Commit történet

Szerző SHA1 Üzenet Dátum
  Iain Merrick 0450bcd11e Add configurable oversampling to improve subpixel font rendering (#1953) 8 éve
  Iain Merrick e603eed814 Add a 'subpixel glyph positions' option to UI (#1953) 8 éve
  Iain Merrick 282f250e3a Add UI.FontHintLevel property 8 éve
  Eugene Kozlov dec0361792 Fix Texture2D::GetImage and TextureCube::GetImage Lua bindings. Simplify some Lua bindings. 9 éve
  Lasse Öörni 5ce39a2955 Support setting a custom size for the UI root element (UI::SetCustomSize()) instead of always auto-resizing according to window size. When "renderui" renderpath command is used, use the current viewport size for UI rendering projection matrix to avoid distortion. If UI root element is smaller than the screen, apply wrapping in GetElementAt(), with the assumption that a copy is being rendered next to it. Related to #1514. 9 éve
  Lasse Öörni a4e22db6e5 Auto-resize the UI root when scale is changed. Fix Console to support scaled UI. Add UI scale Lua bindings. Tweak UI scale AngelScript bindings. Fix UI render scissor region to work properly with scaled UI. Added brief documentation on UI scaling. 10 éve
  Lasse Öörni 0b3e6e2bbb Added "renderui" render path command to render the UI into an arbitrary rendertarget. This disables the default UI render to the backbuffer. Removed functions from UI Lua API that shouldn't be exposed to scripting (update, render.) 11 éve
  Yao Wei Tjong 姚伟忠 7dd9143f59 Fix the include path for the generated Lua API bindings. 11 éve
  Yao Wei Tjong 姚伟忠 b51e419c88 Change impl. file to include the header file from corresponding subdir. 11 éve
  Yao Wei Tjong 姚伟忠 bcf7c94ec8 Rename Source/Engine to Source/Urho3D. 11 éve