Lasse Öörni
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a5ff4f43c6
Avoid calling asGetActiveContext() in template functions, as it might result in undefined symbol when used in application code with shared library Urho3D build. Make GetScriptContext() safe to call when it would return null. Provide function GetActiveASContext() (in ScriptInstance.h) as a wrapper.
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9 anos atrás |
urho3d-travis-ci
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ee054a1507
Travis CI: bump copyright to 2017.
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9 anos atrás |
Lasse Öörni
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a2d26d8797
AngelScript ScriptInstance attribute storage during hot reload. Also restores attributes for later use if hot reload resulted in an error and inability to recreate the object right away. Closes #1291.
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9 anos atrás |
Lasse Öörni
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84b41355a7
Fix compiling Urho3D without physics. Note that the editor would still be unable to run without physics support compiled in. Closes #1216.
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10 anos atrás |
urho3d-travis-ci
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c4f6f315ff
Travis CI: bump copyright to 2016.
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10 anos atrás |
Lasse Öörni
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7afc3cd9ce
HasSubscribedToEvent() exposed to scripting. Closes #1122.
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10 anos atrás |
Ivan K
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f02cd63437
OBJECT -> URHO3D_OBJECT
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10 anos atrás |
aster2013
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6bd1d77634
Add baseTypeName argument to OBJECT macro.
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10 anos atrás |
Yao Wei Tjong 姚伟忠
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8652de217d
Rename Source/Urho3D/Script to Source/Urho3D/AngelScript.
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10 anos atrás |