Commit History

Autor SHA1 Mensaxe Data
  Ivan K f02cd63437 OBJECT -> URHO3D_OBJECT %!s(int64=10) %!d(string=hai) anos
  aster2013 6bd1d77634 Add baseTypeName argument to OBJECT macro. %!s(int64=10) %!d(string=hai) anos
  Yao Wei Tjong 姚伟忠 f9e27e33f2 Ensure Lua function references are released when refcounter reaches 0. %!s(int64=10) %!d(string=hai) anos
  Yao Wei Tjong 姚伟忠 fa77a456f8 Reformat Urho3D source files to get rid of the indents on empty lines. %!s(int64=10) %!d(string=hai) anos
  Lasse Öörni 7ac5c2d542 Fix remaining classes for OnSceneSet(). %!s(int64=10) %!d(string=hai) anos
  aster2013 52731a6d22 Replace WeakPtr<LuaFunction> with LuaFunction ptr. %!s(int64=11) %!d(string=hai) anos
  aster2013 b6e413e49d Simplify Lua event handler, keep it has same behavior as AngleScript and C++. %!s(int64=11) %!d(string=hai) anos
  aster2013 a8104ef27c Use command to record add or remove event handler when invoking. %!s(int64=11) %!d(string=hai) anos
  aster2013 10f80cd011 Add LuaScriptEventInvoker in LuaScriptInstance. %!s(int64=11) %!d(string=hai) anos
  Lasse Öörni bb2ebf7568 Bump copyright to 2015. %!s(int64=11) %!d(string=hai) anos
  Yao Wei Tjong 姚伟忠 b51e419c88 Change impl. file to include the header file from corresponding subdir. %!s(int64=11) %!d(string=hai) anos
  Yao Wei Tjong 姚伟忠 bcf7c94ec8 Rename Source/Engine to Source/Urho3D. %!s(int64=11) %!d(string=hai) anos