Commit History

Autor SHA1 Mensaxe Data
  urho3d-travis-ci ee054a1507 Travis CI: bump copyright to 2017. %!s(int64=9) %!d(string=hai) anos
  Yao Wei Tjong 姚伟忠 952408eba0 Update code comment. [ci skip] %!s(int64=9) %!d(string=hai) anos
  Eugene Kozlov 7c72c36676 Fix LookAt Mixed rotation mode. %!s(int64=9) %!d(string=hai) anos
  Yao Wei Tjong 姚伟忠 d19d8d3dbf Minor refactor for code reuse. %!s(int64=9) %!d(string=hai) anos
  Eugene Kozlov 02fae13ad6 Update face camera mode name and add script bindings. %!s(int64=9) %!d(string=hai) anos
  Eugene Kozlov d344cae791 Add new face camera mode to BillboardSet and Text3D. %!s(int64=9) %!d(string=hai) anos
  Lasse Öörni 5b70c5da64 Restore earlier method of defining camera frustum when a custom projection matrix is not in use, to improve deferred depth reconstruction accuracy. Related to #1551. %!s(int64=9) %!d(string=hai) anos
  Lasse Öörni a53f19151f Remove redundant comment. %!s(int64=9) %!d(string=hai) anos
  Lasse Öörni bc8074a6f5 Added SetProjection() to camera, which sets custom projection matrix. This is reset by modifying any of the standard projection parameters (farClip, FOV etc.) Make sure camera's actual far & near clip are based on the projection matrix. %!s(int64=9) %!d(string=hai) anos
  Lasse Öörni 871e52fadd Base frustum calculation on the projection matrix. %!s(int64=9) %!d(string=hai) anos
  Lasse Öörni 48cd15bc5a Store camera projection matrix as API-independent and convert as necessary (preparation for allowing the user to define a custom projection matrix.) Camera GetProjection() API changed; GetGPUProjection() is now used to get the API-specific projection for use as a shader parameter. %!s(int64=9) %!d(string=hai) anos
  Lasse Öörni a1c458f28e Reduce amount of unnecessary Frustum::UpdatePlanes() calls. A default-constructed degenerate frustum no longer has its planes updated on construction, but instead the planes will remain in default-constructed state. %!s(int64=9) %!d(string=hai) anos
  urho3d-travis-ci c4f6f315ff Travis CI: bump copyright to 2016. %!s(int64=10) %!d(string=hai) anos
  Lasse Öörni eb9c04fcac Make sure ScreenToWorldPoint() correctly returns points on a plane with the specified distance (Z). %!s(int64=10) %!d(string=hai) anos
  Ivan K 3959d569fa MIXED_ACCESSOR_ATTRIBUTE -> URHO3D_MIXED_ACCESSOR_ATTRIBUTE %!s(int64=10) %!d(string=hai) anos
  Ivan K 212f419026 ACCESSOR_ATTRIBUTE -> URHO3D_ACCESSOR_ATTRIBUTE %!s(int64=10) %!d(string=hai) anos
  Ivan K 14b1669735 ENUM_ATTRIBUTE -> URHO3D_ENUM_ATTRIBUTE %!s(int64=10) %!d(string=hai) anos
  Ivan K 431e29d2cd ATTRIBUTE -> URHO3D_ATTRIBUTE %!s(int64=10) %!d(string=hai) anos
  Yao Wei Tjong 姚伟忠 fa77a456f8 Reformat Urho3D source files to get rid of the indents on empty lines. %!s(int64=10) %!d(string=hai) anos
  Lasse Öörni bb2ebf7568 Bump copyright to 2015. %!s(int64=11) %!d(string=hai) anos
  Yao Wei Tjong 姚伟忠 f719e3a429 Remove explicit inclusion of precompiled header file. %!s(int64=11) %!d(string=hai) anos
  Lasse Öörni 97692453f5 Do not force camera aspect ratio to 1.0 when modifying orthographic size as an attribute. Fixes #571. %!s(int64=11) %!d(string=hai) anos
  Yao Wei Tjong 姚伟忠 359efb2d37 Move the DebugNew.h from Urho3D/Container subdir to Urho3D subdir. %!s(int64=11) %!d(string=hai) anos
  Yao Wei Tjong 姚伟忠 0a2e601307 Change the include path for Precompiled header to fix MSVC build. %!s(int64=11) %!d(string=hai) anos
  Yao Wei Tjong 姚伟忠 b51e419c88 Change impl. file to include the header file from corresponding subdir. %!s(int64=11) %!d(string=hai) anos
  Yao Wei Tjong 姚伟忠 bcf7c94ec8 Rename Source/Engine to Source/Urho3D. %!s(int64=11) %!d(string=hai) anos