Lasse Öörni
|
18d5ce2fed
Remove unnecessary VS defines from PBR techniques.
|
8 tahun lalu |
Lasse Öörni
|
c2c1d06cd2
Remove unused IBL code which requires tangents / bitangents, and do not require tangents for IBL / non-normalmapped. Fix PBR techniques so that VS also refers to NORMALMAP define when necessary, since that is now required to trigger the tangent calculation. Closes #2072.
|
8 tahun lalu |
Lasse Öörni
|
6895a512af
Pass-level mechanism for eliminating unnecessary shader compilation defines. Closes #1567. Use this mechanism to eliminate PACKEDNORMAL define from depth & shadow pass in normalmapped techniques.
|
9 tahun lalu |
hdunderscore
|
076eaca13e
Update PBR techniques, fixed an issue with normal maps not showing with PBRDiffNormal.xml
|
9 tahun lalu |
Lasse Öörni
|
2e44b0b350
Squashed commit of the following:
|
9 tahun lalu |