Commit történet

Szerző SHA1 Üzenet Dátum
  urho3d-travis-ci ee054a1507 Travis CI: bump copyright to 2017. 9 éve
  Lasse Öörni a8f1fbc7ed Ensure work item gets inserted last into the queue if no other option. Closes #1656. 9 éve
  urho3d-travis-ci c4f6f315ff Travis CI: bump copyright to 2016. 10 éve
  Ivan K ad2eb74d83 LOGERROR -> URHO3D_LOGERROR 10 éve
  Ivan K db15f0358e PROFILE -> URHO3D_PROFILE 10 éve
  Ivan K 4bcbae61fe HANDLER -> URHO3D_HANDLER 10 éve
  Lasse Öörni af7ed744f0 URHO3D_THREADING build option. Closes #939. 10 éve
  Lasse Öörni bcd2991fa2 Make Octree::Raycast() possible to call from worker threads. This doesn't necessarily mean that it's safe to do so, unless you make sure you're not modifying the scene in the main thread at the same time. 10 éve
  Yao Wei Tjong 姚伟忠 fa77a456f8 Reformat Urho3D source files to get rid of the indents on empty lines. 10 éve
  Lasse Öörni ddb9362ef4 Added possibility to new a ParticleEffect from Lua, and exposed missing functions. Fixed crash if ParticleEffect has no color frames. Closes #689. 10 éve
  Lasse Öörni 3ca9b7d499 Add WorkQueue functions to remove items (single or multiple) before being assigned to worker threads. Closes #690. 10 éve
  Lasse Öörni bb2ebf7568 Bump copyright to 2015. 11 éve
  Yao Wei Tjong 姚伟忠 f719e3a429 Remove explicit inclusion of precompiled header file. 11 éve
  Yao Wei Tjong 姚伟忠 0a2e601307 Change the include path for Precompiled header to fix MSVC build. 11 éve
  Yao Wei Tjong 姚伟忠 b51e419c88 Change impl. file to include the header file from corresponding subdir. 11 éve
  Yao Wei Tjong 姚伟忠 bcf7c94ec8 Rename Source/Engine to Source/Urho3D. 11 éve