提交歷史

作者 SHA1 備註 提交日期
  urho3d-travis-ci ee054a1507 Travis CI: bump copyright to 2017. 9 年之前
  hdunderscore 467c4bd4e8 - Updated sample mouse mode setup. 9 年之前
  urho3d-travis-ci c4f6f315ff Travis CI: bump copyright to 2016. 10 年之前
  Ivan K 68668266d2 Add tags to UIElement 10 年之前
  Lasse Öörni 385493f39a Explain that touch input is needed for multiple dragging. Closes #997. 10 年之前
  Ivan K 31f3c9ab65 DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN 10 年之前
  Ivan K 4bcbae61fe HANDLER -> URHO3D_HANDLER 10 年之前
  Yao Wei Tjong 姚伟忠 c2471a240a Reorganize includes for Samples and Extras. 10 年之前
  aster2013 349a3ee981 Sort include file in samples. 10 年之前
  Lasse Öörni bb2ebf7568 Bump copyright to 2015. 11 年之前
  Yao Wei Tjong 姚伟忠 ed214bbeb3 Avoid the include dirs hack for finding the Urho3D.h header. 11 年之前
  Yao Wei Tjong 姚伟忠 359efb2d37 Move the DebugNew.h from Urho3D/Container subdir to Urho3D subdir. 11 年之前
  Yao Wei Tjong 姚伟忠 b51e419c88 Change impl. file to include the header file from corresponding subdir. 11 年之前
  Yao Wei Tjong 姚伟忠 4feb135281 Clean up SDK include dirs. Refactor FindUrho3D CMake module. 11 年之前
  aster2013 c7e248b13a Enable mouse visible in UIDrag sample. 11 年之前
  Lasse Öörni b325ba5195 Support excluding 2D functionality from the build (CMake option URHO3D_URHO2D=0). Removed empty scene creation from the UIDrag example. Make compiling Civetweb conditional of URHO3D_NETWORK. Exclude samples depending on the Controls structure when URHO3D_NETWORK is disabled. 11 年之前
  Lasse Öörni 50eb143319 Fix consistency in touch hover touch ID. Fix returning touch IDs as available. When resetting touches, reset the touch ID mapping also. In UIDrag example, show the actual touch ID's instead of indices, to verify that the ID's stay consistent. Fix UIDrag Lua example erroneously modifying the TouchState's position. 11 年之前
  hdunderscore ad6081192b Added Lua and AngelScript versions of Sample. 11 年之前
  hdunderscore 13412bc68f A sample showing how to use UI drag features (drag begin/move/end/cancel and how to use most of the event data), and it can be used to demonstrate multi-touch drag support on touch-enabled devices. 11 年之前