0 1
      Source/Urho3D/Graphics/StaticModelGroup.cpp
  85. 0 1
      Source/Urho3D/Graphics/Tangent.cpp
  86. 0 1
      Source/Urho3D/Graphics/Technique.cpp
  87. 0 1
      Source/Urho3D/Graphics/Terrain.cpp
  88. 0 1
      Source/Urho3D/Graphics/TerrainPatch.cpp
  89. 0 1
      Source/Urho3D/Graphics/View.cpp
  90. 0 1
      Source/Urho3D/Graphics/Viewport.cpp
  91. 0 1
      Source/Urho3D/Graphics/Zone.cpp
  92. 0 1
      Source/Urho3D/IO/Compression.cpp
  93. 0 1
      Source/Urho3D/IO/Deserializer.cpp
  94. 0 1
      Source/Urho3D/IO/File.cpp
  95. 0 1
      Source/Urho3D/IO/FileSystem.cpp
  96. 0 1
      Source/Urho3D/IO/FileWatcher.cpp
  97. 0 1
      Source/Urho3D/IO/Log.cpp
  98. 0 1
      Source/Urho3D/IO/MemoryBuffer.cpp
  99. 0 1
      Source/Urho3D/IO/PackageFile.cpp
  100. 0 1
      Source/Urho3D/IO/Serializer.cpp

+ 0 - 1
Source/Urho3D/Audio/Audio.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../Audio/Audio.h"
 #include "../Audio/Audio.h"
 #include "../Core/Context.h"
 #include "../Core/Context.h"
 #include "../Core/CoreEvents.h"
 #include "../Core/CoreEvents.h"

+ 0 - 1
Source/Urho3D/Audio/BufferedSoundStream.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../Audio/BufferedSoundStream.h"
 #include "../Audio/BufferedSoundStream.h"
 
 
 #include <cstring>
 #include <cstring>

+ 0 - 1
Source/Urho3D/Audio/OggVorbisSoundStream.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../Audio/OggVorbisSoundStream.h"
 #include "../Audio/OggVorbisSoundStream.h"
 #include "../Audio/Sound.h"
 #include "../Audio/Sound.h"
 
 

+ 0 - 1
Source/Urho3D/Audio/Sound.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../Core/Context.h"
 #include "../Core/Context.h"
 #include "../IO/FileSystem.h"
 #include "../IO/FileSystem.h"
 #include "../IO/Log.h"
 #include "../IO/Log.h"

+ 0 - 1
Source/Urho3D/Audio/SoundListener.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../Core/Context.h"
 #include "../Core/Context.h"
 #include "../Audio/SoundListener.h"
 #include "../Audio/SoundListener.h"
 
 

+ 0 - 1
Source/Urho3D/Audio/SoundSource.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../Audio/Audio.h"
 #include "../Audio/Audio.h"
 #include "../Core/Context.h"
 #include "../Core/Context.h"
 #include "../Resource/ResourceCache.h"
 #include "../Resource/ResourceCache.h"

+ 0 - 1
Source/Urho3D/Audio/SoundSource3D.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../Audio/Audio.h"
 #include "../Audio/Audio.h"
 #include "../Core/Context.h"
 #include "../Core/Context.h"
 #include "../Graphics/DebugRenderer.h"
 #include "../Graphics/DebugRenderer.h"

+ 0 - 1
Source/Urho3D/Audio/SoundStream.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../Audio/SoundStream.h"
 #include "../Audio/SoundStream.h"
 
 
 #include "../DebugNew.h"
 #include "../DebugNew.h"

+ 0 - 1
Source/Urho3D/Container/Allocator.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../Container/Allocator.h"
 #include "../Container/Allocator.h"
 
 
 #include "stdio.h"
 #include "stdio.h"

+ 0 - 1
Source/Urho3D/Container/HashBase.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../Container/HashBase.h"
 #include "../Container/HashBase.h"
 
 
 #include "../DebugNew.h"
 #include "../DebugNew.h"

+ 0 - 1
Source/Urho3D/Container/RefCounted.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../Container/RefCounted.h"
 #include "../Container/RefCounted.h"
 
