História revízii

Autor SHA1 Správa Dátum
  Lasse Öörni 46cea7b47b Use correct case of CopyFramebuffer shader name in postprocesses. 11 rokov pred
  primitivewaste 3156bd4385 Fix AutoExposure's log luminance calculation, add LumRange parameter and remove Sensitivity parameter. 12 rokov pred
  Lasse Öörni 809efdb4c6 Added the concept of persistent target in renderpath, which are not mixed in the rendertarget pool with other textures of same size & format. Used for the AutoExposure previous frame luminance. 12 rokov pred
  Lasse Öörni 2b95618cdb Adapted AutoExposure & BloomHDR shaders. Improved GLSL commenting out of the unnecessary shader function. 12 rokov pred
  primitivewaste d4fb9a9450 Add Zone height fog support, HeightFog shader option and techniques. 12 rokov pred