Lasse Öörni
|
97fb2638db
Add fill mode to materials.
|
10 år sedan |
Lasse Öörni
|
e2afa34bb7
Refactor Technique to not use HashTable for passes, but instead a vector with dynamically allocated pass indices. HashTable class removed as there were no other uses for it, and it was programmer-unfriendly compared to HashMap.
|
11 år sedan |
Lasse Öörni
|
56f64c60b9
Texture unit refactoring. On desktop ensure continuous range of 8 material texture units, while mobile has 5. Material can define a volume (3D) texture in the volume unit (desktop only.)
|
11 år sedan |
aster2013
|
e473fe6660
Change "const String&" to "const String" in pkg files.
|
11 år sedan |
Yao Wei Tjong 姚伟忠
|
7dd9143f59
Fix the include path for the generated Lua API bindings.
|
11 år sedan |
Yao Wei Tjong 姚伟忠
|
b51e419c88
Change impl. file to include the header file from corresponding subdir.
|
11 år sedan |
Yao Wei Tjong 姚伟忠
|
bcf7c94ec8
Rename Source/Engine to Source/Urho3D.
|
11 år sedan |