 
 #include <cassert>
 #include <cassert>

+ 0 - 1
Source/Urho3D/Container/Str.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../Container/Str.h"
 #include "../Container/Str.h"
 #include "../Container/Swap.h"
 #include "../Container/Swap.h"
 
 

+ 0 - 1
Source/Urho3D/Container/Swap.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../Container/HashBase.h"
 #include "../Container/HashBase.h"
 #include "../Container/ListBase.h"
 #include "../Container/ListBase.h"
 #include "../Container/Str.h"
 #include "../Container/Str.h"

+ 0 - 1
Source/Urho3D/Container/VectorBase.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../Container/VectorBase.h"
 #include "../Container/VectorBase.h"
 
 
 #include "../DebugNew.h"
 #include "../DebugNew.h"

+ 0 - 1
Source/Urho3D/Core/Condition.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../Core/Condition.h"
 #include "../Core/Condition.h"
 
 
 #ifdef WIN32
 #ifdef WIN32

+ 0 - 1
Source/Urho3D/Core/Context.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../Core/Context.h"
 #include "../Core/Context.h"
 #include "../Core/Thread.h"
 #include "../Core/Thread.h"
 
 

+ 0 - 1
Source/Urho3D/Core/MiniDump.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 
 
 #if defined(_MSC_VER) && defined(URHO3D_MINIDUMPS)
 #if defined(_MSC_VER) && defined(URHO3D_MINIDUMPS)
 
 

+ 0 - 1
Source/Urho3D/Core/Mutex.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../Core/Mutex.h"
 #include "../Core/Mutex.h"
 
 
 #ifdef WIN32
 #ifdef WIN32

+ 0 - 1
Source/Urho3D/Core/Object.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../Core/Context.h"
 #include "../Core/Context.h"
 #include "../IO/Log.h"
 #include "../IO/Log.h"
 #include "../Core/Thread.h"
 #include "../Core/Thread.h"

+ 0 - 1
Source/Urho3D/Core/ProcessUtils.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../Core/Mutex.h"
 #include "../Core/Mutex.h"
 #include "../Core/ProcessUtils.h"
 #include "../Core/ProcessUtils.h"
 #include "../Math/MathDefs.h"
 #include "../Math/MathDefs.h"

+ 0 - 1
Source/Urho3D/Core/Profiler.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../Core/CoreEvents.h"
 #include "../Core/CoreEvents.h"
 #include "../Core/Profiler.h"
 #include "../Core/Profiler.h"
 
 

+ 0 - 1
Source/Urho3D/Core/Spline.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../IO/Log.h"
 #include "../IO/Log.h"
 #include "../Core/Spline.h"
 #include "../Core/Spline.h"
 
 

+ 0 - 1
Source/Urho3D/Core/StringUtils.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../Core/StringUtils.h"
 #include "../Core/StringUtils.h"
 
 
 #include <cstdio>
 #include <cstdio>

+ 0 - 1
Source/Urho3D/Core/Thread.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../Core/Thread.h"
 #include "../Core/Thread.h"
 
 
 #ifdef WIN32
 #ifdef WIN32

+ 0 - 1
Source/Urho3D/Core/Timer.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../Core/CoreEvents.h"
 #include "../Core/CoreEvents.h"
 #include "../Core/Profiler.h"
 #include "../Core/Profiler.h"
 #include "../Core/Timer.h"
 #include "../Core/Timer.h"

+ 0 - 1
Source/Urho3D/Core/Variant.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../Core/StringUtils.h"
 #include "../Core/StringUtils.h"
 
 
 #include <cstring>
 #include <cstring>

+ 0 - 1
Source/Urho3D/Core/WorkQueue.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../Core/CoreEvents.h"
 #include "../Core/CoreEvents.h"
 #include "../IO/Log.h"
 #include "../IO/Log.h"
 #include "../Core/ProcessUtils.h"
 #include "../Core/ProcessUtils.h"

