Lasse Öörni
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0cd53cdee3
Added 16 & 32-bit texture formats.
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13 years ago |
Lasse Öörni
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053c1f3e6a
Added convenience overloads for LoadLayout().
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13 years ago |
Lasse Öörni
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4cef5395f5
Completed the UI element refactoring. Removed hardcoded SetStyle() functions which would read UI element attributes from XML.
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13 years ago |
Lasse Öörni
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0a16099532
UIElement serialization / deserialization.
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13 years ago |
Lasse Öörni
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83e90ae61c
Started work on UI element attributes.
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13 years ago |
Lasse Öörni
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e586349114
Added UIElement::CreateChild().
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13 years ago |
Lasse Öörni
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948590623d
Added IntVector2 Variant type.
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13 years ago |
Lasse Öörni
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683aa3c5fb
Added script bindings for Variant IntRect operations.
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13 years ago |
Lasse Öörni
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5aeebaa3bf
Added Rect & IntRect Variant types.
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13 years ago |
Lasse Öörni
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7813601540
Added scene timescale attribute.
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13 years ago |
Lasse Öörni
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ba890672dd
Added Size(), Width() and Height() to IntRect.
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13 years ago |
Lasse Öörni
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f0b6d55b28
Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries.
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13 years ago |
Lasse Öörni
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c64dfb114e
Added back polygon fill mode.
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13 years ago |
Lasse Öörni
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312ddc0242
Added repeat flag to delayed method calls.
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13 years ago |
Lasse Öörni
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3d4eb6bdc8
Event refactoring. Removed the concept of targeted events and a Node forwarding a targeted event to all components, which was used only for physics node collision events. Now the node will instead send the collision event, and it can be explicitly subscribed to.
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13 years ago |
Lasse Öörni
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3b67320a49
Added animation trigger event system.
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13 years ago |
Lasse Öörni
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6dac86e2e7
Added option to disable log timestamps.
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13 years ago |
Lasse Öörni
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481fbfa220
Added visible OS mouse cursor mode. When used with an external window, this is the only supported mode, as SDL does not control the cursor visibility of an external window.
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13 years ago |
Lasse Öörni
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1ca858cc2a
Changed ListView to use PODVector for the selections, and explicitly sort them when necessary.
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13 years ago |
Lasse Öörni
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8fe755e7e6
Do not release resource if it has weak refs.
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13 years ago |
Lasse Öörni
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30c21a3789
Added terrain blend shader and terrain example.
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13 years ago |
Lasse Öörni
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ec8394b3de
Initial terrain LOD. No stitching yet.
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13 years ago |
Lasse Öörni
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42b9cbc158
Cleaned up terrain code.
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13 years ago |
Lasse Öörni
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debcc38bb0
Allow configuring DecalSet max. vertices and indices separately.
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13 years ago |
Lasse Öörni
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92510672f7
Serialize also skinned decals.
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13 years ago |
Lasse Öörni
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06371a62ed
Wrap decal around static geometry.
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13 years ago |
Lasse Öörni
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91c7374e28
Started work on decals.
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13 years ago |
Lasse Öörni
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38fd976aa9
Fixed potential infinite loop when setting morphs.
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13 years ago |
Lasse Öörni
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c9bdf9eb35
Added function to redetect joysticks.
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13 years ago |
Lasse Öörni
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18e8cb6334
Removed need for anisotropic filter OpenGL extension.
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13 years ago |