История коммитов

Автор SHA1 Сообщение Дата
  Mike3D 265eecb229 Catch-up C++ samples (screen joystick support for lua and AngelScript) 11 лет назад
  Lasse Öörni 67d603d8e5 Node transform space refactoring. Translate(), Rotate() and LookAt() functions take a transform space (local, parent or world). Translate() has a behavior change: default space is local, as that is most often used in eg. camera movement, and is consistent with the default for rotations (the earlier fixedAxis = false was same as local space). The redundant TranslateRelative() function is removed. Add RotateAround() function, which allows rotating around a pivot in either local, parent or world space. Closes #295. 12 лет назад
  aster2013 13e1069fcb Update Lua samples, use global property to access subsystem. 12 лет назад
  aster2013 36c0206e67 Update Lua samples, remove context from Object's constructor. 12 лет назад
  Lasse Öörni 7a55a43725 Tidied up the sample descriptions. 12 лет назад
  Lasse Öörni 1cd73e46fd Exposed StaticModelGroup to script. Ported HugeObjectCount example group mode switching to script versions. 12 лет назад
  Wei Tjong Yao e376dc4562 Identity the maintainer of the Urho3D/Lua fork. Regenerate toluabind.c and toluabind.h using bootstrap process. Only call 'standard' script functions when they are available and be silent about it when they are not defined in the Lua script. 12 лет назад
  Lasse Öörni c1e03c48db Combine octree update & reinsertion queuing. 12 лет назад
  Aster Jian d966b8f261 Port StaticScene sample to Lua. 12 лет назад
  Aster Jian 699b9b29be Port HugeObjectCount to lua. 12 лет назад