+ 0 - 1
Source/Urho3D/Engine/Application.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../Engine/Application.h"
 #include "../Engine/Application.h"
 #include "../Engine/Engine.h"
 #include "../Engine/Engine.h"
 #ifdef IOS
 #ifdef IOS

+ 0 - 1
Source/Urho3D/Engine/Console.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../Engine/Console.h"
 #include "../Engine/Console.h"
 #include "../Core/Context.h"
 #include "../Core/Context.h"
 #include "../Core/CoreEvents.h"
 #include "../Core/CoreEvents.h"

+ 0 - 1
Source/Urho3D/Engine/DebugHud.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../Core/CoreEvents.h"
 #include "../Core/CoreEvents.h"
 #include "../Engine/DebugHud.h"
 #include "../Engine/DebugHud.h"
 #include "../Engine/Engine.h"
 #include "../Engine/Engine.h"

+ 0 - 1
Source/Urho3D/Engine/Engine.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../Audio/Audio.h"
 #include "../Audio/Audio.h"
 #include "../Engine/Console.h"
 #include "../Engine/Console.h"
 #include "../Core/Context.h"
 #include "../Core/Context.h"

+ 0 - 1
Source/Urho3D/Graphics/AnimatedModel.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../Graphics/AnimatedModel.h"
 #include "../Graphics/AnimatedModel.h"
 #include "../Graphics/Animation.h"
 #include "../Graphics/Animation.h"
 #include "../Graphics/AnimationState.h"
 #include "../Graphics/AnimationState.h"

+ 0 - 1
Source/Urho3D/Graphics/Animation.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../Graphics/Animation.h"
 #include "../Graphics/Animation.h"
 #include "../Core/Context.h"
 #include "../Core/Context.h"
 #include "../IO/Deserializer.h"
 #include "../IO/Deserializer.h"

+ 0 - 1
Source/Urho3D/Graphics/AnimationController.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../Graphics/AnimatedModel.h"
 #include "../Graphics/AnimatedModel.h"
 #include "../Graphics/Animation.h"
 #include "../Graphics/Animation.h"
 #include "../Graphics/AnimationController.h"
 #include "../Graphics/AnimationController.h"

+ 0 - 1
Source/Urho3D/Graphics/AnimationState.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../Graphics/AnimatedModel.h"
 #include "../Graphics/AnimatedModel.h"
 #include "../Graphics/Animation.h"
 #include "../Graphics/Animation.h"
 #include "../Graphics/AnimationState.h"
 #include "../Graphics/AnimationState.h"

+ 0 - 1
Source/Urho3D/Graphics/Batch.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../Graphics/Camera.h"
 #include "../Graphics/Camera.h"
 #include "../Graphics/Geometry.h"
 #include "../Graphics/Geometry.h"
 #include "../Graphics/Graphics.h"
 #include "../Graphics/Graphics.h"

+ 0 - 1
Source/Urho3D/Graphics/BillboardSet.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../Graphics/Batch.h"
 #include "../Graphics/Batch.h"
 #include "../Graphics/BillboardSet.h"
 #include "../Graphics/BillboardSet.h"
 #include "../Graphics/Camera.h"
 #include "../Graphics/Camera.h"

+ 0 - 1
Source/Urho3D/Graphics/Camera.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../Graphics/Camera.h"
 #include "../Graphics/Camera.h"
 #include "../Core/Context.h"
 #include "../Core/Context.h"
 #include "../Graphics/DebugRenderer.h"
 #include "../Graphics/DebugRenderer.h"

+ 0 - 1
Source/Urho3D/Graphics/CustomGeometry.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../Graphics/Batch.h"
 #include "../Graphics/Batch.h"
 #include "../Graphics/Camera.h"
 #include "../Graphics/Camera.h"
 #include "../Core/Context.h"
 #include "../Core/Context.h"

+ 0 - 1
Source/Urho3D/Graphics/DebugRenderer.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 
 
 #include "../Graphics/AnimatedModel.h"
 #include "../Graphics/AnimatedModel.h"
 #include "../Graphics/Camera.h"
 #include "../Graphics/Camera.h"

