Ivan K
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ad2eb74d83
LOGERROR -> URHO3D_LOGERROR
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10 лет назад |
Ivan K
|
db15f0358e
PROFILE -> URHO3D_PROFILE
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10 лет назад |
Ivan K
|
3959d569fa
MIXED_ACCESSOR_ATTRIBUTE -> URHO3D_MIXED_ACCESSOR_ATTRIBUTE
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10 лет назад |
Ivan K
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212f419026
ACCESSOR_ATTRIBUTE -> URHO3D_ACCESSOR_ATTRIBUTE
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10 лет назад |
Ivan K
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431e29d2cd
ATTRIBUTE -> URHO3D_ATTRIBUTE
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10 лет назад |
Ivan K
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4bcbae61fe
HANDLER -> URHO3D_HANDLER
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10 лет назад |
Lasse Öörni
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a737bbb671
Fix terrain occlusion leaving holes in the occlusion geometry, and being over-aggressive with height reduction, which would result in poor occlusion. Allow to configure terrain number of LOD levels to be less than 4. Allow to configure the LOD level used for terrain occlusion (not recommended to be changed.) Closes #825.
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10 лет назад |
Lasse Öörni
|
5edc729ee5
Remove occlusionOffset from TerrainPatch, instead calculate the minimum height in the neighborhood of each lowest LOD terrain vertex. Occlusion still uses lowest LOD to not use up occlusion triangles quickly. Fixes #822.
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10 лет назад |
Yao Wei Tjong 姚伟忠
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fa77a456f8
Reformat Urho3D source files to get rid of the indents on empty lines.
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10 лет назад |
Lasse Öörni
|
f13a6a338f
Fix typo and unnecessary expansion of the terrain update region.
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11 лет назад |
Lasse Öörni
|
e8d4a05ab8
Fix incorrect partial terrain update when smoothing was used. Improve worst-case performance for partial terrain update by only tracking one rectangular region that encloses the changed area.
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11 лет назад |
Lasse Öörni
|
bb2ebf7568
Bump copyright to 2015.
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11 лет назад |
Yao Wei Tjong 姚伟忠
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f719e3a429
Remove explicit inclusion of precompiled header file.
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11 лет назад |
Yao Wei Tjong 姚伟忠
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359efb2d37
Move the DebugNew.h from Urho3D/Container subdir to Urho3D subdir.
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11 лет назад |
Yao Wei Tjong 姚伟忠
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0a2e601307
Change the include path for Precompiled header to fix MSVC build.
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11 лет назад |
Yao Wei Tjong 姚伟忠
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b51e419c88
Change impl. file to include the header file from corresponding subdir.
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11 лет назад |
Yao Wei Tjong 姚伟忠
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bcf7c94ec8
Rename Source/Engine to Source/Urho3D.
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11 лет назад |