Histórico de commits

Autor SHA1 Mensagem Data
  urho3d-travis-ci ee054a1507 Travis CI: bump copyright to 2017. 9 anos atrás
  Lasse Öörni ed15cc21e4 Pass discard flag to buffer "unlock" on OpenGL. Closes #1706. 9 anos atrás
  Lasse Öörni 6775038a44 Eliminate more duplication of API-independent index / vertex buffer code. 9 anos atrás
  Lasse Öörni 51b026f33d Unify IndexBuffer & VertexBuffer headers for all APIs. Move API-independent parts of vertex / index buffers to their own implementation files to eliminate code duplication. 9 anos atrás
  Lasse Öörni 1ba87dae4c Get rid of API-specific GPUObject class header & implementation. 9 anos atrás
  Lasse Öörni 8215c42e37 OpenGL arbitrary vertex attributes. Change GLSL attribute indexing to zero-based to match HLSL, so the second texcoord (lightmaps, billboard sizes) is now called texCoord1, and instancing texcoords are texCoord4,5,6. 9 anos atrás
  urho3d-travis-ci c4f6f315ff Travis CI: bump copyright to 2016. 10 anos atrás
  Lasse Öörni 6d2853d81d Add 32-bit integer object index attribute for custom instancing schemes. May not work on GLES2 as it's using attribute index 13. Not supported on D3D9. Closes #1108. 10 anos atrás
  Ivan K ad2eb74d83 LOGERROR -> URHO3D_LOGERROR 10 anos atrás
  Ivan K 3a7e7f058e LOGWARNING -> URHO3D_LOGWARNING 10 anos atrás
  Lasse Öörni befdd58483 Allow creating forced headless (CPU-only) vertex & index buffers although the engine itself is running in headful mode. Useful for custom created physics only collision models. 10 anos atrás
  Yao Wei Tjong 姚伟忠 fa77a456f8 Reformat Urho3D source files to get rid of the indents on empty lines. 10 anos atrás
  Lasse Öörni 42963a7300 Keep track of last bound VBO & UBO to avoid redundant binding. 11 anos atrás
  Lasse Öörni bb2ebf7568 Bump copyright to 2015. 11 anos atrás
  Yao Wei Tjong 姚伟忠 f719e3a429 Remove explicit inclusion of precompiled header file. 11 anos atrás
  Yao Wei Tjong 姚伟忠 359efb2d37 Move the DebugNew.h from Urho3D/Container subdir to Urho3D subdir. 11 anos atrás
  Yao Wei Tjong 姚伟忠 b0f96615d8 Further clean up on the include path for the Graphics sub-library. 11 anos atrás
  Yao Wei Tjong 姚伟忠 0a2e601307 Change the include path for Precompiled header to fix MSVC build. 11 anos atrás
  Yao Wei Tjong 姚伟忠 b51e419c88 Change impl. file to include the header file from corresponding subdir. 11 anos atrás
  Yao Wei Tjong 姚伟忠 bcf7c94ec8 Rename Source/Engine to Source/Urho3D. 11 anos atrás