+ 0 - 1
Source/Urho3D/Graphics/DecalSet.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../Graphics/AnimatedModel.h"
 #include "../Graphics/AnimatedModel.h"
 #include "../Graphics/Batch.h"
 #include "../Graphics/Batch.h"
 #include "../Graphics/Camera.h"
 #include "../Graphics/Camera.h"

+ 0 - 1
Source/Urho3D/Graphics/Direct3D9/D3D9GPUObject.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../../Graphics/Graphics.h"
 #include "../../Graphics/Graphics.h"
 #include "../../Graphics/GraphicsImpl.h"
 #include "../../Graphics/GraphicsImpl.h"
 #include "../../Graphics/GPUObject.h"
 #include "../../Graphics/GPUObject.h"

+ 0 - 1
Source/Urho3D/Graphics/Direct3D9/D3D9Graphics.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../../Graphics/AnimatedModel.h"
 #include "../../Graphics/AnimatedModel.h"
 #include "../../Graphics/Animation.h"
 #include "../../Graphics/Animation.h"
 #include "../../Graphics/AnimationController.h"
 #include "../../Graphics/AnimationController.h"

+ 0 - 1
Source/Urho3D/Graphics/Direct3D9/D3D9GraphicsImpl.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../../Graphics/Graphics.h"
 #include "../../Graphics/Graphics.h"
 #include "../../Graphics/GraphicsEvents.h"
 #include "../../Graphics/GraphicsEvents.h"
 #include "../../Graphics/GraphicsImpl.h"
 #include "../../Graphics/GraphicsImpl.h"

+ 0 - 1
Source/Urho3D/Graphics/Direct3D9/D3D9IndexBuffer.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../../Core/Context.h"
 #include "../../Core/Context.h"
 #include "../../Graphics/Graphics.h"
 #include "../../Graphics/Graphics.h"
 #include "../../Graphics/GraphicsImpl.h"
 #include "../../Graphics/GraphicsImpl.h"

+ 0 - 1
Source/Urho3D/Graphics/Direct3D9/D3D9RenderSurface.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../../Graphics/Camera.h"
 #include "../../Graphics/Camera.h"
 #include "../../Graphics/Graphics.h"
 #include "../../Graphics/Graphics.h"
 #include "../../Graphics/GraphicsImpl.h"
 #include "../../Graphics/GraphicsImpl.h"

+ 0 - 1
Source/Urho3D/Graphics/Direct3D9/D3D9ShaderVariation.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../../IO/File.h"
 #include "../../IO/File.h"
 #include "../../IO/FileSystem.h"
 #include "../../IO/FileSystem.h"
 #include "../../Graphics/Graphics.h"
 #include "../../Graphics/Graphics.h"

+ 0 - 1
Source/Urho3D/Graphics/Direct3D9/D3D9Texture.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../../IO/FileSystem.h"
 #include "../../IO/FileSystem.h"
 #include "../../Graphics/Graphics.h"
 #include "../../Graphics/Graphics.h"
 #include "../../Graphics/GraphicsImpl.h"
 #include "../../Graphics/GraphicsImpl.h"

+ 0 - 1
Source/Urho3D/Graphics/Direct3D9/D3D9Texture2D.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../../Core/Context.h"
 #include "../../Core/Context.h"
 #include "../../IO/FileSystem.h"
 #include "../../IO/FileSystem.h"
 #include "../../Graphics/Graphics.h"
 #include "../../Graphics/Graphics.h"

+ 0 - 1
Source/Urho3D/Graphics/Direct3D9/D3D9Texture3D.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../../Core/Context.h"
 #include "../../Core/Context.h"
 #include "../../IO/FileSystem.h"
 #include "../../IO/FileSystem.h"
 #include "../../Graphics/Graphics.h"
 #include "../../Graphics/Graphics.h"

+ 0 - 1
Source/Urho3D/Graphics/Direct3D9/D3D9TextureCube.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../../Core/Context.h"
 #include "../../Core/Context.h"
 #include "../../IO/FileSystem.h"
 #include "../../IO/FileSystem.h"
 #include "../../Graphics/Graphics.h"
 #include "../../Graphics/Graphics.h"

