Cronologia Commit

Autore SHA1 Messaggio Data
  Ivan K 6abe6b66c0 PARAM -> URHO3D_PARAM 10 anni fa
  Ivan K 6b54578bc5 EVENT -> URHO3D_EVENT 10 anni fa
  Ivan K f02cd63437 OBJECT -> URHO3D_OBJECT 10 anni fa
  aster2013 6bd1d77634 Add baseTypeName argument to OBJECT macro. 10 anni fa
  Lasse Öörni bcd2991fa2 Make Octree::Raycast() possible to call from worker threads. This doesn't necessarily mean that it's safe to do so, unless you make sure you're not modifying the scene in the main thread at the same time. 10 anni fa
  Yao Wei Tjong 姚伟忠 fa77a456f8 Reformat Urho3D source files to get rid of the indents on empty lines. 10 anni fa
  Lasse Öörni 3ca9b7d499 Add WorkQueue functions to remove items (single or multiple) before being assigned to worker threads. Closes #690. 10 anni fa
  Lasse Öörni bb2ebf7568 Bump copyright to 2015. 11 anni fa
  Yao Wei Tjong 姚伟忠 b51e419c88 Change impl. file to include the header file from corresponding subdir. 11 anni fa
  Yao Wei Tjong 姚伟忠 bcf7c94ec8 Rename Source/Engine to Source/Urho3D. 11 anni fa