Historique des commits

Auteur SHA1 Message Date
  Lasse Öörni bf6a054ac4 Use ordinary DRAWABLE_GEOMETRY flag on 2D drawables so that they can be raycasted against. Use a DRAWABLE_PROXYGEOMETRY flag on DrawableProxy2D so that it won't show up in normal raycasts or octree queries. Fixes #345. il y a 11 ans
  aster2013 a47c9ebe32 Add visibility property in Drawable2D.[ci skip] il y a 12 ans
  aster2013 252375abc1 Add material compare in Drawable2D. il y a 12 ans
  Lasse Öörni a6b66ab23a Fix crash when a 2D drawable is removed from scene. il y a 12 ans
  aster2013 60ef5aa6bf Add DRAWABLE_2D. il y a 12 ans
  aster2013 e7d829277d Remove AddListener call. [ci skip] il y a 12 ans
  aster2013 c31637ed43 Add batch rendering for all 2D objects. il y a 12 ans
  aster2013 1d3329c4aa Apply world transform to vertices. il y a 12 ans
  aster2013 43147fbe1d Convert MaterialCache2D to a component. [ci skip] il y a 12 ans
  aster2013 4a34818c25 Add DrawableProxy2D.[ci skip] il y a 12 ans
  aster2013 bea3ec1c76 Remove z value, use layer order to sort Drawable2D. il y a 12 ans
  aster2013 e0e7fe8ea5 Add MaterialCache2D, Remove DrawableProxy2D. il y a 12 ans
  aster2013 82c0cd6ae2 Add DrawableProxy2D (Not finish, currently on cache material).[ci skip] il y a 12 ans
  aster2013 aa10e2222a Add GetTexture function in Drawable2D.[ci skip] il y a 12 ans
  aster2013 130551f4d8 Add fixed pixel size (user don't need change the value). il y a 12 ans
  Yao Wei Tjong 姚伟忠 c21924703c Also recalculate bounding box when Scene's 2D unit size change. il y a 12 ans
  Yao Wei Tjong 姚伟忠 d5d4d51aff Refactor Drawable2D's pixel-per-unit to Scene's 2D-unit-size attr. il y a 12 ans
  aster2013 a2daae5573 Revert "Set PixelsPerUnit default value to 100, make 2D Object has suitable size in Editor." il y a 12 ans
  aster2013 766ce1d4c1 Set PixelsPerUnit default value to 100, make 2D Object has suitable size in Editor. il y a 12 ans
  Lasse Öörni 7ae747063f Rename "Unit Per Pixel" attribute in Drawable2D to "Pixels Per Unit" to match the actual behavior in StaticSprite2D / AnimatedSprite2D. Remove the attribute from ParticleEmitter2D class as it doesn't have effect. Closes #230. il y a 12 ans
  Yao Wei Tjong 姚伟忠 88021f0509 Clean up the 2D library fix for the Editor. il y a 12 ans
  Yao Wei Tjong 姚伟忠 ff1f9fc7d8 Fix Drawable2D bounding box update and attribute network propagation. il y a 12 ans
  Yao Wei Tjong 姚伟忠 5e6c081d09 Fix inspecting AnimatedSprite2D & ParticleEmitter2D attrs in Editor. il y a 12 ans
  Yao Wei Tjong 姚伟忠 d1b1db18d5 Fix Editor crash when inspecting Drawable2D attributes. il y a 12 ans
  Lasse Öörni 0628d61af6 Do not update/clone material in UpdateBatches(), as it's called from a worker thread. Instead update material earlier on demand. il y a 12 ans
  aster2013 232c096d9a Add Sprite2D and Drawable2D. il y a 12 ans