+ 0 - 1
Source/Urho3D/Graphics/Direct3D9/D3D9VertexBuffer.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../../Graphics/Graphics.h"
 #include "../../Graphics/Graphics.h"
 #include "../../Graphics/GraphicsImpl.h"
 #include "../../Graphics/GraphicsImpl.h"
 #include "../../IO/Log.h"
 #include "../../IO/Log.h"

+ 0 - 1
Source/Urho3D/Graphics/Direct3D9/D3D9VertexDeclaration.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../../Graphics/Graphics.h"
 #include "../../Graphics/Graphics.h"
 #include "../../Graphics/GraphicsImpl.h"
 #include "../../Graphics/GraphicsImpl.h"
 #include "../../Graphics/VertexBuffer.h"
 #include "../../Graphics/VertexBuffer.h"

+ 0 - 1
Source/Urho3D/Graphics/Drawable.cpp

@@ -21,7 +21,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../Graphics/Camera.h"
 #include "../Graphics/Camera.h"
 #include "../Core/Context.h"
 #include "../Core/Context.h"
 #include "../Graphics/DebugRenderer.h"
 #include "../Graphics/DebugRenderer.h"

+ 0 - 1
Source/Urho3D/Graphics/Geometry.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../Graphics/Geometry.h"
 #include "../Graphics/Geometry.h"
 #include "../Graphics/Graphics.h"
 #include "../Graphics/Graphics.h"
 #include "../Graphics/IndexBuffer.h"
 #include "../Graphics/IndexBuffer.h"

+ 0 - 1
Source/Urho3D/Graphics/GraphicsDefs.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../Graphics/GraphicsDefs.h"
 #include "../Graphics/GraphicsDefs.h"
 #include "../Math/StringHash.h"
 #include "../Math/StringHash.h"
 #include "../Math/Vector3.h"
 #include "../Math/Vector3.h"

+ 0 - 1
Source/Urho3D/Graphics/Light.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../Graphics/Camera.h"
 #include "../Graphics/Camera.h"
 #include "../Core/Context.h"
 #include "../Core/Context.h"
 #include "../Graphics/DebugRenderer.h"
 #include "../Graphics/DebugRenderer.h"

+ 0 - 1
Source/Urho3D/Graphics/Material.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../Core/Context.h"
 #include "../Core/Context.h"
 #include "../Core/CoreEvents.h"
 #include "../Core/CoreEvents.h"
 #include "../IO/FileSystem.h"
 #include "../IO/FileSystem.h"

+ 0 - 1
Source/Urho3D/Graphics/Model.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../Core/Context.h"
 #include "../Core/Context.h"
 #include "../IO/Deserializer.h"
 #include "../IO/Deserializer.h"
 #include "../Graphics/Geometry.h"
 #include "../Graphics/Geometry.h"

+ 0 - 1
Source/Urho3D/Graphics/OcclusionBuffer.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../Graphics/Camera.h"
 #include "../Graphics/Camera.h"
 #include "../IO/Log.h"
 #include "../IO/Log.h"
 #include "../Graphics/OcclusionBuffer.h"
 #include "../Graphics/OcclusionBuffer.h"

+ 0 - 1
Source/Urho3D/Graphics/Octree.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../Core/Context.h"
 #include "../Core/Context.h"
 #include "../Core/CoreEvents.h"
 #include "../Core/CoreEvents.h"
 #include "../Graphics/DebugRenderer.h"
 #include "../Graphics/DebugRenderer.h"

+ 0 - 1
Source/Urho3D/Graphics/OctreeQuery.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../Graphics/OctreeQuery.h"
 #include "../Graphics/OctreeQuery.h"
 
 
 #include "../DebugNew.h"
 #include "../DebugNew.h"

+ 0 - 1
Source/Urho3D/Graphics/OpenGL/OGLGPUObject.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../../Graphics/Graphics.h"
 #include "../../Graphics/Graphics.h"
 #include "../../Graphics/GPUObject.h"
 #include "../../Graphics/GPUObject.h"
 
