Historique des commits

Auteur SHA1 Message Date
  Lasse Öörni 6da62ecfe4 Aniso-nearest texture filter mode. il y a 9 ans
  Eugene Kozlov 02fae13ad6 Update face camera mode name and add script bindings. il y a 9 ans
  Lasse Öörni a8ed3dd3a5 Updated VertexBuffer Lua bindings + demonstrate arbitrary vertex elements in DynamicGeometry Lua example. il y a 9 ans
  Lasse Öörni 9523a36334 Fix Lua bindings & declaration of legacy vertex elements. il y a 9 ans
  Lasse Öörni f5cee983f1 Code convention minor edits. Expose the new enum value to Lua. il y a 10 ans
  Lasse Öörni 6d2853d81d Add 32-bit integer object index attribute for custom instancing schemes. May not work on GLES2 as it's using attribute index 13. Not supported on D3D9. Closes #1108. il y a 10 ans
  Xavier Maupeu 362242bd3b update script API for ShadowQuality il y a 10 ans
  Lasse Öörni ba777f0d17 Fix omissions in Lua VertexBuffer / IndexBuffer / Model bindings. Add 34_DynamicGeometry.lua example. Closes #704. il y a 10 ans
  Lasse Öörni 45d4e42240 Remove the shader parameter enum from Lua bindings as it is not used anywhere in the script-callable API. il y a 11 ans
  Lasse Öörni 56f64c60b9 Texture unit refactoring. On desktop ensure continuous range of 8 material texture units, while mobile has 5. Material can define a volume (3D) texture in the volume unit (desktop only.) il y a 11 ans
  Yao Wei Tjong 姚伟忠 7dd9143f59 Fix the include path for the generated Lua API bindings. il y a 11 ans
  Yao Wei Tjong 姚伟忠 b51e419c88 Change impl. file to include the header file from corresponding subdir. il y a 11 ans
  Yao Wei Tjong 姚伟忠 bcf7c94ec8 Rename Source/Engine to Source/Urho3D. il y a 11 ans