Ivan K
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ad2eb74d83
LOGERROR -> URHO3D_LOGERROR
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10 lat temu |
Ivan K
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3a7e7f058e
LOGWARNING -> URHO3D_LOGWARNING
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10 lat temu |
Yao Wei Tjong 姚伟忠
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4807206bd7
Bind all variant types from C++ to Lua and vice versa. See #820.
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10 lat temu |
Yao Wei Tjong 姚伟忠
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fa77a456f8
Reformat Urho3D source files to get rid of the indents on empty lines.
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10 lat temu |
Lasse Öörni
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e8af02f453
Add double serialization support to Variant, Deserializer/Serializer, XMLElement & JSONValue. Use double to store a Lua object's number attributes. Add editing of double attributes to the editor. Closes #758.
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10 lat temu |
Lasse Öörni
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99e49ac3b8
Add an 8-bit timestamp to client controls, which gets incremented on each sent update. Echo this timestamp back in server updates sent to client. Allow to intercept network attribute updates into an event instead of applying them immediately, to facilitate implementing application-level client prediction. Add simulated latency & packet loss parameters to Network. Note that these changes break protocol compatibility with earlier Urho3D releases.
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11 lat temu |
Lasse Öörni
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bb2ebf7568
Bump copyright to 2015.
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11 lat temu |
Yao Wei Tjong 姚伟忠
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f719e3a429
Remove explicit inclusion of precompiled header file.
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11 lat temu |
Yao Wei Tjong 姚伟忠
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359efb2d37
Move the DebugNew.h from Urho3D/Container subdir to Urho3D subdir.
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11 lat temu |
Yao Wei Tjong 姚伟忠
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0a2e601307
Change the include path for Precompiled header to fix MSVC build.
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11 lat temu |
Yao Wei Tjong 姚伟忠
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b51e419c88
Change impl. file to include the header file from corresponding subdir.
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11 lat temu |
Yao Wei Tjong 姚伟忠
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bcf7c94ec8
Rename Source/Engine to Source/Urho3D.
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11 lat temu |