Историја ревизија

Аутор SHA1 Порука Датум
  Ivan K ad2eb74d83 LOGERROR -> URHO3D_LOGERROR пре 10 година
  Yao Wei Tjong 姚伟忠 fa77a456f8 Reformat Urho3D source files to get rid of the indents on empty lines. пре 10 година
  Lasse Öörni e2afa34bb7 Refactor Technique to not use HashTable for passes, but instead a vector with dynamically allocated pass indices. HashTable class removed as there were no other uses for it, and it was programmer-unfriendly compared to HashMap. пре 11 година
  Lasse Öörni 88080dad31 Remove Shader Model 2 mode & instancing without stream offset (D3D9) as they are hard to test. Added Graphics::GetApiName() function. пре 11 година
  Lasse Öörni 7e350343d5 Define MOBILE_GRAPHICS or DESKTOP_GRAPHICS in GraphicsDefs.h based on the platform. Avoid GetPlatform() and string compare in Technique. пре 11 година
  Lasse Öörni bb2ebf7568 Bump copyright to 2015. пре 11 година
  Yao Wei Tjong 姚伟忠 f719e3a429 Remove explicit inclusion of precompiled header file. пре 11 година
  Yao Wei Tjong 姚伟忠 359efb2d37 Move the DebugNew.h from Urho3D/Container subdir to Urho3D subdir. пре 11 година
  Yao Wei Tjong 姚伟忠 0a2e601307 Change the include path for Precompiled header to fix MSVC build. пре 11 година
  Yao Wei Tjong 姚伟忠 b51e419c88 Change impl. file to include the header file from corresponding subdir. пре 11 година
  Yao Wei Tjong 姚伟忠 bcf7c94ec8 Rename Source/Engine to Source/Urho3D. пре 11 година