Lasse Öörni
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a5ff4f43c6
Avoid calling asGetActiveContext() in template functions, as it might result in undefined symbol when used in application code with shared library Urho3D build. Make GetScriptContext() safe to call when it would return null. Provide function GetActiveASContext() (in ScriptInstance.h) as a wrapper.
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9 jaren geleden |
urho3d-travis-ci
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ee054a1507
Travis CI: bump copyright to 2017.
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9 jaren geleden |
Lasse Öörni
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a2d26d8797
AngelScript ScriptInstance attribute storage during hot reload. Also restores attributes for later use if hot reload resulted in an error and inability to recreate the object right away. Closes #1291.
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9 jaren geleden |
Lasse Öörni
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84b41355a7
Fix compiling Urho3D without physics. Note that the editor would still be unable to run without physics support compiled in. Closes #1216.
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10 jaren geleden |
urho3d-travis-ci
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c4f6f315ff
Travis CI: bump copyright to 2016.
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10 jaren geleden |
Lasse Öörni
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7afc3cd9ce
HasSubscribedToEvent() exposed to scripting. Closes #1122.
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10 jaren geleden |
Ivan K
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f02cd63437
OBJECT -> URHO3D_OBJECT
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10 jaren geleden |
aster2013
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6bd1d77634
Add baseTypeName argument to OBJECT macro.
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10 jaren geleden |
Yao Wei Tjong 姚伟忠
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8652de217d
Rename Source/Urho3D/Script to Source/Urho3D/AngelScript.
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10 jaren geleden |