Lasse Öörni
|
8463b48e96
Remove SplitMode enum in favor of a bool to simplify script binding. Reverse the default behavior to not return empty strings to ensure correctness of existing code. Fix resource prefix path list to not require a space. Fix ResourceRefList deserialization. Closes #1014.
|
10 лет назад |
Yao Wei Tjong 姚伟忠
|
4807206bd7
Bind all variant types from C++ to Lua and vice versa. See #820.
|
10 лет назад |
Yao Wei Tjong 姚伟忠
|
8acb9e6441
Fix Variant and VariantMap bindings to Lua. Close #820.
|
10 лет назад |
Yao Wei Tjong 姚伟忠
|
842de2fe48
Exposed the database subsystem API to scripting.
|
10 лет назад |
Yao Wei Tjong 姚伟忠
|
0e2af9c788
Initial ODBC API support.
|
10 лет назад |
Yao Wei Tjong 姚伟忠
|
fa77a456f8
Reformat Urho3D source files to get rid of the indents on empty lines.
|
10 лет назад |
Lasse Öörni
|
e8af02f453
Add double serialization support to Variant, Deserializer/Serializer, XMLElement & JSONValue. Use double to store a Lua object's number attributes. Add editing of double attributes to the editor. Closes #758.
|
10 лет назад |
Lasse Öörni
|
bb2ebf7568
Bump copyright to 2015.
|
11 лет назад |
Yao Wei Tjong 姚伟忠
|
f719e3a429
Remove explicit inclusion of precompiled header file.
|
11 лет назад |
Yao Wei Tjong 姚伟忠
|
0a2e601307
Change the include path for Precompiled header to fix MSVC build.
|
11 лет назад |
Yao Wei Tjong 姚伟忠
|
b51e419c88
Change impl. file to include the header file from corresponding subdir.
|
11 лет назад |
Yao Wei Tjong 姚伟忠
|
bcf7c94ec8
Rename Source/Engine to Source/Urho3D.
|
11 лет назад |