Iain Merrick
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0450bcd11e
Add configurable oversampling to improve subpixel font rendering (#1953)
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8 éve |
Iain Merrick
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e603eed814
Add a 'subpixel glyph positions' option to UI (#1953)
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8 éve |
Iain Merrick
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282f250e3a
Add UI.FontHintLevel property
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8 éve |
Eugene Kozlov
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dec0361792
Fix Texture2D::GetImage and TextureCube::GetImage Lua bindings. Simplify some Lua bindings.
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9 éve |
Lasse Öörni
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5ce39a2955
Support setting a custom size for the UI root element (UI::SetCustomSize()) instead of always auto-resizing according to window size. When "renderui" renderpath command is used, use the current viewport size for UI rendering projection matrix to avoid distortion. If UI root element is smaller than the screen, apply wrapping in GetElementAt(), with the assumption that a copy is being rendered next to it. Related to #1514.
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9 éve |
Lasse Öörni
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a4e22db6e5
Auto-resize the UI root when scale is changed. Fix Console to support scaled UI. Add UI scale Lua bindings. Tweak UI scale AngelScript bindings. Fix UI render scissor region to work properly with scaled UI. Added brief documentation on UI scaling.
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10 éve |
Lasse Öörni
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0b3e6e2bbb
Added "renderui" render path command to render the UI into an arbitrary rendertarget. This disables the default UI render to the backbuffer. Removed functions from UI Lua API that shouldn't be exposed to scripting (update, render.)
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11 éve |
Yao Wei Tjong 姚伟忠
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7dd9143f59
Fix the include path for the generated Lua API bindings.
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11 éve |
Yao Wei Tjong 姚伟忠
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b51e419c88
Change impl. file to include the header file from corresponding subdir.
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11 éve |
Yao Wei Tjong 姚伟忠
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bcf7c94ec8
Rename Source/Engine to Source/Urho3D.
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11 éve |