Commit History

Autor SHA1 Mensaxe Data
  Lasse Öörni a5ff4f43c6 Avoid calling asGetActiveContext() in template functions, as it might result in undefined symbol when used in application code with shared library Urho3D build. Make GetScriptContext() safe to call when it would return null. Provide function GetActiveASContext() (in ScriptInstance.h) as a wrapper. %!s(int64=9) %!d(string=hai) anos
  Lasse Öörni 883b5105cb Merge branch 'master' into update-angelscript %!s(int64=9) %!d(string=hai) anos
  urho3d-travis-ci ee054a1507 Travis CI: bump copyright to 2017. %!s(int64=9) %!d(string=hai) anos
  Lasse Öörni dae1c615a9 Initial work to update to AngelScript 2.31.2. %!s(int64=9) %!d(string=hai) anos
  Lasse Öörni a2d26d8797 AngelScript ScriptInstance attribute storage during hot reload. Also restores attributes for later use if hot reload resulted in an error and inability to recreate the object right away. Closes #1291. %!s(int64=10) %!d(string=hai) anos
  Lasse Öörni d1096470d5 Execute DelayedStart() in ScriptInstance, LuaScriptInstance & LogicComponent before first FixedUpdate() if it comes sooner than Update(). Fix long-standing bug in NinjaSnowWar where the ninja orientation would be overwritten by yaw=0 from controls. %!s(int64=10) %!d(string=hai) anos
  urho3d-travis-ci c4f6f315ff Travis CI: bump copyright to 2016. %!s(int64=10) %!d(string=hai) anos
  Lasse Öörni a9e62241a7 Unify fixed update source handling in ScriptInstance, LuaScriptInstance & LogicComponent. It can now be either PhysicsWorld or PhysicsWorld2D. Remove auto-creation of PhysicsWorld from ScriptInstance, as LogicComponent or LuaScriptInstance don't do that either, and the ScriptInstance can not known whether PhysicsWorld or PhysicsWorld2D should be created. %!s(int64=10) %!d(string=hai) anos
  Lasse Öörni 7afc3cd9ce HasSubscribedToEvent() exposed to scripting. Closes #1122. %!s(int64=10) %!d(string=hai) anos
  JSandusky 0994584506 Add protected check to script variable population %!s(int64=10) %!d(string=hai) anos
  Ivan K ad2eb74d83 LOGERROR -> URHO3D_LOGERROR %!s(int64=10) %!d(string=hai) anos
  Ivan K 3a7e7f058e LOGWARNING -> URHO3D_LOGWARNING %!s(int64=10) %!d(string=hai) anos
  Ivan K db15f0358e PROFILE -> URHO3D_PROFILE %!s(int64=10) %!d(string=hai) anos
  Ivan K 3959d569fa MIXED_ACCESSOR_ATTRIBUTE -> URHO3D_MIXED_ACCESSOR_ATTRIBUTE %!s(int64=10) %!d(string=hai) anos
  Ivan K 212f419026 ACCESSOR_ATTRIBUTE -> URHO3D_ACCESSOR_ATTRIBUTE %!s(int64=10) %!d(string=hai) anos
  Ivan K 4bcbae61fe HANDLER -> URHO3D_HANDLER %!s(int64=10) %!d(string=hai) anos
  Ivan K f954325243 HANDLER_USERDATA -> URHO3D_HANDLER_USERDATA %!s(int64=10) %!d(string=hai) anos
  aster2013 3a948899a7 Add type info, remove BASEOBJECT macro, now user can use type info check object type. for example: %!s(int64=10) %!d(string=hai) anos
  Yao Wei Tjong 姚伟忠 8652de217d Rename Source/Urho3D/Script to Source/Urho3D/AngelScript. %!s(int64=10) %!d(string=hai) anos