 

+ 0 - 1
Source/Urho3D/Graphics/OpenGL/OGLGraphics.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../../Graphics/AnimatedModel.h"
 #include "../../Graphics/AnimatedModel.h"
 #include "../../Graphics/Animation.h"
 #include "../../Graphics/Animation.h"
 #include "../../Graphics/AnimationController.h"
 #include "../../Graphics/AnimationController.h"

+ 0 - 1
Source/Urho3D/Graphics/OpenGL/OGLGraphicsImpl.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../../Graphics/Graphics.h"
 #include "../../Graphics/Graphics.h"
 #include "../../Graphics/GraphicsImpl.h"
 #include "../../Graphics/GraphicsImpl.h"
 
 

+ 0 - 1
Source/Urho3D/Graphics/OpenGL/OGLIndexBuffer.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../../Core/Context.h"
 #include "../../Core/Context.h"
 #include "../../Graphics/Graphics.h"
 #include "../../Graphics/Graphics.h"
 #include "../../Graphics/GraphicsImpl.h"
 #include "../../Graphics/GraphicsImpl.h"

+ 0 - 1
Source/Urho3D/Graphics/OpenGL/OGLRenderSurface.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../../Graphics/Camera.h"
 #include "../../Graphics/Camera.h"
 #include "../../Graphics/Graphics.h"
 #include "../../Graphics/Graphics.h"
 #include "../../Graphics/GraphicsImpl.h"
 #include "../../Graphics/GraphicsImpl.h"

+ 0 - 1
Source/Urho3D/Graphics/OpenGL/OGLShaderProgram.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../../Graphics/Graphics.h"
 #include "../../Graphics/Graphics.h"
 #include "../../Graphics/GraphicsImpl.h"
 #include "../../Graphics/GraphicsImpl.h"
 #include "../../Graphics/ShaderProgram.h"
 #include "../../Graphics/ShaderProgram.h"

+ 0 - 1
Source/Urho3D/Graphics/OpenGL/OGLShaderVariation.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../../Graphics/Graphics.h"
 #include "../../Graphics/Graphics.h"
 #include "../../Graphics/GraphicsImpl.h"
 #include "../../Graphics/GraphicsImpl.h"
 #include "../../IO/Log.h"
 #include "../../IO/Log.h"

+ 0 - 1
Source/Urho3D/Graphics/OpenGL/OGLTexture.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../../IO/FileSystem.h"
 #include "../../IO/FileSystem.h"
 #include "../../Graphics/Graphics.h"
 #include "../../Graphics/Graphics.h"
 #include "../../Graphics/GraphicsImpl.h"
 #include "../../Graphics/GraphicsImpl.h"

+ 0 - 1
Source/Urho3D/Graphics/OpenGL/OGLTexture2D.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../../Core/Context.h"
 #include "../../Core/Context.h"
 #include "../../IO/FileSystem.h"
 #include "../../IO/FileSystem.h"
 #include "../../Graphics/Graphics.h"
 #include "../../Graphics/Graphics.h"

+ 0 - 1
Source/Urho3D/Graphics/OpenGL/OGLTexture3D.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../../Core/Context.h"
 #include "../../Core/Context.h"
 #include "../../IO/FileSystem.h"
 #include "../../IO/FileSystem.h"
 #include "../../Graphics/Graphics.h"
 #include "../../Graphics/Graphics.h"

+ 0 - 1
Source/Urho3D/Graphics/OpenGL/OGLTextureCube.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../../Core/Context.h"
 #include "../../Core/Context.h"
 #include "../../IO/FileSystem.h"
 #include "../../IO/FileSystem.h"
 #include "../../Graphics/Graphics.h"
 #include "../../Graphics/Graphics.h"

+ 0 - 1
Source/Urho3D/Graphics/OpenGL/OGLVertexBuffer.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../../Graphics/Graphics.h"
 #include "../../Graphics/Graphics.h"
 #include "../../Graphics/GraphicsImpl.h"
 #include "../../Graphics/GraphicsImpl.h"
 #include "../../IO/Log.h"
 #include "../../IO/Log.h"

