提交歷史

作者 SHA1 備註 提交日期
  Lasse Öörni 6e90c6ea13 Fixed bug in win32 ScanDir implementation, which did not scan subdirs if filter was not *.*. 12 年之前
  Lasse Öörni a40fead7dc Updated license for the new year. 13 年之前
  Lasse Öörni 7d8558a51f Applied massive patch from weitjong. 13 年之前
  Lasse Öörni 88aaa46465 Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding. 13 年之前
  Lasse Öörni 160e6b0c14 Fixed not being able to enter the root directory with FileSelector. 13 年之前
  Lasse Öörni 7c7e63f4ff Added fixes for compiling with MinGW. 13 年之前
  Lasse Öörni f0b6d55b28 Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries. 13 年之前
  Lasse Öörni 3b67320a49 Added animation trigger event system. 13 年之前
  Lasse Öörni a77a685f4c Fixed warnings reported by Xcode. 13 年之前
  Lasse Öörni 5507b006be Shader load/compile refactoring. Removed shader source code from the SourceAssets directory and moved to Bin/CoreData/Shaders. 13 年之前
  Lasse Öörni e1a1c974e5 Initial iOS support. 13 年之前
  Lasse Öörni 0706ae397f Touch input on Android. 13 年之前
  Lasse Öörni 92facb3c3b Added Android asset support and basic build instructions. 13 年之前
  Lasse Öörni 65378ee15b Fixed Android linking & startup issues. 13 年之前
  Lasse Öörni c48f640a18 Changed several structures to HashMap / HashSet for better performance. 13 年之前
  Lasse Öörni 51eec4e987 Marked todo's into the IO library. 14 年之前
  Lasse Öörni fd1c3385ca Do not define UNICODE, as GLFW assumes multi-char mode. Rather call the wide char Windows functions explicitly. 14 年之前
  Lasse Öörni 0a3b1564d1 Further Unicode fixes. 14 年之前
  Lasse Öörni 2263abbbcf Path handling fixes. 14 年之前
  Lasse Öörni bedf357c90 Added WString class. 14 年之前
  Lasse Öörni cc3ee34f58 Increased occlusion buffer depth bias. 14 年之前
  Lasse Öörni ab35cefde9 Use static strings for often needed element & attribute names in XML serialization to reduce redundant string object construction and dynamic memory allocation. 14 年之前
  Lasse Öörni 90596a064a Use a memory pool in OGLGraphics for discard lock buffers. 14 年之前
  Lasse Öörni 275391a561 Fixed SplitPath() getting confused by ./ character sequence. 14 年之前
  Lasse Öörni 861091d375 Fixed performance problems caused by offscreen UI elements being queued for rendering unnecessarily. Fixed missing file extension filtering on Unix. Added String::StartsWith() & String::EndsWith() functions. 14 年之前
  Lasse Öörni 7083ed9c69 Removed debug print. 14 年之前
  Lasse Öörni d94b865fce Reverted the change to not support fallback data mode in index & vertex buffers, as it broke AssetImporter. 14 年之前
  Lasse Öörni de67af8825 CoreData / Data reorganization. 14 年之前
  Lasse Öörni 7eed016fd8 Added more assertions. 14 年之前
  Lasse Öörni abe05c6a53 MinGW is no longer officially supported. 14 年之前