Cronologia Commit

Autore SHA1 Messaggio Data
  aster2013 6caa0ade65 When resource's name is empty, set file name as resource name. 11 anni fa
  Lasse Öörni 3703658f66 Asynchronous loading for Sprite2D & SpriteSheet2D. 11 anni fa
  Lasse Öörni 8463393377 Initial resource background loading API and implementation. Background loading-capable implementation for textures (load image in background thread, upload image to GPU in main thread), other resources todo. 11 anni fa
  aster2013 08e270df0b Recalculate hotspot for trimmed sprite in AnimationSet2D. 11 anni fa
  Lasse Öörni dd5f1dbcc3 Set Sprite2D's texture name before loading so that the texture is able to load a parameters file, if it exsists. 11 anni fa
  aster2013 252375abc1 Add material compare in Drawable2D. 12 anni fa
  aster2013 5b798b4467 Dont allow edit Constraint2D in editor[ci skip] 12 anni fa
  aster2013 232c096d9a Add Sprite2D and Drawable2D. 12 anni fa