+ 0 - 1
Source/Urho3D/Graphics/ParticleEffect.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../Core/Context.h"
 #include "../Core/Context.h"
 #include "../IO/Log.h"
 #include "../IO/Log.h"
 #include "../Graphics/Material.h"
 #include "../Graphics/Material.h"

+ 0 - 1
Source/Urho3D/Graphics/ParticleEmitter.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../Core/Context.h"
 #include "../Core/Context.h"
 #include "../Graphics/ParticleEffect.h"
 #include "../Graphics/ParticleEffect.h"
 #include "../Graphics/ParticleEmitter.h"
 #include "../Graphics/ParticleEmitter.h"

+ 0 - 1
Source/Urho3D/Graphics/RenderPath.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../Graphics/Graphics.h"
 #include "../Graphics/Graphics.h"
 #include "../IO/Log.h"
 #include "../IO/Log.h"
 #include "../Graphics/Material.h"
 #include "../Graphics/Material.h"

+ 0 - 1
Source/Urho3D/Graphics/Renderer.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../Graphics/Camera.h"
 #include "../Graphics/Camera.h"
 #include "../Core/CoreEvents.h"
 #include "../Core/CoreEvents.h"
 #include "../Graphics/DebugRenderer.h"
 #include "../Graphics/DebugRenderer.h"

+ 0 - 1
Source/Urho3D/Graphics/Shader.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../Core/Context.h"
 #include "../Core/Context.h"
 #include "../IO/Deserializer.h"
 #include "../IO/Deserializer.h"
 #include "../IO/FileSystem.h"
 #include "../IO/FileSystem.h"

+ 0 - 1
Source/Urho3D/Graphics/ShaderPrecache.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../IO/File.h"
 #include "../IO/File.h"
 #include "../IO/FileSystem.h"
 #include "../IO/FileSystem.h"
 #include "../Graphics/Graphics.h"
 #include "../Graphics/Graphics.h"

+ 0 - 1
Source/Urho3D/Graphics/Skeleton.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../IO/Deserializer.h"
 #include "../IO/Deserializer.h"
 #include "../IO/Log.h"
 #include "../IO/Log.h"
 #include "../IO/Serializer.h"
 #include "../IO/Serializer.h"

+ 0 - 1
Source/Urho3D/Graphics/Skybox.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../Graphics/Batch.h"
 #include "../Graphics/Batch.h"
 #include "../Graphics/Camera.h"
 #include "../Graphics/Camera.h"
 #include "../Core/Context.h"
 #include "../Core/Context.h"

+ 0 - 1
Source/Urho3D/Graphics/StaticModel.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../Graphics/AnimatedModel.h"
 #include "../Graphics/AnimatedModel.h"
 #include "../Graphics/Batch.h"
 #include "../Graphics/Batch.h"
 #include "../Graphics/Camera.h"
 #include "../Graphics/Camera.h"

+ 0 - 1
Source/Urho3D/Graphics/StaticModelGroup.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../Graphics/Batch.h"
 #include "../Graphics/Batch.h"
 #include "../Graphics/Camera.h"
 #include "../Graphics/Camera.h"
 #include "../Core/Context.h"
 #include "../Core/Context.h"

+ 0 - 1
Source/Urho3D/Graphics/Tangent.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../Graphics/Tangent.h"
 #include "../Graphics/Tangent.h"
 #include "../Math/Vector4.h"
 #include "../Math/Vector4.h"
 
 

+ 0 - 1
Source/Urho3D/Graphics/Technique.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../Core/Context.h"
 #include "../Core/Context.h"
 #include "../Graphics/Graphics.h"
 #include "../Graphics/Graphics.h"
 #include "../IO/Log.h"
 #include "../IO/Log.h"

+ 0 - 1
Source/Urho3D/Graphics/Terrain.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../Core/Context.h"
 #include "../Core/Context.h"
 #include "../Graphics/DrawableEvents.h"
 #include "../Graphics/DrawableEvents.h"
 #include "../Graphics/Geometry.h"
 #include "../Graphics/Geometry.h"

