Lasse Öörni
|
474276fc17
Code convention & minor logic edits. Unify tag API between UIElement & Node. Use ; as the default tag separator to match the editor. Do not allow adding empty tags.
|
10 лет назад |
Lasse Öörni
|
ff42717419
Rename IsTagged -> HasTag. Pass tag scripts in Lua by value to match the other API bindings.
|
10 лет назад |
Ivan K
|
68668266d2
Add tags to UIElement
|
10 лет назад |
Lasse Öörni
|
fba5948ab0
Allow to disable rendering of the whole UI (except for the cursor and modal elements) by setting the UI root to not visible. Added new function UIElement::IsVisibleEffective() which checks for propagated visibility. Make sure to clear focus also if a child element (that has focus) becomes effectively invisible. Closes #811.
|
10 лет назад |
Lasse Öörni
|
5e133eb639
Added file modification remark with credit to prettywriter.h. Added indentation parameter to several SaveXML() functions including Node & Scene. Code convention edit to use String& throughout. Removed outdated remark of being only able to save to File.
|
11 лет назад |
Yao Wei Tjong 姚伟忠
|
7dd9143f59
Fix the include path for the generated Lua API bindings.
|
11 лет назад |
Yao Wei Tjong 姚伟忠
|
b51e419c88
Change impl. file to include the header file from corresponding subdir.
|
11 лет назад |
Yao Wei Tjong 姚伟忠
|
bcf7c94ec8
Rename Source/Engine to Source/Urho3D.
|
11 лет назад |