Histórico de Commits

Autor SHA1 Mensagem Data
  Lasse Öörni 7b738c54ac Merge branch 'master' into vertexdeclaration há 9 anos atrás
  Yao Wei Tjong 姚伟忠 bb428a1c21 Minor clean up to remove unused struct member. há 10 anos atrás
  Lasse Öörni 4c8bd3efdd When debug drawing NavigationMesh, use earlier collected areas. Fix typos. Do not skip areas with ID 0, as it isn't documented anywhere that the default ID should equal ineffective. há 10 anos atrás
  MonkeyFirst 070957e9b6 add Clear() on rebuild navMesh há 10 anos atrás
  MonkeyFirst 46d084b4e5 delete old get há 10 anos atrás
  MonkeyFirst 320e8dac5c prefer nearest navArea & weakPtr array há 10 anos atrás
  MonkeyFirst f9dbe2930c fix-areaID há 10 anos atrás
  Lasse Öörni a458d30fd5 Initial freeform vertex declarations for D3D9. há 10 anos atrás
  Lasse Öörni 039542e91c Warning, compile & script binding fixes related to MathDefs.h. Use multiple template parameters where necessary to allow e.g. Min() or Max() with mixed int and unsigned values. Silence repeated warnings in MathDefs.h on MSVC. há 10 anos atrás
  urho3d-travis-ci c4f6f315ff Travis CI: bump copyright to 2016. há 10 anos atrás
  Yao Wei Tjong 姚伟忠 e616662d69 Remove code duplication and minor code formatting. há 10 anos atrás
  Lasse Öörni f41f1f2b10 Squashed commit of the following: há 10 anos atrás
  Nick Royer bab7daa211 Added expanded structure for path calculation and appropriate FindPath há 10 anos atrás
  Ivan K ad2eb74d83 LOGERROR -> URHO3D_LOGERROR há 10 anos atrás
  Ivan K 3a7e7f058e LOGWARNING -> URHO3D_LOGWARNING há 10 anos atrás
  Ivan K 0c3f67abfe LOGDEBUG -> URHO3D_LOGDEBUG há 10 anos atrás
  Ivan K db15f0358e PROFILE -> URHO3D_PROFILE há 10 anos atrás
  Ivan K 3959d569fa MIXED_ACCESSOR_ATTRIBUTE -> URHO3D_MIXED_ACCESSOR_ATTRIBUTE há 10 anos atrás
  Ivan K 83b811b7e8 ENUM_ACCESSOR_ATTRIBUTE -> URHO3D_ENUM_ACCESSOR_ATTRIBUTE há 10 anos atrás
  Ivan K 212f419026 ACCESSOR_ATTRIBUTE -> URHO3D_ACCESSOR_ATTRIBUTE há 10 anos atrás
  Jukka Jylänki fbd07ac39c Remove BoundingBox::defined_ boolean and instead have min = INF and max = -INF denote the case when a bounding box is degenerate. This helps reduce branching and SSE'ifying BoundingBox. SSE optimize some hot BoundingBox functions. há 10 anos atrás
  Yao Wei Tjong 姚伟忠 69dd312d54 Reformat and reorganize include for Navigation sub-library. há 10 anos atrás
  Yao Wei Tjong 姚伟忠 c9bc4cbae3 Add new event for crowd agent formation. há 10 anos atrás
  Yao Wei Tjong 姚伟忠 549b6fd8be Add crowd update callback support. Remove redundant vectors. há 10 anos atrás
  Yao Wei Tjong 姚伟忠 fa77a456f8 Reformat Urho3D source files to get rid of the indents on empty lines. há 10 anos atrás
  Mike3D 4fab742e50 Added accessors for navMesh debug geometry há 10 anos atrás
  JSandusky 29d9892e9b Exclude nodes with Obstacle components from navigation mesh geometry collection há 10 anos atrás
  Mike3D 562700fceb Added more navigation bindings há 10 anos atrás
  JSandusky ca7a6af1f3 CrowdAgent state handling há 10 anos atrás
  Yao Wei Tjong 姚伟忠 252206a207 Decouple Physics subsystem from DetourCrowd implementation. há 10 anos atrás