+ 0 - 1
Source/Urho3D/Graphics/TerrainPatch.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../Graphics/Camera.h"
 #include "../Graphics/Camera.h"
 #include "../Core/Context.h"
 #include "../Core/Context.h"
 #include "../Graphics/Geometry.h"
 #include "../Graphics/Geometry.h"

+ 0 - 1
Source/Urho3D/Graphics/View.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../Graphics/Camera.h"
 #include "../Graphics/Camera.h"
 #include "../Graphics/DebugRenderer.h"
 #include "../Graphics/DebugRenderer.h"
 #include "../IO/FileSystem.h"
 #include "../IO/FileSystem.h"

+ 0 - 1
Source/Urho3D/Graphics/Viewport.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../Graphics/Camera.h"
 #include "../Graphics/Camera.h"
 #include "../Graphics/Graphics.h"
 #include "../Graphics/Graphics.h"
 #include "../IO/Log.h"
 #include "../IO/Log.h"

+ 0 - 1
Source/Urho3D/Graphics/Zone.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../Core/Context.h"
 #include "../Core/Context.h"
 #include "../Graphics/DebugRenderer.h"
 #include "../Graphics/DebugRenderer.h"
 #include "../Scene/Node.h"
 #include "../Scene/Node.h"

+ 0 - 1
Source/Urho3D/IO/Compression.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../Container/ArrayPtr.h"
 #include "../Container/ArrayPtr.h"
 #include "../IO/Compression.h"
 #include "../IO/Compression.h"
 #include "../IO/Deserializer.h"
 #include "../IO/Deserializer.h"

+ 0 - 1
Source/Urho3D/IO/Deserializer.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../IO/Deserializer.h"
 #include "../IO/Deserializer.h"
 
 
 #include "../DebugNew.h"
 #include "../DebugNew.h"

+ 0 - 1
Source/Urho3D/IO/File.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../IO/File.h"
 #include "../IO/File.h"
 #include "../IO/FileSystem.h"
 #include "../IO/FileSystem.h"
 #include "../IO/Log.h"
 #include "../IO/Log.h"

+ 0 - 1
Source/Urho3D/IO/FileSystem.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../Container/ArrayPtr.h"
 #include "../Container/ArrayPtr.h"
 #include "../Core/Context.h"
 #include "../Core/Context.h"
 #include "../Core/CoreEvents.h"
 #include "../Core/CoreEvents.h"

+ 0 - 1
Source/Urho3D/IO/FileWatcher.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../IO/File.h"
 #include "../IO/File.h"
 #include "../IO/FileSystem.h"
 #include "../IO/FileSystem.h"
 #include "../IO/FileWatcher.h"
 #include "../IO/FileWatcher.h"

+ 0 - 1
Source/Urho3D/IO/Log.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../Core/Context.h"
 #include "../Core/Context.h"
 #include "../Core/CoreEvents.h"
 #include "../Core/CoreEvents.h"
 #include "../IO/File.h"
 #include "../IO/File.h"

+ 0 - 1
Source/Urho3D/IO/MemoryBuffer.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../IO/MemoryBuffer.h"
 #include "../IO/MemoryBuffer.h"
 
 
 #include <cstring>
 #include <cstring>

+ 0 - 1
Source/Urho3D/IO/PackageFile.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../IO/File.h"
 #include "../IO/File.h"
 #include "../IO/Log.h"
 #include "../IO/Log.h"
 #include "../IO/PackageFile.h"
 #include "../IO/PackageFile.h"

+ 0 - 1
Source/Urho3D/IO/Serializer.cpp

@@ -20,7 +20,6 @@
 // THE SOFTWARE.
 // THE SOFTWARE.
 //
 //
 
 
-#include "Precompiled.h"
 #include "../Math/BoundingBox.h"
 #include "../Math/BoundingBox.h"
 #include "../IO/Serializer.h"
 #include "../IO/Serializer.h"
 #include "../Core/Variant.h"
 #include "../Core/Variant.h"

Some files were not shown because too many files changed in this diff