urho3d-travis-ci
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a476f0c401
Travis CI: bump copyright to 2019.
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7 лет назад |
urho3d-travis-ci
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70049ba582
Travis CI: bump copyright to 2018.
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8 лет назад |
Yao Wei Tjong 姚伟忠
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c99c5fbf64
Clang-Tidy - modernize-use-equals-default.
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8 лет назад |
Eugene Kozlov
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ba95abbad8
Add few bindings. Add some TODOs. Non-functional changes.
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8 лет назад |
Rokas Kupstys
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6045a86345
New RenderPath APIs
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8 лет назад |
Eugene Kozlov
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5a2bec95f1
Automatic upgrade: override, typedef to using, 0 to nullptr.
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8 лет назад |
urho3d-travis-ci
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ee054a1507
Travis CI: bump copyright to 2017.
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9 лет назад |
Lasse Öörni
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05c0e7741b
Allow also scenepass & forwardlights commands to define shader parameters.
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9 лет назад |
Lasse Öörni
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f75fbfa688
Add multisample & autoresolve definitions to RenderTargetInfo.
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9 лет назад |
Franck Poulain
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332fe215f6
SendEvent new renderpath command
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9 лет назад |
urho3d-travis-ci
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c4f6f315ff
Travis CI: bump copyright to 2016.
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10 лет назад |
Ivan K
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3a7e7f058e
LOGWARNING -> URHO3D_LOGWARNING
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10 лет назад |
Lasse Öörni
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3dcab4c039
Disable VS warning C6293, as the unsigned overflow trick used in reverse iteration is intentional. Added missing DebugNew.h includes. Closes #832.
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10 лет назад |
Yao Wei Tjong 姚伟忠
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fa77a456f8
Reformat Urho3D source files to get rid of the indents on empty lines.
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10 лет назад |
Lasse Öörni
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d090b0be56
Added blendmode to renderpath commands (only used by QUAD commands.)
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10 лет назад |
Lasse Öörni
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03c517ebda
Fix out of bounds array access related to RenderPathCommand outputs. Changed to store name and face within a pair. Added missing render path-related script bindings.
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10 лет назад |
Lasse Öörni
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15f338b3c0
Allow RenderPath to define cube map rendertargets. Allow RenderPath to refer to rendertargets created programmatically and stored as named manual resources.
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10 лет назад |
Lasse Öörni
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bb2ebf7568
Bump copyright to 2015.
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11 лет назад |
Yao Wei Tjong 姚伟忠
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f719e3a429
Remove explicit inclusion of precompiled header file.
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11 лет назад |
Lasse Öörni
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0b3e6e2bbb
Added "renderui" render path command to render the UI into an arbitrary rendertarget. This disables the default UI render to the backbuffer. Removed functions from UI Lua API that shouldn't be exposed to scripting (update, render.)
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11 лет назад |
Lasse Öörni
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6fc05e9373
Added support for defining custom depth-stencil textures in the renderpath, and performing depth-only rendering passes. Readded support for readable HW depth format (on D3D9 it uses the INTZ hack.) Improved RenderPath & Graphics Lua bindings. Added -renderpath command line option to specify the renderpath file to use.
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11 лет назад |
Yao Wei Tjong 姚伟忠
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359efb2d37
Move the DebugNew.h from Urho3D/Container subdir to Urho3D subdir.
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11 лет назад |
Yao Wei Tjong 姚伟忠
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0a2e601307
Change the include path for Precompiled header to fix MSVC build.
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11 лет назад |
Yao Wei Tjong 姚伟忠
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b51e419c88
Change impl. file to include the header file from corresponding subdir.
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11 лет назад |
Yao Wei Tjong 姚伟忠
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bcf7c94ec8
Rename Source/Engine to Source/Urho3D.
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11 лет назад |